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toc.go
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toc.go
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// This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
// license. Its contents can be found at:
// http://creativecommons.org/publicdomain/zero/1.0/
package bindata
import (
"bytes"
"fmt"
"go/format"
"io"
"sort"
"strings"
)
type assetTree struct {
Asset Asset
Children map[string]*assetTree
}
func newAssetTree() *assetTree {
tree := &assetTree{}
tree.Children = make(map[string]*assetTree)
return tree
}
func (node *assetTree) child(name string) *assetTree {
rv, ok := node.Children[name]
if !ok {
rv = newAssetTree()
// TODO: maintain this in sorted order
node.Children[name] = rv
}
return rv
}
func (root *assetTree) Add(route []string, asset Asset) {
for _, name := range route {
root = root.child(name)
}
root.Asset = asset
}
func ident(buf *bytes.Buffer, n int) {
for i := 0; i < n; i++ {
buf.WriteByte('\t')
}
}
func (root *assetTree) funcOrNil() string {
if root.Asset.Func == "" {
return "nil"
} else {
return root.Asset.Func
}
}
func (root *assetTree) writeGoMap(buf *bytes.Buffer, nident int) {
buf.Grow(35) // at least this size
if nident == 0 {
// at the top level we need to declare the map type
buf.WriteString("&bintree")
}
fmt.Fprintf(buf, "{%s, map[string]*bintree{", root.funcOrNil())
if len(root.Children) > 0 {
buf.WriteByte('\n')
// Sort to make output stable between invocations
filenames := make([]string, len(root.Children))
i := 0
for filename := range root.Children {
filenames[i] = filename
i++
}
sort.Strings(filenames)
for _, p := range filenames {
ident(buf, nident+1)
buf.WriteByte('"')
buf.WriteString(p)
buf.WriteString(`": `)
root.Children[p].writeGoMap(buf, nident+1)
}
ident(buf, nident)
}
buf.WriteString("}}")
if nident > 0 {
buf.WriteByte(',')
}
buf.WriteByte('\n')
}
func (root *assetTree) WriteAsGoMap(w io.Writer) error {
_, err := w.Write([]byte(`type bintree struct {
Func func() (*asset, error)
Children map[string]*bintree
}
var _bintree = `))
if err != nil {
return err
}
buf := new(bytes.Buffer)
root.writeGoMap(buf, 0)
_, writeErr := w.Write(buf.Bytes())
return writeErr
}
func writeTOCTree(w io.Writer, toc []Asset) error {
_, err := w.Write([]byte(`// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
// following hierarchy:
// data/
// foo.txt
// img/
// a.png
// b.png
// then AssetDir("data") would return []string{"foo.txt", "img"},
// AssetDir("data/img") would return []string{"a.png", "b.png"},
// AssetDir("foo.txt") and AssetDir("notexist") would return an error, and
// AssetDir("") will return []string{"data"}.
func AssetDir(name string) ([]string, error) {
node := _bintree
if len(name) != 0 {
canonicalName := strings.Replace(name, "\\", "/", -1)
pathList := strings.Split(canonicalName, "/")
for _, p := range pathList {
node = node.Children[p]
if node == nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
}
}
if node.Func != nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
rv := make([]string, 0, len(node.Children))
for childName := range node.Children {
rv = append(rv, childName)
}
return rv, nil
}
`))
if err != nil {
return err
}
tree := newAssetTree()
for i := range toc {
pathList := strings.Split(toc[i].Name, "/")
tree.Add(pathList, toc[i])
}
return tree.WriteAsGoMap(w)
}
// writeTOC writes the table of contents file.
func writeTOC(buf *bytes.Buffer, toc []Asset) error {
writeTOCHeader(buf)
// Need an innerBuf so we can call gofmt and get map keys formatted at the
// appropriate indentation.
innerBuf := new(strings.Builder)
if err := writeTOCMapHeader(innerBuf); err != nil {
return err
}
for i := range toc {
if err := writeTOCAsset(innerBuf, &toc[i]); err != nil {
return err
}
}
writeTOCFooter(innerBuf)
fmted, err := format.Source([]byte(innerBuf.String()))
if err != nil {
return err
}
if _, err := buf.Write(fmted); err != nil {
return err
}
return nil
}
// writeTOCHeader writes the table of contents file header.
func writeTOCHeader(buf *bytes.Buffer) {
buf.WriteString(`// Asset loads and returns the asset for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func Asset(name string) ([]byte, error) {
canonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[canonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
}
return a.bytes, nil
}
return nil, fmt.Errorf("Asset %s not found", name)
}
// AssetString returns the asset contents as a string (instead of a []byte).
func AssetString(name string) (string, error) {
data, err := Asset(name)
return string(data), err
}
// MustAsset is like Asset but panics when Asset would return an error.
// It simplifies safe initialization of global variables.
func MustAsset(name string) []byte {
a, err := Asset(name)
if err != nil {
panic("asset: Asset(" + name + "): " + err.Error())
}
return a
}
// MustAssetString is like AssetString but panics when Asset would return an
// error. It simplifies safe initialization of global variables.
func MustAssetString(name string) string {
return string(MustAsset(name))
}
// AssetInfo loads and returns the asset info for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func AssetInfo(name string) (os.FileInfo, error) {
canonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[canonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
}
return a.info, nil
}
return nil, fmt.Errorf("AssetInfo %s not found", name)
}
// AssetDigest returns the digest of the file with the given name. It returns an
// error if the asset could not be found or the digest could not be loaded.
func AssetDigest(name string) ([sha256.Size]byte, error) {
canonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[canonicalName]; ok {
a, err := f()
if err != nil {
return [sha256.Size]byte{}, fmt.Errorf("AssetDigest %s can't read by error: %v", name, err)
}
return a.digest, nil
}
return [sha256.Size]byte{}, fmt.Errorf("AssetDigest %s not found", name)
}
// Digests returns a map of all known files and their checksums.
func Digests() (map[string][sha256.Size]byte, error) {
mp := make(map[string][sha256.Size]byte, len(_bindata))
for name := range _bindata {
a, err := _bindata[name]()
if err != nil {
return nil, err
}
mp[name] = a.digest
}
return mp, nil
}
// AssetNames returns the names of the assets.
func AssetNames() []string {
names := make([]string, 0, len(_bindata))
for name := range _bindata {
names = append(names, name)
}
return names
}
`)
}
func writeTOCMapHeader(w io.StringWriter) error {
_, err := w.WriteString(`
// _bindata is a table, holding each asset generator, mapped to its name.
var _bindata = map[string]func() (*asset, error){
`)
return err
}
// writeTOCAsset writes a TOC entry for the given asset.
func writeTOCAsset(w io.Writer, asset *Asset) error {
_, err := fmt.Fprintf(w, "\t%q: %s,\n", asset.Name, asset.Func)
return err
}
// writeTOCFooter writes the table of contents file footer.
func writeTOCFooter(w io.StringWriter) {
w.WriteString(`}
`)
}