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commandprocessor.h
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commandprocessor.h
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// Created by Petr Bena <[email protected]> (c) 2019, all rights reserved
#ifndef COMMANDPROCESSOR_H
#define COMMANDPROCESSOR_H
#include <QStringList>
#include "global.h"
class SudokuBoard;
class SudokuItemWidget;
class SudokuBoxWidget;
//!
//! \brief The CommandProcessor class is dealing with simple commands that are used in exports and imports of sudokus
//!
//! Syntax:
//! Each command is case in-sensitive
//! Lines starting with # are comments
//!
//! Commands:
//! SwitchMode editor|game
//! Switches between editor and game modes, you can only switch from editor to game mode
//!
//! SetValue row col value (example: "SetValue 1 2 5")
//! Sets a value in sudoku board
//!
class CommandProcessor
{
public:
CommandProcessor(SudokuBoard *sudoku_board);
bool ProcessText(QString text);
bool ProcessCommand(QString line);
GameMode GetGM();
int LastLine = 0;
QString LastError;
private:
bool processSetValue(QList<QString> parameters);
bool processSetHint(QList<QString> parameters);
bool processSwitchMode(QList<QString> parameters);
GameMode gameMode = GameMode_Editor;
SudokuBoard *board;
};
#endif // COMMANDPROCESSOR_H