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Adjusted some wording to be consistent across all files.
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OpCodes/0x0033.md

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## Description
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Adjusts the current event entities `Render.Flag0` value.
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Adjusts the event entities `Render.Flags0` value.
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## Pseudo Code
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OpCodes/0x0060.md

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The default case where the opcode was two bytes long was deprecated and just skipped now.
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Adjusts the event entities `Render.Flags1` value.
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## Pseudo Code
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```cpp

OpCodes/0x007C.md

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## Description
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Sets or unsets a `Render.Flags2` bit on the given entity.
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Adjusts the given entities `Render.Flags2` value.
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## Pseudo Code
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