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p6client.c
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p6client.c
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#include<stdio.h>
#include<sys/types.h>//socket
#include<sys/socket.h>//socket
#include<string.h>//memset
#include<stdlib.h>//sizeof
#include<netinet/in.h>//INADDR_ANY
#define PORT 8000
#define SERVER_IP "127.0.0.1"
#define MAXSZ 100
int main()
{
int sockfd;//to create socket
struct sockaddr_in serverAddress;//client will connect on this
int n;
char msg1[MAXSZ];
char msg2[MAXSZ];
//create socket
sockfd=socket(AF_INET,SOCK_STREAM,0);
//initialize the socket addresses
memset(&serverAddress,0,sizeof(serverAddress));
serverAddress.sin_family=AF_INET;
serverAddress.sin_addr.s_addr=inet_addr(SERVER_IP);
serverAddress.sin_port=htons(PORT);
//client connect to server on port
connect(sockfd,(struct sockaddr *)&serverAddress,sizeof(serverAddress));
//send to sever and receive from server
while(1)
{
printf("\nEnter message to send to server:\n");
fgets(msg1,MAXSZ,stdin);
if(msg1[0]=='#')
break;
n=strlen(msg1)+1;
send(sockfd,msg1,n,0);
n=recv(sockfd,msg2,MAXSZ,0);
printf("Receive message from server::%s\n",msg2);
}
return 0;
}