WASM in window #1363
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NgVThangBz
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WASM in window
#1363
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Which OS? |
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I tried wasm with the sample project, it was fine,
then I used my project, it worked fine on windows, I also removed the components that only work on windows and built wasm, after the build was done, The html window displays as follows:
and here is log:
[GL:OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))] Ready for GLSL by axmol-2.1.0-b1fe7c7
{
supports_discard_framebuffer: false
supports_ATITC: false
supports_OES_map_buffer: false
max_vertex_attributes: 16
supports_PVRTC: false
supports_OES_packed_depth_stencil: false
axmol.compiled_with_profiler: false
supports_NPOT: true
supports_ETC1: false
renderer: WebKit WebGL
supports_OES_depth24: false
axmol.build_type: DEBUG
max_samples_allowed: 0
supports_ETC2: false
vendor: WebKit
axmol.version: axmol-2.1.0-b1fe7c7
axmol.compiled_with_gl_state_cache: true
supports_ASTC: false
version: OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))
max_texture_units: 32
max_texture_size: 16384
supports_vertex_array_object: false
supports_S3TC: false
glsl: OpenGL ES GLSL ES 3.00 (WebGL GLSL ES 3.00 (OpenGL ES GLSL ES 3.0 Chromium))
supports_BGRA8888: false
}
Loading shader: 5 positionTextureColor_vs, positionTextureColor_fs ...
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