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@@ -1,21 +0,0 @@ -// Auto-generated -package ; -class Main { - public static inline var projectName = 'Simple Pool'; - public static inline var projectVersion = '1.0'; - public static inline var projectPackage = 'phfa'; - public static function main() { - armory.system.Starter.main( - 'MainMenu', - 0, - false, - true, - false, - 1920, - 1080, - 1, - true, - armory.renderpath.RenderPathCreator.get - ); - } -} diff --git a/game_pool/1.0/Sources/phfa/node/BallUniqueBlack.hx b/game_pool/1.0/Sources/phfa/node/BallUniqueBlack.hx deleted file mode 100644 index d9cfad2..0000000 --- a/game_pool/1.0/Sources/phfa/node/BallUniqueBlack.hx +++ /dev/null @@ -1,200 +0,0 @@ -package phfa.node; - -@:keep class BallUniqueBlack extends armory.logicnode.LogicTree { - - var functionNodes:Map; - - var functionOutputNodes:Map; - - public function new() { - super(); - this.functionNodes = new Map(); - this.functionOutputNodes = new Map(); - notifyOnAdd(add); - } - - override public function add() { - var _SetProperty = new armory.logicnode.SetPropertyNode(this); - var _Sequence_001 = new armory.logicnode.SequenceNode(this); - var _OnContact = new armory.logicnode.OnContactNode(this); - _OnContact.property0 = "Begin"; - var _Self = new armory.logicnode.SelfNode(this); - var _GetProperty = new armory.logicnode.GetPropertyNode(this); - _GetProperty.addInput(_Self, 0); - _GetProperty.addInput(new armory.logicnode.StringNode(this, "Local"), 0); - var _GetObject = new armory.logicnode.GetObjectNode(this); - _GetObject.addInput(_GetProperty, 0); - var _GetLocation = new armory.logicnode.GetLocationNode(this); - _GetLocation.addInput(_GetObject, 0); - var _SetLocation = new armory.logicnode.SetLocationNode(this); - var _Sequence = new armory.logicnode.SequenceNode(this); - var _OnEvent_001 = new armory.logicnode.OnEventNode(this); - _OnEvent_001.property0 = "Undo"; - _OnEvent_001.addOutputs([_Sequence]); - _Sequence.addInput(_OnEvent_001, 0); - var _SetProperty_002 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_002.addInput(_Sequence, 0); - _SetProperty_002.addInput(_Self, 0); - var _GetProperty_001 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_001.addInput(_Self, 0); - _GetProperty_001.addInput(new armory.logicnode.StringNode(this, "OnPocket"), 0); - var _Branch = new armory.logicnode.BranchNode(this); - var _OnEvent = new armory.logicnode.OnEventNode(this); - _OnEvent.property0 = "Validate"; - _OnEvent.addOutputs([_Branch]); - _Branch.addInput(_OnEvent, 0); - _Branch.addInput(_GetProperty_001, 0); - _Branch.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetLocation_001 = new armory.logicnode.SetLocationNode(this); - _SetLocation_001.addInput(_Branch, 1); - _SetLocation_001.addInput(_GetObject, 0); - var _GetLocation_001 = new armory.logicnode.GetLocationNode(this); - _GetLocation_001.addInput(_Self, 0); - _GetLocation_001.addOutputs([_SetLocation_001]); - _SetLocation_001.addInput(_GetLocation_001, 0); - _SetLocation_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Branch.addOutputs([_SetLocation_001]); - var _SetProperty_009 = new armory.logicnode.SetPropertyNode(this); - var _OnInit = new armory.logicnode.OnInitNode(this); - _OnInit.addOutputs([_SetProperty_009]); - _SetProperty_009.addInput(_OnInit, 0); - _SetProperty_009.addInput(_Self, 0); - _SetProperty_009.addInput(_GetProperty_001, 0); - var _Boolean_001 = new armory.logicnode.BooleanNode(this); - _Boolean_001.addInput(new armory.logicnode.BooleanNode(this, false), 0); - var _SetProperty_008 = new armory.logicnode.SetPropertyNode(this); - var _Branch_005 = new armory.logicnode.BranchNode(this); - var _OnVolumeTrigger = new armory.logicnode.OnVolumeTriggerNode(this); - _OnVolumeTrigger.property0 = "Enter"; - _OnVolumeTrigger.addInput(_Self, 0); - _OnVolumeTrigger.addInput(new armory.logicnode.ObjectNode(this, "Rearm"), 0); - _OnVolumeTrigger.addOutputs([_Branch_005]); - _Branch_005.addInput(_OnVolumeTrigger, 0); - var _GetProperty_006 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_006.addInput(new armory.logicnode.ObjectNode(this, "Rearm"), 0); - _GetProperty_006.addInput(new armory.logicnode.StringNode(this, "TriggeringBall"), 0); - var _Branch_003 = new armory.logicnode.BranchNode(this); - var _OnVolumeTrigger_001 = new armory.logicnode.OnVolumeTriggerNode(this); - _OnVolumeTrigger_001.property0 = "Overlap"; - _OnVolumeTrigger_001.addInput(_Self, 0); - _OnVolumeTrigger_001.addInput(new armory.logicnode.ObjectNode(this, "Rearm"), 0); - _OnVolumeTrigger_001.addOutputs([_Branch_003]); - _Branch_003.addInput(_OnVolumeTrigger_001, 0); - _Branch_003.addInput(_GetProperty_006, 0); - _Branch_003.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetProperty_007 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_007.addInput(_Branch_003, 1); - _SetProperty_007.addInput(new armory.logicnode.ObjectNode(this, "Rearm"), 0); - _SetProperty_007.addInput(_GetProperty_006, 1); - var _Boolean = new armory.logicnode.BooleanNode(this); - _Boolean.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _Boolean.addOutputs([_SetProperty, _SetProperty_007]); - _SetProperty_007.addInput(_Boolean, 0); - _SetProperty_007.addOutputs([new armory.logicnode.NullNode(this)]); - _Branch_003.addOutputs([_SetProperty_007]); - _GetProperty_006.addOutputs([_Branch_003, _Branch_005]); - _GetProperty_006.addOutputs([_SetProperty_007, _SetProperty_008]); - _Branch_005.addInput(_GetProperty_006, 0); - _Branch_005.addOutputs([_SetProperty_008]); - _Branch_005.addOutputs([new armory.logicnode.NullNode(this)]); - _SetProperty_008.addInput(_Branch_005, 0); - _SetProperty_008.addInput(new armory.logicnode.ObjectNode(this, "Rearm"), 0); - _SetProperty_008.addInput(_GetProperty_006, 1); - _SetProperty_008.addInput(_Boolean_001, 0); - _SetProperty_008.addOutputs([new armory.logicnode.NullNode(this)]); - _Boolean_001.addOutputs([_SetProperty_002, _SetProperty_008, _SetProperty_009]); - _SetProperty_009.addInput(_Boolean_001, 0); - _SetProperty_009.addOutputs([new armory.logicnode.NullNode(this)]); - _GetProperty_001.addOutputs([_Branch, _SetProperty_009]); - _GetProperty_001.addOutputs([_SetProperty_002]); - _SetProperty_002.addInput(_GetProperty_001, 1); - _SetProperty_002.addInput(_Boolean_001, 0); - _SetProperty_002.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addOutputs([_SetProperty_002]); - _Sequence.addOutputs([_SetLocation]); - var _SetVisible_001 = new armory.logicnode.SetVisibleNode(this); - _SetVisible_001.addInput(_Sequence, 2); - _SetVisible_001.addInput(_Self, 0); - _SetVisible_001.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _SetVisible_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addOutputs([_SetVisible_001]); - _SetLocation.addInput(_Sequence, 1); - _SetLocation.addInput(_Self, 0); - _SetLocation.addInput(_GetLocation, 0); - _SetLocation.addOutputs([new armory.logicnode.NullNode(this)]); - _GetLocation.addOutputs([_SetLocation]); - _GetObject.addOutputs([_GetLocation, _SetLocation_001]); - _GetProperty.addOutputs([_GetObject]); - _GetProperty.addOutputs([new armory.logicnode.StringNode(this, "")]); - var _SetVisible = new armory.logicnode.SetVisibleNode(this); - _SetVisible.addInput(_Sequence_001, 1); - _SetVisible.addInput(_Self, 0); - _SetVisible.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _SetVisible.addOutputs([new armory.logicnode.NullNode(this)]); - var _OnContact_001 = new armory.logicnode.OnContactNode(this); - _OnContact_001.property0 = "Begin"; - _OnContact_001.addInput(_Self, 0); - _OnContact_001.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - var _Gate = new armory.logicnode.GateNode(this); - _Gate.property0 = "Equal"; - _Gate.property1 = 9.999999747378752e-05; - _Gate.addInput(_OnContact_001, 0); - var _GetProperty_002 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_002.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _GetProperty_002.addInput(new armory.logicnode.StringNode(this, "FirstContact"), 0); - _GetProperty_002.addOutputs([_Gate]); - var _SetProperty_004 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_004.addInput(_Gate, 0); - _SetProperty_004.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _SetProperty_004.addInput(_GetProperty_002, 1); - var _String_001 = new armory.logicnode.StringNode(this); - _String_001.addInput(new armory.logicnode.StringNode(this, "Black"), 0); - _String_001.addOutputs([_SetProperty_004]); - _SetProperty_004.addInput(_String_001, 0); - _SetProperty_004.addOutputs([new armory.logicnode.NullNode(this)]); - _GetProperty_002.addOutputs([_SetProperty_004]); - _Gate.addInput(_GetProperty_002, 0); - var _String = new armory.logicnode.StringNode(this); - _String.addInput(new armory.logicnode.StringNode(this, "None"), 0); - _String.addOutputs([_Gate]); - _Gate.addInput(_String, 0); - _Gate.addOutputs([_SetProperty_004]); - _Gate.addOutputs([new armory.logicnode.NullNode(this)]); - _OnContact_001.addOutputs([_Gate]); - var _SetVelocity_001 = new armory.logicnode.SetVelocityNode(this); - var _OnEvent_002 = new armory.logicnode.OnEventNode(this); - _OnEvent_002.property0 = "RemovePhysics"; - _OnEvent_002.addOutputs([_SetVelocity_001]); - _SetVelocity_001.addInput(_OnEvent_002, 0); - _SetVelocity_001.addInput(_Self, 0); - _SetVelocity_001.addInput(new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0), 0); - _SetVelocity_001.addInput(new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0), 0); - _SetVelocity_001.addInput(new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0), 0); - _SetVelocity_001.addInput(new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0), 0); - _SetVelocity_001.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetVelocity = new armory.logicnode.SetVelocityNode(this); - var _OnEvent_003 = new armory.logicnode.OnEventNode(this); - _OnEvent_003.property0 = "RestorePhysics"; - _OnEvent_003.addOutputs([_SetVelocity]); - _SetVelocity.addInput(_OnEvent_003, 0); - _SetVelocity.addInput(_Self, 0); - _SetVelocity.addInput(new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0), 0); - _SetVelocity.addInput(new armory.logicnode.VectorNode(this, 1.0, 1.0, 1.0), 0); - _SetVelocity.addInput(new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0), 0); - _SetVelocity.addInput(new armory.logicnode.VectorNode(this, 1.0, 1.0, 1.0), 0); - _SetVelocity.addOutputs([new armory.logicnode.NullNode(this)]); - _Self.addOutputs([_OnContact, _SetProperty, _GetProperty, _GetProperty_001, _SetProperty_002, _SetLocation, _GetLocation_001, _SetVisible, _SetVisible_001, _OnContact_001, _OnVolumeTrigger_001, _OnVolumeTrigger, _SetProperty_009, _SetVelocity_001, _SetVelocity]); - _OnContact.addInput(_Self, 0); - _OnContact.addInput(new armory.logicnode.ObjectNode(this, "TriggerPocket"), 0); - _OnContact.addOutputs([_Sequence_001]); - _Sequence_001.addInput(_OnContact, 0); - _Sequence_001.addOutputs([_SetProperty]); - _Sequence_001.addOutputs([_SetVisible]); - _Sequence_001.addOutputs([new armory.logicnode.NullNode(this)]); - _SetProperty.addInput(_Sequence_001, 0); - _SetProperty.addInput(_Self, 0); - _SetProperty.addInput(new armory.logicnode.StringNode(this, "OnPocket"), 0); - _SetProperty.addInput(_Boolean, 0); - _SetProperty.addOutputs([new armory.logicnode.NullNode(this)]); - } -} \ No newline at end of file diff --git a/game_pool/1.0/Sources/phfa/node/BallUniqueWhite.hx b/game_pool/1.0/Sources/phfa/node/BallUniqueWhite.hx deleted file mode 100644 index 927e33a..0000000 --- a/game_pool/1.0/Sources/phfa/node/BallUniqueWhite.hx +++ /dev/null @@ -1,148 +0,0 @@ -package phfa.node; - -@:keep class BallUniqueWhite extends armory.logicnode.LogicTree { - - var functionNodes:Map; - - var functionOutputNodes:Map; - - public function new() { - super(); - this.functionNodes = new Map(); - this.functionOutputNodes = new Map(); - notifyOnAdd(add); - } - - override public function add() { - var _SetProperty = new armory.logicnode.SetPropertyNode(this); - var _Sequence_001 = new armory.logicnode.SequenceNode(this); - var _OnContact = new armory.logicnode.OnContactNode(this); - _OnContact.property0 = "Begin"; - var _Self = new armory.logicnode.SelfNode(this); - var _GetProperty = new armory.logicnode.GetPropertyNode(this); - _GetProperty.addInput(_Self, 0); - _GetProperty.addInput(new armory.logicnode.StringNode(this, "Local"), 0); - var _GetObject = new armory.logicnode.GetObjectNode(this); - _GetObject.addInput(_GetProperty, 0); - var _GetLocation = new armory.logicnode.GetLocationNode(this); - _GetLocation.addInput(_GetObject, 0); - var _SetLocation = new armory.logicnode.SetLocationNode(this); - var _Sequence = new armory.logicnode.SequenceNode(this); - var _OnEvent_001 = new armory.logicnode.OnEventNode(this); - _OnEvent_001.property0 = "Undo"; - _OnEvent_001.addOutputs([_Sequence]); - _Sequence.addInput(_OnEvent_001, 0); - var _SetProperty_002 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_002.addInput(_Sequence, 0); - _SetProperty_002.addInput(_Self, 0); - var _GetProperty_001 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_001.addInput(_Self, 0); - _GetProperty_001.addInput(new armory.logicnode.StringNode(this, "OnPocket"), 0); - var _Branch = new armory.logicnode.BranchNode(this); - var _OnEvent = new armory.logicnode.OnEventNode(this); - _OnEvent.property0 = "Validate"; - _OnEvent.addOutputs([_Branch]); - _Branch.addInput(_OnEvent, 0); - _Branch.addInput(_GetProperty_001, 0); - _Branch.addOutputs([new armory.logicnode.NullNode(this)]); - var _Sequence_002 = new armory.logicnode.SequenceNode(this); - _Sequence_002.addInput(_Branch, 1); - var _SetLocation_001 = new armory.logicnode.SetLocationNode(this); - _SetLocation_001.addInput(_Sequence_002, 0); - _SetLocation_001.addInput(_GetObject, 0); - var _GetLocation_001 = new armory.logicnode.GetLocationNode(this); - _GetLocation_001.addInput(_Self, 0); - var _SetLocation_002 = new armory.logicnode.SetLocationNode(this); - _SetLocation_002.addInput(_Sequence, 3); - _SetLocation_002.addInput(new armory.logicnode.ObjectNode(this, "Direction"), 0); - _SetLocation_002.addInput(_GetLocation_001, 0); - _SetLocation_002.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetLocation_003 = new armory.logicnode.SetLocationNode(this); - _SetLocation_003.addInput(_Sequence_002, 1); - _SetLocation_003.addInput(new armory.logicnode.ObjectNode(this, "Rearm"), 0); - _SetLocation_003.addInput(_GetLocation_001, 0); - _SetLocation_003.addOutputs([new armory.logicnode.NullNode(this)]); - _GetLocation_001.addOutputs([_SetLocation_001, _SetLocation_002, _SetLocation_003]); - _SetLocation_001.addInput(_GetLocation_001, 0); - _SetLocation_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_002.addOutputs([_SetLocation_001]); - _Sequence_002.addOutputs([_SetLocation_003]); - _Branch.addOutputs([_Sequence_002]); - _GetProperty_001.addOutputs([_Branch]); - var _SetProperty_009 = new armory.logicnode.SetPropertyNode(this); - var _OnInit = new armory.logicnode.OnInitNode(this); - _OnInit.addOutputs([_SetProperty_009]); - _SetProperty_009.addInput(_OnInit, 0); - _SetProperty_009.addInput(_Self, 0); - _SetProperty_009.addInput(_GetProperty_001, 1); - var _Boolean_001 = new armory.logicnode.BooleanNode(this); - _Boolean_001.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _Boolean_001.addOutputs([_SetProperty_002, _SetProperty_009]); - _SetProperty_009.addInput(_Boolean_001, 0); - _SetProperty_009.addOutputs([new armory.logicnode.NullNode(this)]); - _GetProperty_001.addOutputs([_SetProperty_002, _SetProperty_009]); - _SetProperty_002.addInput(_GetProperty_001, 1); - _SetProperty_002.addInput(_Boolean_001, 0); - _SetProperty_002.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addOutputs([_SetProperty_002]); - _Sequence.addOutputs([_SetLocation]); - var _SetVisible_001 = new armory.logicnode.SetVisibleNode(this); - _SetVisible_001.addInput(_Sequence, 2); - _SetVisible_001.addInput(_Self, 0); - _SetVisible_001.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _SetVisible_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addOutputs([_SetVisible_001]); - _Sequence.addOutputs([_SetLocation_002]); - _SetLocation.addInput(_Sequence, 1); - _SetLocation.addInput(_Self, 0); - _SetLocation.addInput(_GetLocation, 0); - _SetLocation.addOutputs([new armory.logicnode.NullNode(this)]); - _GetLocation.addOutputs([_SetLocation]); - _GetObject.addOutputs([_GetLocation, _SetLocation_001]); - _GetProperty.addOutputs([_GetObject]); - _GetProperty.addOutputs([new armory.logicnode.StringNode(this, "")]); - var _SetVisible = new armory.logicnode.SetVisibleNode(this); - _SetVisible.addInput(_Sequence_001, 1); - _SetVisible.addInput(_Self, 0); - _SetVisible.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _SetVisible.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetVelocity_001 = new armory.logicnode.SetVelocityNode(this); - var _OnEvent_002 = new armory.logicnode.OnEventNode(this); - _OnEvent_002.property0 = "RemovePhysics"; - _OnEvent_002.addOutputs([_SetVelocity_001]); - _SetVelocity_001.addInput(_OnEvent_002, 0); - _SetVelocity_001.addInput(_Self, 0); - _SetVelocity_001.addInput(new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0), 0); - _SetVelocity_001.addInput(new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0), 0); - _SetVelocity_001.addInput(new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0), 0); - _SetVelocity_001.addInput(new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0), 0); - _SetVelocity_001.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetVelocity = new armory.logicnode.SetVelocityNode(this); - var _OnEvent_003 = new armory.logicnode.OnEventNode(this); - _OnEvent_003.property0 = "RestorePhysics"; - _OnEvent_003.addOutputs([_SetVelocity]); - _SetVelocity.addInput(_OnEvent_003, 0); - _SetVelocity.addInput(_Self, 0); - _SetVelocity.addInput(new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0), 0); - _SetVelocity.addInput(new armory.logicnode.VectorNode(this, 1.0, 1.0, 1.0), 0); - _SetVelocity.addInput(new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0), 0); - _SetVelocity.addInput(new armory.logicnode.VectorNode(this, 1.0, 1.0, 1.0), 0); - _SetVelocity.addOutputs([new armory.logicnode.NullNode(this)]); - _Self.addOutputs([_OnContact, _SetProperty, _GetProperty, _GetProperty_001, _SetProperty_002, _SetLocation, _GetLocation_001, _SetVisible, _SetVisible_001, _SetProperty_009, _SetVelocity_001, _SetVelocity]); - _OnContact.addInput(_Self, 0); - _OnContact.addInput(new armory.logicnode.ObjectNode(this, "TriggerPocket"), 0); - _OnContact.addOutputs([_Sequence_001]); - _Sequence_001.addInput(_OnContact, 0); - _Sequence_001.addOutputs([_SetProperty]); - _Sequence_001.addOutputs([_SetVisible]); - _Sequence_001.addOutputs([new armory.logicnode.NullNode(this)]); - _SetProperty.addInput(_Sequence_001, 0); - _SetProperty.addInput(_Self, 0); - _SetProperty.addInput(new armory.logicnode.StringNode(this, "OnPocket"), 0); - var _Boolean = new armory.logicnode.BooleanNode(this); - _Boolean.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _Boolean.addOutputs([_SetProperty]); - _SetProperty.addInput(_Boolean, 0); - _SetProperty.addOutputs([new armory.logicnode.NullNode(this)]); - } -} \ No newline at end of file diff --git a/game_pool/1.0/Sources/phfa/node/FirstRound.hx b/game_pool/1.0/Sources/phfa/node/FirstRound.hx deleted file mode 100644 index 0821d8d..0000000 --- a/game_pool/1.0/Sources/phfa/node/FirstRound.hx +++ /dev/null @@ -1,279 +0,0 @@ -package phfa.node; - -@:keep class FirstRound extends armory.logicnode.LogicTree { - - var functionNodes:Map; - - var functionOutputNodes:Map; - - public function new() { - super(); - this.functionNodes = new Map(); - this.functionOutputNodes = new Map(); - notifyOnAdd(add); - } - - override public function add() { - var _CanvasSetText_001 = new armory.logicnode.CanvasSetTextNode(this); - var _Timer_002 = new armory.logicnode.TimerNode(this); - var _Merge_003 = new armory.logicnode.MergeNode(this); - var _CanvasSetText = new armory.logicnode.CanvasSetTextNode(this); - var _SendGlobalEvent = new armory.logicnode.SendGlobalEventNode(this); - var _Sequence_002 = new armory.logicnode.SequenceNode(this); - var _Timer = new armory.logicnode.TimerNode(this); - var _Timer_001 = new armory.logicnode.TimerNode(this); - var _Sequence_003 = new armory.logicnode.SequenceNode(this); - var _Branch_003 = new armory.logicnode.BranchNode(this); - var _OnInit = new armory.logicnode.OnInitNode(this); - var _CanvasSetScale_001 = new armory.logicnode.CanvasSetScaleNode(this); - _CanvasSetScale_001.addInput(_OnInit, 0); - _CanvasSetScale_001.addInput(new armory.logicnode.StringNode(this, "Title"), 0); - _CanvasSetScale_001.addInput(new armory.logicnode.IntegerNode(this, 96), 0); - var _DisplayInfo = new armory.logicnode.DisplayInfoNode(this); - var _CanvasSetScale = new armory.logicnode.CanvasSetScaleNode(this); - _CanvasSetScale.addInput(_OnInit, 0); - _CanvasSetScale.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetScale.addInput(new armory.logicnode.IntegerNode(this, 48), 0); - _CanvasSetScale.addInput(_DisplayInfo, 0); - _CanvasSetScale.addOutputs([new armory.logicnode.NullNode(this)]); - var _CanvasSetScale_002 = new armory.logicnode.CanvasSetScaleNode(this); - _CanvasSetScale_002.addInput(_OnInit, 0); - _CanvasSetScale_002.addInput(new armory.logicnode.StringNode(this, "Subtitle"), 0); - _CanvasSetScale_002.addInput(new armory.logicnode.IntegerNode(this, 48), 0); - _CanvasSetScale_002.addInput(_DisplayInfo, 0); - _CanvasSetScale_002.addOutputs([new armory.logicnode.NullNode(this)]); - _DisplayInfo.addOutputs([_CanvasSetScale, _CanvasSetScale_001, _CanvasSetScale_002]); - _DisplayInfo.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _CanvasSetScale_001.addInput(_DisplayInfo, 0); - _CanvasSetScale_001.addOutputs([new armory.logicnode.NullNode(this)]); - var _Sequence_001 = new armory.logicnode.SequenceNode(this); - _Sequence_001.addInput(_OnInit, 0); - var _CanvasSetScale_003 = new armory.logicnode.CanvasSetScaleNode(this); - _CanvasSetScale_003.addInput(_Sequence_001, 0); - _CanvasSetScale_003.addInput(new armory.logicnode.StringNode(this, "Title"), 0); - _CanvasSetScale_003.addInput(new armory.logicnode.IntegerNode(this, 96), 0); - var _DisplayInfo_001 = new armory.logicnode.DisplayInfoNode(this); - var _CanvasSetScale_004 = new armory.logicnode.CanvasSetScaleNode(this); - _CanvasSetScale_004.addInput(_Sequence_001, 1); - _CanvasSetScale_004.addInput(new armory.logicnode.StringNode(this, "Subtitle"), 0); - _CanvasSetScale_004.addInput(new armory.logicnode.IntegerNode(this, 48), 0); - _CanvasSetScale_004.addInput(_DisplayInfo_001, 0); - _CanvasSetScale_004.addOutputs([new armory.logicnode.NullNode(this)]); - var _CanvasSetScale_005 = new armory.logicnode.CanvasSetScaleNode(this); - _CanvasSetScale_005.addInput(_Sequence_001, 2); - _CanvasSetScale_005.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetScale_005.addInput(new armory.logicnode.IntegerNode(this, 48), 0); - _CanvasSetScale_005.addInput(_DisplayInfo_001, 0); - _CanvasSetScale_005.addOutputs([new armory.logicnode.NullNode(this)]); - var _CanvasSetScale_006 = new armory.logicnode.CanvasSetScaleNode(this); - _CanvasSetScale_006.addInput(_Sequence_001, 3); - _CanvasSetScale_006.addInput(new armory.logicnode.StringNode(this, "Version"), 0); - _CanvasSetScale_006.addInput(new armory.logicnode.IntegerNode(this, 24), 0); - _CanvasSetScale_006.addInput(_DisplayInfo_001, 0); - _CanvasSetScale_006.addOutputs([new armory.logicnode.NullNode(this)]); - _DisplayInfo_001.addOutputs([_CanvasSetScale_003, _CanvasSetScale_004, _CanvasSetScale_005, _CanvasSetScale_006]); - _DisplayInfo_001.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _CanvasSetScale_003.addInput(_DisplayInfo_001, 0); - _CanvasSetScale_003.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_001.addOutputs([_CanvasSetScale_003]); - _Sequence_001.addOutputs([_CanvasSetScale_004]); - _Sequence_001.addOutputs([_CanvasSetScale_005]); - _Sequence_001.addOutputs([_CanvasSetScale_006]); - _OnInit.addOutputs([_Branch_003, _CanvasSetScale_001, _CanvasSetScale, _CanvasSetScale_002, _Sequence_001]); - _Branch_003.addInput(_OnInit, 0); - var _GetProperty_001 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_001.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _GetProperty_001.addInput(new armory.logicnode.StringNode(this, "ValidatedRound"), 0); - var _Branch = new armory.logicnode.BranchNode(this); - var _OnContact = new armory.logicnode.OnContactNode(this); - _OnContact.property0 = "Begin"; - _OnContact.addInput(new armory.logicnode.ObjectNode(this, "TriggerCushion"), 0); - _OnContact.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _OnContact.addOutputs([_Branch]); - _Branch.addInput(_OnContact, 0); - _Branch.addInput(_GetProperty_001, 0); - _Branch.addOutputs([new armory.logicnode.NullNode(this)]); - var _Gate = new armory.logicnode.GateNode(this); - _Gate.property0 = "Equal"; - _Gate.property1 = 9.999999747378752e-05; - _Gate.addInput(_Branch, 1); - var _GetProperty_002 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_002.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _GetProperty_002.addInput(new armory.logicnode.StringNode(this, "FirstContact"), 0); - _GetProperty_002.addOutputs([_Gate]); - _GetProperty_002.addOutputs([new armory.logicnode.StringNode(this, "")]); - _Gate.addInput(_GetProperty_002, 0); - var _String_001 = new armory.logicnode.StringNode(this); - _String_001.addInput(new armory.logicnode.StringNode(this, "None"), 0); - _String_001.addOutputs([_Gate]); - _Gate.addInput(_String_001, 0); - var _SetProperty = new armory.logicnode.SetPropertyNode(this); - _SetProperty.addInput(_Gate, 0); - _SetProperty.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _SetProperty.addInput(new armory.logicnode.StringNode(this, "FirstContact"), 0); - var _String = new armory.logicnode.StringNode(this); - _String.addInput(new armory.logicnode.StringNode(this, "Cushion"), 0); - _String.addOutputs([_SetProperty]); - _SetProperty.addInput(_String, 0); - _SetProperty.addOutputs([new armory.logicnode.NullNode(this)]); - _Gate.addOutputs([_SetProperty]); - _Gate.addOutputs([new armory.logicnode.NullNode(this)]); - _Branch.addOutputs([_Gate]); - _GetProperty_001.addOutputs([_Branch, _Branch_003]); - var _SetProperty_001 = new armory.logicnode.SetPropertyNode(this); - var _OnEvent = new armory.logicnode.OnEventNode(this); - _OnEvent.property0 = "Validate"; - _OnEvent.addOutputs([_SetProperty_001]); - _SetProperty_001.addInput(_OnEvent, 0); - _SetProperty_001.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _SetProperty_001.addInput(_GetProperty_001, 1); - var _Boolean = new armory.logicnode.BooleanNode(this); - _Boolean.addInput(new armory.logicnode.BooleanNode(this, true), 0); - var _SetProperty_002 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_002.addInput(_Sequence_003, 0); - _SetProperty_002.addInput(new armory.logicnode.ObjectNode(this, "Rearm"), 0); - _SetProperty_002.addInput(new armory.logicnode.StringNode(this, "LimitedToTheKitchen"), 0); - _SetProperty_002.addInput(_Boolean, 0); - _SetProperty_002.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetProperty_004 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_004.addInput(_Sequence_003, 3); - _SetProperty_004.addInput(new armory.logicnode.ObjectNode(this, "Rearm"), 0); - _SetProperty_004.addInput(new armory.logicnode.StringNode(this, "Rearmable"), 0); - _SetProperty_004.addInput(_Boolean, 0); - _SetProperty_004.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetProperty_005 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_005.addInput(_Branch_003, 1); - _SetProperty_005.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - var _GetProperty = new armory.logicnode.GetPropertyNode(this); - _GetProperty.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _GetProperty.addInput(new armory.logicnode.StringNode(this, "LockScene"), 0); - _GetProperty.addOutputs([new armory.logicnode.NullNode(this)]); - _GetProperty.addOutputs([_SetProperty_005]); - _SetProperty_005.addInput(_GetProperty, 1); - _SetProperty_005.addInput(_Boolean, 0); - _SetProperty_005.addOutputs([new armory.logicnode.NullNode(this)]); - _Boolean.addOutputs([_SetProperty_001, _SetProperty_002, _SetProperty_004, _SetProperty_005]); - _SetProperty_001.addInput(_Boolean, 0); - var _Sequence = new armory.logicnode.SequenceNode(this); - _Sequence.addInput(_SetProperty_001, 0); - var _RemoveObject = new armory.logicnode.RemoveObjectNode(this); - _RemoveObject.addInput(_Sequence, 0); - _RemoveObject.addInput(new armory.logicnode.ObjectNode(this, "Triangle"), 0); - _RemoveObject.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addOutputs([_RemoveObject]); - var _SetProperty_003 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_003.addInput(_Sequence, 1); - _SetProperty_003.addInput(new armory.logicnode.ObjectNode(this, "Rearm"), 0); - _SetProperty_003.addInput(new armory.logicnode.StringNode(this, "LimitedToTheKitchen"), 0); - var _Boolean_001 = new armory.logicnode.BooleanNode(this); - _Boolean_001.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _Boolean_001.addOutputs([_SetProperty_003]); - _SetProperty_003.addInput(_Boolean_001, 0); - _SetProperty_003.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addOutputs([_SetProperty_003]); - _SetProperty_001.addOutputs([_Sequence]); - _GetProperty_001.addOutputs([_SetProperty_001]); - _Branch_003.addInput(_GetProperty_001, 0); - _Branch_003.addOutputs([new armory.logicnode.NullNode(this)]); - var _CanvasSetText_002 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_002.addInput(_Branch_003, 1); - _CanvasSetText_002.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetText_002.addInput(new armory.logicnode.StringNode(this, "Player 1 starts the match!"), 0); - _CanvasSetText_002.addOutputs([_Merge_003]); - _Branch_003.addOutputs([_Sequence_003, _CanvasSetText_002, _SetProperty_005]); - _Sequence_003.addInput(_Branch_003, 1); - _Sequence_003.addOutputs([_SetProperty_002]); - var _SendGlobalEvent_001 = new armory.logicnode.SendGlobalEventNode(this); - _SendGlobalEvent_001.addInput(_Sequence_003, 1); - _SendGlobalEvent_001.addInput(new armory.logicnode.StringNode(this, "RemovePhysics"), 0); - _SendGlobalEvent_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_003.addOutputs([_SendGlobalEvent_001]); - var _SetCamera = new armory.logicnode.SetCameraNode(this); - _SetCamera.addInput(_Sequence_003, 2); - _SetCamera.addInput(new armory.logicnode.ObjectNode(this, "UpView"), 0); - _SetCamera.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_003.addOutputs([_SetCamera]); - _Sequence_003.addOutputs([_SetProperty_004]); - _Sequence_003.addOutputs([_Timer_001]); - _Timer_001.addInput(_Sequence_003, 4); - _Timer_001.addInput(new armory.logicnode.NullNode(this), 0); - _Timer_001.addInput(new armory.logicnode.NullNode(this), 0); - _Timer_001.addInput(new armory.logicnode.FloatNode(this, 3.0), 0); - _Timer_001.addInput(new armory.logicnode.IntegerNode(this, 1), 0); - _Timer_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Timer_001.addOutputs([_Timer]); - _Timer_001.addOutputs([new armory.logicnode.BooleanNode(this, false)]); - _Timer_001.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer_001.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer_001.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _Timer_001.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _Timer.addInput(_Timer_001, 1); - _Timer.addInput(new armory.logicnode.NullNode(this), 0); - _Timer.addInput(new armory.logicnode.NullNode(this), 0); - _Timer.addInput(new armory.logicnode.FloatNode(this, 1.0), 0); - _Timer.addInput(new armory.logicnode.IntegerNode(this, 1), 0); - _Timer.addOutputs([new armory.logicnode.NullNode(this)]); - _Timer.addOutputs([_Sequence_002]); - var _Branch_004 = new armory.logicnode.BranchNode(this); - var _OnUpdate = new armory.logicnode.OnUpdateNode(this); - _OnUpdate.property0 = "Update"; - _OnUpdate.addOutputs([_Branch_004]); - _Branch_004.addInput(_OnUpdate, 0); - _Branch_004.addInput(_Timer, 2); - var _TranslateObject = new armory.logicnode.TranslateObjectNode(this); - _TranslateObject.addInput(_Branch_004, 0); - _TranslateObject.addInput(new armory.logicnode.ObjectNode(this, "Triangle"), 0); - _TranslateObject.addInput(new armory.logicnode.VectorNode(this, 0.25, 0.25, 0.25), 0); - _TranslateObject.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _TranslateObject.addOutputs([new armory.logicnode.NullNode(this)]); - var _RotateObject = new armory.logicnode.RotateObjectNode(this); - _RotateObject.addInput(_Branch_004, 0); - _RotateObject.addInput(new armory.logicnode.ObjectNode(this, "Triangle"), 0); - _RotateObject.addInput(new armory.logicnode.VectorNode(this, 0.05000000074505806, 0.05000000074505806, 0.05000000074505806), 0); - _RotateObject.addOutputs([new armory.logicnode.NullNode(this)]); - _Branch_004.addOutputs([_TranslateObject, _RotateObject]); - _Branch_004.addOutputs([new armory.logicnode.NullNode(this)]); - _Timer.addOutputs([_Branch_004]); - _Timer.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _Timer.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _Sequence_002.addInput(_Timer, 1); - var _SetVisible = new armory.logicnode.SetVisibleNode(this); - _SetVisible.addInput(_Sequence_002, 0); - _SetVisible.addInput(new armory.logicnode.ObjectNode(this, "Triangle"), 0); - _SetVisible.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _SetVisible.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_002.addOutputs([_SetVisible]); - _Sequence_002.addOutputs([_SendGlobalEvent]); - _SendGlobalEvent.addInput(_Sequence_002, 1); - _SendGlobalEvent.addInput(new armory.logicnode.StringNode(this, "ShowInterface"), 0); - _SendGlobalEvent.addOutputs([_CanvasSetText]); - _CanvasSetText.addInput(_SendGlobalEvent, 0); - _CanvasSetText.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetText.addInput(new armory.logicnode.StringNode(this, "Ready!"), 0); - _CanvasSetText.addOutputs([_Merge_003]); - _Merge_003.addInput(_CanvasSetText, 0); - _Merge_003.addInput(_CanvasSetText_002, 0); - _Merge_003.addOutputs([_Timer_002]); - _Timer_002.addInput(_Merge_003, 0); - _Timer_002.addInput(new armory.logicnode.NullNode(this), 0); - var _OnEvent_001 = new armory.logicnode.OnEventNode(this); - _OnEvent_001.property0 = "MainMenuConfirm"; - _OnEvent_001.addOutputs([_Timer_002]); - _Timer_002.addInput(_OnEvent_001, 0); - _Timer_002.addInput(new armory.logicnode.FloatNode(this, 3.0), 0); - _Timer_002.addInput(new armory.logicnode.IntegerNode(this, 1), 0); - _Timer_002.addOutputs([new armory.logicnode.NullNode(this)]); - _Timer_002.addOutputs([_CanvasSetText_001]); - _Timer_002.addOutputs([new armory.logicnode.BooleanNode(this, false)]); - _Timer_002.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer_002.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer_002.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _Timer_002.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _CanvasSetText_001.addInput(_Timer_002, 1); - _CanvasSetText_001.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetText_001.addInput(new armory.logicnode.StringNode(this, " "), 0); - _CanvasSetText_001.addOutputs([new armory.logicnode.NullNode(this)]); - } -} \ No newline at end of file diff --git a/game_pool/1.0/Sources/phfa/node/GroupBalls.hx b/game_pool/1.0/Sources/phfa/node/GroupBalls.hx deleted file mode 100644 index ec3bc47..0000000 --- a/game_pool/1.0/Sources/phfa/node/GroupBalls.hx +++ /dev/null @@ -1,269 +0,0 @@ -package phfa.node; - -@:keep class GroupBalls extends armory.logicnode.LogicTree { - - var functionNodes:Map; - - var functionOutputNodes:Map; - - public function new() { - super(); - this.functionNodes = new Map(); - this.functionOutputNodes = new Map(); - notifyOnAdd(add); - } - - override public function add() { - var _SetProperty = new armory.logicnode.SetPropertyNode(this); - var _Sequence_001 = new armory.logicnode.SequenceNode(this); - var _OnContact = new armory.logicnode.OnContactNode(this); - _OnContact.property0 = "Begin"; - var _Self = new armory.logicnode.SelfNode(this); - var _GetProperty = new armory.logicnode.GetPropertyNode(this); - _GetProperty.addInput(_Self, 0); - _GetProperty.addInput(new armory.logicnode.StringNode(this, "Local"), 0); - var _GetObject = new armory.logicnode.GetObjectNode(this); - _GetObject.addInput(_GetProperty, 0); - var _GetLocation = new armory.logicnode.GetLocationNode(this); - _GetLocation.addInput(_GetObject, 0); - var _SetLocation = new armory.logicnode.SetLocationNode(this); - var _Sequence_002 = new armory.logicnode.SequenceNode(this); - var _OnEvent_001 = new armory.logicnode.OnEventNode(this); - _OnEvent_001.property0 = "Undo"; - _OnEvent_001.addOutputs([_Sequence_002]); - _Sequence_002.addInput(_OnEvent_001, 0); - var _Branch_001 = new armory.logicnode.BranchNode(this); - _Branch_001.addInput(_Sequence_002, 0); - var _GetProperty_001 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_001.addInput(_Self, 0); - _GetProperty_001.addInput(new armory.logicnode.StringNode(this, "OnPocket"), 0); - var _Branch = new armory.logicnode.BranchNode(this); - var _OnEvent = new armory.logicnode.OnEventNode(this); - _OnEvent.property0 = "Validate"; - _OnEvent.addOutputs([_Branch]); - _Branch.addInput(_OnEvent, 0); - _Branch.addInput(_GetProperty_001, 0); - var _Sequence_003 = new armory.logicnode.SequenceNode(this); - _Sequence_003.addInput(_Branch, 0); - var _RemoveObject = new armory.logicnode.RemoveObjectNode(this); - _RemoveObject.addInput(_Sequence_003, 0); - _RemoveObject.addInput(_Self, 0); - _RemoveObject.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_003.addOutputs([_RemoveObject]); - _Branch.addOutputs([_Sequence_003]); - var _SetLocation_001 = new armory.logicnode.SetLocationNode(this); - _SetLocation_001.addInput(_Branch, 1); - _SetLocation_001.addInput(_GetObject, 0); - var _GetLocation_001 = new armory.logicnode.GetLocationNode(this); - _GetLocation_001.addInput(_Self, 0); - _GetLocation_001.addOutputs([_SetLocation_001]); - _SetLocation_001.addInput(_GetLocation_001, 0); - _SetLocation_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Branch.addOutputs([_SetLocation_001]); - _GetProperty_001.addOutputs([_Branch, _Branch_001]); - var _SetProperty_002 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_002.addInput(_Sequence_002, 1); - _SetProperty_002.addInput(_Self, 0); - _SetProperty_002.addInput(_GetProperty_001, 1); - var _Boolean_001 = new armory.logicnode.BooleanNode(this); - _Boolean_001.addInput(new armory.logicnode.BooleanNode(this, false), 0); - var _SetProperty_008 = new armory.logicnode.SetPropertyNode(this); - var _Branch_005 = new armory.logicnode.BranchNode(this); - var _OnVolumeTrigger = new armory.logicnode.OnVolumeTriggerNode(this); - _OnVolumeTrigger.property0 = "Leave"; - _OnVolumeTrigger.addInput(_Self, 0); - _OnVolumeTrigger.addInput(new armory.logicnode.ObjectNode(this, "Rearm"), 0); - _OnVolumeTrigger.addOutputs([_Branch_005]); - _Branch_005.addInput(_OnVolumeTrigger, 0); - var _GetProperty_006 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_006.addInput(new armory.logicnode.ObjectNode(this, "Rearm"), 0); - _GetProperty_006.addInput(new armory.logicnode.StringNode(this, "TriggeringBall"), 0); - var _Branch_003 = new armory.logicnode.BranchNode(this); - var _OnVolumeTrigger_001 = new armory.logicnode.OnVolumeTriggerNode(this); - _OnVolumeTrigger_001.property0 = "Overlap"; - _OnVolumeTrigger_001.addInput(_Self, 0); - _OnVolumeTrigger_001.addInput(new armory.logicnode.ObjectNode(this, "Rearm"), 0); - _OnVolumeTrigger_001.addOutputs([_Branch_003]); - _Branch_003.addInput(_OnVolumeTrigger_001, 0); - _Branch_003.addInput(_GetProperty_006, 0); - _Branch_003.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetProperty_007 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_007.addInput(_Branch_003, 1); - _SetProperty_007.addInput(new armory.logicnode.ObjectNode(this, "Rearm"), 0); - _SetProperty_007.addInput(_GetProperty_006, 1); - var _Boolean = new armory.logicnode.BooleanNode(this); - _Boolean.addInput(new armory.logicnode.BooleanNode(this, true), 0); - var _SetProperty_006 = new armory.logicnode.SetPropertyNode(this); - var _Gate_001 = new armory.logicnode.GateNode(this); - _Gate_001.property0 = "Equal"; - _Gate_001.property1 = 9.999999747378752e-05; - _Gate_001.addInput(_Sequence_001, 1); - var _GetProperty_003 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_003.addInput(_Self, 0); - _GetProperty_003.addInput(new armory.logicnode.StringNode(this, "Group"), 0); - var _GetProperty_004 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_004.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _GetProperty_004.addInput(_GetProperty_003, 0); - var _Math = new armory.logicnode.MathNode(this); - _Math.property0 = "Add"; - _Math.property1 = "false"; - _Math.addInput(_GetProperty_004, 0); - _Math.addInput(new armory.logicnode.FloatNode(this, 1.0), 0); - var _SetProperty_003 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_003.addInput(_Sequence_001, 4); - _SetProperty_003.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _SetProperty_003.addInput(_GetProperty_004, 1); - _SetProperty_003.addInput(_Math, 0); - _SetProperty_003.addOutputs([new armory.logicnode.NullNode(this)]); - _Math.addOutputs([_SetProperty_003]); - var _Math_001 = new armory.logicnode.MathNode(this); - _Math_001.property0 = "Add"; - _Math_001.property1 = "false"; - _Math_001.addInput(_GetProperty_004, 0); - _Math_001.addInput(new armory.logicnode.FloatNode(this, -1.0), 0); - var _SetProperty_001 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_001.addInput(_Branch_001, 0); - _SetProperty_001.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _SetProperty_001.addInput(_GetProperty_004, 1); - _SetProperty_001.addInput(_Math_001, 0); - _SetProperty_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Math_001.addOutputs([_SetProperty_001]); - _GetProperty_004.addOutputs([_Math, _Math_001]); - _GetProperty_004.addOutputs([_SetProperty_003, _SetProperty_001]); - var _SetProperty_004 = new armory.logicnode.SetPropertyNode(this); - var _Gate = new armory.logicnode.GateNode(this); - _Gate.property0 = "Equal"; - _Gate.property1 = 9.999999747378752e-05; - var _OnContact_001 = new armory.logicnode.OnContactNode(this); - _OnContact_001.property0 = "Begin"; - _OnContact_001.addInput(_Self, 0); - _OnContact_001.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _OnContact_001.addOutputs([_Gate]); - _Gate.addInput(_OnContact_001, 0); - var _GetProperty_005 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_005.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _GetProperty_005.addInput(new armory.logicnode.StringNode(this, "FirstContact"), 0); - _GetProperty_005.addOutputs([_Gate]); - _GetProperty_005.addOutputs([_SetProperty_004]); - _Gate.addInput(_GetProperty_005, 0); - var _String = new armory.logicnode.StringNode(this); - _String.addInput(new armory.logicnode.StringNode(this, "None"), 0); - _String.addOutputs([_Gate]); - _Gate.addInput(_String, 0); - _Gate.addOutputs([_SetProperty_004]); - _Gate.addOutputs([new armory.logicnode.NullNode(this)]); - _SetProperty_004.addInput(_Gate, 0); - _SetProperty_004.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _SetProperty_004.addInput(_GetProperty_005, 1); - _SetProperty_004.addInput(_GetProperty_003, 0); - _SetProperty_004.addOutputs([new armory.logicnode.NullNode(this)]); - _GetProperty_003.addOutputs([_GetProperty_004, _SetProperty_004, _Gate_001]); - _GetProperty_003.addOutputs([new armory.logicnode.StringNode(this, "")]); - _Gate_001.addInput(_GetProperty_003, 0); - var _String_001 = new armory.logicnode.StringNode(this); - _String_001.addInput(new armory.logicnode.StringNode(this, "Solids"), 0); - _String_001.addOutputs([_Gate_001]); - _Gate_001.addInput(_String_001, 0); - var _SetProperty_005 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_005.addInput(_Gate_001, 0); - _SetProperty_005.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _SetProperty_005.addInput(new armory.logicnode.StringNode(this, "SolidOnPocket"), 0); - _SetProperty_005.addInput(_Boolean, 0); - _SetProperty_005.addOutputs([new armory.logicnode.NullNode(this)]); - _Gate_001.addOutputs([_SetProperty_005]); - _Gate_001.addOutputs([_SetProperty_006]); - _SetProperty_006.addInput(_Gate_001, 1); - _SetProperty_006.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _SetProperty_006.addInput(new armory.logicnode.StringNode(this, "StripedOnPocket"), 0); - _SetProperty_006.addInput(_Boolean, 0); - _SetProperty_006.addOutputs([new armory.logicnode.NullNode(this)]); - _Boolean.addOutputs([_SetProperty, _SetProperty_006, _SetProperty_005, _SetProperty_007]); - _SetProperty_007.addInput(_Boolean, 0); - _SetProperty_007.addOutputs([new armory.logicnode.NullNode(this)]); - _Branch_003.addOutputs([_SetProperty_007]); - _GetProperty_006.addOutputs([_Branch_003, _Branch_005]); - _GetProperty_006.addOutputs([_SetProperty_007, _SetProperty_008]); - _Branch_005.addInput(_GetProperty_006, 0); - _Branch_005.addOutputs([_SetProperty_008]); - _Branch_005.addOutputs([new armory.logicnode.NullNode(this)]); - _SetProperty_008.addInput(_Branch_005, 0); - _SetProperty_008.addInput(new armory.logicnode.ObjectNode(this, "Rearm"), 0); - _SetProperty_008.addInput(_GetProperty_006, 1); - _SetProperty_008.addInput(_Boolean_001, 0); - _SetProperty_008.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetProperty_009 = new armory.logicnode.SetPropertyNode(this); - var _OnInit = new armory.logicnode.OnInitNode(this); - _OnInit.addOutputs([_SetProperty_009]); - _SetProperty_009.addInput(_OnInit, 0); - _SetProperty_009.addInput(_Self, 0); - _SetProperty_009.addInput(_GetProperty_001, 1); - _SetProperty_009.addInput(_Boolean_001, 0); - _SetProperty_009.addOutputs([new armory.logicnode.NullNode(this)]); - _Boolean_001.addOutputs([_SetProperty_002, _SetProperty_008, _SetProperty_009]); - _SetProperty_002.addInput(_Boolean_001, 0); - _SetProperty_002.addOutputs([new armory.logicnode.NullNode(this)]); - _GetProperty_001.addOutputs([_SetProperty_002, _SetProperty_009]); - _Branch_001.addInput(_GetProperty_001, 0); - _Branch_001.addOutputs([_SetProperty_001]); - _Branch_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_002.addOutputs([_Branch_001]); - _Sequence_002.addOutputs([_SetProperty_002]); - _Sequence_002.addOutputs([_SetLocation]); - var _SetVisible_001 = new armory.logicnode.SetVisibleNode(this); - _SetVisible_001.addInput(_Sequence_002, 3); - _SetVisible_001.addInput(_Self, 0); - _SetVisible_001.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _SetVisible_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_002.addOutputs([_SetVisible_001]); - _SetLocation.addInput(_Sequence_002, 2); - _SetLocation.addInput(_Self, 0); - _SetLocation.addInput(_GetLocation, 0); - _SetLocation.addOutputs([new armory.logicnode.NullNode(this)]); - _GetLocation.addOutputs([_SetLocation]); - _GetObject.addOutputs([_GetLocation, _SetLocation_001]); - _GetProperty.addOutputs([_GetObject]); - _GetProperty.addOutputs([new armory.logicnode.StringNode(this, "")]); - var _SetVisible = new armory.logicnode.SetVisibleNode(this); - _SetVisible.addInput(_Sequence_001, 3); - _SetVisible.addInput(_Self, 0); - _SetVisible.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _SetVisible.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetVelocity_001 = new armory.logicnode.SetVelocityNode(this); - var _OnEvent_002 = new armory.logicnode.OnEventNode(this); - _OnEvent_002.property0 = "RemovePhysics"; - _OnEvent_002.addOutputs([_SetVelocity_001]); - _SetVelocity_001.addInput(_OnEvent_002, 0); - _SetVelocity_001.addInput(_Self, 0); - _SetVelocity_001.addInput(new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0), 0); - _SetVelocity_001.addInput(new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0), 0); - _SetVelocity_001.addInput(new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0), 0); - _SetVelocity_001.addInput(new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0), 0); - _SetVelocity_001.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetVelocity = new armory.logicnode.SetVelocityNode(this); - var _OnEvent_003 = new armory.logicnode.OnEventNode(this); - _OnEvent_003.property0 = "RestorePhysics"; - _OnEvent_003.addOutputs([_SetVelocity]); - _SetVelocity.addInput(_OnEvent_003, 0); - _SetVelocity.addInput(_Self, 0); - _SetVelocity.addInput(new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0), 0); - _SetVelocity.addInput(new armory.logicnode.VectorNode(this, 1.0, 1.0, 1.0), 0); - _SetVelocity.addInput(new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0), 0); - _SetVelocity.addInput(new armory.logicnode.VectorNode(this, 1.0, 1.0, 1.0), 0); - _SetVelocity.addOutputs([new armory.logicnode.NullNode(this)]); - _Self.addOutputs([_OnContact, _SetProperty, _GetProperty, _GetProperty_001, _SetProperty_002, _SetLocation, _GetLocation_001, _SetVisible, _SetVisible_001, _GetProperty_003, _OnContact_001, _OnVolumeTrigger, _OnVolumeTrigger_001, _RemoveObject, _SetProperty_009, _SetVelocity_001, _SetVelocity]); - _OnContact.addInput(_Self, 0); - _OnContact.addInput(new armory.logicnode.ObjectNode(this, "TriggerPocket"), 0); - _OnContact.addOutputs([_Sequence_001]); - _Sequence_001.addInput(_OnContact, 0); - _Sequence_001.addOutputs([_SetProperty]); - _Sequence_001.addOutputs([_Gate_001]); - _Sequence_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_001.addOutputs([_SetVisible]); - _Sequence_001.addOutputs([_SetProperty_003]); - _SetProperty.addInput(_Sequence_001, 0); - _SetProperty.addInput(_Self, 0); - _SetProperty.addInput(new armory.logicnode.StringNode(this, "OnPocket"), 0); - _SetProperty.addInput(_Boolean, 0); - _SetProperty.addOutputs([new armory.logicnode.NullNode(this)]); - } -} \ No newline at end of file diff --git a/game_pool/1.0/Sources/phfa/node/MainMenu.hx b/game_pool/1.0/Sources/phfa/node/MainMenu.hx deleted file mode 100644 index 2bb3cce..0000000 --- a/game_pool/1.0/Sources/phfa/node/MainMenu.hx +++ /dev/null @@ -1,355 +0,0 @@ -package phfa.node; - -@:keep class MainMenu extends armory.logicnode.LogicTree { - - var functionNodes:Map; - - var functionOutputNodes:Map; - - public function new() { - super(); - this.functionNodes = new Map(); - this.functionOutputNodes = new Map(); - notifyOnAdd(add); - } - - override public function add() { - var _Shutdown = new armory.logicnode.ShutdownNode(this); - var _Sequence_018 = new armory.logicnode.SequenceNode(this); - var _OnEvent_008 = new armory.logicnode.OnEventNode(this); - _OnEvent_008.property0 = "QuitGameConfirm"; - _OnEvent_008.addOutputs([_Sequence_018]); - _Sequence_018.addInput(_OnEvent_008, 0); - var _Merge_009 = new armory.logicnode.MergeNode(this); - _Merge_009.addInput(_Sequence_018, 0); - var _Sequence_019 = new armory.logicnode.SequenceNode(this); - var _OnEvent_009 = new armory.logicnode.OnEventNode(this); - _OnEvent_009.property0 = "QuitGameCancel"; - _OnEvent_009.addOutputs([_Sequence_019]); - _Sequence_019.addInput(_OnEvent_009, 0); - _Sequence_019.addOutputs([_Merge_009]); - var _Merge_007 = new armory.logicnode.MergeNode(this); - var _Sequence_012 = new armory.logicnode.SequenceNode(this); - var _OnEvent_005 = new armory.logicnode.OnEventNode(this); - _OnEvent_005.property0 = "MainMenu"; - _OnEvent_005.addOutputs([_Sequence_012]); - _Sequence_012.addInput(_OnEvent_005, 0); - var _Merge_002 = new armory.logicnode.MergeNode(this); - var _Sequence_004 = new armory.logicnode.SequenceNode(this); - var _OnEvent_001 = new armory.logicnode.OnEventNode(this); - _OnEvent_001.property0 = "2Players"; - _OnEvent_001.addOutputs([_Sequence_004]); - _Sequence_004.addInput(_OnEvent_001, 0); - _Sequence_004.addOutputs([_Merge_002]); - var _Merge_003 = new armory.logicnode.MergeNode(this); - _Merge_003.addInput(_Sequence_004, 1); - var _Sequence_010 = new armory.logicnode.SequenceNode(this); - var _OnEvent_004 = new armory.logicnode.OnEventNode(this); - _OnEvent_004.property0 = "PoolCancel"; - _OnEvent_004.addOutputs([_Sequence_010]); - _Sequence_010.addInput(_OnEvent_004, 0); - var _Merge_006 = new armory.logicnode.MergeNode(this); - var _Sequence_011 = new armory.logicnode.SequenceNode(this); - var _OnEvent_003 = new armory.logicnode.OnEventNode(this); - _OnEvent_003.property0 = "PoolConfirm"; - _OnEvent_003.addOutputs([_Sequence_011]); - _Sequence_011.addInput(_OnEvent_003, 0); - _Sequence_011.addOutputs([_Merge_006]); - var _SetScene = new armory.logicnode.SetSceneNode(this); - _SetScene.addInput(_Sequence_011, 1); - var _Scene = new armory.logicnode.SceneNode(this); - _Scene.property0 = "Pool"; - _Scene.addOutputs([_SetScene]); - _SetScene.addInput(_Scene, 0); - _SetScene.addOutputs([new armory.logicnode.NullNode(this)]); - _SetScene.addOutputs([new armory.logicnode.ObjectNode(this, "")]); - _Sequence_011.addOutputs([_SetScene]); - _Merge_006.addInput(_Sequence_011, 0); - _Merge_006.addInput(_Sequence_010, 0); - var _Sequence_009 = new armory.logicnode.SequenceNode(this); - _Sequence_009.addInput(_Merge_006, 0); - var _CanvasSetVisible_013 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_013.addInput(_Sequence_009, 0); - _CanvasSetVisible_013.addInput(new armory.logicnode.StringNode(this, "PoolConfirm"), 0); - _CanvasSetVisible_013.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_013.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_009.addOutputs([_CanvasSetVisible_013]); - var _CanvasSetVisible_012 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_012.addInput(_Sequence_009, 1); - _CanvasSetVisible_012.addInput(new armory.logicnode.StringNode(this, "PoolCancel"), 0); - _CanvasSetVisible_012.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_012.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_009.addOutputs([_CanvasSetVisible_012]); - _Merge_006.addOutputs([_Sequence_009]); - _Sequence_010.addOutputs([_Merge_006]); - _Sequence_010.addOutputs([_Merge_003]); - _Merge_003.addInput(_Sequence_010, 1); - var _Sequence_005 = new armory.logicnode.SequenceNode(this); - _Sequence_005.addInput(_Merge_003, 0); - var _CanvasSetVisible_006 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_006.addInput(_Sequence_005, 0); - _CanvasSetVisible_006.addInput(new armory.logicnode.StringNode(this, "Pool"), 0); - _CanvasSetVisible_006.addInput(new armory.logicnode.BooleanNode(this, true), 0); - var _CanvasSetText_004 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_004.addInput(_CanvasSetVisible_006, 0); - _CanvasSetText_004.addInput(new armory.logicnode.StringNode(this, "Title"), 0); - _CanvasSetText_004.addInput(new armory.logicnode.StringNode(this, "2 players"), 0); - _CanvasSetText_004.addOutputs([new armory.logicnode.NullNode(this)]); - _CanvasSetVisible_006.addOutputs([_CanvasSetText_004]); - _Sequence_005.addOutputs([_CanvasSetVisible_006]); - var _CanvasSetVisible_007 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_007.addInput(_Sequence_005, 1); - _CanvasSetVisible_007.addInput(new armory.logicnode.StringNode(this, "BackToStartGame"), 0); - _CanvasSetVisible_007.addInput(new armory.logicnode.BooleanNode(this, true), 0); - var _CanvasSetText_005 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_005.addInput(_CanvasSetVisible_007, 0); - _CanvasSetText_005.addInput(new armory.logicnode.StringNode(this, "Subtitle"), 0); - _CanvasSetText_005.addInput(new armory.logicnode.StringNode(this, "Select a game style"), 0); - _CanvasSetText_005.addOutputs([new armory.logicnode.NullNode(this)]); - _CanvasSetVisible_007.addOutputs([_CanvasSetText_005]); - _Sequence_005.addOutputs([_CanvasSetVisible_007]); - _Merge_003.addOutputs([_Sequence_005]); - _Sequence_004.addOutputs([_Merge_003]); - _Merge_002.addInput(_Sequence_004, 0); - _Merge_002.addInput(_Sequence_012, 0); - var _Sequence_003 = new armory.logicnode.SequenceNode(this); - _Sequence_003.addInput(_Merge_002, 0); - var _CanvasSetVisible_004 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_004.addInput(_Sequence_003, 0); - _CanvasSetVisible_004.addInput(new armory.logicnode.StringNode(this, "2Players"), 0); - _CanvasSetVisible_004.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_004.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_003.addOutputs([_CanvasSetVisible_004]); - var _CanvasSetVisible_005 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_005.addInput(_Sequence_003, 1); - _CanvasSetVisible_005.addInput(new armory.logicnode.StringNode(this, "MainMenu"), 0); - _CanvasSetVisible_005.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_005.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_003.addOutputs([_CanvasSetVisible_005]); - _Merge_002.addOutputs([_Sequence_003]); - _Sequence_012.addOutputs([_Merge_002]); - _Sequence_012.addOutputs([_Merge_007]); - _Merge_007.addInput(_Sequence_012, 1); - _Merge_007.addInput(_Sequence_019, 1); - var _Sequence_013 = new armory.logicnode.SequenceNode(this); - _Sequence_013.addInput(_Merge_007, 0); - var _CanvasSetVisible_014 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_014.addInput(_Sequence_013, 0); - _CanvasSetVisible_014.addInput(new armory.logicnode.StringNode(this, "StartGame"), 0); - _CanvasSetVisible_014.addInput(new armory.logicnode.BooleanNode(this, true), 0); - var _CanvasSetText = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText.addInput(_CanvasSetVisible_014, 0); - _CanvasSetText.addInput(new armory.logicnode.StringNode(this, "Title"), 0); - _CanvasSetText.addInput(new armory.logicnode.StringNode(this, "Simple Pool"), 0); - _CanvasSetText.addOutputs([new armory.logicnode.NullNode(this)]); - _CanvasSetVisible_014.addOutputs([_CanvasSetText]); - _Sequence_013.addOutputs([_CanvasSetVisible_014]); - var _CanvasSetVisible_015 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_015.addInput(_Sequence_013, 1); - _CanvasSetVisible_015.addInput(new armory.logicnode.StringNode(this, "QuitGame"), 0); - _CanvasSetVisible_015.addInput(new armory.logicnode.BooleanNode(this, true), 0); - var _CanvasSetText_001 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_001.addInput(_CanvasSetVisible_015, 0); - _CanvasSetText_001.addInput(new armory.logicnode.StringNode(this, "Subtitle"), 0); - _CanvasSetText_001.addInput(new armory.logicnode.StringNode(this, "Welcome!"), 0); - _CanvasSetText_001.addOutputs([new armory.logicnode.NullNode(this)]); - _CanvasSetVisible_015.addOutputs([_CanvasSetText_001]); - _Sequence_013.addOutputs([_CanvasSetVisible_015]); - _Merge_007.addOutputs([_Sequence_013]); - _Sequence_019.addOutputs([_Merge_007]); - _Merge_009.addInput(_Sequence_019, 0); - var _Sequence_017 = new armory.logicnode.SequenceNode(this); - _Sequence_017.addInput(_Merge_009, 0); - var _CanvasSetVisible_018 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_018.addInput(_Sequence_017, 0); - _CanvasSetVisible_018.addInput(new armory.logicnode.StringNode(this, "QuitGameConfirm"), 0); - _CanvasSetVisible_018.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_018.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_017.addOutputs([_CanvasSetVisible_018]); - var _CanvasSetVisible_019 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_019.addInput(_Sequence_017, 1); - _CanvasSetVisible_019.addInput(new armory.logicnode.StringNode(this, "QuitGameCancel"), 0); - _CanvasSetVisible_019.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_019.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_017.addOutputs([_CanvasSetVisible_019]); - _Merge_009.addOutputs([_Sequence_017]); - _Sequence_018.addOutputs([_Merge_009]); - _Sequence_018.addOutputs([_Shutdown]); - _Shutdown.addInput(_Sequence_018, 1); - _Shutdown.addOutputs([new armory.logicnode.NullNode(this)]); - var _CanvasSetVisible_001 = new armory.logicnode.CanvasSetVisibleNode(this); - var _Sequence = new armory.logicnode.SequenceNode(this); - var _Merge = new armory.logicnode.MergeNode(this); - var _Sequence_001 = new armory.logicnode.SequenceNode(this); - var _OnEvent = new armory.logicnode.OnEventNode(this); - _OnEvent.property0 = "StartGame"; - _OnEvent.addOutputs([_Sequence_001]); - _Sequence_001.addInput(_OnEvent, 0); - _Sequence_001.addOutputs([_Merge]); - var _Merge_001 = new armory.logicnode.MergeNode(this); - _Merge_001.addInput(_Sequence_001, 1); - var _Sequence_014 = new armory.logicnode.SequenceNode(this); - var _OnEvent_006 = new armory.logicnode.OnEventNode(this); - _OnEvent_006.property0 = "BackToStartGame"; - _OnEvent_006.addOutputs([_Sequence_014]); - _Sequence_014.addInput(_OnEvent_006, 0); - var _Merge_004 = new armory.logicnode.MergeNode(this); - var _Sequence_007 = new armory.logicnode.SequenceNode(this); - var _OnEvent_002 = new armory.logicnode.OnEventNode(this); - _OnEvent_002.property0 = "Pool"; - _OnEvent_002.addOutputs([_Sequence_007]); - _Sequence_007.addInput(_OnEvent_002, 0); - _Sequence_007.addOutputs([_Merge_004]); - var _Merge_005 = new armory.logicnode.MergeNode(this); - _Merge_005.addInput(_Sequence_007, 1); - var _Sequence_008 = new armory.logicnode.SequenceNode(this); - _Sequence_008.addInput(_Merge_005, 0); - var _CanvasSetVisible_011 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_011.addInput(_Sequence_008, 0); - _CanvasSetVisible_011.addInput(new armory.logicnode.StringNode(this, "PoolConfirm"), 0); - _CanvasSetVisible_011.addInput(new armory.logicnode.BooleanNode(this, true), 0); - var _CanvasSetText_006 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_006.addInput(_CanvasSetVisible_011, 0); - _CanvasSetText_006.addInput(new armory.logicnode.StringNode(this, "Title"), 0); - _CanvasSetText_006.addInput(new armory.logicnode.StringNode(this, "2 players > Solids and Stripes"), 0); - _CanvasSetText_006.addOutputs([new armory.logicnode.NullNode(this)]); - _CanvasSetVisible_011.addOutputs([_CanvasSetText_006]); - _Sequence_008.addOutputs([_CanvasSetVisible_011]); - var _CanvasSetVisible_010 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_010.addInput(_Sequence_008, 1); - _CanvasSetVisible_010.addInput(new armory.logicnode.StringNode(this, "PoolCancel"), 0); - _CanvasSetVisible_010.addInput(new armory.logicnode.BooleanNode(this, true), 0); - var _CanvasSetText_007 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_007.addInput(_CanvasSetVisible_010, 0); - _CanvasSetText_007.addInput(new armory.logicnode.StringNode(this, "Subtitle"), 0); - _CanvasSetText_007.addInput(new armory.logicnode.StringNode(this, "Are you sure?"), 0); - _CanvasSetText_007.addOutputs([new armory.logicnode.NullNode(this)]); - _CanvasSetVisible_010.addOutputs([_CanvasSetText_007]); - _Sequence_008.addOutputs([_CanvasSetVisible_010]); - _Merge_005.addOutputs([_Sequence_008]); - _Sequence_007.addOutputs([_Merge_005]); - _Merge_004.addInput(_Sequence_007, 0); - _Merge_004.addInput(_Sequence_014, 0); - var _Sequence_006 = new armory.logicnode.SequenceNode(this); - _Sequence_006.addInput(_Merge_004, 0); - var _CanvasSetVisible_009 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_009.addInput(_Sequence_006, 0); - _CanvasSetVisible_009.addInput(new armory.logicnode.StringNode(this, "Pool"), 0); - _CanvasSetVisible_009.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_009.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_006.addOutputs([_CanvasSetVisible_009]); - var _CanvasSetVisible_008 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_008.addInput(_Sequence_006, 1); - _CanvasSetVisible_008.addInput(new armory.logicnode.StringNode(this, "BackToStartGame"), 0); - _CanvasSetVisible_008.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_008.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_006.addOutputs([_CanvasSetVisible_008]); - _Merge_004.addOutputs([_Sequence_006]); - _Sequence_014.addOutputs([_Merge_004]); - _Sequence_014.addOutputs([_Merge_001]); - _Merge_001.addInput(_Sequence_014, 1); - var _Sequence_002 = new armory.logicnode.SequenceNode(this); - _Sequence_002.addInput(_Merge_001, 0); - var _CanvasSetVisible_002 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_002.addInput(_Sequence_002, 0); - _CanvasSetVisible_002.addInput(new armory.logicnode.StringNode(this, "2Players"), 0); - _CanvasSetVisible_002.addInput(new armory.logicnode.BooleanNode(this, true), 0); - var _CanvasSetText_002 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_002.addInput(_CanvasSetVisible_002, 0); - _CanvasSetText_002.addInput(new armory.logicnode.StringNode(this, "Title"), 0); - _CanvasSetText_002.addInput(new armory.logicnode.StringNode(this, "Start"), 0); - _CanvasSetText_002.addOutputs([new armory.logicnode.NullNode(this)]); - _CanvasSetVisible_002.addOutputs([_CanvasSetText_002]); - _Sequence_002.addOutputs([_CanvasSetVisible_002]); - var _CanvasSetVisible_003 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_003.addInput(_Sequence_002, 1); - _CanvasSetVisible_003.addInput(new armory.logicnode.StringNode(this, "MainMenu"), 0); - _CanvasSetVisible_003.addInput(new armory.logicnode.BooleanNode(this, true), 0); - var _CanvasSetText_003 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_003.addInput(_CanvasSetVisible_003, 0); - _CanvasSetText_003.addInput(new armory.logicnode.StringNode(this, "Subtitle"), 0); - _CanvasSetText_003.addInput(new armory.logicnode.StringNode(this, "Select a mode"), 0); - _CanvasSetText_003.addOutputs([new armory.logicnode.NullNode(this)]); - _CanvasSetVisible_003.addOutputs([_CanvasSetText_003]); - _Sequence_002.addOutputs([_CanvasSetVisible_003]); - _Merge_001.addOutputs([_Sequence_002]); - _Sequence_001.addOutputs([_Merge_001]); - _Merge.addInput(_Sequence_001, 0); - var _Sequence_015 = new armory.logicnode.SequenceNode(this); - var _OnEvent_007 = new armory.logicnode.OnEventNode(this); - _OnEvent_007.property0 = "QuitGame"; - _OnEvent_007.addOutputs([_Sequence_015]); - _Sequence_015.addInput(_OnEvent_007, 0); - _Sequence_015.addOutputs([_Merge]); - var _Merge_008 = new armory.logicnode.MergeNode(this); - _Merge_008.addInput(_Sequence_015, 1); - var _Sequence_016 = new armory.logicnode.SequenceNode(this); - _Sequence_016.addInput(_Merge_008, 0); - var _CanvasSetVisible_016 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_016.addInput(_Sequence_016, 0); - _CanvasSetVisible_016.addInput(new armory.logicnode.StringNode(this, "QuitGameConfirm"), 0); - _CanvasSetVisible_016.addInput(new armory.logicnode.BooleanNode(this, true), 0); - var _CanvasSetText_008 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_008.addInput(_CanvasSetVisible_016, 0); - _CanvasSetText_008.addInput(new armory.logicnode.StringNode(this, "Title"), 0); - _CanvasSetText_008.addInput(new armory.logicnode.StringNode(this, "Exit"), 0); - _CanvasSetText_008.addOutputs([new armory.logicnode.NullNode(this)]); - _CanvasSetVisible_016.addOutputs([_CanvasSetText_008]); - _Sequence_016.addOutputs([_CanvasSetVisible_016]); - var _CanvasSetVisible_017 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_017.addInput(_Sequence_016, 1); - _CanvasSetVisible_017.addInput(new armory.logicnode.StringNode(this, "QuitGameCancel"), 0); - _CanvasSetVisible_017.addInput(new armory.logicnode.BooleanNode(this, true), 0); - var _CanvasSetText_009 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_009.addInput(_CanvasSetVisible_017, 0); - _CanvasSetText_009.addInput(new armory.logicnode.StringNode(this, "Subtitle"), 0); - _CanvasSetText_009.addInput(new armory.logicnode.StringNode(this, "Are you sure?"), 0); - _CanvasSetText_009.addOutputs([new armory.logicnode.NullNode(this)]); - _CanvasSetVisible_017.addOutputs([_CanvasSetText_009]); - _Sequence_016.addOutputs([_CanvasSetVisible_017]); - _Merge_008.addOutputs([_Sequence_016]); - _Sequence_015.addOutputs([_Merge_008]); - _Merge.addInput(_Sequence_015, 0); - _Merge.addOutputs([_Sequence]); - _Sequence.addInput(_Merge, 0); - var _CanvasSetVisible = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible.addInput(_Sequence, 0); - _CanvasSetVisible.addInput(new armory.logicnode.StringNode(this, "StartGame"), 0); - _CanvasSetVisible.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addOutputs([_CanvasSetVisible]); - _Sequence.addOutputs([_CanvasSetVisible_001]); - _CanvasSetVisible_001.addInput(_Sequence, 1); - _CanvasSetVisible_001.addInput(new armory.logicnode.StringNode(this, "QuitGame"), 0); - _CanvasSetVisible_001.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_001.addOutputs([new armory.logicnode.NullNode(this)]); - var _CanvasSetScale_005 = new armory.logicnode.CanvasSetScaleNode(this); - var _Sequence_020 = new armory.logicnode.SequenceNode(this); - var _OnInit = new armory.logicnode.OnInitNode(this); - _OnInit.addOutputs([_Sequence_020]); - _Sequence_020.addInput(_OnInit, 0); - var _CanvasSetScale_003 = new armory.logicnode.CanvasSetScaleNode(this); - _CanvasSetScale_003.addInput(_Sequence_020, 0); - _CanvasSetScale_003.addInput(new armory.logicnode.StringNode(this, "Title"), 0); - _CanvasSetScale_003.addInput(new armory.logicnode.IntegerNode(this, 96), 0); - var _DisplayInfo_001 = new armory.logicnode.DisplayInfoNode(this); - var _CanvasSetScale_004 = new armory.logicnode.CanvasSetScaleNode(this); - _CanvasSetScale_004.addInput(_Sequence_020, 1); - _CanvasSetScale_004.addInput(new armory.logicnode.StringNode(this, "Subtitle"), 0); - _CanvasSetScale_004.addInput(new armory.logicnode.IntegerNode(this, 48), 0); - _CanvasSetScale_004.addInput(_DisplayInfo_001, 0); - _CanvasSetScale_004.addOutputs([new armory.logicnode.NullNode(this)]); - _DisplayInfo_001.addOutputs([_CanvasSetScale_003, _CanvasSetScale_004, _CanvasSetScale_005]); - _DisplayInfo_001.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _CanvasSetScale_003.addInput(_DisplayInfo_001, 0); - _CanvasSetScale_003.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_020.addOutputs([_CanvasSetScale_003]); - _Sequence_020.addOutputs([_CanvasSetScale_004]); - _Sequence_020.addOutputs([_CanvasSetScale_005]); - _CanvasSetScale_005.addInput(_Sequence_020, 2); - _CanvasSetScale_005.addInput(new armory.logicnode.StringNode(this, "Version"), 0); - _CanvasSetScale_005.addInput(new armory.logicnode.IntegerNode(this, 24), 0); - _CanvasSetScale_005.addInput(_DisplayInfo_001, 0); - _CanvasSetScale_005.addOutputs([new armory.logicnode.NullNode(this)]); - } -} \ No newline at end of file diff --git a/game_pool/1.0/Sources/phfa/node/PauseMenu.hx b/game_pool/1.0/Sources/phfa/node/PauseMenu.hx deleted file mode 100644 index b7f47b3..0000000 --- a/game_pool/1.0/Sources/phfa/node/PauseMenu.hx +++ /dev/null @@ -1,399 +0,0 @@ -package phfa.node; - -@:keep class PauseMenu extends armory.logicnode.LogicTree { - - var functionNodes:Map; - - var functionOutputNodes:Map; - - public function new() { - super(); - this.functionNodes = new Map(); - this.functionOutputNodes = new Map(); - notifyOnAdd(add); - } - - override public function add() { - var _CanvasSetVisible_015 = new armory.logicnode.CanvasSetVisibleNode(this); - var _Sequence_015 = new armory.logicnode.SequenceNode(this); - var _Merge_008 = new armory.logicnode.MergeNode(this); - var _OnEvent = new armory.logicnode.OnEventNode(this); - _OnEvent.property0 = "PauseMenu"; - var _Merge_009 = new armory.logicnode.MergeNode(this); - _Merge_009.addInput(_OnEvent, 0); - var _OnEvent_003 = new armory.logicnode.OnEventNode(this); - _OnEvent_003.property0 = "RestartCancel"; - var _Sequence_007 = new armory.logicnode.SequenceNode(this); - _Sequence_007.addInput(_OnEvent_003, 0); - var _Merge_003 = new armory.logicnode.MergeNode(this); - var _Sequence_006 = new armory.logicnode.SequenceNode(this); - var _OnEvent_002 = new armory.logicnode.OnEventNode(this); - _OnEvent_002.property0 = "RestartConfirm"; - _OnEvent_002.addOutputs([_Sequence_006]); - _Sequence_006.addInput(_OnEvent_002, 0); - _Sequence_006.addOutputs([_Merge_003]); - var _Merge_006 = new armory.logicnode.MergeNode(this); - _Merge_006.addInput(_Sequence_006, 1); - var _Sequence_011 = new armory.logicnode.SequenceNode(this); - var _OnEvent_005 = new armory.logicnode.OnEventNode(this); - _OnEvent_005.property0 = "MainMenuConfirm"; - _OnEvent_005.addOutputs([_Sequence_011]); - _Sequence_011.addInput(_OnEvent_005, 0); - var _Merge_013 = new armory.logicnode.MergeNode(this); - _Merge_013.addInput(_Sequence_011, 0); - var _Sequence_021 = new armory.logicnode.SequenceNode(this); - _Sequence_021.addInput(_Merge_013, 0); - var _CanvasSetText_006 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_006.addInput(_Sequence_021, 0); - _CanvasSetText_006.addInput(new armory.logicnode.StringNode(this, "Title"), 0); - _CanvasSetText_006.addInput(new armory.logicnode.StringNode(this, "Wait"), 0); - _CanvasSetText_006.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_021.addOutputs([_CanvasSetText_006]); - var _CanvasSetText_007 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_007.addInput(_Sequence_021, 1); - _CanvasSetText_007.addInput(new armory.logicnode.StringNode(this, "Subtitle"), 0); - _CanvasSetText_007.addInput(new armory.logicnode.StringNode(this, "Processing..."), 0); - _CanvasSetText_007.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_021.addOutputs([_CanvasSetText_007]); - _Merge_013.addOutputs([_Sequence_021]); - _Sequence_011.addOutputs([_Merge_013]); - var _Merge_005 = new armory.logicnode.MergeNode(this); - _Merge_005.addInput(_Sequence_011, 1); - var _Sequence_012 = new armory.logicnode.SequenceNode(this); - var _OnEvent_006 = new armory.logicnode.OnEventNode(this); - _OnEvent_006.property0 = "MainMenuCancel"; - _OnEvent_006.addOutputs([_Sequence_012, _Merge_009]); - _Sequence_012.addInput(_OnEvent_006, 0); - _Sequence_012.addOutputs([_Merge_005]); - var _Merge = new armory.logicnode.MergeNode(this); - var _Sequence = new armory.logicnode.SequenceNode(this); - var _Sequence_019 = new armory.logicnode.SequenceNode(this); - _Sequence_019.addInput(_OnEvent, 0); - _Sequence_019.addOutputs([_Sequence]); - _Sequence_019.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addInput(_Sequence_019, 0); - var _CanvasSetVisible_019 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_019.addInput(_Sequence, 0); - _CanvasSetVisible_019.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetVisible_019.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_019.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addOutputs([_CanvasSetVisible_019]); - var _SetProperty_001 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_001.addInput(_Sequence, 1); - _SetProperty_001.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - var _GetProperty = new armory.logicnode.GetPropertyNode(this); - _GetProperty.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _GetProperty.addInput(new armory.logicnode.StringNode(this, "LockScene"), 0); - _GetProperty.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetProperty = new armory.logicnode.SetPropertyNode(this); - var _Sequence_013 = new armory.logicnode.SequenceNode(this); - var _OnEvent_007 = new armory.logicnode.OnEventNode(this); - _OnEvent_007.property0 = "Close"; - var _Merge_007 = new armory.logicnode.MergeNode(this); - _Merge_007.addInput(_OnEvent_007, 0); - var _Sequence_014 = new armory.logicnode.SequenceNode(this); - _Sequence_014.addInput(_Merge_007, 0); - var _CanvasSetVisible_017 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_017.addInput(_Sequence_014, 0); - _CanvasSetVisible_017.addInput(new armory.logicnode.StringNode(this, "Title"), 0); - _CanvasSetVisible_017.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_017.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_014.addOutputs([_CanvasSetVisible_017]); - var _CanvasSetVisible_018 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_018.addInput(_Sequence_014, 1); - _CanvasSetVisible_018.addInput(new armory.logicnode.StringNode(this, "Subtitle"), 0); - _CanvasSetVisible_018.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_018.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_014.addOutputs([_CanvasSetVisible_018]); - _Merge_007.addOutputs([_Sequence_014]); - _OnEvent_007.addOutputs([_Sequence_013, _Merge_007]); - _Sequence_013.addInput(_OnEvent_007, 0); - var _Merge_002 = new armory.logicnode.MergeNode(this); - var _Sequence_005 = new armory.logicnode.SequenceNode(this); - var _OnEvent_001 = new armory.logicnode.OnEventNode(this); - _OnEvent_001.property0 = "Restart"; - var _Merge_012 = new armory.logicnode.MergeNode(this); - _Merge_012.addInput(_OnEvent_001, 0); - var _Sequence_018 = new armory.logicnode.SequenceNode(this); - _Sequence_018.addInput(_Merge_012, 0); - var _CanvasSetText = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText.addInput(_Sequence_018, 0); - _CanvasSetText.addInput(new armory.logicnode.StringNode(this, "Title"), 0); - _CanvasSetText.addInput(new armory.logicnode.StringNode(this, "Restart"), 0); - _CanvasSetText.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_018.addOutputs([_CanvasSetText]); - var _CanvasSetText_001 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_001.addInput(_Sequence_018, 1); - _CanvasSetText_001.addInput(new armory.logicnode.StringNode(this, "Subtitle"), 0); - _CanvasSetText_001.addInput(new armory.logicnode.StringNode(this, "Are you sure?"), 0); - _CanvasSetText_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_018.addOutputs([_CanvasSetText_001]); - _Merge_012.addOutputs([_Sequence_018]); - _OnEvent_001.addOutputs([_Sequence_005, _Merge_012]); - _Sequence_005.addInput(_OnEvent_001, 0); - _Sequence_005.addOutputs([_Merge_002]); - var _Merge_001 = new armory.logicnode.MergeNode(this); - _Merge_001.addInput(_Sequence_005, 1); - var _Sequence_002 = new armory.logicnode.SequenceNode(this); - _Sequence_002.addInput(_Merge_001, 0); - var _CanvasSetVisible_005 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_005.addInput(_Sequence_002, 0); - _CanvasSetVisible_005.addInput(new armory.logicnode.StringNode(this, "RestartConfirm"), 0); - _CanvasSetVisible_005.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_005.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_002.addOutputs([_CanvasSetVisible_005]); - var _CanvasSetVisible_006 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_006.addInput(_Sequence_002, 1); - _CanvasSetVisible_006.addInput(new armory.logicnode.StringNode(this, "RestartCancel"), 0); - _CanvasSetVisible_006.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_006.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_002.addOutputs([_CanvasSetVisible_006]); - _Merge_001.addOutputs([_Sequence_002]); - _Sequence_005.addOutputs([_Merge_001]); - _Merge_002.addInput(_Sequence_005, 0); - var _Sequence_010 = new armory.logicnode.SequenceNode(this); - var _OnEvent_004 = new armory.logicnode.OnEventNode(this); - _OnEvent_004.property0 = "MainMenu"; - var _Merge_011 = new armory.logicnode.MergeNode(this); - _Merge_011.addInput(_OnEvent_004, 0); - var _Sequence_017 = new armory.logicnode.SequenceNode(this); - _Sequence_017.addInput(_Merge_011, 0); - var _CanvasSetText_002 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_002.addInput(_Sequence_017, 0); - _CanvasSetText_002.addInput(new armory.logicnode.StringNode(this, "Title"), 0); - _CanvasSetText_002.addInput(new armory.logicnode.StringNode(this, "Main menu"), 0); - _CanvasSetText_002.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_017.addOutputs([_CanvasSetText_002]); - var _CanvasSetText_003 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_003.addInput(_Sequence_017, 1); - _CanvasSetText_003.addInput(new armory.logicnode.StringNode(this, "Subtitle"), 0); - _CanvasSetText_003.addInput(new armory.logicnode.StringNode(this, "Are you sure?"), 0); - _CanvasSetText_003.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_017.addOutputs([_CanvasSetText_003]); - _Merge_011.addOutputs([_Sequence_017]); - _OnEvent_004.addOutputs([_Sequence_010, _Merge_011]); - _Sequence_010.addInput(_OnEvent_004, 0); - _Sequence_010.addOutputs([_Merge_002]); - var _Merge_004 = new armory.logicnode.MergeNode(this); - _Merge_004.addInput(_Sequence_010, 1); - var _Sequence_008 = new armory.logicnode.SequenceNode(this); - _Sequence_008.addInput(_Merge_004, 0); - var _CanvasSetVisible_011 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_011.addInput(_Sequence_008, 0); - _CanvasSetVisible_011.addInput(new armory.logicnode.StringNode(this, "MainMenuConfirm"), 0); - _CanvasSetVisible_011.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_011.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_008.addOutputs([_CanvasSetVisible_011]); - var _CanvasSetVisible_012 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_012.addInput(_Sequence_008, 1); - _CanvasSetVisible_012.addInput(new armory.logicnode.StringNode(this, "MainMenuCancel"), 0); - _CanvasSetVisible_012.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_012.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_008.addOutputs([_CanvasSetVisible_012]); - _Merge_004.addOutputs([_Sequence_008]); - _Sequence_010.addOutputs([_Merge_004]); - _Merge_002.addInput(_Sequence_010, 0); - _Merge_002.addInput(_Sequence_013, 0); - var _Sequence_003 = new armory.logicnode.SequenceNode(this); - _Sequence_003.addInput(_Merge_002, 0); - var _CanvasSetVisible_008 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_008.addInput(_Sequence_003, 0); - _CanvasSetVisible_008.addInput(new armory.logicnode.StringNode(this, "Restart"), 0); - _CanvasSetVisible_008.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_008.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_003.addOutputs([_CanvasSetVisible_008]); - var _CanvasSetVisible_004 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_004.addInput(_Sequence_003, 1); - _CanvasSetVisible_004.addInput(new armory.logicnode.StringNode(this, "MainMenu"), 0); - _CanvasSetVisible_004.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_004.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_003.addOutputs([_CanvasSetVisible_004]); - var _CanvasSetVisible_009 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_009.addInput(_Sequence_003, 2); - _CanvasSetVisible_009.addInput(new armory.logicnode.StringNode(this, "Close"), 0); - _CanvasSetVisible_009.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_009.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_003.addOutputs([_CanvasSetVisible_009]); - _Merge_002.addOutputs([_Sequence_003]); - _Sequence_013.addOutputs([_Merge_002]); - _Sequence_013.addOutputs([_Merge_006]); - var _CanvasSetVisible_020 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_020.addInput(_Sequence_013, 2); - _CanvasSetVisible_020.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetVisible_020.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_020.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_013.addOutputs([_CanvasSetVisible_020]); - var _SendGlobalEvent_001 = new armory.logicnode.SendGlobalEventNode(this); - _SendGlobalEvent_001.addInput(_Sequence_013, 3); - _SendGlobalEvent_001.addInput(new armory.logicnode.StringNode(this, "ShowInterface"), 0); - _SendGlobalEvent_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_013.addOutputs([_SendGlobalEvent_001]); - _Sequence_013.addOutputs([_SetProperty]); - _SetProperty.addInput(_Sequence_013, 4); - _SetProperty.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _SetProperty.addInput(_GetProperty, 1); - var _Boolean_001 = new armory.logicnode.BooleanNode(this); - _Boolean_001.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _Boolean_001.addOutputs([_SetProperty]); - _SetProperty.addInput(_Boolean_001, 0); - _SetProperty.addOutputs([new armory.logicnode.NullNode(this)]); - _GetProperty.addOutputs([_SetProperty, _SetProperty_001]); - _SetProperty_001.addInput(_GetProperty, 1); - var _Boolean = new armory.logicnode.BooleanNode(this); - _Boolean.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _Boolean.addOutputs([_SetProperty_001]); - _SetProperty_001.addInput(_Boolean, 0); - _SetProperty_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addOutputs([_SetProperty_001]); - var _SetTimeScale = new armory.logicnode.SetTimeScaleNode(this); - _SetTimeScale.addInput(_Sequence, 2); - _SetTimeScale.addInput(new armory.logicnode.FloatNode(this, 0.0), 0); - _SetTimeScale.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addOutputs([_SetTimeScale]); - var _SendGlobalEvent = new armory.logicnode.SendGlobalEventNode(this); - _SendGlobalEvent.addInput(_Sequence, 3); - _SendGlobalEvent.addInput(new armory.logicnode.StringNode(this, "HideInterface"), 0); - _SendGlobalEvent.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addOutputs([_SendGlobalEvent]); - var _CanvasSetVisible = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible.addInput(_Sequence, 4); - _CanvasSetVisible.addInput(new armory.logicnode.StringNode(this, "PauseMenu"), 0); - _CanvasSetVisible.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addOutputs([_CanvasSetVisible]); - _Sequence.addOutputs([_Merge]); - _Merge.addInput(_Sequence, 5); - _Merge.addInput(_Sequence_007, 1); - _Merge.addInput(_Sequence_012, 1); - var _Sequence_001 = new armory.logicnode.SequenceNode(this); - _Sequence_001.addInput(_Merge, 0); - var _CanvasSetVisible_001 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_001.addInput(_Sequence_001, 0); - _CanvasSetVisible_001.addInput(new armory.logicnode.StringNode(this, "Restart"), 0); - _CanvasSetVisible_001.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_001.addOutputs([_CanvasSetVisible_001]); - var _CanvasSetVisible_002 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_002.addInput(_Sequence_001, 1); - _CanvasSetVisible_002.addInput(new armory.logicnode.StringNode(this, "MainMenu"), 0); - _CanvasSetVisible_002.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_002.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_001.addOutputs([_CanvasSetVisible_002]); - var _CanvasSetVisible_003 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_003.addInput(_Sequence_001, 2); - _CanvasSetVisible_003.addInput(new armory.logicnode.StringNode(this, "Close"), 0); - _CanvasSetVisible_003.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_003.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_001.addOutputs([_CanvasSetVisible_003]); - _Merge.addOutputs([_Sequence_001]); - _Sequence_012.addOutputs([_Merge]); - _Merge_005.addInput(_Sequence_012, 0); - var _Sequence_009 = new armory.logicnode.SequenceNode(this); - _Sequence_009.addInput(_Merge_005, 0); - var _CanvasSetVisible_013 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_013.addInput(_Sequence_009, 0); - _CanvasSetVisible_013.addInput(new armory.logicnode.StringNode(this, "MainMenuConfirm"), 0); - _CanvasSetVisible_013.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_013.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_009.addOutputs([_CanvasSetVisible_013]); - var _CanvasSetVisible_014 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_014.addInput(_Sequence_009, 1); - _CanvasSetVisible_014.addInput(new armory.logicnode.StringNode(this, "MainMenuCancel"), 0); - _CanvasSetVisible_014.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_014.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_009.addOutputs([_CanvasSetVisible_014]); - _Merge_005.addOutputs([_Sequence_009]); - _Sequence_011.addOutputs([_Merge_005]); - _Sequence_011.addOutputs([_Merge_006]); - var _Timer = new armory.logicnode.TimerNode(this); - _Timer.addInput(_Sequence_011, 3); - _Timer.addInput(new armory.logicnode.NullNode(this), 0); - _Timer.addInput(new armory.logicnode.NullNode(this), 0); - _Timer.addInput(new armory.logicnode.FloatNode(this, 1.0), 0); - _Timer.addInput(new armory.logicnode.IntegerNode(this, 1), 0); - _Timer.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetScene_001 = new armory.logicnode.SetSceneNode(this); - _SetScene_001.addInput(_Timer, 1); - var _Scene_001 = new armory.logicnode.SceneNode(this); - _Scene_001.property0 = "MainMenu"; - _Scene_001.addOutputs([_SetScene_001]); - _SetScene_001.addInput(_Scene_001, 0); - _SetScene_001.addOutputs([new armory.logicnode.NullNode(this)]); - _SetScene_001.addOutputs([new armory.logicnode.ObjectNode(this, "")]); - _Timer.addOutputs([_SetScene_001]); - _Timer.addOutputs([new armory.logicnode.BooleanNode(this, false)]); - _Timer.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _Timer.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _Sequence_011.addOutputs([_Timer]); - _Merge_006.addInput(_Sequence_011, 2); - _Merge_006.addInput(_Sequence_013, 1); - var _SetTimeScale_001 = new armory.logicnode.SetTimeScaleNode(this); - _SetTimeScale_001.addInput(_Merge_006, 0); - _SetTimeScale_001.addInput(new armory.logicnode.FloatNode(this, 1.0), 0); - _SetTimeScale_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Merge_006.addOutputs([_SetTimeScale_001]); - _Sequence_006.addOutputs([_Merge_006]); - var _SetScene = new armory.logicnode.SetSceneNode(this); - _SetScene.addInput(_Sequence_006, 2); - var _ActiveScene = new armory.logicnode.ActiveSceneNode(this); - _ActiveScene.addOutputs([_SetScene]); - _SetScene.addInput(_ActiveScene, 0); - _SetScene.addOutputs([new armory.logicnode.NullNode(this)]); - _SetScene.addOutputs([new armory.logicnode.ObjectNode(this, "")]); - _Sequence_006.addOutputs([_SetScene]); - _Merge_003.addInput(_Sequence_006, 0); - _Merge_003.addInput(_Sequence_007, 0); - var _Sequence_004 = new armory.logicnode.SequenceNode(this); - _Sequence_004.addInput(_Merge_003, 0); - var _CanvasSetVisible_007 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_007.addInput(_Sequence_004, 0); - _CanvasSetVisible_007.addInput(new armory.logicnode.StringNode(this, "RestartConfirm"), 0); - _CanvasSetVisible_007.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_007.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_004.addOutputs([_CanvasSetVisible_007]); - var _CanvasSetVisible_010 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_010.addInput(_Sequence_004, 1); - _CanvasSetVisible_010.addInput(new armory.logicnode.StringNode(this, "RestartCancel"), 0); - _CanvasSetVisible_010.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_010.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_004.addOutputs([_CanvasSetVisible_010]); - _Merge_003.addOutputs([_Sequence_004]); - _Sequence_007.addOutputs([_Merge_003]); - _Sequence_007.addOutputs([_Merge]); - _OnEvent_003.addOutputs([_Sequence_007, _Merge_009]); - _Merge_009.addInput(_OnEvent_003, 0); - _Merge_009.addInput(_OnEvent_006, 0); - var _Sequence_016 = new armory.logicnode.SequenceNode(this); - _Sequence_016.addInput(_Merge_009, 0); - var _CanvasSetText_004 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_004.addInput(_Sequence_016, 0); - _CanvasSetText_004.addInput(new armory.logicnode.StringNode(this, "Title"), 0); - _CanvasSetText_004.addInput(new armory.logicnode.StringNode(this, "Paused"), 0); - _CanvasSetText_004.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_016.addOutputs([_CanvasSetText_004]); - var _CanvasSetText_005 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_005.addInput(_Sequence_016, 1); - _CanvasSetText_005.addInput(new armory.logicnode.StringNode(this, "Subtitle"), 0); - _CanvasSetText_005.addInput(new armory.logicnode.StringNode(this, "Waiting"), 0); - _CanvasSetText_005.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_016.addOutputs([_CanvasSetText_005]); - _Merge_009.addOutputs([_Sequence_016]); - _OnEvent.addOutputs([_Merge_008, _Merge_009, _Sequence_019]); - _Merge_008.addInput(_OnEvent, 0); - _Merge_008.addOutputs([_Sequence_015]); - _Sequence_015.addInput(_Merge_008, 0); - _Sequence_015.addOutputs([_CanvasSetVisible_015]); - var _CanvasSetVisible_016 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_016.addInput(_Sequence_015, 1); - _CanvasSetVisible_016.addInput(new armory.logicnode.StringNode(this, "Subtitle"), 0); - _CanvasSetVisible_016.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_016.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_015.addOutputs([_CanvasSetVisible_016]); - _CanvasSetVisible_015.addInput(_Sequence_015, 0); - _CanvasSetVisible_015.addInput(new armory.logicnode.StringNode(this, "Title"), 0); - _CanvasSetVisible_015.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_015.addOutputs([new armory.logicnode.NullNode(this)]); - } -} \ No newline at end of file diff --git a/game_pool/1.0/Sources/phfa/node/Rearm.hx b/game_pool/1.0/Sources/phfa/node/Rearm.hx deleted file mode 100644 index a950a05..0000000 --- a/game_pool/1.0/Sources/phfa/node/Rearm.hx +++ /dev/null @@ -1,465 +0,0 @@ -package phfa.node; - -@:keep class Rearm extends armory.logicnode.LogicTree { - - var functionNodes:Map; - - var functionOutputNodes:Map; - - public function new() { - super(); - this.functionNodes = new Map(); - this.functionOutputNodes = new Map(); - notifyOnAdd(add); - } - - override public function add() { - var _SetProperty_007 = new armory.logicnode.SetPropertyNode(this); - var _Sequence = new armory.logicnode.SequenceNode(this); - var _Merge_004 = new armory.logicnode.MergeNode(this); - var _Branch_007 = new armory.logicnode.BranchNode(this); - var _Branch_006 = new armory.logicnode.BranchNode(this); - var _OnCanvasElement = new armory.logicnode.OnCanvasElementNode(this); - _OnCanvasElement.property0 = "click"; - _OnCanvasElement.property1 = "started"; - _OnCanvasElement.property2 = "left"; - _OnCanvasElement.addInput(new armory.logicnode.StringNode(this, "Rearm"), 0); - _OnCanvasElement.addOutputs([_Branch_006]); - _Branch_006.addInput(_OnCanvasElement, 0); - var _GetProperty_005 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_005.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _GetProperty_005.addInput(new armory.logicnode.StringNode(this, "LockScene"), 0); - _GetProperty_005.addOutputs([_Branch_006]); - var _SetProperty_008 = new armory.logicnode.SetPropertyNode(this); - var _Sequence_001 = new armory.logicnode.SequenceNode(this); - var _Branch_005 = new armory.logicnode.BranchNode(this); - var _Merge_002 = new armory.logicnode.MergeNode(this); - var _Branch_003 = new armory.logicnode.BranchNode(this); - var _Branch_002 = new armory.logicnode.BranchNode(this); - var _Branch_001 = new armory.logicnode.BranchNode(this); - var _OnSurface_001 = new armory.logicnode.OnSurfaceNode(this); - _OnSurface_001.property0 = "Released"; - _OnSurface_001.addOutputs([_Branch_001]); - _Branch_001.addInput(_OnSurface_001, 0); - var _GetProperty = new armory.logicnode.GetPropertyNode(this); - var _Self = new armory.logicnode.SelfNode(this); - var _TranslateObject = new armory.logicnode.TranslateObjectNode(this); - var _Merge_001 = new armory.logicnode.MergeNode(this); - var _Gate = new armory.logicnode.GateNode(this); - _Gate.property0 = "Greater"; - _Gate.property1 = 9.999999747378752e-05; - var _Branch = new armory.logicnode.BranchNode(this); - var _OnSurface = new armory.logicnode.OnSurfaceNode(this); - _OnSurface.property0 = "Moved"; - _OnSurface.addOutputs([_Branch]); - _Branch.addInput(_OnSurface, 0); - _Branch.addInput(_GetProperty, 0); - var _Gate_003 = new armory.logicnode.GateNode(this); - _Gate_003.property0 = "Less"; - _Gate_003.property1 = 9.999999747378752e-05; - _Gate_003.addInput(_Branch, 0); - var _SeparateXYZ = new armory.logicnode.SeparateVectorNode(this); - var _SurfaceCoords = new armory.logicnode.SurfaceCoordsNode(this); - _SurfaceCoords.addOutputs([new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0)]); - _SurfaceCoords.addOutputs([_SeparateXYZ]); - _SeparateXYZ.addInput(_SurfaceCoords, 1); - var _Math_001 = new armory.logicnode.MathNode(this); - _Math_001.property0 = "Multiply"; - _Math_001.property1 = "false"; - _Math_001.addInput(_SeparateXYZ, 0); - _Math_001.addInput(new armory.logicnode.FloatNode(this, 0.02500000037252903), 0); - var _Vector = new armory.logicnode.VectorNode(this); - _Vector.addInput(_Math_001, 0); - _Vector.addInput(new armory.logicnode.FloatNode(this, 0.0), 0); - _Vector.addInput(new armory.logicnode.FloatNode(this, 0.0), 0); - _Vector.addOutputs([_TranslateObject]); - _Math_001.addOutputs([_Vector]); - _SeparateXYZ.addOutputs([_Math_001, _Gate, _Gate_003]); - var _Math = new armory.logicnode.MathNode(this); - _Math.property0 = "Multiply"; - _Math.property1 = "false"; - _Math.addInput(_SeparateXYZ, 1); - _Math.addInput(new armory.logicnode.FloatNode(this, -0.02500000037252903), 0); - var _Vector_001 = new armory.logicnode.VectorNode(this); - _Vector_001.addInput(new armory.logicnode.FloatNode(this, 0.0), 0); - _Vector_001.addInput(_Math, 0); - _Vector_001.addInput(new armory.logicnode.FloatNode(this, 0.0), 0); - var _TranslateObject_002 = new armory.logicnode.TranslateObjectNode(this); - var _Merge = new armory.logicnode.MergeNode(this); - var _Gate_002 = new armory.logicnode.GateNode(this); - _Gate_002.property0 = "Less"; - _Gate_002.property1 = 9.999999747378752e-05; - _Gate_002.addInput(_Branch, 0); - _Gate_002.addInput(_SeparateXYZ, 1); - var _Float = new armory.logicnode.FloatNode(this); - _Float.addInput(new armory.logicnode.FloatNode(this, 0.0), 0); - var _Gate_001 = new armory.logicnode.GateNode(this); - _Gate_001.property0 = "Greater"; - _Gate_001.property1 = 9.999999747378752e-05; - _Gate_001.addInput(_Branch, 0); - _Gate_001.addInput(_SeparateXYZ, 1); - _Gate_001.addInput(_Float, 0); - _Gate_001.addOutputs([_Merge]); - _Gate_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Float.addOutputs([_Gate, _Gate_001, _Gate_003, _Gate_002]); - _Gate_002.addInput(_Float, 0); - _Gate_002.addOutputs([_Merge]); - _Gate_002.addOutputs([new armory.logicnode.NullNode(this)]); - _Merge.addInput(_Gate_002, 0); - _Merge.addInput(_Gate_001, 0); - _Merge.addOutputs([_TranslateObject_002]); - _TranslateObject_002.addInput(_Merge, 0); - _TranslateObject_002.addInput(_Self, 0); - _TranslateObject_002.addInput(_Vector_001, 0); - _TranslateObject_002.addInput(new armory.logicnode.BooleanNode(this, false), 0); - var _Merge_009 = new armory.logicnode.MergeNode(this); - _Merge_009.addInput(_TranslateObject, 0); - _Merge_009.addInput(_TranslateObject_002, 0); - _Merge_009.addInput(_Sequence, 6); - var _Sequence_003 = new armory.logicnode.SequenceNode(this); - var _Branch_011 = new armory.logicnode.BranchNode(this); - var _Merge_005 = new armory.logicnode.MergeNode(this); - var _Branch_009 = new armory.logicnode.BranchNode(this); - _Branch_009.addInput(_Branch, 0); - var _GetProperty_003 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_003.addInput(_Self, 0); - _GetProperty_003.addInput(new armory.logicnode.StringNode(this, "LimitedToTheKitchen"), 0); - _GetProperty_003.addOutputs([_Branch_002, _Branch_009]); - _GetProperty_003.addOutputs([new armory.logicnode.StringNode(this, "")]); - _Branch_009.addInput(_GetProperty_003, 0); - _Branch_009.addOutputs([_Merge_005]); - var _Merge_008 = new armory.logicnode.MergeNode(this); - _Merge_008.addInput(_Branch_009, 1); - var _Branch_004 = new armory.logicnode.BranchNode(this); - _Branch_004.addInput(_Branch_002, 1); - var _GetProperty_002 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_002.addInput(_Self, 0); - _GetProperty_002.addInput(new armory.logicnode.StringNode(this, "TriggerPlayField"), 0); - var _Branch_010 = new armory.logicnode.BranchNode(this); - _Branch_010.addInput(_Merge_008, 0); - _Branch_010.addInput(_GetProperty_002, 0); - _Branch_010.addOutputs([new armory.logicnode.NullNode(this)]); - var _Sequence_002 = new armory.logicnode.SequenceNode(this); - _Sequence_002.addInput(_Branch_010, 1); - var _SetLocation_003 = new armory.logicnode.SetLocationNode(this); - _SetLocation_003.addInput(_Sequence_002, 0); - _SetLocation_003.addInput(_Self, 0); - var _GetLocation_004 = new armory.logicnode.GetLocationNode(this); - _GetLocation_004.addInput(new armory.logicnode.ObjectNode(this, "TriggerPlayField"), 0); - _GetLocation_004.addOutputs([_SetLocation_003]); - _SetLocation_003.addInput(_GetLocation_004, 0); - _SetLocation_003.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_002.addOutputs([_SetLocation_003]); - _Sequence_002.addOutputs([_Merge_009]); - var _Merge_007 = new armory.logicnode.MergeNode(this); - var _OnVolumeTrigger_001 = new armory.logicnode.OnVolumeTriggerNode(this); - _OnVolumeTrigger_001.property0 = "Enter"; - _OnVolumeTrigger_001.addInput(_Self, 0); - _OnVolumeTrigger_001.addInput(new armory.logicnode.ObjectNode(this, "TriggerPlayField"), 0); - _OnVolumeTrigger_001.addOutputs([_Merge_007]); - _Merge_007.addInput(_OnVolumeTrigger_001, 0); - _Merge_007.addInput(_Sequence_002, 2); - var _SetProperty_005 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_005.addInput(_Merge_007, 0); - _SetProperty_005.addInput(_Self, 0); - _SetProperty_005.addInput(_GetProperty_002, 1); - var _Boolean = new armory.logicnode.BooleanNode(this); - _Boolean.addInput(new armory.logicnode.BooleanNode(this, true), 0); - var _SetProperty = new armory.logicnode.SetPropertyNode(this); - _SetProperty.addInput(_Sequence, 7); - _SetProperty.addInput(_Self, 0); - _SetProperty.addInput(_GetProperty, 1); - _SetProperty.addInput(_Boolean, 0); - _SetProperty.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetProperty_004 = new armory.logicnode.SetPropertyNode(this); - var _Merge_006 = new armory.logicnode.MergeNode(this); - var _OnVolumeTrigger = new armory.logicnode.OnVolumeTriggerNode(this); - _OnVolumeTrigger.property0 = "Enter"; - _OnVolumeTrigger.addInput(_Self, 0); - _OnVolumeTrigger.addInput(new armory.logicnode.ObjectNode(this, "TriggerTheKitchen"), 0); - _OnVolumeTrigger.addOutputs([_Merge_006]); - _Merge_006.addInput(_OnVolumeTrigger, 0); - _Merge_006.addInput(_Sequence_003, 2); - _Merge_006.addOutputs([_SetProperty_004]); - _SetProperty_004.addInput(_Merge_006, 0); - _SetProperty_004.addInput(_Self, 0); - var _GetProperty_001 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_001.addInput(_Self, 0); - _GetProperty_001.addInput(new armory.logicnode.StringNode(this, "TriggerTheKitchen"), 0); - _GetProperty_001.addOutputs([_Branch_003, _Branch_011]); - var _SetProperty_002 = new armory.logicnode.SetPropertyNode(this); - var _OnVolumeTrigger_002 = new armory.logicnode.OnVolumeTriggerNode(this); - _OnVolumeTrigger_002.property0 = "Leave"; - _OnVolumeTrigger_002.addInput(_Self, 0); - _OnVolumeTrigger_002.addInput(new armory.logicnode.ObjectNode(this, "TriggerTheKitchen"), 0); - _OnVolumeTrigger_002.addOutputs([_SetProperty_002]); - _SetProperty_002.addInput(_OnVolumeTrigger_002, 0); - _SetProperty_002.addInput(_Self, 0); - _SetProperty_002.addInput(_GetProperty_001, 1); - var _Boolean_001 = new armory.logicnode.BooleanNode(this); - _Boolean_001.addInput(new armory.logicnode.BooleanNode(this, false), 0); - var _SetProperty_001 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_001.addInput(_Sequence, 2); - _SetProperty_001.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _SetProperty_001.addInput(new armory.logicnode.StringNode(this, "ShotAllowed"), 0); - _SetProperty_001.addInput(_Boolean_001, 0); - _SetProperty_001.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetProperty_003 = new armory.logicnode.SetPropertyNode(this); - var _OnVolumeTrigger_003 = new armory.logicnode.OnVolumeTriggerNode(this); - _OnVolumeTrigger_003.property0 = "Leave"; - _OnVolumeTrigger_003.addInput(_Self, 0); - _OnVolumeTrigger_003.addInput(new armory.logicnode.ObjectNode(this, "TriggerPlayField"), 0); - _OnVolumeTrigger_003.addOutputs([_SetProperty_003]); - _SetProperty_003.addInput(_OnVolumeTrigger_003, 0); - _SetProperty_003.addInput(_Self, 0); - _SetProperty_003.addInput(_GetProperty_002, 1); - _SetProperty_003.addInput(_Boolean_001, 0); - _SetProperty_003.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetProperty_006 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_006.addInput(_Sequence_001, 0); - _SetProperty_006.addInput(_Self, 0); - _SetProperty_006.addInput(_GetProperty, 1); - _SetProperty_006.addInput(_Boolean_001, 0); - _SetProperty_006.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetProperty_010 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_010.addInput(_Sequence_001, 4); - _SetProperty_010.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - var _GetProperty_008 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_008.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _GetProperty_008.addInput(new armory.logicnode.StringNode(this, "OnPocket"), 0); - var _Branch_008 = new armory.logicnode.BranchNode(this); - _Branch_008.addInput(_Sequence_001, 3); - _Branch_008.addInput(_GetProperty_008, 0); - _Branch_008.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetLocation_001 = new armory.logicnode.SetLocationNode(this); - _SetLocation_001.addInput(_Branch_008, 1); - _SetLocation_001.addInput(new armory.logicnode.ObjectNode(this, "WhiteLocal"), 0); - var _GetLocation_001 = new armory.logicnode.GetLocationNode(this); - _GetLocation_001.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _GetLocation_001.addOutputs([_SetLocation_001]); - _SetLocation_001.addInput(_GetLocation_001, 0); - _SetLocation_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Branch_008.addOutputs([_SetLocation_001]); - _GetProperty_008.addOutputs([_Branch_008]); - _GetProperty_008.addOutputs([_SetProperty_010]); - _SetProperty_010.addInput(_GetProperty_008, 1); - _SetProperty_010.addInput(_Boolean_001, 0); - _SetProperty_010.addOutputs([new armory.logicnode.NullNode(this)]); - _Boolean_001.addOutputs([_SetProperty_001, _SetProperty_002, _SetProperty_003, _SetProperty_006, _SetProperty_008, _SetProperty_010]); - _SetProperty_002.addInput(_Boolean_001, 0); - _SetProperty_002.addOutputs([new armory.logicnode.NullNode(this)]); - _GetProperty_001.addOutputs([_SetProperty_002, _SetProperty_004]); - _SetProperty_004.addInput(_GetProperty_001, 1); - _SetProperty_004.addInput(_Boolean, 0); - _SetProperty_004.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetProperty_009 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_009.addInput(_Sequence_001, 1); - _SetProperty_009.addInput(_Self, 0); - var _GetProperty_006 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_006.addInput(_Self, 0); - _GetProperty_006.addInput(new armory.logicnode.StringNode(this, "Rearmable"), 0); - _GetProperty_006.addOutputs([_Branch_007]); - _GetProperty_006.addOutputs([_SetProperty_009]); - _SetProperty_009.addInput(_GetProperty_006, 1); - _SetProperty_009.addInput(_Boolean, 0); - _SetProperty_009.addOutputs([new armory.logicnode.NullNode(this)]); - _Boolean.addOutputs([_SetProperty, _SetProperty_004, _SetProperty_005, _SetProperty_007, _SetProperty_009]); - _SetProperty_005.addInput(_Boolean, 0); - _SetProperty_005.addOutputs([new armory.logicnode.NullNode(this)]); - _Merge_007.addOutputs([_SetProperty_005]); - _Sequence_002.addOutputs([_Merge_007]); - _Branch_010.addOutputs([_Sequence_002]); - _GetProperty_002.addOutputs([_Branch_004, _Branch_010]); - _GetProperty_002.addOutputs([_SetProperty_005, _SetProperty_003]); - _Branch_004.addInput(_GetProperty_002, 0); - _Branch_004.addOutputs([_Merge_002]); - var _CanvasSetText_002 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_002.addInput(_Branch_004, 1); - _CanvasSetText_002.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetText_002.addInput(new armory.logicnode.StringNode(this, "A bola pode ser colocada somente em cima da mesa!"), 0); - var _Merge_003 = new armory.logicnode.MergeNode(this); - var _CanvasSetText = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText.addInput(_Branch_003, 1); - _CanvasSetText.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetText.addInput(new armory.logicnode.StringNode(this, "A bola pode ser colocada somente antes da linha branca!"), 0); - _CanvasSetText.addOutputs([_Merge_003]); - _Merge_003.addInput(_CanvasSetText, 0); - var _CanvasSetText_001 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_001.addInput(_Branch_005, 0); - _CanvasSetText_001.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetText_001.addInput(new armory.logicnode.StringNode(this, "A bola pode ser colocada somente em um local desocupado!"), 0); - _CanvasSetText_001.addOutputs([_Merge_003]); - _Merge_003.addInput(_CanvasSetText_001, 0); - _Merge_003.addInput(_CanvasSetText_002, 0); - var _Timer = new armory.logicnode.TimerNode(this); - _Timer.addInput(_Merge_003, 0); - _Timer.addInput(new armory.logicnode.NullNode(this), 0); - var _OnEvent_001 = new armory.logicnode.OnEventNode(this); - _OnEvent_001.property0 = "MainMenuConfirm"; - _OnEvent_001.addOutputs([_Timer]); - _Timer.addInput(_OnEvent_001, 0); - _Timer.addInput(new armory.logicnode.FloatNode(this, 3.0), 0); - _Timer.addInput(new armory.logicnode.IntegerNode(this, 1), 0); - _Timer.addOutputs([new armory.logicnode.NullNode(this)]); - var _CanvasSetText_003 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_003.addInput(_Timer, 1); - _CanvasSetText_003.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetText_003.addInput(new armory.logicnode.StringNode(this, " "), 0); - _CanvasSetText_003.addOutputs([new armory.logicnode.NullNode(this)]); - _Timer.addOutputs([_CanvasSetText_003]); - _Timer.addOutputs([new armory.logicnode.BooleanNode(this, false)]); - _Timer.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _Timer.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _Merge_003.addOutputs([_Timer]); - _CanvasSetText_002.addOutputs([_Merge_003]); - _Branch_004.addOutputs([_CanvasSetText_002, _Merge_008]); - _Merge_008.addInput(_Branch_004, 1); - _Merge_008.addOutputs([_Branch_010]); - _Branch_009.addOutputs([_Merge_008]); - _Merge_005.addInput(_Branch_009, 0); - _Merge_005.addInput(_Branch_003, 1); - _Merge_005.addOutputs([_Branch_011]); - _Branch_011.addInput(_Merge_005, 0); - _Branch_011.addInput(_GetProperty_001, 0); - _Branch_011.addOutputs([new armory.logicnode.NullNode(this)]); - _Branch_011.addOutputs([_Sequence_003]); - _Sequence_003.addInput(_Branch_011, 1); - var _SetLocation_002 = new armory.logicnode.SetLocationNode(this); - _SetLocation_002.addInput(_Sequence_003, 0); - _SetLocation_002.addInput(_Self, 0); - var _GetLocation_003 = new armory.logicnode.GetLocationNode(this); - _GetLocation_003.addInput(new armory.logicnode.ObjectNode(this, "TriggerTheKitchen"), 0); - _GetLocation_003.addOutputs([_SetLocation_002]); - _SetLocation_002.addInput(_GetLocation_003, 0); - _SetLocation_002.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_003.addOutputs([_SetLocation_002]); - _Sequence_003.addOutputs([_Merge_009]); - _Sequence_003.addOutputs([_Merge_006]); - _Merge_009.addInput(_Sequence_003, 1); - _Merge_009.addInput(_Sequence_002, 1); - var _SetLocation = new armory.logicnode.SetLocationNode(this); - _SetLocation.addInput(_Merge_009, 0); - _SetLocation.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - var _GetLocation = new armory.logicnode.GetLocationNode(this); - _GetLocation.addInput(_Self, 0); - _GetLocation.addOutputs([_SetLocation]); - _SetLocation.addInput(_GetLocation, 0); - _SetLocation.addOutputs([new armory.logicnode.NullNode(this)]); - _Merge_009.addOutputs([_SetLocation]); - _TranslateObject_002.addOutputs([_Merge_009]); - _Vector_001.addOutputs([_TranslateObject_002]); - _Math.addOutputs([_Vector_001]); - _SeparateXYZ.addOutputs([_Math, _Gate_002, _Gate_001]); - _SeparateXYZ.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _Gate_003.addInput(_SeparateXYZ, 0); - _Gate_003.addInput(_Float, 0); - _Gate_003.addOutputs([_Merge_001]); - _Gate_003.addOutputs([new armory.logicnode.NullNode(this)]); - _Branch.addOutputs([_Gate, _Gate_003, _Gate_002, _Gate_001, _Branch_009]); - _Branch.addOutputs([new armory.logicnode.NullNode(this)]); - _Gate.addInput(_Branch, 0); - _Gate.addInput(_SeparateXYZ, 0); - _Gate.addInput(_Float, 0); - _Gate.addOutputs([_Merge_001]); - _Gate.addOutputs([new armory.logicnode.NullNode(this)]); - _Merge_001.addInput(_Gate, 0); - _Merge_001.addInput(_Gate_003, 0); - _Merge_001.addOutputs([_TranslateObject]); - _TranslateObject.addInput(_Merge_001, 0); - _TranslateObject.addInput(_Self, 0); - _TranslateObject.addInput(_Vector, 0); - _TranslateObject.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _TranslateObject.addOutputs([_Merge_009]); - var _GetProperty_004 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_004.addInput(_Self, 0); - _GetProperty_004.addInput(new armory.logicnode.StringNode(this, "TriggeringBall"), 0); - _GetProperty_004.addOutputs([_Branch_005]); - _GetProperty_004.addOutputs([new armory.logicnode.StringNode(this, "")]); - _Self.addOutputs([_TranslateObject, _TranslateObject_002, _GetProperty, _SetProperty, _GetLocation, _OnVolumeTrigger, _OnVolumeTrigger_001, _SetProperty_004, _SetProperty_002, _SetProperty_005, _SetProperty_003, _GetProperty_001, _GetProperty_002, _OnVolumeTrigger_002, _OnVolumeTrigger_003, _GetProperty_003, _GetProperty_004, _SetProperty_006, _GetProperty_006, _SetProperty_009, _SetLocation_002, _SetLocation_003]); - _GetProperty.addInput(_Self, 0); - _GetProperty.addInput(new armory.logicnode.StringNode(this, "Enabled"), 0); - _GetProperty.addOutputs([_Branch, _Branch_001]); - _GetProperty.addOutputs([_SetProperty, _SetProperty_006]); - _Branch_001.addInput(_GetProperty, 0); - _Branch_001.addOutputs([_Branch_002]); - _Branch_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Branch_002.addInput(_Branch_001, 0); - _Branch_002.addInput(_GetProperty_003, 0); - _Branch_002.addOutputs([_Branch_003]); - _Branch_002.addOutputs([_Branch_004]); - _Branch_003.addInput(_Branch_002, 0); - _Branch_003.addInput(_GetProperty_001, 0); - _Branch_003.addOutputs([_Merge_002]); - _Branch_003.addOutputs([_CanvasSetText, _Merge_005]); - _Merge_002.addInput(_Branch_003, 0); - _Merge_002.addInput(_Branch_004, 0); - _Merge_002.addOutputs([_Branch_005]); - _Branch_005.addInput(_Merge_002, 0); - _Branch_005.addInput(_GetProperty_004, 0); - _Branch_005.addOutputs([_CanvasSetText_001]); - _Branch_005.addOutputs([_Sequence_001]); - _Sequence_001.addInput(_Branch_005, 1); - _Sequence_001.addOutputs([_SetProperty_006]); - _Sequence_001.addOutputs([_SetProperty_009]); - var _SendGlobalEvent_001 = new armory.logicnode.SendGlobalEventNode(this); - _SendGlobalEvent_001.addInput(_Sequence_001, 2); - _SendGlobalEvent_001.addInput(new armory.logicnode.StringNode(this, "ShowInterface"), 0); - _SendGlobalEvent_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_001.addOutputs([_SendGlobalEvent_001]); - _Sequence_001.addOutputs([_Branch_008]); - _Sequence_001.addOutputs([_SetProperty_010]); - _Sequence_001.addOutputs([_SetProperty_008]); - _SetProperty_008.addInput(_Sequence_001, 5); - _SetProperty_008.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _SetProperty_008.addInput(_GetProperty_005, 1); - _SetProperty_008.addInput(_Boolean_001, 0); - _SetProperty_008.addOutputs([new armory.logicnode.NullNode(this)]); - _GetProperty_005.addOutputs([_SetProperty_007, _SetProperty_008]); - _Branch_006.addInput(_GetProperty_005, 0); - _Branch_006.addOutputs([new armory.logicnode.NullNode(this)]); - _Branch_006.addOutputs([_Branch_007]); - _Branch_007.addInput(_Branch_006, 1); - _Branch_007.addInput(_GetProperty_006, 0); - _Branch_007.addOutputs([_Merge_004]); - _Branch_007.addOutputs([new armory.logicnode.NullNode(this)]); - _Merge_004.addInput(_Branch_007, 0); - var _OnEvent = new armory.logicnode.OnEventNode(this); - _OnEvent.property0 = "ForceRearm"; - _OnEvent.addOutputs([_Merge_004]); - _Merge_004.addInput(_OnEvent, 0); - _Merge_004.addOutputs([_Sequence]); - _Sequence.addInput(_Merge_004, 0); - _Sequence.addOutputs([_SetProperty_007]); - var _SendGlobalEvent_002 = new armory.logicnode.SendGlobalEventNode(this); - _SendGlobalEvent_002.addInput(_Sequence, 1); - _SendGlobalEvent_002.addInput(new armory.logicnode.StringNode(this, "HideInterface"), 0); - _SendGlobalEvent_002.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addOutputs([_SendGlobalEvent_002]); - _Sequence.addOutputs([_SetProperty_001]); - var _SendGlobalEvent = new armory.logicnode.SendGlobalEventNode(this); - _SendGlobalEvent.addInput(_Sequence, 3); - _SendGlobalEvent.addInput(new armory.logicnode.StringNode(this, "SuspendPhysics"), 0); - _SendGlobalEvent.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addOutputs([_SendGlobalEvent]); - var _SetVisible_002 = new armory.logicnode.SetVisibleNode(this); - _SetVisible_002.addInput(_Sequence, 4); - _SetVisible_002.addInput(new armory.logicnode.ObjectNode(this, "Cue"), 0); - _SetVisible_002.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _SetVisible_002.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addOutputs([_SetVisible_002]); - var _SetCamera_001 = new armory.logicnode.SetCameraNode(this); - _SetCamera_001.addInput(_Sequence, 5); - _SetCamera_001.addInput(new armory.logicnode.ObjectNode(this, "RearmView"), 0); - _SetCamera_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addOutputs([_SetCamera_001]); - _Sequence.addOutputs([_Merge_009]); - _Sequence.addOutputs([_SetProperty]); - _SetProperty_007.addInput(_Sequence, 0); - _SetProperty_007.addInput(new armory.logicnode.ObjectNode(this, "White"), 0); - _SetProperty_007.addInput(_GetProperty_005, 1); - _SetProperty_007.addInput(_Boolean, 0); - _SetProperty_007.addOutputs([new armory.logicnode.NullNode(this)]); - } -} \ No newline at end of file diff --git a/game_pool/1.0/Sources/phfa/node/Shot.hx b/game_pool/1.0/Sources/phfa/node/Shot.hx deleted file mode 100644 index e9192ed..0000000 --- a/game_pool/1.0/Sources/phfa/node/Shot.hx +++ /dev/null @@ -1,752 +0,0 @@ -package phfa.node; - -@:keep class Shot extends armory.logicnode.LogicTree { - - var functionNodes:Map; - - var functionOutputNodes:Map; - - public function new() { - super(); - this.functionNodes = new Map(); - this.functionOutputNodes = new Map(); - notifyOnAdd(add); - } - - override public function add() { - var _CanvasSetSlider = new armory.logicnode.CanvasSetSliderNode(this); - var _Merge_004 = new armory.logicnode.MergeNode(this); - var _Gate = new armory.logicnode.GateNode(this); - _Gate.property0 = "Greater Equal"; - _Gate.property1 = 9.999999747378752e-05; - var _Branch = new armory.logicnode.BranchNode(this); - var _Branch_006 = new armory.logicnode.BranchNode(this); - var _OnSurface = new armory.logicnode.OnSurfaceNode(this); - _OnSurface.property0 = "Released"; - _OnSurface.addOutputs([_Branch_006]); - _Branch_006.addInput(_OnSurface, 0); - var _GetProperty_003 = new armory.logicnode.GetPropertyNode(this); - var _Self = new armory.logicnode.SelfNode(this); - var _GetProperty = new armory.logicnode.GetPropertyNode(this); - _GetProperty.addInput(_Self, 0); - _GetProperty.addInput(new armory.logicnode.StringNode(this, "ShotAllowed"), 0); - var _Branch_001 = new armory.logicnode.BranchNode(this); - var _Branch_005 = new armory.logicnode.BranchNode(this); - var _OnCanvasElement = new armory.logicnode.OnCanvasElementNode(this); - _OnCanvasElement.property0 = "click"; - _OnCanvasElement.property1 = "down"; - _OnCanvasElement.property2 = "left"; - _OnCanvasElement.addInput(new armory.logicnode.StringNode(this, "Rotate"), 0); - _OnCanvasElement.addOutputs([_Branch_005]); - _Branch_005.addInput(_OnCanvasElement, 0); - _Branch_005.addInput(_GetProperty_003, 0); - _Branch_005.addOutputs([new armory.logicnode.NullNode(this)]); - _Branch_005.addOutputs([_Branch_001]); - _Branch_001.addInput(_Branch_005, 1); - _Branch_001.addInput(_GetProperty, 0); - var _Gate_001 = new armory.logicnode.GateNode(this); - _Gate_001.property0 = "Less"; - _Gate_001.property1 = 9.999999747378752e-05; - _Gate_001.addInput(_Branch_001, 0); - var _CanvasGetSlider = new armory.logicnode.CanvasGetSliderNode(this); - _CanvasGetSlider.addInput(new armory.logicnode.StringNode(this, "Impulse"), 0); - var _Math_001 = new armory.logicnode.MathNode(this); - _Math_001.property0 = "Multiply"; - _Math_001.property1 = "false"; - _Math_001.addInput(_CanvasGetSlider, 0); - _Math_001.addInput(new armory.logicnode.FloatNode(this, 40.0), 0); - var _Vector_001 = new armory.logicnode.VectorNode(this); - _Vector_001.addInput(_Math_001, 0); - _Vector_001.addInput(new armory.logicnode.FloatNode(this, 0.0), 0); - _Vector_001.addInput(new armory.logicnode.FloatNode(this, 0.0), 0); - var _ApplyImpulse = new armory.logicnode.ApplyImpulseNode(this); - var _Sequence_001 = new armory.logicnode.SequenceNode(this); - var _Sequence = new armory.logicnode.SequenceNode(this); - _Sequence.addInput(_Gate, 0); - var _SetProperty = new armory.logicnode.SetPropertyNode(this); - _SetProperty.addInput(_Sequence, 0); - _SetProperty.addInput(_Self, 0); - _SetProperty.addInput(_GetProperty, 1); - var _Boolean = new armory.logicnode.BooleanNode(this); - _Boolean.addInput(new armory.logicnode.BooleanNode(this, false), 0); - var _SetProperty_002 = new armory.logicnode.SetPropertyNode(this); - var _Sequence_002 = new armory.logicnode.SequenceNode(this); - var _Merge = new armory.logicnode.MergeNode(this); - var _Sequence_008 = new armory.logicnode.SequenceNode(this); - var _Merge_002 = new armory.logicnode.MergeNode(this); - var _OnEvent_006 = new armory.logicnode.OnEventNode(this); - _OnEvent_006.property0 = "ShowInterface"; - _OnEvent_006.addOutputs([_Merge_002]); - _Merge_002.addInput(_OnEvent_006, 0); - var _OnEvent = new armory.logicnode.OnEventNode(this); - _OnEvent.property0 = "Undo"; - var _Merge_001 = new armory.logicnode.MergeNode(this); - var _Sequence_004 = new armory.logicnode.SequenceNode(this); - var _OnEvent_001 = new armory.logicnode.OnEventNode(this); - _OnEvent_001.property0 = "Validate"; - _OnEvent_001.addOutputs([_Sequence_004]); - _Sequence_004.addInput(_OnEvent_001, 0); - _Sequence_004.addOutputs([_Merge_001]); - var _SetProperty_006 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_006.addInput(_Sequence_004, 1); - _SetProperty_006.addInput(new armory.logicnode.ObjectNode(this, "Rearm"), 0); - _SetProperty_006.addInput(new armory.logicnode.StringNode(this, "Rearmable"), 0); - _SetProperty_006.addInput(_Boolean, 0); - _SetProperty_006.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_004.addOutputs([_SetProperty_006]); - var _SendGlobalEvent_002 = new armory.logicnode.SendGlobalEventNode(this); - _SendGlobalEvent_002.addInput(_Sequence_004, 2); - _SendGlobalEvent_002.addInput(new armory.logicnode.StringNode(this, "CheckShot"), 0); - _SendGlobalEvent_002.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_004.addOutputs([_SendGlobalEvent_002]); - _Merge_001.addInput(_Sequence_004, 0); - _Merge_001.addInput(_OnEvent, 0); - var _Sequence_005 = new armory.logicnode.SequenceNode(this); - _Sequence_005.addInput(_Merge_001, 0); - var _CanvasSetVisible_002 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_002.addInput(_Sequence_005, 0); - _CanvasSetVisible_002.addInput(new armory.logicnode.StringNode(this, "Validate"), 0); - _CanvasSetVisible_002.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_002.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_005.addOutputs([_CanvasSetVisible_002]); - var _CanvasSetVisible_003 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_003.addInput(_Sequence_005, 1); - _CanvasSetVisible_003.addInput(new armory.logicnode.StringNode(this, "Undo"), 0); - _CanvasSetVisible_003.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_003.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_005.addOutputs([_CanvasSetVisible_003]); - _Merge_001.addOutputs([_Sequence_005]); - var _CanvasSetText = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText.addInput(_OnEvent, 0); - _CanvasSetText.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetText.addInput(new armory.logicnode.StringNode(this, "Jogada desfeita!"), 0); - var _Merge_003 = new armory.logicnode.MergeNode(this); - var _CanvasSetText_002 = new armory.logicnode.CanvasSetTextNode(this); - var _Gate_002 = new armory.logicnode.GateNode(this); - _Gate_002.property0 = "Greater Equal"; - _Gate_002.property1 = 9.999999747378752e-05; - var _Branch_004 = new armory.logicnode.BranchNode(this); - var _Branch_007 = new armory.logicnode.BranchNode(this); - var _OnCanvasElement_003 = new armory.logicnode.OnCanvasElementNode(this); - _OnCanvasElement_003.property0 = "click"; - _OnCanvasElement_003.property1 = "released"; - _OnCanvasElement_003.property2 = "left"; - _OnCanvasElement_003.addInput(new armory.logicnode.StringNode(this, "Impulse"), 0); - _OnCanvasElement_003.addOutputs([_Branch_007]); - _Branch_007.addInput(_OnCanvasElement_003, 0); - _Branch_007.addInput(_GetProperty_003, 0); - _Branch_007.addOutputs([new armory.logicnode.NullNode(this)]); - _Branch_007.addOutputs([_Branch_004]); - _Branch_004.addInput(_Branch_007, 1); - _Branch_004.addInput(_GetProperty, 0); - _Branch_004.addOutputs([_Gate_002]); - _Branch_004.addOutputs([new armory.logicnode.NullNode(this)]); - _Gate_002.addInput(_Branch_004, 0); - _Gate_002.addInput(_CanvasGetSlider, 0); - var _Float = new armory.logicnode.FloatNode(this); - _Float.addInput(new armory.logicnode.FloatNode(this, 0.25), 0); - _Float.addOutputs([_Gate, _Gate_002, _Gate_001]); - _Gate_002.addInput(_Float, 0); - _Gate_002.addOutputs([new armory.logicnode.NullNode(this)]); - _Gate_002.addOutputs([_CanvasSetText_002]); - _CanvasSetText_002.addInput(_Gate_002, 1); - _CanvasSetText_002.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetText_002.addInput(new armory.logicnode.StringNode(this, "Impulso insuficiente!"), 0); - _CanvasSetText_002.addOutputs([_Merge_003]); - _Merge_003.addInput(_CanvasSetText_002, 0); - _Merge_003.addInput(_CanvasSetText, 0); - var _Timer_002 = new armory.logicnode.TimerNode(this); - _Timer_002.addInput(_Merge_003, 0); - _Timer_002.addInput(new armory.logicnode.NullNode(this), 0); - var _OnEvent_002 = new armory.logicnode.OnEventNode(this); - _OnEvent_002.property0 = "MainMenuConfirm"; - var _Timer = new armory.logicnode.TimerNode(this); - _Timer.addInput(_Sequence_001, 2); - _Timer.addInput(new armory.logicnode.NullNode(this), 0); - _Timer.addInput(_OnEvent_002, 0); - var _Math_005 = new armory.logicnode.MathNode(this); - _Math_005.property0 = "Add"; - _Math_005.property1 = "false"; - var _Math_004 = new armory.logicnode.MathNode(this); - _Math_004.property0 = "Multiply"; - _Math_004.property1 = "false"; - _Math_004.addInput(_Math_001, 0); - _Math_004.addInput(new armory.logicnode.FloatNode(this, 0.10000000149011612), 0); - _Math_004.addOutputs([_Math_005]); - _Math_005.addInput(_Math_004, 0); - _Math_005.addInput(new armory.logicnode.FloatNode(this, 3.0), 0); - _Math_005.addOutputs([_Timer]); - _Timer.addInput(_Math_005, 0); - _Timer.addInput(new armory.logicnode.IntegerNode(this, 1), 0); - _Timer.addOutputs([new armory.logicnode.NullNode(this)]); - var _Sequence_003 = new armory.logicnode.SequenceNode(this); - _Sequence_003.addInput(_Timer, 1); - var _SendGlobalEvent = new armory.logicnode.SendGlobalEventNode(this); - _SendGlobalEvent.addInput(_Sequence_003, 0); - _SendGlobalEvent.addInput(new armory.logicnode.StringNode(this, "RemovePhysics"), 0); - _SendGlobalEvent.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_003.addOutputs([_SendGlobalEvent]); - var _CanvasSetVisible = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible.addInput(_Sequence_003, 1); - _CanvasSetVisible.addInput(new armory.logicnode.StringNode(this, "Validate"), 0); - _CanvasSetVisible.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_003.addOutputs([_CanvasSetVisible]); - var _CanvasSetVisible_001 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_001.addInput(_Sequence_003, 2); - _CanvasSetVisible_001.addInput(new armory.logicnode.StringNode(this, "Undo"), 0); - _CanvasSetVisible_001.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_003.addOutputs([_CanvasSetVisible_001]); - _Timer.addOutputs([_Sequence_003]); - _Timer.addOutputs([new armory.logicnode.BooleanNode(this, false)]); - _Timer.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _Timer.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - var _Timer_001 = new armory.logicnode.TimerNode(this); - _Timer_001.addInput(_Sequence, 4); - _Timer_001.addInput(new armory.logicnode.NullNode(this), 0); - _Timer_001.addInput(_OnEvent_002, 0); - _Timer_001.addInput(new armory.logicnode.FloatNode(this, 0.25), 0); - _Timer_001.addInput(new armory.logicnode.IntegerNode(this, 1), 0); - _Timer_001.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetVisible_001 = new armory.logicnode.SetVisibleNode(this); - _SetVisible_001.addInput(_Timer_001, 1); - _SetVisible_001.addInput(new armory.logicnode.ObjectNode(this, "Cue"), 0); - _SetVisible_001.addInput(new armory.logicnode.BooleanNode(this, false), 0); - var _Merge_008 = new armory.logicnode.MergeNode(this); - var _Sequence_012 = new armory.logicnode.SequenceNode(this); - var _Alternate = new armory.logicnode.AlternateNode(this); - var _OnEvent_003 = new armory.logicnode.OnEventNode(this); - _OnEvent_003.property0 = "UpView"; - _OnEvent_003.addOutputs([_Alternate]); - _Alternate.addInput(_OnEvent_003, 0); - _Alternate.addOutputs([_Sequence_012]); - var _Sequence_013 = new armory.logicnode.SequenceNode(this); - _Sequence_013.addInput(_Alternate, 1); - _Sequence_013.addOutputs([_Merge_002]); - var _Merge_006 = new armory.logicnode.MergeNode(this); - var _Sequence_006 = new armory.logicnode.SequenceNode(this); - _Sequence_006.addInput(_Sequence_008, 6); - var _SetLocation = new armory.logicnode.SetLocationNode(this); - _SetLocation.addInput(_Sequence_006, 0); - _SetLocation.addInput(new armory.logicnode.ObjectNode(this, "Direction"), 0); - var _GetLocation = new armory.logicnode.GetLocationNode(this); - _GetLocation.addInput(_Self, 0); - _GetLocation.addOutputs([_SetLocation]); - _SetLocation.addInput(_GetLocation, 0); - _SetLocation.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_006.addOutputs([_SetLocation]); - var _SetVisible_002 = new armory.logicnode.SetVisibleNode(this); - _SetVisible_002.addInput(_Sequence_006, 1); - _SetVisible_002.addInput(_Self, 0); - _SetVisible_002.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _SetVisible_002.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_006.addOutputs([_SetVisible_002]); - var _SetVisible = new armory.logicnode.SetVisibleNode(this); - _SetVisible.addInput(_Sequence_006, 2); - _SetVisible.addInput(new armory.logicnode.ObjectNode(this, "Cue"), 0); - _SetVisible.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _SetVisible.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_006.addOutputs([_SetVisible]); - _Sequence_006.addOutputs([_Merge_006]); - var _Merge_005 = new armory.logicnode.MergeNode(this); - var _RotateObject = new armory.logicnode.RotateObjectNode(this); - _RotateObject.addInput(_Gate_001, 0); - _RotateObject.addInput(new armory.logicnode.ObjectNode(this, "Direction"), 0); - var _Vector = new armory.logicnode.VectorNode(this); - _Vector.addInput(new armory.logicnode.FloatNode(this, 0.0), 0); - _Vector.addInput(new armory.logicnode.FloatNode(this, 0.0), 0); - var _Math = new armory.logicnode.MathNode(this); - _Math.property0 = "Multiply"; - _Math.property1 = "false"; - var _SeparateXYZ = new armory.logicnode.SeparateVectorNode(this); - var _SurfaceCoords = new armory.logicnode.SurfaceCoordsNode(this); - _SurfaceCoords.addOutputs([new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0)]); - _SurfaceCoords.addOutputs([_SeparateXYZ]); - _SeparateXYZ.addInput(_SurfaceCoords, 1); - _SeparateXYZ.addOutputs([_Math]); - _SeparateXYZ.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _SeparateXYZ.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _Math.addInput(_SeparateXYZ, 0); - _Math.addInput(new armory.logicnode.FloatNode(this, -0.0012499999720603228), 0); - _Math.addOutputs([_Vector]); - _Vector.addInput(_Math, 0); - var _RotateObject_001 = new armory.logicnode.RotateObjectNode(this); - var _Gate_003 = new armory.logicnode.GateNode(this); - _Gate_003.property0 = "Equal"; - _Gate_003.property1 = 9.999999747378752e-05; - var _Branch_008 = new armory.logicnode.BranchNode(this); - var _OnSurface_002 = new armory.logicnode.OnSurfaceNode(this); - _OnSurface_002.property0 = "Moved"; - _OnSurface_002.addOutputs([_Branch_008]); - _Branch_008.addInput(_OnSurface_002, 0); - _Branch_008.addInput(_GetProperty_003, 0); - _Branch_008.addOutputs([_Gate_003]); - _Branch_008.addOutputs([new armory.logicnode.NullNode(this)]); - _Gate_003.addInput(_Branch_008, 0); - var _GetName = new armory.logicnode.GetNameNode(this); - var _ActiveCamera = new armory.logicnode.ActiveCameraNode(this); - _ActiveCamera.addOutputs([_GetName]); - _GetName.addInput(_ActiveCamera, 0); - _GetName.addOutputs([_Gate_003]); - _Gate_003.addInput(_GetName, 0); - var _GetName_001 = new armory.logicnode.GetNameNode(this); - _GetName_001.addInput(new armory.logicnode.ObjectNode(this, "UpView"), 0); - _GetName_001.addOutputs([_Gate_003]); - _Gate_003.addInput(_GetName_001, 0); - _Gate_003.addOutputs([_RotateObject_001]); - _Gate_003.addOutputs([new armory.logicnode.NullNode(this)]); - _RotateObject_001.addInput(_Gate_003, 0); - _RotateObject_001.addInput(new armory.logicnode.ObjectNode(this, "AxisUpView"), 0); - _RotateObject_001.addInput(_Vector, 0); - _RotateObject_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Vector.addOutputs([_RotateObject, _RotateObject_001]); - _RotateObject.addInput(_Vector, 0); - var _Merge_009 = new armory.logicnode.MergeNode(this); - _Merge_009.addInput(_RotateObject, 0); - _Merge_009.addInput(_Sequence_012, 0); - var _SetRotation_001 = new armory.logicnode.SetRotationNode(this); - _SetRotation_001.property0 = "Euler Angles"; - _SetRotation_001.addInput(_Merge_009, 0); - _SetRotation_001.addInput(new armory.logicnode.ObjectNode(this, "AxisUpView"), 0); - var _GetRotation = new armory.logicnode.GetRotationNode(this); - _GetRotation.addInput(new armory.logicnode.ObjectNode(this, "Direction"), 0); - var _SetRotation_002 = new armory.logicnode.SetRotationNode(this); - _SetRotation_002.property0 = "Euler Angles"; - _SetRotation_002.addInput(_Merge_005, 0); - _SetRotation_002.addInput(_Self, 0); - _SetRotation_002.addInput(_GetRotation, 0); - _SetRotation_002.addInput(new armory.logicnode.FloatNode(this, 0.0), 0); - _SetRotation_002.addOutputs([new armory.logicnode.NullNode(this)]); - _GetRotation.addOutputs([_SetRotation_001, _SetRotation_002]); - _GetRotation.addOutputs([new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0)]); - _GetRotation.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _GetRotation.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _GetRotation.addOutputs([new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0)]); - _GetRotation.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _SetRotation_001.addInput(_GetRotation, 0); - _SetRotation_001.addInput(new armory.logicnode.FloatNode(this, 0.0), 0); - _SetRotation_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Merge_009.addOutputs([_SetRotation_001]); - _RotateObject.addOutputs([_Merge_005, _Merge_009]); - _Merge_005.addInput(_RotateObject, 0); - _Merge_005.addInput(_Sequence_006, 4); - _Merge_005.addOutputs([_SetRotation_002]); - _Sequence_006.addOutputs([_Merge_005]); - var _CanvasSetVisible_028 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_028.addInput(_Sequence_006, 5); - _CanvasSetVisible_028.addInput(new armory.logicnode.StringNode(this, "UpView"), 0); - _CanvasSetVisible_028.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_028.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_006.addOutputs([_CanvasSetVisible_028]); - var _SetProperty_001 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_001.addInput(_Sequence_006, 6); - _SetProperty_001.addInput(_Self, 0); - _SetProperty_001.addInput(_GetProperty, 1); - var _Boolean_001 = new armory.logicnode.BooleanNode(this); - _Boolean_001.addInput(new armory.logicnode.BooleanNode(this, true), 0); - var _SetProperty_008 = new armory.logicnode.SetPropertyNode(this); - var _Sequence_007 = new armory.logicnode.SequenceNode(this); - var _Merge_007 = new armory.logicnode.MergeNode(this); - var _CanvasSetVisible_027 = new armory.logicnode.CanvasSetVisibleNode(this); - var _OnEvent_005 = new armory.logicnode.OnEventNode(this); - _OnEvent_005.property0 = "HideInterface"; - _OnEvent_005.addOutputs([_CanvasSetVisible_027]); - _CanvasSetVisible_027.addInput(_OnEvent_005, 0); - _CanvasSetVisible_027.addInput(new armory.logicnode.StringNode(this, "UpView"), 0); - _CanvasSetVisible_027.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_027.addOutputs([_Merge_007]); - _Merge_007.addInput(_CanvasSetVisible_027, 0); - _Merge_007.addInput(_Sequence_012, 1); - _Merge_007.addOutputs([_Sequence_007]); - _Sequence_007.addInput(_Merge_007, 0); - _Sequence_007.addOutputs([_SetProperty_008]); - var _CanvasSetVisible_010 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_010.addInput(_Sequence_007, 1); - _CanvasSetVisible_010.addInput(new armory.logicnode.StringNode(this, "CurrentPlayer"), 0); - _CanvasSetVisible_010.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_010.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_007.addOutputs([_CanvasSetVisible_010]); - var _CanvasSetVisible_013 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_013.addInput(_Sequence_007, 2); - _CanvasSetVisible_013.addInput(new armory.logicnode.StringNode(this, "CurrentBall"), 0); - _CanvasSetVisible_013.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_013.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_007.addOutputs([_CanvasSetVisible_013]); - var _CanvasSetVisible_011 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_011.addInput(_Sequence_007, 3); - _CanvasSetVisible_011.addInput(new armory.logicnode.StringNode(this, "Impulse"), 0); - _CanvasSetVisible_011.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_011.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_007.addOutputs([_CanvasSetVisible_011]); - var _CanvasSetVisible_004 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_004.addInput(_Sequence_007, 4); - _CanvasSetVisible_004.addInput(new armory.logicnode.StringNode(this, "Rearm"), 0); - _CanvasSetVisible_004.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_004.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_007.addOutputs([_CanvasSetVisible_004]); - var _CanvasSetVisible_016 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_016.addInput(_Sequence_007, 5); - _CanvasSetVisible_016.addInput(new armory.logicnode.StringNode(this, "Aim"), 0); - _CanvasSetVisible_016.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_016.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_007.addOutputs([_CanvasSetVisible_016]); - var _CanvasSetVisible_029 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_029.addInput(_Sequence_007, 6); - _CanvasSetVisible_029.addInput(new armory.logicnode.StringNode(this, "Rotate"), 0); - _CanvasSetVisible_029.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_029.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_007.addOutputs([_CanvasSetVisible_029]); - var _CanvasSetVisible_008 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_008.addInput(_Sequence_007, 7); - _CanvasSetVisible_008.addInput(new armory.logicnode.StringNode(this, "PauseMenu"), 0); - _CanvasSetVisible_008.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_008.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_007.addOutputs([_CanvasSetVisible_008]); - var _Sequence_010 = new armory.logicnode.SequenceNode(this); - _Sequence_010.addInput(_Sequence_007, 8); - var _CanvasSetVisible_022 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_022.addInput(_Sequence_010, 0); - _CanvasSetVisible_022.addInput(new armory.logicnode.StringNode(this, "SolidsCircle"), 0); - _CanvasSetVisible_022.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_022.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_010.addOutputs([_CanvasSetVisible_022]); - var _CanvasSetVisible_023 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_023.addInput(_Sequence_010, 1); - _CanvasSetVisible_023.addInput(new armory.logicnode.StringNode(this, "Solids"), 0); - _CanvasSetVisible_023.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_023.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_010.addOutputs([_CanvasSetVisible_023]); - var _CanvasSetVisible_024 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_024.addInput(_Sequence_010, 2); - _CanvasSetVisible_024.addInput(new armory.logicnode.StringNode(this, "StripedsRectangle"), 0); - _CanvasSetVisible_024.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_024.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_010.addOutputs([_CanvasSetVisible_024]); - var _CanvasSetVisible_025 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_025.addInput(_Sequence_010, 3); - _CanvasSetVisible_025.addInput(new armory.logicnode.StringNode(this, "StripedsCircle"), 0); - _CanvasSetVisible_025.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_025.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_010.addOutputs([_CanvasSetVisible_025]); - var _CanvasSetVisible_026 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_026.addInput(_Sequence_010, 4); - _CanvasSetVisible_026.addInput(new armory.logicnode.StringNode(this, "Stripeds"), 0); - _CanvasSetVisible_026.addInput(new armory.logicnode.BooleanNode(this, false), 0); - _CanvasSetVisible_026.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_010.addOutputs([_CanvasSetVisible_026]); - _Sequence_007.addOutputs([_Sequence_010]); - _SetProperty_008.addInput(_Sequence_007, 0); - _SetProperty_008.addInput(_Self, 0); - _SetProperty_008.addInput(_GetProperty_003, 1); - _SetProperty_008.addInput(_Boolean_001, 0); - _SetProperty_008.addOutputs([new armory.logicnode.NullNode(this)]); - _Boolean_001.addOutputs([_SetProperty_001, _SetProperty_008]); - _SetProperty_001.addInput(_Boolean_001, 0); - _SetProperty_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_006.addOutputs([_SetProperty_001]); - _Merge_006.addInput(_Sequence_006, 3); - _Merge_006.addInput(_Sequence_013, 1); - var _SetCamera_002 = new armory.logicnode.SetCameraNode(this); - _SetCamera_002.addInput(_Merge_006, 0); - _SetCamera_002.addInput(new armory.logicnode.ObjectNode(this, "BallView"), 0); - _SetCamera_002.addOutputs([new armory.logicnode.NullNode(this)]); - _Merge_006.addOutputs([_SetCamera_002]); - _Sequence_013.addOutputs([_Merge_006]); - _Alternate.addOutputs([_Sequence_013]); - _Sequence_012.addInput(_Alternate, 0); - _Sequence_012.addOutputs([_Merge_009]); - _Sequence_012.addOutputs([_Merge_007]); - _Sequence_012.addOutputs([_Merge_008]); - _Merge_008.addInput(_Sequence_012, 2); - _Merge_008.addInput(_SetVisible_001, 0); - var _SetCamera_001 = new armory.logicnode.SetCameraNode(this); - _SetCamera_001.addInput(_Merge_008, 0); - _SetCamera_001.addInput(new armory.logicnode.ObjectNode(this, "UpView"), 0); - _SetCamera_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Merge_008.addOutputs([_SetCamera_001]); - _SetVisible_001.addOutputs([_Merge_008]); - _Timer_001.addOutputs([_SetVisible_001]); - _Timer_001.addOutputs([new armory.logicnode.BooleanNode(this, false)]); - _Timer_001.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer_001.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer_001.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _Timer_001.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _OnEvent_002.addOutputs([_Timer, _Timer_001, _Timer_002]); - _Timer_002.addInput(_OnEvent_002, 0); - _Timer_002.addInput(new armory.logicnode.FloatNode(this, 3.0), 0); - _Timer_002.addInput(new armory.logicnode.IntegerNode(this, 1), 0); - _Timer_002.addOutputs([new armory.logicnode.NullNode(this)]); - var _CanvasSetText_001 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_001.addInput(_Timer_002, 1); - _CanvasSetText_001.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetText_001.addInput(new armory.logicnode.StringNode(this, " "), 0); - _CanvasSetText_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Timer_002.addOutputs([_CanvasSetText_001]); - _Timer_002.addOutputs([new armory.logicnode.BooleanNode(this, false)]); - _Timer_002.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer_002.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer_002.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _Timer_002.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _Merge_003.addOutputs([_Timer_002]); - _CanvasSetText.addOutputs([_Merge_003]); - _OnEvent.addOutputs([_Merge_001, _Merge_002, _CanvasSetText]); - _Merge_002.addInput(_OnEvent, 0); - _Merge_002.addInput(_Sequence_013, 0); - _Merge_002.addOutputs([_Sequence_008]); - _Sequence_008.addInput(_Merge_002, 0); - var _CanvasSetVisible_006 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_006.addInput(_Sequence_008, 0); - _CanvasSetVisible_006.addInput(new armory.logicnode.StringNode(this, "Rotate"), 0); - _CanvasSetVisible_006.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_006.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_008.addOutputs([_CanvasSetVisible_006]); - var _CanvasSetVisible_009 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_009.addInput(_Sequence_008, 1); - _CanvasSetVisible_009.addInput(new armory.logicnode.StringNode(this, "CurrentPlayer"), 0); - _CanvasSetVisible_009.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_009.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_008.addOutputs([_CanvasSetVisible_009]); - var _CanvasSetVisible_014 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_014.addInput(_Sequence_008, 2); - _CanvasSetVisible_014.addInput(new armory.logicnode.StringNode(this, "CurrentBall"), 0); - _CanvasSetVisible_014.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_014.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_008.addOutputs([_CanvasSetVisible_014]); - var _CanvasSetVisible_012 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_012.addInput(_Sequence_008, 3); - _CanvasSetVisible_012.addInput(new armory.logicnode.StringNode(this, "Impulse"), 0); - _CanvasSetVisible_012.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_012.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_008.addOutputs([_CanvasSetVisible_012]); - var _Branch_003 = new armory.logicnode.BranchNode(this); - _Branch_003.addInput(_Sequence_008, 4); - var _GetProperty_002 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_002.addInput(new armory.logicnode.ObjectNode(this, "Rearm"), 0); - _GetProperty_002.addInput(new armory.logicnode.StringNode(this, "Rearmable"), 0); - _GetProperty_002.addOutputs([_Branch_003]); - _GetProperty_002.addOutputs([new armory.logicnode.StringNode(this, "")]); - _Branch_003.addInput(_GetProperty_002, 0); - var _CanvasSetVisible_015 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_015.addInput(_Branch_003, 0); - _CanvasSetVisible_015.addInput(new armory.logicnode.StringNode(this, "Rearm"), 0); - _CanvasSetVisible_015.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_015.addOutputs([new armory.logicnode.NullNode(this)]); - _Branch_003.addOutputs([_CanvasSetVisible_015]); - _Branch_003.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_008.addOutputs([_Branch_003]); - var _CanvasSetVisible_007 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_007.addInput(_Sequence_008, 5); - _CanvasSetVisible_007.addInput(new armory.logicnode.StringNode(this, "PauseMenu"), 0); - _CanvasSetVisible_007.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_007.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_008.addOutputs([_CanvasSetVisible_007]); - _Sequence_008.addOutputs([_Sequence_006]); - _Sequence_008.addOutputs([_Merge]); - var _CanvasSetVisible_005 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_005.addInput(_Sequence_008, 8); - _CanvasSetVisible_005.addInput(new armory.logicnode.StringNode(this, "Aim"), 0); - _CanvasSetVisible_005.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_005.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_008.addOutputs([_CanvasSetVisible_005]); - var _Sequence_009 = new armory.logicnode.SequenceNode(this); - _Sequence_009.addInput(_Sequence_008, 9); - var _CanvasSetVisible_017 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_017.addInput(_Sequence_009, 0); - _CanvasSetVisible_017.addInput(new armory.logicnode.StringNode(this, "SolidsCircle"), 0); - _CanvasSetVisible_017.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_017.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_009.addOutputs([_CanvasSetVisible_017]); - var _CanvasSetVisible_018 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_018.addInput(_Sequence_009, 1); - _CanvasSetVisible_018.addInput(new armory.logicnode.StringNode(this, "Solids"), 0); - _CanvasSetVisible_018.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_018.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_009.addOutputs([_CanvasSetVisible_018]); - var _CanvasSetVisible_019 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_019.addInput(_Sequence_009, 2); - _CanvasSetVisible_019.addInput(new armory.logicnode.StringNode(this, "StripedsRectangle"), 0); - _CanvasSetVisible_019.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_019.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_009.addOutputs([_CanvasSetVisible_019]); - var _CanvasSetVisible_020 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_020.addInput(_Sequence_009, 3); - _CanvasSetVisible_020.addInput(new armory.logicnode.StringNode(this, "StripedsCircle"), 0); - _CanvasSetVisible_020.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_020.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_009.addOutputs([_CanvasSetVisible_020]); - var _CanvasSetVisible_021 = new armory.logicnode.CanvasSetVisibleNode(this); - _CanvasSetVisible_021.addInput(_Sequence_009, 4); - _CanvasSetVisible_021.addInput(new armory.logicnode.StringNode(this, "Stripeds"), 0); - _CanvasSetVisible_021.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _CanvasSetVisible_021.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_009.addOutputs([_CanvasSetVisible_021]); - _Sequence_008.addOutputs([_Sequence_009]); - var _SetProperty_009 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_009.addInput(_Sequence_008, 10); - _SetProperty_009.addInput(_Self, 0); - _SetProperty_009.addInput(_GetProperty_003, 1); - _SetProperty_009.addInput(_Boolean, 0); - _SetProperty_009.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_008.addOutputs([_SetProperty_009]); - _Merge.addInput(_Sequence_008, 7); - var _Sequence_011 = new armory.logicnode.SequenceNode(this); - var _OnInit = new armory.logicnode.OnInitNode(this); - _OnInit.addOutputs([_Sequence_011]); - _Sequence_011.addInput(_OnInit, 0); - _Sequence_011.addOutputs([_Merge]); - var _SetProperty_011 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_011.addInput(_Sequence_011, 1); - _SetProperty_011.addInput(_Self, 0); - var _GetProperty_013 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_013.addInput(_Self, 0); - _GetProperty_013.addInput(new armory.logicnode.StringNode(this, "SolidsCleaned"), 0); - _GetProperty_013.addOutputs([new armory.logicnode.NullNode(this)]); - _GetProperty_013.addOutputs([_SetProperty_011]); - _SetProperty_011.addInput(_GetProperty_013, 1); - _SetProperty_011.addInput(_Boolean, 0); - _SetProperty_011.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_011.addOutputs([_SetProperty_011]); - var _SetProperty_012 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_012.addInput(_Sequence_011, 2); - _SetProperty_012.addInput(_Self, 0); - var _GetProperty_014 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_014.addInput(_Self, 0); - _GetProperty_014.addInput(new armory.logicnode.StringNode(this, "StripedsCleaned"), 0); - _GetProperty_014.addOutputs([new armory.logicnode.NullNode(this)]); - _GetProperty_014.addOutputs([_SetProperty_012]); - _SetProperty_012.addInput(_GetProperty_014, 1); - _SetProperty_012.addInput(_Boolean, 0); - _SetProperty_012.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_011.addOutputs([_SetProperty_012]); - _Merge.addInput(_Sequence_011, 0); - _Merge.addOutputs([_Sequence_002]); - _Sequence_002.addInput(_Merge, 0); - _Sequence_002.addOutputs([_SetProperty_002]); - var _SetProperty_003 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_003.addInput(_Sequence_002, 1); - _SetProperty_003.addInput(_Self, 0); - _SetProperty_003.addInput(new armory.logicnode.StringNode(this, "StripedOnPocket"), 0); - _SetProperty_003.addInput(_Boolean, 0); - _SetProperty_003.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_002.addOutputs([_SetProperty_003]); - var _SetProperty_004 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_004.addInput(_Sequence_002, 2); - _SetProperty_004.addInput(_Self, 0); - _SetProperty_004.addInput(new armory.logicnode.StringNode(this, "FirstContact"), 0); - var _String = new armory.logicnode.StringNode(this); - _String.addInput(new armory.logicnode.StringNode(this, "None"), 0); - _String.addOutputs([_SetProperty_004]); - _SetProperty_004.addInput(_String, 0); - _SetProperty_004.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_002.addOutputs([_SetProperty_004]); - _SetProperty_002.addInput(_Sequence_002, 0); - _SetProperty_002.addInput(_Self, 0); - _SetProperty_002.addInput(new armory.logicnode.StringNode(this, "SolidOnPocket"), 0); - _SetProperty_002.addInput(_Boolean, 0); - _SetProperty_002.addOutputs([new armory.logicnode.NullNode(this)]); - _Boolean.addOutputs([_SetProperty, _SetProperty_002, _SetProperty_003, _SetProperty_006, _SetProperty_011, _SetProperty_012, _SetProperty_009]); - _SetProperty.addInput(_Boolean, 0); - _SetProperty.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addOutputs([_SetProperty]); - var _SendGlobalEvent_003 = new armory.logicnode.SendGlobalEventNode(this); - _SendGlobalEvent_003.addInput(_Sequence, 1); - _SendGlobalEvent_003.addInput(new armory.logicnode.StringNode(this, "HideInterface"), 0); - _SendGlobalEvent_003.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addOutputs([_SendGlobalEvent_003]); - var _SendGlobalEvent_001 = new armory.logicnode.SendGlobalEventNode(this); - _SendGlobalEvent_001.addInput(_Sequence, 2); - _SendGlobalEvent_001.addInput(new armory.logicnode.StringNode(this, "RestorePhysics"), 0); - _SendGlobalEvent_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence.addOutputs([_SendGlobalEvent_001]); - _Sequence.addOutputs([_Sequence_001]); - _Sequence.addOutputs([_Timer_001]); - _Sequence_001.addInput(_Sequence, 3); - var _SetLocation_002 = new armory.logicnode.SetLocationNode(this); - _SetLocation_002.addInput(_Sequence_001, 0); - _SetLocation_002.addInput(new armory.logicnode.ObjectNode(this, "Cue"), 0); - _SetLocation_002.addInput(new armory.logicnode.VectorNode(this, 0.0, 0.0, 0.0), 0); - _SetLocation_002.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_001.addOutputs([_SetLocation_002]); - _Sequence_001.addOutputs([_ApplyImpulse]); - _Sequence_001.addOutputs([_Timer]); - _Sequence_001.addOutputs([_Merge_004]); - _ApplyImpulse.addInput(_Sequence_001, 1); - _ApplyImpulse.addInput(_Self, 0); - _ApplyImpulse.addInput(_Vector_001, 0); - _ApplyImpulse.addInput(new armory.logicnode.BooleanNode(this, true), 0); - _ApplyImpulse.addOutputs([new armory.logicnode.NullNode(this)]); - _Vector_001.addOutputs([_ApplyImpulse]); - _Math_001.addOutputs([_Vector_001, _Math_004]); - var _Math_002 = new armory.logicnode.MathNode(this); - _Math_002.property0 = "Multiply"; - _Math_002.property1 = "false"; - _Math_002.addInput(_CanvasGetSlider, 0); - _Math_002.addInput(new armory.logicnode.FloatNode(this, -1.0), 0); - var _Math_003 = new armory.logicnode.MathNode(this); - _Math_003.property0 = "Multiply"; - _Math_003.property1 = "false"; - _Math_003.addInput(_Math_002, 0); - _Math_003.addInput(new armory.logicnode.FloatNode(this, 2.5), 0); - var _Vector_002 = new armory.logicnode.VectorNode(this); - _Vector_002.addInput(new armory.logicnode.FloatNode(this, 0.0), 0); - _Vector_002.addInput(_Math_003, 0); - _Vector_002.addInput(new armory.logicnode.FloatNode(this, 0.0), 0); - var _SetLocation_001 = new armory.logicnode.SetLocationNode(this); - var _Branch_002 = new armory.logicnode.BranchNode(this); - var _OnSurface_001 = new armory.logicnode.OnSurfaceNode(this); - _OnSurface_001.property0 = "Touched"; - _OnSurface_001.addOutputs([_Branch_002]); - _Branch_002.addInput(_OnSurface_001, 0); - _Branch_002.addInput(_GetProperty, 0); - _Branch_002.addOutputs([_SetLocation_001]); - _Branch_002.addOutputs([new armory.logicnode.NullNode(this)]); - _SetLocation_001.addInput(_Branch_002, 0); - _SetLocation_001.addInput(new armory.logicnode.ObjectNode(this, "Cue"), 0); - _SetLocation_001.addInput(_Vector_002, 0); - _SetLocation_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Vector_002.addOutputs([_SetLocation_001]); - _Math_003.addOutputs([_Vector_002]); - _Math_002.addOutputs([_Math_003]); - _CanvasGetSlider.addOutputs([_Math_001, _Gate, _Math_002, _Gate_002, _Gate_001]); - _Gate_001.addInput(_CanvasGetSlider, 0); - _Gate_001.addInput(_Float, 0); - _Gate_001.addOutputs([_RotateObject]); - _Gate_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Branch_001.addOutputs([_Gate_001]); - _Branch_001.addOutputs([new armory.logicnode.NullNode(this)]); - _GetProperty.addOutputs([_Branch_001, _Branch, _Branch_004, _Branch_002]); - _GetProperty.addOutputs([_SetProperty, _SetProperty_001]); - var _GetProperty_001 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_001.addInput(_Self, 0); - _GetProperty_001.addInput(new armory.logicnode.StringNode(this, "OnPocket"), 0); - _GetProperty_001.addOutputs([new armory.logicnode.NullNode(this)]); - _GetProperty_001.addOutputs([new armory.logicnode.StringNode(this, "")]); - _Self.addOutputs([_GetProperty, _SetProperty, _SetProperty_001, _GetLocation, _SetProperty_002, _SetProperty_003, _SetProperty_004, _GetProperty_001, _SetVisible_002, _GetProperty_003, _SetProperty_008, _SetProperty_009, _ApplyImpulse, _SetRotation_002, _GetProperty_013, _GetProperty_014, _SetProperty_011, _SetProperty_012]); - _GetProperty_003.addInput(_Self, 0); - _GetProperty_003.addInput(new armory.logicnode.StringNode(this, "LockScene"), 0); - _GetProperty_003.addOutputs([_Branch_005, _Branch_006, _Branch_007, _Branch_008]); - _GetProperty_003.addOutputs([_SetProperty_008, _SetProperty_009]); - _Branch_006.addInput(_GetProperty_003, 0); - _Branch_006.addOutputs([new armory.logicnode.NullNode(this)]); - _Branch_006.addOutputs([_Branch]); - _Branch.addInput(_Branch_006, 1); - _Branch.addInput(_GetProperty, 0); - _Branch.addOutputs([_Gate]); - _Branch.addOutputs([new armory.logicnode.NullNode(this)]); - _Gate.addInput(_Branch, 0); - _Gate.addInput(_CanvasGetSlider, 0); - _Gate.addInput(_Float, 0); - _Gate.addOutputs([_Sequence]); - _Gate.addOutputs([_Merge_004]); - _Merge_004.addInput(_Gate, 1); - _Merge_004.addInput(_Sequence_001, 3); - _Merge_004.addOutputs([_CanvasSetSlider]); - _CanvasSetSlider.addInput(_Merge_004, 0); - _CanvasSetSlider.addInput(new armory.logicnode.StringNode(this, "Impulse"), 0); - _CanvasSetSlider.addInput(new armory.logicnode.FloatNode(this, 0.0), 0); - _CanvasSetSlider.addOutputs([new armory.logicnode.NullNode(this)]); - } -} \ No newline at end of file diff --git a/game_pool/1.0/Sources/phfa/node/ShotChecker.hx b/game_pool/1.0/Sources/phfa/node/ShotChecker.hx deleted file mode 100644 index 3c2a39d..0000000 --- a/game_pool/1.0/Sources/phfa/node/ShotChecker.hx +++ /dev/null @@ -1,629 +0,0 @@ -package phfa.node; - -@:keep class ShotChecker extends armory.logicnode.LogicTree { - - var functionNodes:Map; - - var functionOutputNodes:Map; - - public function new() { - super(); - this.functionNodes = new Map(); - this.functionOutputNodes = new Map(); - notifyOnAdd(add); - } - - override public function add() { - var _SetProperty_007 = new armory.logicnode.SetPropertyNode(this); - var _Sequence_006 = new armory.logicnode.SequenceNode(this); - var _OnEvent = new armory.logicnode.OnEventNode(this); - _OnEvent.property0 = "CheckShot"; - _OnEvent.addOutputs([_Sequence_006]); - _Sequence_006.addInput(_OnEvent, 0); - _Sequence_006.addOutputs([_SetProperty_007]); - var _Branch_011 = new armory.logicnode.BranchNode(this); - _Branch_011.addInput(_Sequence_006, 1); - var _GetProperty_010 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_010.addInput(new armory.logicnode.ObjectNode(this, "Black"), 0); - _GetProperty_010.addInput(new armory.logicnode.StringNode(this, "OnPocket"), 0); - var _Branch_004 = new armory.logicnode.BranchNode(this); - var _Gate_003 = new armory.logicnode.GateNode(this); - _Gate_003.property0 = "Equal"; - _Gate_003.property1 = 9.999999747378752e-05; - _Gate_003.addInput(_Branch_011, 1); - var _GetProperty_001 = new armory.logicnode.GetPropertyNode(this); - var _Self = new armory.logicnode.SelfNode(this); - var _GetProperty_002 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_002.addInput(_Self, 0); - _GetProperty_002.addInput(new armory.logicnode.StringNode(this, "SolidOnPocket"), 0); - var _Branch_001 = new armory.logicnode.BranchNode(this); - var _Gate_014 = new armory.logicnode.GateNode(this); - _Gate_014.property0 = "Equal"; - _Gate_014.property1 = 9.999999747378752e-05; - var _Gate_001 = new armory.logicnode.GateNode(this); - _Gate_001.property0 = "Equal"; - _Gate_001.property1 = 9.999999747378752e-05; - var _Gate = new armory.logicnode.GateNode(this); - _Gate.property0 = "Equal"; - _Gate.property1 = 9.999999747378752e-05; - var _Branch = new armory.logicnode.BranchNode(this); - _Branch.addInput(_Branch_004, 1); - var _GetProperty_009 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_009.addInput(_Self, 0); - _GetProperty_009.addInput(new armory.logicnode.StringNode(this, "OnPocket"), 0); - var _Branch_008 = new armory.logicnode.BranchNode(this); - _Branch_008.addInput(_Gate_003, 1); - _Branch_008.addInput(_GetProperty_009, 0); - var _Merge_016 = new armory.logicnode.MergeNode(this); - _Merge_016.addInput(_Branch, 0); - _Merge_016.addInput(_Branch_008, 0); - var _Sequence_002 = new armory.logicnode.SequenceNode(this); - _Sequence_002.addInput(_Merge_016, 0); - var _Merge_006 = new armory.logicnode.MergeNode(this); - var _Sequence_001 = new armory.logicnode.SequenceNode(this); - var _Merge_004 = new armory.logicnode.MergeNode(this); - var _Branch_003 = new armory.logicnode.BranchNode(this); - _Branch_003.addInput(_Branch_001, 1); - var _GetProperty_003 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_003.addInput(_Self, 0); - _GetProperty_003.addInput(new armory.logicnode.StringNode(this, "StripedOnPocket"), 0); - var _Branch_002 = new armory.logicnode.BranchNode(this); - _Branch_002.addInput(_Branch_001, 0); - _Branch_002.addInput(_GetProperty_003, 0); - var _Merge_001 = new armory.logicnode.MergeNode(this); - _Merge_001.addInput(_Branch_002, 0); - var _Branch_005 = new armory.logicnode.BranchNode(this); - var _Gate_007 = new armory.logicnode.GateNode(this); - _Gate_007.property0 = "Equal"; - _Gate_007.property1 = 9.999999747378752e-05; - var _Merge_017 = new armory.logicnode.MergeNode(this); - var _Gate_015 = new armory.logicnode.GateNode(this); - _Gate_015.property0 = "Equal"; - _Gate_015.property1 = 9.999999747378752e-05; - var _Merge_018 = new armory.logicnode.MergeNode(this); - var _Branch_014 = new armory.logicnode.BranchNode(this); - var _Gate_018 = new armory.logicnode.GateNode(this); - _Gate_018.property0 = "Equal"; - _Gate_018.property1 = 9.999999747378752e-05; - var _Branch_007 = new armory.logicnode.BranchNode(this); - _Branch_007.addInput(_Branch_008, 1); - _Branch_007.addInput(_GetProperty_010, 0); - _Branch_007.addOutputs([new armory.logicnode.NullNode(this)]); - _Branch_007.addOutputs([_Gate_018]); - _Gate_018.addInput(_Branch_007, 1); - _Gate_018.addInput(_GetProperty_001, 0); - var _GetProperty_004 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_004.addInput(_Self, 0); - _GetProperty_004.addInput(new armory.logicnode.StringNode(this, "Solids"), 0); - var _Gate_016 = new armory.logicnode.GateNode(this); - _Gate_016.property0 = "Greater Equal"; - _Gate_016.property1 = 9.999999747378752e-05; - var _Sequence_004 = new armory.logicnode.SequenceNode(this); - var _Sequence_003 = new armory.logicnode.SequenceNode(this); - var _Merge_005 = new armory.logicnode.MergeNode(this); - _Merge_005.addInput(_Merge_001, 0); - _Merge_005.addInput(_Sequence_001, 1); - var _Sequence = new armory.logicnode.SequenceNode(this); - var _Merge = new armory.logicnode.MergeNode(this); - _Merge.addInput(_Gate, 0); - _Merge.addInput(_Gate_001, 0); - _Merge.addInput(_Gate_014, 0); - _Merge.addInput(_Gate_015, 1); - var _Gate_006 = new armory.logicnode.GateNode(this); - _Gate_006.property0 = "Equal"; - _Gate_006.property1 = 9.999999747378752e-05; - var _Merge_019 = new armory.logicnode.MergeNode(this); - _Merge_019.addInput(_Branch_014, 1); - var _Branch_013 = new armory.logicnode.BranchNode(this); - _Branch_013.addInput(_Gate_018, 1); - var _GetProperty_014 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_014.addInput(_Self, 0); - _GetProperty_014.addInput(new armory.logicnode.StringNode(this, "StripedsCleaned"), 0); - var _Branch_012 = new armory.logicnode.BranchNode(this); - var _Gate_011 = new armory.logicnode.GateNode(this); - _Gate_011.property0 = "Equal"; - _Gate_011.property1 = 9.999999747378752e-05; - var _Branch_009 = new armory.logicnode.BranchNode(this); - var _Gate_009 = new armory.logicnode.GateNode(this); - _Gate_009.property0 = "Equal"; - _Gate_009.property1 = 9.999999747378752e-05; - _Gate_009.addInput(_Branch_011, 0); - var _GetProperty_006 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_006.addInput(_Self, 0); - _GetProperty_006.addInput(new armory.logicnode.StringNode(this, "FirstContact"), 0); - _GetProperty_006.addOutputs([_Gate, _Gate_001, _Gate_014, _Gate_006, _Gate_009, _Gate_015]); - _GetProperty_006.addOutputs([new armory.logicnode.StringNode(this, "")]); - _Gate_009.addInput(_GetProperty_006, 0); - var _String_002 = new armory.logicnode.StringNode(this); - _String_002.addInput(new armory.logicnode.StringNode(this, "Black"), 0); - _String_002.addOutputs([_Gate_001, _Gate_009, _Gate_015]); - _Gate_009.addInput(_String_002, 0); - _Gate_009.addOutputs([_Branch_009]); - var _Merge_002 = new armory.logicnode.MergeNode(this); - _Merge_002.addInput(_Gate_009, 1); - _Merge_002.addInput(_Branch_009, 0); - var _Branch_010 = new armory.logicnode.BranchNode(this); - _Branch_010.addInput(_Gate_011, 0); - var _GetProperty_013 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_013.addInput(_Self, 0); - _GetProperty_013.addInput(new armory.logicnode.StringNode(this, "SolidsCleaned"), 0); - _GetProperty_013.addOutputs([_Branch_010, _Branch_014]); - var _SetProperty_011 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_011.addInput(_Gate_016, 0); - _SetProperty_011.addInput(_Self, 0); - _SetProperty_011.addInput(_GetProperty_013, 1); - var _Boolean = new armory.logicnode.BooleanNode(this); - _Boolean.addInput(new armory.logicnode.BooleanNode(this, true), 0); - var _SetProperty_010 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_010.addInput(_Sequence, 1); - _SetProperty_010.addInput(new armory.logicnode.ObjectNode(this, "Rearm"), 0); - _SetProperty_010.addInput(new armory.logicnode.StringNode(this, "Rearmable"), 0); - _SetProperty_010.addInput(_Boolean, 0); - _SetProperty_010.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetProperty_012 = new armory.logicnode.SetPropertyNode(this); - var _Gate_017 = new armory.logicnode.GateNode(this); - _Gate_017.property0 = "Greater Equal"; - _Gate_017.property1 = 9.999999747378752e-05; - _Gate_017.addInput(_Sequence_004, 1); - var _GetProperty_005 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_005.addInput(_Self, 0); - _GetProperty_005.addInput(new armory.logicnode.StringNode(this, "Stripeds"), 0); - var _CanvasSetText_008 = new armory.logicnode.CanvasSetTextNode(this); - var _Sequence_005 = new armory.logicnode.SequenceNode(this); - _Sequence_005.addInput(_Sequence_003, 0); - var _CanvasSetText_007 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_007.addInput(_Sequence_005, 0); - _CanvasSetText_007.addInput(_GetProperty_004, 1); - _CanvasSetText_007.addInput(_GetProperty_004, 0); - _CanvasSetText_007.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_005.addOutputs([_CanvasSetText_007]); - _Sequence_005.addOutputs([_CanvasSetText_008]); - _CanvasSetText_008.addInput(_Sequence_005, 1); - _CanvasSetText_008.addInput(_GetProperty_005, 1); - _CanvasSetText_008.addInput(_GetProperty_005, 0); - _CanvasSetText_008.addOutputs([new armory.logicnode.NullNode(this)]); - _GetProperty_005.addOutputs([_Gate_017, _CanvasSetText_008]); - var _SetProperty_001 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_001.addInput(_Branch_003, 0); - _SetProperty_001.addInput(_Self, 0); - _SetProperty_001.addInput(_GetProperty_001, 1); - _SetProperty_001.addInput(_GetProperty_005, 1); - var _Gate_019 = new armory.logicnode.GateNode(this); - _Gate_019.property0 = "Equal"; - _Gate_019.property1 = 9.999999747378752e-05; - _Gate_019.addInput(_SetProperty_001, 0); - var _GetProperty = new armory.logicnode.GetPropertyNode(this); - _GetProperty.addInput(_Self, 0); - _GetProperty.addInput(new armory.logicnode.StringNode(this, "CurrentPlayer"), 0); - var _GetProperty_011 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_011.addInput(_Self, 0); - _GetProperty_011.addInput(_GetProperty, 0); - var _CanvasSetText = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText.addInput(_Sequence_003, 2); - _CanvasSetText.addInput(_GetProperty_001, 1); - _CanvasSetText.addInput(_GetProperty_011, 0); - _CanvasSetText.addOutputs([new armory.logicnode.NullNode(this)]); - _GetProperty_011.addOutputs([_SetProperty_007, _CanvasSetText]); - _GetProperty_011.addOutputs([new armory.logicnode.StringNode(this, "")]); - var _Gate_008 = new armory.logicnode.GateNode(this); - _Gate_008.property0 = "Equal"; - _Gate_008.property1 = 9.999999747378752e-05; - _Gate_008.addInput(_Merge_006, 0); - _Gate_008.addInput(_GetProperty, 0); - var _GetProperty_007 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_007.addInput(_Self, 0); - _GetProperty_007.addInput(new armory.logicnode.StringNode(this, "Player 1"), 0); - _GetProperty_007.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetProperty_003 = new armory.logicnode.SetPropertyNode(this); - var _Merge_014 = new armory.logicnode.MergeNode(this); - var _Gate_010 = new armory.logicnode.GateNode(this); - _Gate_010.property0 = "Equal"; - _Gate_010.property1 = 9.999999747378752e-05; - var _SetProperty = new armory.logicnode.SetPropertyNode(this); - _SetProperty.addInput(_Branch_002, 1); - _SetProperty.addInput(_Self, 0); - _SetProperty.addInput(_GetProperty_001, 1); - _SetProperty.addInput(_GetProperty_004, 1); - _SetProperty.addOutputs([_Gate_010]); - _Gate_010.addInput(_SetProperty, 0); - _Gate_010.addInput(_GetProperty, 0); - _Gate_010.addInput(_GetProperty_007, 1); - var _Merge_003 = new armory.logicnode.MergeNode(this); - _Merge_003.addInput(_Gate_019, 1); - _Merge_003.addInput(_Gate_010, 0); - var _SetProperty_005 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_005.addInput(_Merge_003, 0); - _SetProperty_005.addInput(_Self, 0); - var _GetProperty_008 = new armory.logicnode.GetPropertyNode(this); - _GetProperty_008.addInput(_Self, 0); - _GetProperty_008.addInput(new armory.logicnode.StringNode(this, "Player 2"), 0); - _GetProperty_008.addOutputs([new armory.logicnode.NullNode(this)]); - var _SetProperty_006 = new armory.logicnode.SetPropertyNode(this); - var _Merge_013 = new armory.logicnode.MergeNode(this); - _Merge_013.addInput(_Gate_010, 1); - _Merge_013.addInput(_Gate_019, 0); - _Merge_013.addOutputs([_SetProperty_006]); - _SetProperty_006.addInput(_Merge_013, 0); - _SetProperty_006.addInput(_Self, 0); - _SetProperty_006.addInput(_GetProperty_008, 1); - _SetProperty_006.addInput(_GetProperty_004, 1); - _SetProperty_006.addOutputs([_Merge_001]); - var _SetProperty_008 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_008.addInput(_Gate_008, 0); - _SetProperty_008.addInput(_Self, 0); - _SetProperty_008.addInput(_GetProperty, 1); - _SetProperty_008.addInput(_GetProperty_008, 1); - var _Merge_011 = new armory.logicnode.MergeNode(this); - _Merge_011.addInput(_SetProperty_008, 0); - var _SetProperty_009 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_009.addInput(_Gate_008, 1); - _SetProperty_009.addInput(_Self, 0); - _SetProperty_009.addInput(_GetProperty, 1); - _SetProperty_009.addInput(_GetProperty_007, 1); - var _CanvasSetText_001 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_001.addInput(_SetProperty_009, 0); - _CanvasSetText_001.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetText_001.addInput(new armory.logicnode.StringNode(this, "Player 1 turn!"), 0); - var _Merge_010 = new armory.logicnode.MergeNode(this); - var _CanvasSetText_003 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_003.addInput(_SetProperty_008, 0); - _CanvasSetText_003.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetText_003.addInput(new armory.logicnode.StringNode(this, "Player 2 turn!"), 0); - _CanvasSetText_003.addOutputs([_Merge_010]); - _Merge_010.addInput(_CanvasSetText_003, 0); - _Merge_010.addInput(_CanvasSetText_001, 0); - var _CanvasSetText_005 = new armory.logicnode.CanvasSetTextNode(this); - var _Merge_008 = new armory.logicnode.MergeNode(this); - var _Gate_012 = new armory.logicnode.GateNode(this); - _Gate_012.property0 = "Equal"; - _Gate_012.property1 = 9.999999747378752e-05; - _Gate_012.addInput(_Merge_002, 0); - _Gate_012.addInput(_GetProperty, 0); - _Gate_012.addInput(_GetProperty_007, 1); - _Gate_012.addOutputs([_Merge_008]); - var _Merge_009 = new armory.logicnode.MergeNode(this); - _Merge_009.addInput(_Gate_012, 1); - var _Gate_013 = new armory.logicnode.GateNode(this); - _Gate_013.property0 = "Equal"; - _Gate_013.property1 = 9.999999747378752e-05; - var _Merge_007 = new armory.logicnode.MergeNode(this); - _Merge_007.addInput(_Branch_010, 0); - _Merge_007.addInput(_Branch_012, 0); - _Merge_007.addOutputs([_Gate_013]); - _Gate_013.addInput(_Merge_007, 0); - _Gate_013.addInput(_GetProperty, 0); - _Gate_013.addInput(_GetProperty_007, 1); - _Gate_013.addOutputs([_Merge_009]); - _Gate_013.addOutputs([_Merge_008]); - _Merge_009.addInput(_Gate_013, 0); - var _CanvasSetText_006 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_006.addInput(_Merge_009, 0); - _CanvasSetText_006.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetText_006.addInput(new armory.logicnode.StringNode(this, "Player 1 win!"), 0); - var _Merge_012 = new armory.logicnode.MergeNode(this); - _Merge_012.addInput(_CanvasSetText_005, 0); - _Merge_012.addInput(_CanvasSetText_006, 0); - var _Timer = new armory.logicnode.TimerNode(this); - _Timer.addInput(_Merge_012, 0); - _Timer.addInput(new armory.logicnode.NullNode(this), 0); - var _OnEvent_001 = new armory.logicnode.OnEventNode(this); - _OnEvent_001.property0 = "MainMenuConfirm"; - var _Timer_001 = new armory.logicnode.TimerNode(this); - _Timer_001.addInput(_Merge_010, 0); - _Timer_001.addInput(new armory.logicnode.NullNode(this), 0); - _Timer_001.addInput(_OnEvent_001, 0); - _Timer_001.addInput(new armory.logicnode.FloatNode(this, 3.0), 0); - _Timer_001.addInput(new armory.logicnode.IntegerNode(this, 1), 0); - _Timer_001.addOutputs([new armory.logicnode.NullNode(this)]); - var _CanvasSetText_004 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_004.addInput(_Timer_001, 1); - _CanvasSetText_004.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetText_004.addInput(new armory.logicnode.StringNode(this, " "), 0); - _CanvasSetText_004.addOutputs([new armory.logicnode.NullNode(this)]); - _Timer_001.addOutputs([_CanvasSetText_004]); - _Timer_001.addOutputs([new armory.logicnode.BooleanNode(this, false)]); - _Timer_001.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer_001.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer_001.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _Timer_001.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _OnEvent_001.addOutputs([_Timer, _Timer_001]); - _Timer.addInput(_OnEvent_001, 0); - _Timer.addInput(new armory.logicnode.FloatNode(this, 3.0), 0); - _Timer.addInput(new armory.logicnode.IntegerNode(this, 1), 0); - _Timer.addOutputs([new armory.logicnode.NullNode(this)]); - var _SendGlobalEvent_001 = new armory.logicnode.SendGlobalEventNode(this); - _SendGlobalEvent_001.addInput(_Timer, 1); - _SendGlobalEvent_001.addInput(new armory.logicnode.StringNode(this, "RestartConfirm"), 0); - _SendGlobalEvent_001.addOutputs([new armory.logicnode.NullNode(this)]); - _Timer.addOutputs([_SendGlobalEvent_001]); - _Timer.addOutputs([new armory.logicnode.BooleanNode(this, false)]); - _Timer.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer.addOutputs([new armory.logicnode.IntegerNode(this, 0)]); - _Timer.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _Timer.addOutputs([new armory.logicnode.FloatNode(this, 0.0)]); - _Merge_012.addOutputs([_Timer]); - _CanvasSetText_006.addOutputs([_Merge_012, _Merge_010]); - _Merge_009.addOutputs([_CanvasSetText_006]); - _Gate_012.addOutputs([_Merge_009]); - _Merge_008.addInput(_Gate_012, 0); - _Merge_008.addInput(_Gate_013, 1); - _Merge_008.addOutputs([_CanvasSetText_005]); - _CanvasSetText_005.addInput(_Merge_008, 0); - _CanvasSetText_005.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetText_005.addInput(new armory.logicnode.StringNode(this, "Player 2 win!"), 0); - _CanvasSetText_005.addOutputs([_Merge_012, _Merge_010]); - _Merge_010.addInput(_CanvasSetText_005, 0); - _Merge_010.addInput(_CanvasSetText_006, 0); - var _CanvasSetText_009 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_009.addInput(_Gate_010, 0); - _CanvasSetText_009.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetText_009.addInput(new armory.logicnode.StringNode(this, "Player 1 balls are solids!"), 0); - _CanvasSetText_009.addOutputs([_Merge_010]); - _Merge_010.addInput(_CanvasSetText_009, 0); - var _CanvasSetText_010 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_010.addInput(_Gate_019, 0); - _CanvasSetText_010.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetText_010.addInput(new armory.logicnode.StringNode(this, "Player 1 balls are stripeds!"), 0); - _CanvasSetText_010.addOutputs([_Merge_010]); - _Merge_010.addInput(_CanvasSetText_010, 0); - var _CanvasSetText_011 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_011.addInput(_Gate_010, 1); - _CanvasSetText_011.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetText_011.addInput(new armory.logicnode.StringNode(this, "Player 2 balls are solids!"), 0); - _CanvasSetText_011.addOutputs([_Merge_010]); - _Merge_010.addInput(_CanvasSetText_011, 0); - var _CanvasSetText_012 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_012.addInput(_Gate_019, 1); - _CanvasSetText_012.addInput(new armory.logicnode.StringNode(this, "Message"), 0); - _CanvasSetText_012.addInput(new armory.logicnode.StringNode(this, "Player 2 balls are stripeds!"), 0); - _CanvasSetText_012.addOutputs([_Merge_010]); - _Merge_010.addInput(_CanvasSetText_012, 0); - _Merge_010.addOutputs([_Timer_001]); - _CanvasSetText_001.addOutputs([_Merge_010]); - _SetProperty_009.addOutputs([_Merge_011, _CanvasSetText_001]); - _Merge_011.addInput(_SetProperty_009, 0); - var _CanvasSetText_002 = new armory.logicnode.CanvasSetTextNode(this); - _CanvasSetText_002.addInput(_Merge_011, 0); - _CanvasSetText_002.addInput(_GetProperty, 1); - _CanvasSetText_002.addInput(_GetProperty, 0); - _CanvasSetText_002.addOutputs([new armory.logicnode.NullNode(this)]); - _Merge_011.addOutputs([_CanvasSetText_002]); - _SetProperty_008.addOutputs([_Merge_011, _CanvasSetText_003]); - _GetProperty_008.addOutputs([_SetProperty_006, _SetProperty_005, _SetProperty_008]); - _SetProperty_005.addInput(_GetProperty_008, 1); - _SetProperty_005.addInput(_GetProperty_005, 1); - _SetProperty_005.addOutputs([_Merge_001]); - _Merge_003.addOutputs([_SetProperty_005]); - _Gate_010.addOutputs([_Merge_003, _Merge_014, _CanvasSetText_009]); - var _Merge_015 = new armory.logicnode.MergeNode(this); - _Merge_015.addInput(_Gate_019, 0); - _Merge_015.addInput(_Gate_010, 1); - var _SetProperty_004 = new armory.logicnode.SetPropertyNode(this); - _SetProperty_004.addInput(_Merge_015, 0); - _SetProperty_004.addInput(_Self, 0); - _SetProperty_004.addInput(_GetProperty_007, 1); - _SetProperty_004.addInput(_GetProperty_005, 1); - _SetProperty_004.addOutputs([_Merge_001]); - _Merge_015.addOutputs([_SetProperty_004]); - _Gate_010.addOutputs([_Merge_013, _Merge_015, _CanvasSetText_011]); - _Merge_014.addInput(_Gate_010, 0); - _Merge_014.addInput(_Gate_019, 1); - _Merge_014.addOutputs([_SetProperty_003]); - _SetProperty_003.addInput(_Merge_014, 0); - _SetProperty_003.addInput(_Self, 0); - _SetProperty_003.addInput(_GetProperty_007, 1); - _SetProperty_003.addInput(_GetProperty_004, 1); - _SetProperty_003.addOutputs([_Merge_001]); - _GetProperty_007.addOutputs([_SetProperty_003, _SetProperty_004, _SetProperty_009, _Gate_008, _Gate_012, _Gate_013, _Gate_010, _Gate_019]); - _Gate_008.addInput(_GetProperty_007, 1); - _Gate_008.addOutputs([_SetProperty_008]); - _Gate_008.addOutputs([_SetProperty_009]); - _GetProperty.addOutputs([_GetProperty_011, _Gate_008, _Gate_012, _Gate_013, _CanvasSetText_002, _Gate_010, _Gate_019]); - _GetProperty.addOutputs([_SetProperty_008, _SetProperty_009, _CanvasSetText_002]); - _Gate_019.addInput(_GetProperty, 0); - _Gate_019.addInput(_GetProperty_007, 1); - _Gate_019.addOutputs([_Merge_013, _Merge_015, _CanvasSetText_010]); - _Gate_019.addOutputs([_Merge_003, _Merge_014, _CanvasSetText_012]); - _SetProperty_001.addOutputs([_Gate_019]); - _GetProperty_005.addOutputs([_SetProperty_001, _SetProperty_004, _SetProperty_005, _CanvasSetText_008]); - _Gate_017.addInput(_GetProperty_005, 0); - var _Integer = new armory.logicnode.IntegerNode(this); - _Integer.addInput(new armory.logicnode.IntegerNode(this, 7), 0); - _Integer.addOutputs([_Gate_016, _Gate_017]); - _Gate_017.addInput(_Integer, 0); - _Gate_017.addOutputs([_SetProperty_012]); - _Gate_017.addOutputs([new armory.logicnode.NullNode(this)]); - _SetProperty_012.addInput(_Gate_017, 0); - _SetProperty_012.addInput(_Self, 0); - _SetProperty_012.addInput(_GetProperty_014, 1); - _SetProperty_012.addInput(_Boolean, 0); - _SetProperty_012.addOutputs([new armory.logicnode.NullNode(this)]); - _Boolean.addOutputs([_SetProperty_010, _SetProperty_011, _SetProperty_012]); - _SetProperty_011.addInput(_Boolean, 0); - _SetProperty_011.addOutputs([new armory.logicnode.NullNode(this)]); - _GetProperty_013.addOutputs([_SetProperty_011]); - _Branch_010.addInput(_GetProperty_013, 0); - _Branch_010.addOutputs([_Merge_007]); - _Branch_010.addOutputs([_Merge_002]); - _Merge_002.addInput(_Branch_010, 1); - _Merge_002.addInput(_Branch_012, 1); - _Merge_002.addOutputs([_Gate_012]); - _Gate_009.addOutputs([_Merge_002]); - _Branch_009.addInput(_Gate_009, 0); - _Branch_009.addInput(_GetProperty_009, 0); - _Branch_009.addOutputs([_Merge_002]); - _Branch_009.addOutputs([_Gate_011]); - _Gate_011.addInput(_Branch_009, 1); - _Gate_011.addInput(_GetProperty_001, 0); - _Gate_011.addInput(_GetProperty_004, 1); - _Gate_011.addOutputs([_Branch_010]); - _Gate_011.addOutputs([_Branch_012]); - _Branch_012.addInput(_Gate_011, 1); - _Branch_012.addInput(_GetProperty_014, 0); - _Branch_012.addOutputs([_Merge_007]); - _Branch_012.addOutputs([_Merge_002]); - _GetProperty_014.addOutputs([_Branch_012, _Branch_013]); - _GetProperty_014.addOutputs([_SetProperty_012]); - _Branch_013.addInput(_GetProperty_014, 0); - _Branch_013.addOutputs([_Merge_018]); - _Branch_013.addOutputs([_Merge_019]); - _Merge_019.addInput(_Branch_013, 1); - _Merge_019.addOutputs([_Gate_006]); - _Gate_006.addInput(_Merge_019, 0); - _Gate_006.addInput(_GetProperty_006, 0); - _Gate_006.addInput(_GetProperty_001, 0); - _Gate_006.addOutputs([_Merge_017]); - _Gate_006.addOutputs([_Merge]); - _Merge.addInput(_Gate_006, 1); - _Merge.addOutputs([_Sequence]); - _Sequence.addInput(_Merge, 0); - _Sequence.addOutputs([_Merge_006]); - _Sequence.addOutputs([_SetProperty_010]); - _Sequence.addOutputs([_Merge_005]); - _Merge_005.addInput(_Sequence, 2); - _Merge_005.addInput(_Sequence_002, 1); - _Merge_005.addOutputs([_Sequence_003]); - _Sequence_003.addInput(_Merge_005, 0); - _Sequence_003.addOutputs([_Sequence_005]); - _Sequence_003.addOutputs([_Sequence_004]); - _Sequence_003.addOutputs([_CanvasSetText]); - var _SendGlobalEvent = new armory.logicnode.SendGlobalEventNode(this); - _SendGlobalEvent.addInput(_Sequence_003, 3); - _SendGlobalEvent.addInput(new armory.logicnode.StringNode(this, "ShowInterface"), 0); - _SendGlobalEvent.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_003.addOutputs([_SendGlobalEvent]); - _Sequence_004.addInput(_Sequence_003, 1); - _Sequence_004.addOutputs([_Gate_016]); - _Sequence_004.addOutputs([_Gate_017]); - _Gate_016.addInput(_Sequence_004, 0); - _Gate_016.addInput(_GetProperty_004, 0); - _Gate_016.addInput(_Integer, 0); - _Gate_016.addOutputs([_SetProperty_011]); - _Gate_016.addOutputs([new armory.logicnode.NullNode(this)]); - _GetProperty_004.addOutputs([_Gate_016, _CanvasSetText_007]); - _GetProperty_004.addOutputs([_SetProperty, _SetProperty_003, _SetProperty_006, _Gate_007, _Gate_018, _Gate_011, _CanvasSetText_007]); - _Gate_018.addInput(_GetProperty_004, 1); - _Gate_018.addOutputs([_Branch_014]); - _Gate_018.addOutputs([_Branch_013]); - _Branch_014.addInput(_Gate_018, 0); - _Branch_014.addInput(_GetProperty_013, 0); - _Branch_014.addOutputs([_Merge_018]); - _Branch_014.addOutputs([_Merge_019]); - _Merge_018.addInput(_Branch_014, 0); - _Merge_018.addInput(_Branch_013, 0); - _Merge_018.addOutputs([_Gate_015]); - _Gate_015.addInput(_Merge_018, 0); - _Gate_015.addInput(_GetProperty_006, 0); - _Gate_015.addInput(_String_002, 0); - _Gate_015.addOutputs([_Merge_017]); - _Gate_015.addOutputs([_Merge]); - _Merge_017.addInput(_Gate_015, 0); - _Merge_017.addInput(_Gate_006, 0); - _Merge_017.addOutputs([_Gate_007]); - _Gate_007.addInput(_Merge_017, 0); - _Gate_007.addInput(_GetProperty_001, 0); - _Gate_007.addInput(_GetProperty_004, 1); - _Gate_007.addOutputs([_Branch_005]); - var _Branch_006 = new armory.logicnode.BranchNode(this); - _Branch_006.addInput(_Gate_007, 1); - _Branch_006.addInput(_GetProperty_003, 0); - _Branch_006.addOutputs([_Merge_001]); - _Branch_006.addOutputs([_Merge_004]); - _Gate_007.addOutputs([_Branch_006]); - _Branch_005.addInput(_Gate_007, 0); - _Branch_005.addInput(_GetProperty_002, 0); - _Branch_005.addOutputs([_Merge_001]); - _Branch_005.addOutputs([_Merge_004]); - _Merge_001.addInput(_Branch_005, 0); - _Merge_001.addInput(_Branch_006, 0); - _Merge_001.addInput(_SetProperty_005, 0); - _Merge_001.addInput(_SetProperty_006, 0); - _Merge_001.addInput(_SetProperty_004, 0); - _Merge_001.addInput(_SetProperty_003, 0); - _Merge_001.addOutputs([_Merge_005]); - _Branch_002.addOutputs([_Merge_001]); - _Branch_002.addOutputs([_SetProperty]); - _GetProperty_003.addOutputs([_Branch_002, _Branch_003, _Branch_006]); - _GetProperty_003.addOutputs([new armory.logicnode.StringNode(this, "")]); - _Branch_003.addInput(_GetProperty_003, 0); - _Branch_003.addOutputs([_SetProperty_001]); - _Branch_003.addOutputs([_Merge_004]); - _Merge_004.addInput(_Branch_003, 1); - _Merge_004.addInput(_Branch_005, 1); - _Merge_004.addInput(_Branch_006, 1); - _Merge_004.addOutputs([_Sequence_001]); - _Sequence_001.addInput(_Merge_004, 0); - _Sequence_001.addOutputs([_Merge_006]); - _Sequence_001.addOutputs([_Merge_005]); - _Merge_006.addInput(_Sequence_001, 0); - _Merge_006.addInput(_Sequence, 0); - _Merge_006.addInput(_Sequence_002, 0); - _Merge_006.addOutputs([_Gate_008]); - _Sequence_002.addOutputs([_Merge_006]); - _Sequence_002.addOutputs([_Merge_005]); - var _SendGlobalEvent_002 = new armory.logicnode.SendGlobalEventNode(this); - _SendGlobalEvent_002.addInput(_Sequence_002, 2); - _SendGlobalEvent_002.addInput(new armory.logicnode.StringNode(this, "ForceRearm"), 0); - _SendGlobalEvent_002.addOutputs([new armory.logicnode.NullNode(this)]); - _Sequence_002.addOutputs([_SendGlobalEvent_002]); - _Merge_016.addOutputs([_Sequence_002]); - _Branch_008.addOutputs([_Merge_016]); - _Branch_008.addOutputs([_Branch_007]); - _GetProperty_009.addOutputs([_Branch, _Branch_008, _Branch_009]); - _GetProperty_009.addOutputs([new armory.logicnode.StringNode(this, "")]); - _Branch.addInput(_GetProperty_009, 0); - _Branch.addOutputs([_Merge_016]); - _Branch.addOutputs([_Gate]); - _Gate.addInput(_Branch, 1); - _Gate.addInput(_GetProperty_006, 0); - var _String_003 = new armory.logicnode.StringNode(this); - _String_003.addInput(new armory.logicnode.StringNode(this, "Cushion"), 0); - _String_003.addOutputs([_Gate]); - _Gate.addInput(_String_003, 0); - _Gate.addOutputs([_Merge]); - _Gate.addOutputs([_Gate_001]); - _Gate_001.addInput(_Gate, 1); - _Gate_001.addInput(_GetProperty_006, 0); - _Gate_001.addInput(_String_002, 0); - _Gate_001.addOutputs([_Merge]); - _Gate_001.addOutputs([_Gate_014]); - _Gate_014.addInput(_Gate_001, 1); - _Gate_014.addInput(_GetProperty_006, 0); - var _String = new armory.logicnode.StringNode(this); - _String.addInput(new armory.logicnode.StringNode(this, "None"), 0); - _String.addOutputs([_Gate_003, _Gate_014]); - _Gate_014.addInput(_String, 0); - _Gate_014.addOutputs([_Merge]); - _Gate_014.addOutputs([_Branch_001]); - _Branch_001.addInput(_Gate_014, 1); - _Branch_001.addInput(_GetProperty_002, 0); - _Branch_001.addOutputs([_Branch_002]); - _Branch_001.addOutputs([_Branch_003]); - _GetProperty_002.addOutputs([_Branch_001, _Branch_005]); - _GetProperty_002.addOutputs([new armory.logicnode.StringNode(this, "")]); - _Self.addOutputs([_GetProperty_002, _GetProperty_003, _GetProperty_001, _GetProperty, _GetProperty_004, _GetProperty_005, _GetProperty_006, _GetProperty_007, _GetProperty_008, _GetProperty_009, _SetProperty, _SetProperty_001, _SetProperty_003, _SetProperty_004, _SetProperty_006, _SetProperty_005, _GetProperty_011, _SetProperty_009, _SetProperty_008, _GetProperty_013, _GetProperty_014, _SetProperty_011, _SetProperty_012, _SetProperty_007]); - _GetProperty_001.addInput(_Self, 0); - _GetProperty_001.addInput(new armory.logicnode.StringNode(this, "CurrentBall"), 0); - _GetProperty_001.addOutputs([_Gate_003, _Gate_006, _Gate_007, _Gate_011, _Gate_018]); - _GetProperty_001.addOutputs([_SetProperty, _SetProperty_001, _SetProperty_007, _CanvasSetText]); - _Gate_003.addInput(_GetProperty_001, 0); - _Gate_003.addInput(_String, 0); - _Gate_003.addOutputs([_Branch_004]); - _Gate_003.addOutputs([_Branch_008]); - _Branch_004.addInput(_Gate_003, 0); - _Branch_004.addInput(_GetProperty_010, 0); - _Branch_004.addOutputs([new armory.logicnode.NullNode(this)]); - _Branch_004.addOutputs([_Branch]); - _GetProperty_010.addOutputs([_Branch_004, _Branch_007, _Branch_011]); - _GetProperty_010.addOutputs([new armory.logicnode.StringNode(this, "")]); - _Branch_011.addInput(_GetProperty_010, 0); - _Branch_011.addOutputs([_Gate_009]); - _Branch_011.addOutputs([_Gate_003]); - _Sequence_006.addOutputs([_Branch_011]); - _SetProperty_007.addInput(_Sequence_006, 0); - _SetProperty_007.addInput(_Self, 0); - _SetProperty_007.addInput(_GetProperty_001, 1); - _SetProperty_007.addInput(_GetProperty_011, 0); - _SetProperty_007.addOutputs([new armory.logicnode.NullNode(this)]); - } -} \ No newline at end of file diff --git a/game_pool/1.0/icon.png b/game_pool/1.0/icon.png deleted file mode 100644 index 5904c9d..0000000 Binary files a/game_pool/1.0/icon.png and /dev/null differ diff --git a/game_pool/Assets/Balls.blend b/game_pool/Assets/Balls.blend deleted file mode 100644 index 36cb2fd..0000000 Binary files a/game_pool/Assets/Balls.blend and /dev/null differ diff --git a/game_pool/Assets/Icon.blend b/game_pool/Assets/Icon.blend deleted file mode 100644 index 8d59438..0000000 Binary files a/game_pool/Assets/Icon.blend and /dev/null differ diff --git a/game_pool/Assets/Table.blend b/game_pool/Assets/Table.blend deleted file mode 100644 index 24bd20f..0000000 Binary files a/game_pool/Assets/Table.blend and /dev/null differ diff --git a/game_pool/1.0/Bundled/canvas/MainMenu.files b/graphics_settings/Bundled/canvas/_themes.json similarity index 100% rename from game_pool/1.0/Bundled/canvas/MainMenu.files rename to graphics_settings/Bundled/canvas/_themes.json diff --git a/graphics_settings/Bundled/config.arm b/graphics_settings/Bundled/config.arm index e68f12c..e7cf930 100644 --- a/graphics_settings/Bundled/config.arm +++ b/graphics_settings/Bundled/config.arm @@ -1,19 +1,20 @@ -{ - "rp_bloom": true, - "rp_gi": false, - "rp_motionblur": true, - "rp_shadowmap_cascade": 1024, - "rp_shadowmap_cube": 512, - "rp_ssgi": true, - "rp_ssr": true, - "rp_supersample": 1.0, - "window_h": 720, - "window_maximizable": false, - "window_minimizable": true, - "window_mode": 0, - "window_msaa": 1, - "window_resizable": false, - "window_scale": 1.0, - "window_vsync": true, - "window_w": 1280 +{ + "rp_bloom": true, + "rp_dynres": false, + "rp_gi": false, + "rp_motionblur": true, + "rp_shadowmap_cascade": 1024, + "rp_shadowmap_cube": 512, + "rp_ssgi": true, + "rp_ssr": true, + "rp_supersample": 1.0, + "window_h": 720, + "window_maximizable": false, + "window_minimizable": true, + "window_mode": 0, + "window_msaa": 1, + "window_resizable": false, + "window_scale": 1.0, + "window_vsync": true, + "window_w": 1280 } \ No newline at end of file diff --git a/graphics_settings/settings.blend b/graphics_settings/settings.blend index e46acda..491a354 100644 Binary files a/graphics_settings/settings.blend and b/graphics_settings/settings.blend differ diff --git a/instancing/inst.blend b/instancing/inst.blend index e1768fc..f048898 100644 Binary files a/instancing/inst.blend and b/instancing/inst.blend differ diff --git a/light_area/area.blend b/light_area/area.blend index 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