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Features request Constraint #24
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to change hinge's pivot and axis you need access m_rbAFrame and m_rbBFrame in btHingeConstraint, currently I'm not add this property in AWPHingeConstraint, I will add it when have time. |
Thx Li ( i hope this is your name, sorry i'm italian ) i have read this... and ... The Bullet docs are really poor ( for me ) but, anyway i've start creating and simulate simple flipper... for testing purpose... When simple viedo are ready, let you know... |
Hi, I have added get/set pivot in all constraints, you can update it in dev branch |
Many, many thanks LI :) !!! |
Away3D and Awayphysics dev branch "imported and used" in Away Games Maker.... !!! So .... |
The site: The source ( directly from my PC, apache web server, xampp, so can be slowly... ): The progress images ( facebook ) Me on facebook: |
Hi Muzerly… I’m Luca and actually i’m working on Away Games Maker:
http://www.awaygamesmaker.altervista.org/
source:
http://79.44.103.235:8086/AwayGamesMaker/
At this time Games Maker are able to insert many kind of objects in to “one scene” . Make these object “physics” and simulate…
But, I have a problem with the Hinge constraint ( I don’t know with the others for now ). If I add one object, I make this object physics, I add a hinge constraint to this object
“ I add a motor to simulate for now because Games Maker use LUA ( script ) for control the scene objects”
And than I move this object “relocate” in to the scene …
// The set properties function does not exist in to your source:
pointer + 680 ( offset ??? ) unknow
vec1 struct size = unknow
Because Games Maker ( I don’t know if others prog. Or something else need to modify this value ) must be able to constantly manage scene objects…
Can you give me this data or i need to “analize” the source
PS: PhysX for linux can be downloaded from the NVidia site and if you navigate to the Games Maker folder, you can find the latest version…
Hi Muzerly and thanks anyway, Luca
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