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[NoBug] Is this still a bug: https://github.com/cocos2d/cocos2d-x/issues/20715? #1141

Closed Answered by rh101
aismann asked this question in Q&A
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I can't reproduce this problem with Axmol using the provided code.

With maskedVeil->setInverted(true);

With maskedVeil->setInverted(false);

Both results are as expected.

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@aismann
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aismann Mar 27, 2023
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