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renderer.h
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renderer.h
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/*
* Copyright 2007-2010 Parker Coates <[email protected]>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef RENDERER_H
#define RENDERER_H
#include <KGameRenderer>
class QSize;
class QString;
class QColor;
class QPixmap;
class Renderer : public KGameRenderer
{
public:
static Renderer * self();
static void deleteSelf();
qreal aspectRatioOfElement( const QString & elementId );
QColor colorOfElement( const QString & elementId );
private:
Renderer();
static Renderer * s_instance;
QHash<QString,QColor> m_colors;
QByteArray m_cachedTheme;
friend class RendererPrivate;
};
#endif