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ofApp.cpp
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ofApp.cpp
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//ofApp.cpp
//Jordan Baxter
#include "ofApp.h"
#include "Hud.h"
#include "Ball.h"
#include "Paddle.h"
//--------------------------------------------------------------
void ofApp::setup(){
ofSetFrameRate(60);
ofBackground(0,0,0);
hiScore.open("hiScore.txt");
hiScore >> hiScoreString;
hiScore.close();
hud = new Hud();
hud->changeHiScore(ofToInt(hiScoreString));
p1 = new Paddle(20);
p2 = new Paddle(ofGetWidth() - ofGetWidth() / 150 - 20);
for (int i = 0; i < 5; ++i) {
bullets.push_back(new Bullet());
}
}
//--------------------------------------------------------------
void ofApp::update(){
if (hud->getState() == "play") {
for (int i = 0; i < balls.size(); ++i) {
balls[i]->move();
balls[i]->hitLeftPaddle(p1, hud);
balls[i]->hitRightPaddle(p2);
balls[i]->hitRightGoal(p1, hud, &balls);
balls[i]->hitWall();
p2->trackBall(balls);
balls[i]->hitLeftGoal(p1,hud, &balls);
}
for (int i = 0; i < bullets.size(); ++i) {
bullets[i]->move();
bullets[i]->hit(p2);
bullets[i]->miss();
}
}
else if (hud->getState() == "end" && hud->getScore() > hud->getHiScore()) {
hiScore.open(ofToDataPath("hiScore.txt"),ofFile::ReadWrite, false);
hiScore << ofToString(hud->getScore());
hiScore.close();
}
}
//--------------------------------------------------------------
void ofApp::draw(){
hud->draw(p1);
if (hud->getState() == "play") {
p1->draw();
p2->draw();
for (int i = 0; i < balls.size(); ++i) {
balls[i]->draw();
}
for (int i = 0; i < bullets.size(); ++i) {
bullets[i]->draw();
}
}
}
//--------------------------------------------------------------
void ofApp::keyPressed(int key){
if (key == OF_KEY_RETURN && hud->getState() == "start") {
balls.push_back(new Ball());
hud->changeState("play");
}
}
//--------------------------------------------------------------
void ofApp::keyReleased(int key){
}
//--------------------------------------------------------------
void ofApp::mouseMoved(int x, int y ){
p1->trackMouse(y);
}
//--------------------------------------------------------------
void ofApp::mouseDragged(int x, int y, int button){
}
//--------------------------------------------------------------
void ofApp::mousePressed(int x, int y, int button){
if (p1->getAmmo() > 0) {
p1->fire(bullets);
}
}
//--------------------------------------------------------------
void ofApp::mouseReleased(int x, int y, int button){
}
//--------------------------------------------------------------
void ofApp::mouseEntered(int x, int y){
}
//--------------------------------------------------------------
void ofApp::mouseExited(int x, int y){
}
//--------------------------------------------------------------
void ofApp::windowResized(int w, int h){
hud->resize();
p1->leftResize();
p2->rightResize();
}
//--------------------------------------------------------------
void ofApp::gotMessage(ofMessage msg){
}
//--------------------------------------------------------------
void ofApp::dragEvent(ofDragInfo dragInfo){
}