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attack.h
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attack.h
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/* Copyright (C) 2013-2014 Michal Brzozowski ([email protected])
This file is part of KeeperRL.
KeeperRL is free software; you can redistribute it and/or modify it under the terms of the
GNU General Public License as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
KeeperRL is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program.
If not, see http://www.gnu.org/licenses/ . */
#pragma once
#include "enums.h"
#include "util.h"
#include "effect.h"
#include "attr_type.h"
class Creature;
class Attack {
public:
Attack(Creature* a, AttackLevel l, AttackType t, int s, AttrType d, vector<Effect> e = {},
const char* harmlessMessage = "The attack is harmless", bool withSound = true)
: attacker(a), level(l), type(t), strength(s), damageType(d), effect(e), harmlessMessage(harmlessMessage),
withSound(withSound) {}
Creature* attacker = nullptr;
AttackLevel level;
AttackType type;
int strength;
AttrType damageType;
vector<Effect> effect;
const char* harmlessMessage;
bool withSound;
};