firebase cpp sdk or separate platform specific native sdk? #1997
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meehjeevan
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Hi, I use the SDK from each platform using my project on my games: That has a sample working for each platform. You can use iOS SDK and Android SDK without problems. Maybe it help you. |
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So, if I have to use admob and other firebase services and I need to target for android and ios then what would be the best option? Coding in c++ using cpp sdk within main c++ source files or coding in java for android and in objective-c for ios separately?
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