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fbx import from Blender 4.2 consistently has artifacts #1774

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lbstorey opened this issue Oct 17, 2024 · 0 comments
Open

fbx import from Blender 4.2 consistently has artifacts #1774

lbstorey opened this issue Oct 17, 2024 · 0 comments
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@lbstorey
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ArmorPaint version:
1.0 and 0.9

OS / GPU model:
Windows 11, GeForce RTX 2060

Issue description:
Any fbx from Blender 4.2 results in major artifacts on the mesh. I've tried my own meshes and just the default cube, unwrapped and not unwrapped, triangulated and not triangulated, etc...

Normals in blender are fine, and importing an obj also works as expected.

I am able to open the sample fbx fine.

An fbx imported from Blender 3.1 work fine.

Steps to reproduce:

  • open blender 4.2
  • export default cube as fbx
  • import into Armorpaint

armorpaint issue 2
armorpaint issue

@lbstorey lbstorey added the bug label Oct 17, 2024
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