From 123e3258ee7e754d91762a4ff4303c347a6d6ea9 Mon Sep 17 00:00:00 2001 From: Anders Pistol Date: Mon, 10 Jun 2024 22:14:54 +0200 Subject: [PATCH] Traktor: Terrain material brush strength fix. --- code/Terrain/Editor/MaterialBrush.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/Terrain/Editor/MaterialBrush.cpp b/code/Terrain/Editor/MaterialBrush.cpp index 0cb48d275..153a20e33 100644 --- a/code/Terrain/Editor/MaterialBrush.cpp +++ b/code/Terrain/Editor/MaterialBrush.cpp @@ -45,7 +45,7 @@ uint32_t MaterialBrush::begin(float x, float y, const State& state) { m_radius = state.radius; m_fallOff = state.falloff; - m_strength = abs(state.strength) / 10.0f; + m_strength = abs(state.strength) / 50.0f; m_material = state.material; m_inverse = (bool)(state.strength < 0.0f); return MdMaterial;