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RayCast #172

Nov 2, 2021 · 1 comments · 1 reply
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As I understand it, the IRayHitHandler.OnRayHit method is called every time the ray hit with an object. And in the example of the OnRayHit method I took, several rays were transmitted and the one ray with the nearest hit point was sampled. and I didn't set the initial parameter "T = float.MaxValue;"

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@RossNordby
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Answer selected by ViachaslauBusel
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