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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Container",
"class": "CartoAxisLayout",
"language": "GDScript",
"path": "res://addons/cartographer/ui/carto_axis_layout.gd"
}, {
"base": "MultiMeshInstance",
"class": "CartoClipmap",
"language": "GDScript",
"path": "res://addons/cartographer/terrain/carto_clipmap.gd"
}, {
"base": "VisualShader",
"class": "CartoClipmapVisualShader",
"language": "GDScript",
"path": "res://addons/cartographer/terrain/carto_clipmap_visual_shader.gd"
}, {
"base": "TextureArray",
"class": "CartoMultiTexture",
"language": "GDScript",
"path": "res://addons/cartographer/terrain/carto_multi_texture.gd"
}, {
"base": "ResourceFormatSaver",
"class": "CartoMultiTextureSaver",
"language": "GDScript",
"path": "res://addons/cartographer/terrain/carto_multi_texture_saver.gd"
}, {
"base": "MultiMeshInstance",
"class": "CartoTerrain",
"language": "GDScript",
"path": "res://addons/cartographer/terrain/carto_terrain.gd"
}, {
"base": "EditorInspectorPlugin",
"class": "CartoTerrainInspector",
"language": "GDScript",
"path": "res://addons/cartographer/terrain/carto_terrain_inspector.gd"
}, {
"base": "ShaderMaterial",
"class": "CartoTerrainMaterial",
"language": "GDScript",
"path": "res://addons/cartographer/terrain/carto_terrain_material.gd"
}, {
"base": "EditorImportPlugin",
"class": "CartoTextureArrayBuilder",
"language": "GDScript",
"path": "res://addons/cartographer/texture_array_builder.gd"
}, {
"base": "ViewportTexture",
"class": "CartoTexturePainterBase",
"language": "GDScript",
"path": "res://addons/cartographer/texture_painter/carto_texture_painter_base.gd"
}, {
"base": "ProxyTexture",
"class": "CartoTexturePainterBase2",
"language": "NativeScript",
"path": "res://addons/cartographer/native/bin/carto_texture_painter_base.gdns"
}, {
"base": "CollisionShape",
"class": "CollisionCartoTerrain",
"language": "GDScript",
"path": "res://addons/cartographer/terrain/collision_carto_terrain.gd"
}, {
"base": "Viewport",
"class": "HeightmapPicker",
"language": "GDScript",
"path": "res://addons/cartographer/terrain/heightmap_picker.gd"
}, {
"base": "Resource",
"class": "PaintBrush",
"language": "GDScript",
"path": "res://addons/cartographer/texture_painter/paint_brush_res.gd"
}, {
"base": "Resource",
"class": "PaintBrushes",
"language": "GDScript",
"path": "res://addons/cartographer/texture_painter/paint_brushes_res.gd"
}, {
"base": "TextureRect",
"class": "TextureArrayRect",
"language": "GDScript",
"path": "res://addons/cartographer/texture_array_rect.gd"
}, {
"base": "Viewport",
"class": "TexturePainter",
"language": "GDScript",
"path": "res://addons/cartographer/texture_painter/texture_painter.gd"
}, {
"base": "VisualShaderNodeCustom",
"class": "VisualShaderNodeCartoClipmapTransform",
"language": "GDScript",
"path": "res://addons/cartographer/terrain/shaders/vsn_carto_clipmap_transform.gd"
}, {
"base": "VisualShaderNodeCustom",
"class": "VisualShaderNodeCartoClipmapVertex",
"language": "GDScript",
"path": "res://addons/cartographer/terrain/shaders/vsn_carto_clipmap_vertex.gd"
}, {
"base": "VisualShaderNodeCustom",
"class": "VisualShaderNodeCartoHeightmapCalc",
"language": "GDScript",
"path": "res://addons/cartographer/terrain/shaders/vsn_carto_heightmap_calc.gd"
}, {
"base": "VisualShaderNodeCustom",
"class": "VisualShaderNodePixelate",
"language": "GDScript",
"path": "res://example/shaders/vsn_pixelate.gd"
} ]
_global_script_class_icons={
"CartoAxisLayout": "",
"CartoClipmap": "",
"CartoClipmapVisualShader": "",
"CartoMultiTexture": "",
"CartoMultiTextureSaver": "",
"CartoTerrain": "res://addons/cartographer/terrain_icon.svg",
"CartoTerrainInspector": "",
"CartoTerrainMaterial": "",
"CartoTextureArrayBuilder": "",
"CartoTexturePainterBase": "",
"CartoTexturePainterBase2": "res://icon.svg",
"CollisionCartoTerrain": "",
"HeightmapPicker": "",
"PaintBrush": "",
"PaintBrushes": "",
"TextureArrayRect": "",
"TexturePainter": "",
"VisualShaderNodeCartoClipmapTransform": "",
"VisualShaderNodeCartoClipmapVertex": "",
"VisualShaderNodeCartoHeightmapCalc": "",
"VisualShaderNodePixelate": ""
}
[application]
config/name="Cartographer"
config/description="GPU powered terrain editor for Godot"
run/main_scene="res://native_test.tscn"
config/icon="res://icon.svg"
[autoload]
Cartographer="*res://addons/cartographer/cartographer_singleton.gd"
[editor_plugins]
enabled=PoolStringArray( "cartographer" )
[input]
move_forward={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
]
}
move_backward={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
]
}
move_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
]
}
move_jump={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
]
}
move_dash={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777237,"unicode":0,"echo":false,"script":null)
]
}
[rendering]
environment/default_environment="res://example/default_env.tres"