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You can change ifameIsReady to something like this for the time being:
iframeIsReady=functioniframeIsReady(callback){// Listen for Gobal YT player callbackif(typeofYT==='undefined'&&typeofwindow.loadingPlayer==='undefined'){// Prevents Ready Event from being called twicewindow.loadingPlayer=true;// Creates deferred so, other players know when to wait.window.dfd=$.Deferred();window.onYouTubeIframeAPIReady=function(){window.onYouTubeIframeAPIReady=null;window.dfd.resolve("done");callback();};}elseif(typeofYT==='object'){if(typeofYT.Player!=='undefined'){callback();}else{window.dfd=$.Deferred();window.onYouTubeIframeAPIReady=function(){window.onYouTubeIframeAPIReady=null;window.dfd.resolve("done");callback();};}}else{window.dfd.done(function(name){callback();});}};
Happens here which is called here.
It mostly happens on windows.
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