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FeedViewController.swift
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FeedViewController.swift
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//
// FeedViewController.swift
// selfiegram
//
// Created by stopo on 2016-01-19.
// Copyright © 2016 stopo. All rights reserved.
//
import UIKit
import Parse
class FeedViewController: UITableViewController, UIImagePickerControllerDelegate, UINavigationControllerDelegate {
var posts = [Post]()
@IBAction func doubleTappedSelfie(sender: UITapGestureRecognizer) {
print("DOUBLE TAPPED")
let tapLocation = sender.locationInView(tableView)
if let indexPathAtTapLocation = tableView.indexPathForRowAtPoint(tapLocation) {
let cell = tableView.cellForRowAtIndexPath(indexPathAtTapLocation) as! SelfieCell
cell.tapAnimation()
}
}
override func viewDidLoad() {
super.viewDidLoad()
getPosts()
// Create tap gesture, point to action
let tapGesture = UITapGestureRecognizer(target: self, action: "doubleTappedSelfie:")
tapGesture.numberOfTapsRequired = 2
// Add to table view
tableView.addGestureRecognizer(tapGesture)
navigationItem.titleView = UIImageView(image: UIImage(named: "Selfigram-logo"))
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// MARK: - Table view data source
override func numberOfSectionsInTableView(tableView: UITableView) -> Int {
// #warning Incomplete implementation, return the number of sections
return 1
}
override func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// #warning Incomplete implementation, return the number of rows
return posts.count
}
override func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("postCell", forIndexPath: indexPath) as! SelfieCell
let post = self.posts[indexPath.row]
cell.post = post
return cell
}
@IBAction func cameraButtonPressed(sender: AnyObject) {
// 1. Create an ImagePickerController
let pickerController = UIImagePickerController()
// 2: Self in this line refers to this View Controller
// Setting the Delegate Property means you want to receive a message from pickerController when a specific event is triggered.
pickerController.delegate = self
if TARGET_OS_SIMULATOR == 1 {
// 3. We check if we are funning on a Simulator
// If so, we pick a photo from the simulator's Photo Library. We need to do this because the simlator does not have a camera
pickerController.sourceType = .PhotoLibrary
} else {
pickerController.sourceType = .Camera
pickerController.cameraDevice = .Front
pickerController.cameraCaptureMode = .Photo
}
self.presentViewController(pickerController, animated: true, completion: nil)
}
func imagePickerController(picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [String : AnyObject]) {
if let image = info[UIImagePickerControllerOriginalImage] as? UIImage {
// setting the compression quality to 90%
if let imageData = UIImageJPEGRepresentation(image, 0.9),
let imageFile = PFFile(data: imageData),
let user = PFUser.currentUser(){
//2. We create a Post object from the image
let post = Post(image: imageFile, user: user, comment: "A Selfie")
post.saveInBackgroundWithBlock({ (success, error) -> Void in
if success {
print("Post successfully saved in Parse")
self.posts.insert(post, atIndex: 0)
//4. Now that we have added a post, updating our table
// We are just inserting our new Post instead of reloading our whole tableView
// Both method would work, however, this gives us a cool animation for free
let indexPath = NSIndexPath(forRow: 0, inSection: 0)
self.tableView.insertRowsAtIndexPaths([indexPath], withRowAnimation: .Automatic)
}
})
}
}
//3. We remember to dismiss the Image Picker from our screen.
dismissViewControllerAnimated(true, completion: nil)
}
@IBAction func refreshPulled(sender: AnyObject) {
print("REFRESH!")
getPosts()
}
func getPosts() {
if let query = Post.query() {
query.orderByDescending("createdAt")
query.includeKey("user")
query.findObjectsInBackgroundWithBlock({ (posts, error) -> Void in
if let posts = posts as? [Post]{
self.posts = posts
self.tableView.reloadData()
// remove the spinning circle if needed
self.refreshControl?.endRefreshing()
}
})
}
}
/*
// Override to support conditional editing of the table view.
override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
// Return false if you do not want the specified item to be editable.
return true
}
*/
/*
// Override to support editing the table view.
override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
if editingStyle == .Delete {
// Delete the row from the data source
tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
} else if editingStyle == .Insert {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
}
}
*/
/*
// Override to support rearranging the table view.
override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {
}
*/
/*
// Override to support conditional rearranging of the table view.
override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
// Return false if you do not want the item to be re-orderable.
return true
}
*/
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
}