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dealerinfo.h
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dealerinfo.h
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/*
* Copyright (C) 1995 Paul Olav Tvete <[email protected]>
* Copyright (C) 2000-2009 Stephan Kulow <[email protected]>
* Copyright (C) 2009 Parker Coates <[email protected]>
*
* License of original code:
* -------------------------------------------------------------------------
* Permission to use, copy, modify, and distribute this software and its
* documentation for any purpose and without fee is hereby granted,
* provided that the above copyright notice appear in all copies and that
* both that copyright notice and this permission notice appear in
* supporting documentation.
*
* This file is provided AS IS with no warranties of any kind. The author
* shall have no liability with respect to the infringement of copyrights,
* trade secrets or any patents by this file or any part thereof. In no
* event will the author be liable for any lost revenue or profits or
* other special, indirect and consequential damages.
* -------------------------------------------------------------------------
*
* License of modifications/additions made after 2009-01-01:
* -------------------------------------------------------------------------
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
* -------------------------------------------------------------------------
*/
#ifndef DEALERINFO_H
#define DEALERINFO_H
class DealerInfoList;
class DealerScene;
class Solver;
#include <QByteArray>
#include <QList>
#include <QMap>
#include <QString>
class DealerInfo
{
public:
enum GameIds
{
KlondikeDrawOneId = 0,
GrandfatherId = 1,
AcesUpId = 2,
FreecellId = 3,
Mod3Id = 5,
GypsyId = 7,
FortyAndEightId = 8,
SimpleSimonId = 9,
YukonId = 10,
GrandfathersClockId = 11,
GolfId = 12,
KlondikeDrawThreeId = 13,
SpiderOneSuitId = 14,
SpiderTwoSuitId = 15,
SpiderFourSuitId = 16,
SpiderGeneralId = 17,
KlondikeGeneralId = 18
};
DealerInfo( const QByteArray & untranslatedBaseName, int baseId );
virtual ~DealerInfo();
QString baseName() const;
QByteArray untranslatedBaseName() const;
QString baseIdString() const;
int baseId() const;
void addSubtype( int id, const QByteArray & untranslatedName );
QList<int> subtypeIds() const;
QList<int> distinctIds() const;
bool providesId( int id ) const;
QString nameForId( int id ) const;
virtual DealerScene * createGame() const = 0;
protected:
QByteArray m_baseName;
QString m_baseIdString;
int m_baseId;
QMap<int,QByteArray> m_subtypes;
};
class DealerInfoList
{
private:
friend class DealerInfoListPrivate;
explicit DealerInfoList();
virtual ~DealerInfoList();
public:
static DealerInfoList * self();
void add( DealerInfo * di );
const QList<DealerInfo*> games() const;
private:
QList<DealerInfo*> m_list;
};
#endif