From 1073530ed3f0f974453acdca5a0ca252328937f3 Mon Sep 17 00:00:00 2001 From: Sara Tavares <29093946+stavares843@users.noreply.github.com> Date: Thu, 18 Jan 2024 15:50:55 +0000 Subject: [PATCH] fix typos across documentation (#35) --- manuals/editor/booster.rst | 2 +- manuals/editor/midi.rst | 2 +- manuals/editor/working_with_audio.rst | 4 ++-- .../getting_started/your_first_project.rst | 4 ++-- manuals/other/performance_issues.rst | 2 +- manuals/plugins/drums/beatbox_8.rst | 2 +- manuals/plugins/drums/beatbox_9.rst | 2 +- manuals/plugins/effects/autofilter.rst | 4 ++-- manuals/plugins/effects/compressor.rst | 2 +- manuals/plugins/effects/gate_effect.rst | 4 ++-- manuals/plugins/effects/rasselbock.rst | 4 ++-- manuals/plugins/effects/stereo_enhancer.rst | 2 +- manuals/plugins/synthesizer/heisenberg.rst | 2 +- manuals/plugins/synthesizer/pulverisateur.rst | 6 ++--- manuals/plugins/tools/centroid.rst | 24 +++++++++---------- manuals/plugins/tools/minimixer.rst | 2 +- 16 files changed, 34 insertions(+), 34 deletions(-) diff --git a/manuals/editor/booster.rst b/manuals/editor/booster.rst index b25a8bc..148a5e7 100644 --- a/manuals/editor/booster.rst +++ b/manuals/editor/booster.rst @@ -11,7 +11,7 @@ To use the booster, install it from one of the sources below, then launch it. A small system tray icon should indicate that the booster is running. After starting, go to `studio.audiotool.com `_ as usual. -The text "Booster" (instead of "Worklet") at the bottom of the website should now indicate that Audiotool succesfully connected +The text "Booster" (instead of "Worklet") at the bottom of the website should now indicate that Audiotool successfully connected to the booster and is now running with the booster as audio engine. .. image:: /images/booster_connected.png diff --git a/manuals/editor/midi.rst b/manuals/editor/midi.rst index 8bb12d7..114684b 100644 --- a/manuals/editor/midi.rst +++ b/manuals/editor/midi.rst @@ -16,7 +16,7 @@ Every device which can play Midi notes will have a Midi icon in its menu bar. When clicking this icon Audiotool will wait for you to play a note on your Midi Meyboard. Once you have done so you can play the device with your Midi Keyboard. -If you have multiple Midi Keyboards you can easily assing different Keyboard to different synthesisers. +If you have multiple Midi Keyboards you can easily assign different Keyboard to different synthesisers. You can also connect one Midi Keyboard to multiple synthesisers. Or try to use the :ref:`Notesplitter` to play multiple synthesisers with one Midi Keyboard. diff --git a/manuals/editor/working_with_audio.rst b/manuals/editor/working_with_audio.rst index 49921e9..ad015e3 100644 --- a/manuals/editor/working_with_audio.rst +++ b/manuals/editor/working_with_audio.rst @@ -24,7 +24,7 @@ of audio which you can arrange on the timeline. The following image shows three From this view, you can drag the regions around and change their length. To -see a more detailed view of the audio, doube clikc a region to see the waveform. +see a more detailed view of the audio, double clikc a region to see the waveform. .. figure:: /images/audio_regions_numbered.png @@ -68,7 +68,7 @@ and then drag the automation handle around, you can see the waveform changing as the sample changes in various parts of the sample. For example, let's consider the following change in playback speed. In this image, we created -a new automation handle by double clicking anywhere in the sample, then draging the handle to +a new automation handle by double clicking anywhere in the sample, then dragging the handle to the location shown in the image: diff --git a/manuals/getting_started/your_first_project.rst b/manuals/getting_started/your_first_project.rst index 4a50124..f59c014 100644 --- a/manuals/getting_started/your_first_project.rst +++ b/manuals/getting_started/your_first_project.rst @@ -107,7 +107,7 @@ the "Pulverisateur". With so many knobs and buttons, it might seem intimidating, |/images/drag-pulv-to-desktop.gif| -Notice that in the timeline, a row called "Pulverisateur" has appered. This is a *note track*. Double click on the *note track* to make a rectangle area +Notice that in the timeline, a row called "Pulverisateur" has appeared. This is a *note track*. Double click on the *note track* to make a rectangle area in the timeline called a *note region*. Double click on the *note region* to reveal a piano roll. @@ -116,7 +116,7 @@ the length of the notes, drag the right edge of the note. |/images/placing-editing-notes.gif| -Now you can create your own melody! You can do this for mulitple synthesizers and note tracks. +Now you can create your own melody! You can do this for multiple synthesizers and note tracks. Arrange timeline ---------------- diff --git a/manuals/other/performance_issues.rst b/manuals/other/performance_issues.rst index b80fc1c..91255c1 100644 --- a/manuals/other/performance_issues.rst +++ b/manuals/other/performance_issues.rst @@ -21,7 +21,7 @@ Free up system resources Manager (Windows) or Activity Monitor (Mac). - Free up **space** on your hard disk if your machine runs out of it. -Remove unneded extensions +Remove unneeded extensions Run the Studio in **incognito mode** to prevent extensions from interfering with the studio. Reduce window size diff --git a/manuals/plugins/drums/beatbox_8.rst b/manuals/plugins/drums/beatbox_8.rst index fe04c3a..efe359a 100644 --- a/manuals/plugins/drums/beatbox_8.rst +++ b/manuals/plugins/drums/beatbox_8.rst @@ -29,7 +29,7 @@ Instrument Controls The Beatbox 8 is sequenced by selecting the instrument you want to use and then clicking on the sequencing button or buttons that correspond to -where you want to the hit to occour in the sequence. Only one instrument +where you want to the hit to occur in the sequence. Only one instrument can be added to the sequence at a time. Each instrument has its own set of parameter controls which allow for the sound of each instrument to be modified individually. diff --git a/manuals/plugins/drums/beatbox_9.rst b/manuals/plugins/drums/beatbox_9.rst index 66ee530..796756b 100644 --- a/manuals/plugins/drums/beatbox_9.rst +++ b/manuals/plugins/drums/beatbox_9.rst @@ -18,7 +18,7 @@ Instrument Controls The Beatbox 9 is sequenced by selecting the instrument you want to use and then clicking on the sequencing button or buttons that correspond to -where you want to the hit to occour in the sequence. Only one instrument +where you want to the hit to occur in the sequence. Only one instrument can be added to the sequence at a time. Each instrument has its own set of parameter controls which allow for the sound of each instrument to be modified individually. diff --git a/manuals/plugins/effects/autofilter.rst b/manuals/plugins/effects/autofilter.rst index 984eb8a..8f5f4c8 100644 --- a/manuals/plugins/effects/autofilter.rst +++ b/manuals/plugins/effects/autofilter.rst @@ -2,7 +2,7 @@ Autofilter ========== The autofilter is a filter that can have its cut-off frequency altered -either by the inputed signal or by its side-chain input (if used). +either by the inputted signal or by its side-chain input (if used). |/images/autofilter2.png| @@ -25,7 +25,7 @@ either by the inputed signal or by its side-chain input (if used). 10. **dry/wet** - The dry/wet parameter lets you blend between the original (dry) and the filtered signal (wet). Turning the dry/wet to 0% will mean that the signal will pass through the device unchanged. -11. **side-chain** - If a second signal is inputed into the autofilter's +11. **side-chain** - If a second signal is inputted into the autofilter's side-chain then the filter will react on the side-chain input instead of the main input signal. diff --git a/manuals/plugins/effects/compressor.rst b/manuals/plugins/effects/compressor.rst index 410bdb5..c3a39c6 100644 --- a/manuals/plugins/effects/compressor.rst +++ b/manuals/plugins/effects/compressor.rst @@ -2,7 +2,7 @@ Compressor ========== The Compressor effect pedal allows for reduction of the dynamic range of -the inputed audio signal by narrowing the difference between the high +the inputted audio signal by narrowing the difference between the high and low levels of volume (amplitude). Compression can be used to make your music sound louder without increasing its peak amplitude. It can be used to make quieter sounds louder while leaving louder sounds diff --git a/manuals/plugins/effects/gate_effect.rst b/manuals/plugins/effects/gate_effect.rst index 1561f0f..646882e 100644 --- a/manuals/plugins/effects/gate_effect.rst +++ b/manuals/plugins/effects/gate_effect.rst @@ -2,10 +2,10 @@ Gate Effect =========== The Gate effect pedal can be used to mute out unwanted sounds from the -inputed audio signal by gating out sounds under a given threshold. The +inputted audio signal by gating out sounds under a given threshold. The Gate pedal also has a side-chain input, this allows for the signal from another device to be used to trigger the gate. For example, if a synth -is inputed into the Gate and then a drum machine is side-chained through +is inputted into the Gate and then a drum machine is side-chained through the Gate, the Gate will only become active when the drum machine makes a sound. diff --git a/manuals/plugins/effects/rasselbock.rst b/manuals/plugins/effects/rasselbock.rst index 44bed2e..2f54745 100644 --- a/manuals/plugins/effects/rasselbock.rst +++ b/manuals/plugins/effects/rasselbock.rst @@ -52,7 +52,7 @@ Outputs The 5 individual outputs across the top of the Rasselbock are triggered or opened only when a block has been drawn onto that output's channel in the grid, for example, if there is a block drawn onto outputs 1 and 2 -then the signal from the Rasselbock will be outputed through outputs 1 +then the signal from the Rasselbock will be outputted through outputs 1 and 2 (as well as the master output if plugged in) but not through outputs 3, 4 and 5. This makes it possible for you decide exactly when your arrangement will be diverted through the 5 separate outputs. They @@ -122,7 +122,7 @@ alone. 7. **Stop** - Stop will stop the sample or instrument. 8. **Gate** - The Gate effect mimics the effect of the Gate effect pedal only that the Rasselbock's gate is automatically synced to the - rhythm of the sample or instrument which is inputed. + rhythm of the sample or instrument which is inputted. 9. **Stutter** - The Stutter effect works by taking whatever sound is at the start of the block and repeating it until the end of the block. diff --git a/manuals/plugins/effects/stereo_enhancer.rst b/manuals/plugins/effects/stereo_enhancer.rst index 08bb4f5..e13dce7 100644 --- a/manuals/plugins/effects/stereo_enhancer.rst +++ b/manuals/plugins/effects/stereo_enhancer.rst @@ -3,7 +3,7 @@ Stereo Enhancer The Stereo Enhancer changes the stereo image of the input signal. This device allows you to blend the signal from mono to an increased stereo -spread. This device works by splitting the frequency band of the inputed +spread. This device works by splitting the frequency band of the inputted signal and then delaying the higher frequencies before merging the signals back together. diff --git a/manuals/plugins/synthesizer/heisenberg.rst b/manuals/plugins/synthesizer/heisenberg.rst index 09bc5c9..3d06f2f 100644 --- a/manuals/plugins/synthesizer/heisenberg.rst +++ b/manuals/plugins/synthesizer/heisenberg.rst @@ -47,7 +47,7 @@ mouse and dragging up or down to add a value to the grid. on what is selected). If the semitone is set to a value of 0 the frequency of the incoming note will not change. If the semitone value is set to 1 the operator will play the note 1 semitone higher - than the incoming note. If ratio is selected the inputed values will + than the incoming note. If ratio is selected the inputted values will multiply or divide the frequency of the incoming note. If the ratio is set to 1 then the frequency of the incoming note will not change, if the ratio is set to 2 then the operator will play the the diff --git a/manuals/plugins/synthesizer/pulverisateur.rst b/manuals/plugins/synthesizer/pulverisateur.rst index 9dc15d7..babcdce 100644 --- a/manuals/plugins/synthesizer/pulverisateur.rst +++ b/manuals/plugins/synthesizer/pulverisateur.rst @@ -73,16 +73,16 @@ Audio IN ~~~~~~~~ The Audio IN allows you to use the output of another sound source with -the Pulverisateur. This means that any signal that is inputed will be +the Pulverisateur. This means that any signal that is inputted will be affected by the Pulverisateur's filter and filter modulation controls. -NOTE: The inputed audio signal will only be heard if the there are notes +NOTE: The inputted audio signal will only be heard if the there are notes in the Pulverisateur's note track or on whatever device is being used to sequence the pulverisateur. |/images/pulverisateur5.png| 1. **on/off** - Turns the audio input on or off. -2. **panning** - Controls the stereo position of the inputed audio. +2. **panning** - Controls the stereo position of the inputted audio. 3. **level** - Volume 4. **drive** - The drive allows for slight distortion to be applied to the input signal. diff --git a/manuals/plugins/tools/centroid.rst b/manuals/plugins/tools/centroid.rst index 81fd241..d3705d7 100644 --- a/manuals/plugins/tools/centroid.rst +++ b/manuals/plugins/tools/centroid.rst @@ -5,9 +5,9 @@ The Centroid is a studio mixer with up to 32 channels. Each of the channels have the same functionality, each channel includes a semi-parametric equaliser, panning and gain controls. The centroid also includes 2 auxiliary send/return inputs, this makes it possible for 2 different -effect chains to be inputed through the device. Each channel has a set +effect chains to be inputted through the device. Each channel has a set of controls which can be used to determine how much the signal from each -channel is affected by the inputed effects. The Centroid is a very tough +channel is affected by the inputted effects. The Centroid is a very tough machine that will still work even if you stand on it. |/images/centroid1.png| @@ -15,7 +15,7 @@ machine that will still work even if you stand on it. Channel Controls ~~~~~~~~~~~~~~~~ -This is where each inputed channel can be adjusted individually. All channels include exactly +This is where each inputted channel can be adjusted individually. All channels include exactly the same parameters, for this reason the below image only labels the parameters of Channel 3. **NOTE:** *The below image only shows the controls found on channel 3 @@ -24,24 +24,24 @@ although all channel parameters work the same way for each channel.* |/images/centroid2.png| 1. **gain** - Control over the channels input gain. -2. **high** - Allows controls over the inputed signals high +2. **high** - Allows controls over the inputted signals high frequencies. 3. **freq** - This control is specific to the mid control, this control allows definition of how much of the signal is affected by the mid control. -4. **mid** - Allows control over the mid level of the inputed signal. +4. **mid** - Allows control over the mid level of the inputted signal. 5. **low** - Control over the signals low frequencies. 6. **aux 1** - Control over how much the signal is affected by whatever effects are being utilised through aux 1. 7. **aux 2** - Control over how much the signal from the channel is - affected by whatever effects are inputed through aux 2. + affected by whatever effects are inputted through aux 2. 8. **pre** - Pre stands for pre-fader. This control is related to aux 1 - and 2, this allows you to decide whether the inputed signal goes + and 2, this allows you to decide whether the inputted signal goes through aux 1 or 2 before going through the channels level fader. If pre is urned on this means that the signal will go through the level fader first. 9. **pan** - Individual panning for each channel. -10. **level fader** - Control over the volume of the inputed audio +10. **level fader** - Control over the volume of the inputted audio signal. 11. **mute** - Allows you to mute each channel individually. 12. **solo** - Exact opposite of mute, mutes all other channels apart @@ -69,10 +69,10 @@ controls for aux 1 and 2 are exactly the same.* 1. **output** - This is the Centroid's master output, this is where all of the channels are merged together into one cable. 2. **aux level** - Allows adjustment over how much of the effect chain - inputed into aux 1 will be allowed into the device. + inputted into aux 1 will be allowed into the device. 3. **send** - This is aux 1's input, this is where an effect chain's - input can be inputed to aux 1. -4. **return** - This is where an effect chains output can be inputed to + input can be inputted to aux 1. +4. **return** - This is where an effect chains output can be inputted to aux 1. 5. **pan** - Master panning control, this will affect the signal from all channels. @@ -83,7 +83,7 @@ Aux ~~~ The Centroid includes 2 auxiliary modules. These each allow for an -effect or a chain of effects to be inputed into the device, an effect +effect or a chain of effects to be inputted into the device, an effect pedals input can be plugged into send and the effect pedal output can be plugged into the return input. This makes it possible to add the effect to all, some or just one of the Centroid's channels. It is then possible diff --git a/manuals/plugins/tools/minimixer.rst b/manuals/plugins/tools/minimixer.rst index d910fda..de0831b 100644 --- a/manuals/plugins/tools/minimixer.rst +++ b/manuals/plugins/tools/minimixer.rst @@ -8,7 +8,7 @@ out off and then back into the Minimixer, this makes it possible for effects to be applied through all of the mixers channels without having to apply effects separately through each channel individually. Upon doing this it is possible to control how much each channel is affected -by the inputed effect or effects with each channels individual AUX +by the inputted effect or effects with each channels individual AUX controls. |/images/minimixer.png|