diff --git a/01-classes.php b/01-classes.php deleted file mode 100644 index 338cccf..0000000 --- a/01-classes.php +++ /dev/null @@ -1,21 +0,0 @@ -"; -var_dump($oldMobile); diff --git a/02-properties.php b/02-properties.php deleted file mode 100644 index 010aad5..0000000 --- a/02-properties.php +++ /dev/null @@ -1,50 +0,0 @@ - ) for accessing properties - -// we can assign those public properties in our class with this syntax -$modernMobile->name = "Samsung s20"; -$modernMobile->chipset = "Exynos"; -$modernMobile->internalMemory = 128; - -echo "
"; - -// we can also access properties value by the arrow operator -echo $modernMobile->chipset; - -// what happens if we assign a non existing value or a wrong value? -$modernMobile->ramMemory = 1; -$modernMobile->internMemory = 8; - -echo "
";
-var_dump($modernMobile);
-echo "
"; - -echo "
"; - -//----------------------------------------------------- -// arrow operator is unique in objects and must not be -// confused with double arrow operator used in arrays -//----------------------------------------------------- - -// this is an example using an array and double arrow operators -$mobileArray = [ - 'name' => 'Xiaomi Mi10', - 'chipset' => 'Snapdragon', - 'internalMemory' => 64 -]; -echo $mobileArray['chipset']; \ No newline at end of file diff --git a/03-methods.php b/03-methods.php deleted file mode 100644 index bf92984..0000000 --- a/03-methods.php +++ /dev/null @@ -1,28 +0,0 @@ -name . " includes a " . $this->chipset . " chipset and " . $this->internalMemory . "GB of internal memory"; - } -} - - -$modernMobile = new Mobile(); -$modernMobile->name = "Samsung s20"; -$modernMobile->chipset = "Exynos"; -$modernMobile->internalMemory = 128; - -echo $modernMobile->showSpecs(); diff --git a/04-getters.php b/04-getters.php deleted file mode 100644 index 84cf90c..0000000 --- a/04-getters.php +++ /dev/null @@ -1,61 +0,0 @@ -name . " ---"; - } - - public function getChipset() - { - return $this->chipset; - } - - public function getInternalMemory() - { - return $this->internalMemory; - } -} - - -$modernMobile = new Mobile(); -$modernMobile->name = "Samsung s20"; -$modernMobile->chipset = "Exynos"; -$modernMobile->internalMemory = 128; - -echo "--- GETTERS ---"; -echo "
"; -echo $modernMobile->getName(); -echo "
"; -echo $modernMobile->getChipset(); -echo "
"; -echo $modernMobile->getInternalMemory(); - - -//----------------------------------------------------- -// with this scenario where all properties are public -// there won't be any differences between using getters -// or accessing the properties via arrow operator -//----------------------------------------------------- - -echo "

"; -echo "--- ARROW OPERATOR ---"; -echo "
"; - -echo $modernMobile->name; -echo "
"; -echo $modernMobile->chipset; -echo "
"; -echo $modernMobile->internalMemory; diff --git a/05-setters.php b/05-setters.php deleted file mode 100644 index e86c9b6..0000000 --- a/05-setters.php +++ /dev/null @@ -1,42 +0,0 @@ -internalMemory; - } - - // setters are methods for changing properties - public function setInternalMemory($internalMemory) - { - echo "* CHANGED internal memory from " . $this->internalMemory; - $this->internalMemory = $internalMemory; - echo " to " . $this->internalMemory; - } -} - -echo "
"; - -$modernMobile = new Mobile(); -$modernMobile->name = "Samsung s20"; -$modernMobile->chipset = "Exynos"; -$modernMobile->internalMemory = 128; - - -echo "
"; -echo $modernMobile->getInternalMemory(); -echo "
"; -$modernMobile->setInternalMemory(256); -echo "
"; -echo $modernMobile->getInternalMemory(); diff --git a/06-constructors.php b/06-constructors.php deleted file mode 100644 index 59831d5..0000000 --- a/06-constructors.php +++ /dev/null @@ -1,34 +0,0 @@ -name = $name; - $this->chipset = $chipset; - $this->internalMemory = $internalMemory; - echo "+ " . $this->name . " CREATED +
"; - } - - // PHP will call __destruct at the end of the script, when the object is destructed or the script is stopped or exited. - function __destruct() - { - echo "- DESTROYED : " . $this->name . " includes a " . $this->chipset . " chipset and " . $this->internalMemory . "GB of internal memory -
"; - } -} - -// Now we can instantiate a mobile object passing arguments in the correct order -$modernMobile = new Mobile('Samsung s20', 'Exynos', 128); -$oldMobile = new Mobile('BlackBerry', 'ARM', 1); -echo "
"; diff --git a/07-inheritance-problem.php b/07-inheritance-problem.php deleted file mode 100644 index 53c6971..0000000 --- a/07-inheritance-problem.php +++ /dev/null @@ -1,67 +0,0 @@ -name = $name; - $this->chipset = $chipset; - $this->internalMemory = $internalMemory; - echo "+ " . $this->name . " CREATED +
"; - } - - function __destruct() - { - echo "- DESTROYED : " . $this->name . " includes a " . $this->chipset . " chipset and " . $this->internalMemory . "GB of internal memory -
"; - } -} - -// We need a class for mobiles with extra properties and methods that won't have every mobile -// For example we could need a class for a mobile device with physical keyboard so we create a new one - -class Blackberry -{ - public $name; - public $chipset; - public $internalMemory; - public $keyboard; - - - public function __construct($name, $chipset, $internalMemory, $keyboard) - { - $this->name = $name; - $this->chipset = $chipset; - $this->internalMemory = $internalMemory; - $this->keyboard = $keyboard; - echo "+ " . $this->name . " CREATED +
"; - } - - //new method for getting keyboard type - public function getKeyboard() - { - return $this->keyboard; - } - - function __destruct() - { - echo "- DESTROYED : " . $this->name . " includes a " . $this->chipset . " chipset and " . $this->internalMemory . "GB of internal memory. It uses " . $this->keyboard . " Keyboard -
"; - } -} - -$samsung = new Samsung('Samsung s20', 'Exynos', 128); -$blackberry = new BlackBerry('BlackBerry', 'ARM', 1, 'qwerty'); -echo "
"; - -// Seems that we are repeating too much code... \ No newline at end of file diff --git a/08-inheritance-solution.php b/08-inheritance-solution.php deleted file mode 100644 index 6fe6b51..0000000 --- a/08-inheritance-solution.php +++ /dev/null @@ -1,70 +0,0 @@ -name = $name; - $this->chipset = $chipset; - $this->internalMemory = $internalMemory; - } - - public function getName() - { - return $this->name; - } - - public function getChipset() - { - return $this->chipset; - } - - public function getInternalMemory() - { - return $this->internalMemory; - } - - public function getMobileDetails() - { - return "Name: $this->name, Chipset: $this->chipset, Internal Memory: $this->internalMemory"; - } -} - -// When you extend a class, the subclass inherits all of the public and protected methods from the parent class. -class Blackberry extends Mobile -{ - public $keyboard; - - // in php we use __construct to tell our class that this is the constructor method - public function __construct($name, $chipset, $internalMemory, $keyboard) - { - // we use same constructor as father class with parent keyword and double colon - parent::__construct($name, $chipset, $internalMemory); - // and add new arguments necessary for the new son class - $this->keyboard = $keyboard; - } - - //new method for getting keyboard type - public function getKeyboard() - { - return $this->keyboard; - } -} - -$samsung = new Mobile('Samsung s20', 'Exynos', 128); -$blackberry = new BlackBerry('BlackBerry', 'ARM', 1, 'qwerty'); -echo $blackberry->getName(); -echo "\n"; -echo $blackberry->getMobileDetails(); diff --git a/09-public-private-protected.php b/09-public-private-protected.php deleted file mode 100644 index abebdba..0000000 --- a/09-public-private-protected.php +++ /dev/null @@ -1,93 +0,0 @@ -name = $name; - $this->chipset = $chipset; - $this->internalMemory = $internalMemory; - $this->imei = $imei; - echo "+ " . $this->name . " CREATED +
"; - } - - // now getters methods meke more sense because we won't be able to access properties outside the class - public function getName() - { - return "--- " . $this->name . " ---
"; - } - - public function getChipset() - { - return $this->chipset; - } - - public function getInternalMemory() - { - return $this->internalMemory; - } - - // protected elements can be accessed only within the class itself and inside inherited classes. - protected function getIMEI() - { - return $this->imei; - } -} - -class Blackberry extends Mobile -{ - private $keyboard; - - public function __construct($name, $chipset, $internalMemory, $imei, $keyboard) - { - parent::__construct($name, $chipset, $internalMemory, $imei); - $this->keyboard = $keyboard; - } - - // show protected imei - public function showIMEI() - { - return $this->getIMEI(); - } -} - -$samsung = new Mobile('Samsung s20', 'Exynos', 128, '000111222333'); -$blackberry = new BlackBerry('BlackBerry', 'ARM', 1, '99966688555', 'qwerty'); - -//----------------------------------------------------- -// with this scenario we can't access private or protected -// attributes or methods via arrow operator -//----------------------------------------------------- - -echo "
"; -echo $samsung->getName(); // OK | Public method accessing a public property inside the class -echo "
"; -echo $samsung->name; // OK | Public property -echo "
"; -echo $samsung->getChipset(); // OK | Public method accessing a protected property inside the class -echo "
"; -echo $samsung->chipset; // ERROR | Private property so we can't access outside the class and throws: Fatal error: Uncaught Error: Cannot access privated property Mobile::$chipset -echo "
"; -echo $samsung->getIMEI(); // ERROR | Protected method so we can't call it outside our class and throws: Fatal error: Uncaught Error: Call to protected method Mobile::getIMEI() from context -echo "
"; -echo $samsung->imei; // ERROR | Private property so we can't access outside the class and throws: Fatal error: Uncaught Error: Cannot access private property Mobile::$imei -echo "
"; -echo $blackberry->showIMEI(); // OK | Public method accessing a inherited protected method inside the class -echo "
"; -echo $blackberry->getInternalMemory(); // OK | Public method accessing a inherited protected method inside the class -echo "
"; -echo $blackberry->internalMemory; // Uncaught Error: Cannot access protected property Blackberry::$internalMemory -echo "
"; diff --git a/10-static.php b/10-static.php deleted file mode 100644 index 4e37e3c..0000000 --- a/10-static.php +++ /dev/null @@ -1,57 +0,0 @@ -name = $name; - $this->chipset = $chipset; - $this->internalMemory = $internalMemory; - $this->imei = $imei; - echo "+ CREATED " . $this->name . " WITH " . $this->internalMemory . " INTERNAL MEMORY +
"; - } - - public function connectMobileInternet() - { - // we can call static methods without instantiating directly with class name and double colon - return $this->name . " : " . Internet::connectInternet(); - } -} - -// we can acces to static properties without instanciating the class -echo "
"; -$company = Internet::$company; - -echo $company; -echo "

"; - - -$samsung = new Mobile('Samsung s20', 'Exynos', 128, '000111222333'); -echo $samsung->connectMobileInternet(); diff --git a/11-const.php b/11-const.php deleted file mode 100644 index 4c250ab..0000000 --- a/11-const.php +++ /dev/null @@ -1,46 +0,0 @@ -name = $name; - $this->chipset = $chipset; - $this->internalMemory = $internalMemory; - $this->imei = $imei; - echo "+ CREATED " . $this->name . " WITH " . $this->internalMemory . " INTERNAL MEMORY +
"; - } - - // We can access constants with just name - public function runMobileApp() - { - return $this->name . " RUNS " . APPNAME . " : " . Internet::connectInternet(); - } -} - -$samsung = new Mobile('Samsung s20', 'Exynos', 128, '000111222333'); -echo $samsung->runMobileApp(); diff --git a/12-abstract-classes.php b/12-abstract-classes.php deleted file mode 100644 index b1a9282..0000000 --- a/12-abstract-classes.php +++ /dev/null @@ -1,60 +0,0 @@ -name = $name; - $this->chipset = $chipset; - $this->internalMemory = $internalMemory; - $this->imei = $imei; - echo "+ CREATED " . $this->name . " WITH " . $this->internalMemory . " INTERNAL MEMORY +
"; - } - - public function runMobileApp() - { - return $this->name . " RUNS " . APPNAME . " : " . Internet::connectInternet(); - } -} - -class Blackberry extends Mobile -{ - public $keyboard; - - public function __construct($name, $chipset, $internalMemory, $imei, $keyboard) - { - parent::__construct($name, $chipset, $internalMemory, $imei); - $this->keyboard = $keyboard; - } -} - -$blackberry = new BlackBerry('BlackBerry', 'ARM', 1, '99966688555', 'qwerty'); -echo $blackberry->runMobileApp(); - -// We cannot instantiate an abstract class by itself!! -$samsung = new Mobile('Samsung s20', 'Exynos', 128, '000111222333'); // Fatal error: Uncaught Error: Cannot instantiate abstract class Mobile \ No newline at end of file diff --git a/13-interfaces.php b/13-interfaces.php deleted file mode 100644 index 0058b06..0000000 --- a/13-interfaces.php +++ /dev/null @@ -1,73 +0,0 @@ -username = $username; - $this->paassword = $password; - - return "¡Loggin succesful with $this->username!\n"; - } - - public function saveData() - { - return "¡The user has successfully saved the information!\n"; - } - - public function logout() - { - $this->username = null; - $this->paassword = null; - - return "¡The user has successfully logged out the application!\n"; - } - - // We can add methods not present in the interface - public function exitApp() - { - echo "Clossing " . self::APPNAME . "..."; - } -} - -$app = new AssemblerApp(); - -echo $app->showSplashScreen(); -echo $app->login("XxProAssemblerxX", "123456"); -echo $app->saveData(); -echo $app->logout(); -echo $app->exitApp(); diff --git a/14-overriding.php b/14-overriding.php deleted file mode 100644 index a61c7ff..0000000 --- a/14-overriding.php +++ /dev/null @@ -1,50 +0,0 @@ -name = $name; - $this->internalMemory = $internalMemory; - } - - public function getName() - { - return $this->name; - } - - public function getInternalMemory() - { - return $this->internalMemory; - } -} - -// When you extend a class, the subclass inherits all of the public and protected methods from the parent class. -class iPhonePlus extends iPhone -{ - //Here we are overriding this method adding extra features that the previous "getName" doesn't have. - public function getName() - { - return "¡The name of this iPhone is $this->name!"; - } -} - -$iPhone = new iPhone("iPhone X", "64"); -echo $iPhone->getName() . "\n"; - -$iPhonePlus = new iPhonePlus("iPhone X Plus", "128"); -echo $iPhonePlus->getName(); diff --git a/15-overloading.php b/15-overloading.php deleted file mode 100644 index 391ea8a..0000000 --- a/15-overloading.php +++ /dev/null @@ -1,52 +0,0 @@ -dni = $dni; - $this->name = $name; - return "¡Login with short DNI!"; - } - - public function loginFullDNI(string $dni) - { - $this->dni = $dni; - return "¡Login with full DNI!"; - } -} - -$app = new App(); -echo $app->login(53123456, "Pau") . "\n"; -echo $app->login("53123456K"); diff --git a/16-namespaces.php b/16-namespaces.php deleted file mode 100644 index fe5f942..0000000 --- a/16-namespaces.php +++ /dev/null @@ -1,116 +0,0 @@ -name = $name; - $this->chipset = $chipset; - $this->internalMemory = $internalMemory; - $this->imei = $imei; - echo "+ CREATED " . $this->name . " WITH " . $this->internalMemory . " INTERNAL MEMORY +
"; - } - - public function runAssemblerApp() - { - echo "
"; - AssemblerApp::showSplashScreen(); - echo "
"; - AssemblerApp::getData(); - AssemblerApp::showData(); - echo "
"; - AssemblerApp::exitApp(); - } - - public function runAssemblerAppLib() - { - // We use the namespace for calling our library methods - Lib\AssemblerApp::showSplashScreen(); - echo "
"; - Lib\AssemblerApp::getData(); - Lib\AssemblerApp::showData(); - echo "
"; - Lib\AssemblerApp::exitApp(); - } -} - -class Blackberry extends Mobile -{ - public $keyboard; - - public function __construct($name, $chipset, $internalMemory, $imei, $keyboard) - { - parent::__construct($name, $chipset, $internalMemory, $imei); - $this->keyboard = $keyboard; - } -} - -$blackberry = new BlackBerry('BlackBerry', 'ARM', 1, '99966688555', 'qwerty'); -echo $blackberry->runAssemblerApp(); -echo "

"; -echo $blackberry->runAssemblerAppLib(); diff --git a/OOP-Basics.php b/OOP-Basics.php new file mode 100644 index 0000000..aec6e2c --- /dev/null +++ b/OOP-Basics.php @@ -0,0 +1,140 @@ +name = $name; + $this->lastName = $lastName; + $this->age = $age; + } + + public function __destruct() + { + echo "Destructing the object: {$this->name} {$this->lastName}."; + } + + + public function getName() + { + return $this->name; + } + + public function setName($name) + { + $this->name = $name; + return $this; + } + + public function getLastName() + { + return $this->lastName; + } + + public function setLastName($lastName) + { + $this->lastName = $lastName; + return $this; + } + + public function getAge() + { + return $this->age; + } + + public function setAge($age) + { + $this->age = $age; + return $this; + } + + public function talk() + { + return "I`m talking."; + } + + public function walk() + { + return "I`m walking."; + } + public function breathe() + { + } + public function eat() + { + } + public function sleep() + { + } +} + + +class HPDeveloper extends Person +{ + public static string $company = "HP"; + private $languajes; + private $experiencePrograming; + + public function __construct($name, $lastName, $age, $languajes, $experiencePrograming) + { + parent::__construct($name, $lastName, $age); + $this->languajes = $languajes; + $this->experiencePrograming = $experiencePrograming; + } + + public function setLanguajes(array $languajes) + { + $this->languajes = $languajes; + } + + public function getLanguajes() + { + return $this->languajes; + } + + public function setExperiencePrograming(int $experiencePrograming) + { + $this->experiencePrograming = $experiencePrograming; + } + + public function getExperiencePrograming() + { + return $this->experiencePrograming; + } + + public function develop() + { + return "I`m developer"; + } + + public function talk() + { + return "I`m developer."; + } +} + +abstract class Informatic +{ + public array $titles; + public int $experiencie; + + + public function repairComputers() + { + } + + public function officeAutomation() + { + } +} diff --git a/README.md b/README.md index e644e6a..953fec3 100644 --- a/README.md +++ b/README.md @@ -1,136 +1,143 @@ -`#php` `#oop` `#master-in-software-engineering` +# OOP-Basics -# Assembler School: OOP Basics with PHP +In the paradigm of object-oriented programming, there are many mechanisms that allow us to carry out the design of our software to be solid and scalable. Classes, Properties, Herency, Interface Polymorphism, Constructor and Destructors. Let’s take a look at all of this. -In this project you will learn the basics of OOP using mobile devices as a reference. In the _"Project files"_ section you will find a description of the content to be displayed in each file. +## What are the main objectives in this project? -## Table of contents +● Improve your knowledge in object-oriented programming. -- [Table of contents](#table-of-contents) -- [Getting Started](#getting-started) -- [Dependencies](#dependencies) -- [Tools](#tools) -- [OOP Introduction](#oop-introduction) -- [Project files](#project-files) +● Understand Herency. -## Getting Started +● Understand how to use Abstraction. -### The repo +● Understand what is Polymorphism. -First, you will need to clone the repo: +● Understand what interfaces are and what they are used for. -```bash -$ git clone https://github.com/assembler-school/oop-basics.git -``` +## Theoretical part -### Presentation material +● What is object-oriented programming in general terms? -- [Slides](https://docs.google.com/presentation/d/1cZxutGPDqUGsLWLVen_ATjd7dEkeoPS_v_fy1y0C5Co/edit?usp=sharing) +Object-oriented programming (OOP) is a computer programming model that organizes software design around data, or objects, rather than functions and logic. ... OOP focuses on the objects that developers want to manipulate rather than the logic required to manipulate them. -## Dependencies +● What is a class? -Before we can get started you will need to make sure that all the necessary dependencies are installed in your system. +In object-oriented programming, a class is an extensible program-code-template for creating objects, providing initial values for state (member variables) and implementations of behavior (member functions or methods). -### PHP +● What is an object? -You can install it by following the instructions [in the official docs](https://www.php.net/downloads) (we recommend that you install the version that is named _Current_). +In object-oriented programming (OOP), objects are the things you think about first in designing a program and they are also the units of code that are eventually derived from the process. ... Each object is an instance of a particular class or subclass with the class's own methods or procedures and data variables. -To verify that you have installed it correctly, you can run the following command from the terminal that should output the version installed: +● What is an instance? -```bash -$ php -version -``` +In object-oriented programming (OOP), an instance is a concrete occurrence of any object, existing usually during the runtime of a computer program. ... The creation of an instance is called instantiation. An object may be varied in a number of ways. Each realized variation of that object is an instance of its class. -## Tools +● What is a property? -In the event that you prefer to use a tool that installs everything you need to configure and run a PHP server, we recommend using [XAMPP](https://www.apachefriends.org/es/download.html) +A property, in some object-oriented programming languages, is a special sort of class member, intermediate in functionality between a field (or data member) and a method. -### XAMPP +● What is a method? -XAMPP is a completely free and easy to install Apache distribution that contains MariaDB, PHP, and Perl. The XAMPP installation package has been designed to be incredibly easy to install and use. +A method in object-oriented programming (OOP) is a procedure associated with a message and an object. ... This allows the sending objects to invoke behaviors and to delegate the implementation of those behaviors to the receiving object. A method in PHP programming sets the behavior of a class object. -xampp homepage +● What is the difference between a function and a method? -You have to go to the [download page](https://www.apachefriends.org/es/download.html) and it will automatically recommend installing the latest version available. +Method and a function are the same, with different terms. A method is a procedure or function in object-oriented programming. A function is a group of reusable code which can be called anywhere in your program. This eliminates the need for writing the same code again and again -xampp download +● What is a constructor? -Once downloaded and installed, in the case that the Windows operating system you will see the following screen, in which you will only have to start the Apache service. +In class-based object-oriented programming, a constructor (abbreviation: ctor) is a special type of subroutine called to create an object. It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables. ... Immutable objects must be initialized in a constructor. -xampp app +● What is the difference between a class, an object and an instance? -## OOP Introduction +A class is a blueprint which you use to create objects. An object is an instance of a class - it's a concrete 'thing' that you made using a specific class. So, 'object' and 'instance' are the same thing, but the word 'instance' indicates the relationship of an object to its class. -Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data and code: data in the form of fields (often known as attributes or properties), and code, in the form of procedures (often known as methods). +● What do we understand about the concept of encapsulation? -## Project files +Encapsulation in OOP Meaning: In object-oriented computer programming languages, the notion of encapsulation (or OOP Encapsulation) refers to the bundling of data, along with the methods that operate on that data, into a single unit. Many programming languages use encapsulation frequently in the form of classes. -### [01 - Classes](./01-classes.php) +● What do we understand about the concept of abstraction? -The OOP paradigm encapsulates concepts of the real world in what is called as Classes which create Objects. In this file you will learn how to create a class and instanciate it. +Abstraction is the concept of object-oriented programming that "shows" only essential attributes and "hides" unnecessary information. The main purpose of abstraction is hiding the unnecessary details from the users. ... It is one of the most important concepts of OOPs. -### [02 - Properties](02-properties.php) +● What do we understand about the concept of inheritance? -Class member variables are called properties. In this file, you will learn how to add properties to a class and get them when the class is instantiated. +Inheritance is the procedure in which one class inherits the attributes and methods of another class. The class whose properties and methods are inherited is known as the Parent class. And the class that inherits the properties from the parent class is the Child class. -### [03 - Methods](03-methods.php) +● What do we understand about the concept of polymorphism? -Properties define the characteristics of an object and the methods (functions in a class are called methods) which define the behavior of the Class. In this file you will learn how to create methods inside a class. +Polymorphism is the ability of any data to be processed in more than one form. ... Polymorphism is one of the most important concept of object oriented programming language. The most common use of polymorphism in object-oriented programming occurs when a parent class reference is used to refer to a child class object. -### [04 - Getters](04-getters.php) +● What do we understand about the concept of Overload? -The get method returns the attribute value, usually there is a get method for each attribute of the class. In this file you will learn how to create **getter** methods. +Overloading. Method overloading is a form of polymorphism in OOP. ... Overloading happens when you have two methods with the same name but different signatures (or arguments). In a class we can implement two or more methods with the same name. -### [05 - Setters](05-setters.php) +● What do we understand about the concept of Override? -The set method sets the attribute value, usually there is a get method for each attribute of the class. In this file you will learn how to create **setter** methods. +In any object-oriented programming language, Overriding is a feature that allows a subclass or child class to provide a specific implementation of a method that is already provided by one of its super-classes or parent classes. -### [06 - Constructors](06-constructors.php) +● What differences exist between the concept of Overload and Override? -A constructor allows you to initialize an object's properties upon creation of the object. In this file you will learn how to create the constructor method. +The most basic difference is that overloading is being done in the same class while for overriding base and child classes are required. Overriding is all about giving a specific implementation to the inherited method of parent class. ... private and final methods can be overloaded but they cannot be overridden. -### [07 - Inheritance problem](07-inheritance-problem.php) +● What is a static class? -There are several disadvantages of not applying inheritance in our code. In this file you will lean what's the problem if you don't apply any inheritance in your code. +A static class in PHP is a type of class which is instantiated only once in a program. It must contain a static member (variable) or a static member function (method) or both. The variables and methods are accessed without the creation of an object, using the scope resolution operator(::). -### [08 - Inheritance soluction](08-inheritance-solution.php) +● Look for 3 advantages over object-oriented programming compared to other programming paradigms -The child class will inherit all the public and protected properties and methods from the parent class. In addition, it can have its own properties and methods. In this file you will learn how to apply the inheritance in your code. +Improved productivity: we can reuse code in an easy way and code faster. -### [09 - Public, private & protected](09-public-private-protected.php) +High abstraction level: focused on the functionalities not in the code. -Properties and methods can have access modifiers which control where they can be accessed. In this file you will learn le three access modifiers. +Rich encapsulation: makes secure and easy to maintain code. -### [10 - Static](10-static.php) +● Look for disadvantages of this paradigm. -Static properties and methods can be called directly - without creating an instance of the class first. In this file you will learn how to use static properties and methods. +Steep learning curve: may take time to get used to it. -### [11 - Const](11-const.php) +Larger program size. -Constants cannot be changed once it is declared. Class constants can be useful if you need to define some constant data within a class. In this file you will learn how to create constants within a class. +Slower programs. -### [12 - Abstract classes](12-abstract-classes.php) +## Requeriments -Abstract classes and methods are when the parent class has a named method, but need its child class(es) to fill out the tasks. In this file you will learn how to create and use abstract classes. +Your practical OOP example must accomplish this requirements: -### [13 - Interfaces](13-interfaces.php) +● Base class that will be inherited at least once. -Interfaces allow you to specify what methods a class should implement. -Interfaces make it easy to use a variety of different classes in the same way. When one or more classes use the same interface, it is referred to as "polymorphism". In this file you will learn how to create and extend interfaces. + ○ This base case must have at least: -### [14 - Overriding](14-overriding.php) + ■ 3 properties -In function overriding, both parent and child classes should have same function name with and number of arguments. In this file you will learn how to implement overriding. + ■ 3 methods -### [15 - Overloading](15-overloading.php) + ■ 1 constructor and 1 destructor -Function overloading contains same function name and that function preforms different task according to number of arguments. In this file you will learn how to implement overloading. +● One class that inherits the base class. -### [16 - Namespaces](16-namespaces.php) + ○ This class must add: -Namespaces are qualifiers that solve two different problems: + ■ 1 static property -1. They allow for better organization by grouping classes that work together to perform a task -2. They allow the same name to be used for more than one class + ■ 1 method -In this file you will learn how to create and use namespaces. + ○ This class must override: + + ■ 1 property + + ■ 1 method + +● One abstract class with at least: + + ○ 2 properties + + ○ 2 methods + +● One interface that must be implemented by one class. + + ○ This interface must have at least 2 methods. + +## Authors + +- [@paulMolano](https://github.com/paulMolano) diff --git a/assets/img/xampp-app.png b/assets/img/xampp-app.png deleted file mode 100644 index 144ec73..0000000 Binary files a/assets/img/xampp-app.png and /dev/null differ diff --git a/assets/img/xampp-download.png b/assets/img/xampp-download.png deleted file mode 100644 index 0e06cbb..0000000 Binary files a/assets/img/xampp-download.png and /dev/null differ diff --git a/assets/img/xampp-homepage.png b/assets/img/xampp-homepage.png deleted file mode 100644 index c33ea9f..0000000 Binary files a/assets/img/xampp-homepage.png and /dev/null differ diff --git a/mobileLibs.php b/mobileLibs.php deleted file mode 100644 index 3b4fa8f..0000000 --- a/mobileLibs.php +++ /dev/null @@ -1,51 +0,0 @@ -