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Max3DSParser: multiple materials per mesh not supported #58

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cbrownenv opened this issue Jun 12, 2011 · 0 comments
Open

Max3DSParser: multiple materials per mesh not supported #58

cbrownenv opened this issue Jun 12, 2011 · 0 comments

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@cbrownenv
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The Max3DSParser does not appear to work with multiple materials on a single mesh.
Source files: http://files.envirant.com/test3dsimport.zip

Steps to reproduce:

  1. Open FLA
  2. Compile with "column01test-multimat.3ds" (uses multiple materials on single column object) specified in URL string.
  3. Notice the JPG texture in the "img" folder does not get applied to the column object.
  4. Now change the URL string to import "column01test-singlemat.3ds" (uses single material on the column object) and compile.
  5. The JPG texture now shows up on the column.

Expected:
Max3DSParser should support multiple materials per mesh.

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