Skip to content

Commit 123d860

Browse files
committed
Initial commit.
0 parents  commit 123d860

File tree

224 files changed

+19721
-0
lines changed

Some content is hidden

Large Commits have some content hidden by default. Use the searchbox below for content that may be hidden.

224 files changed

+19721
-0
lines changed

Diff for: .gitignore

+61
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,61 @@
1+
# This .gitignore file should be placed at the root of your Unity project directory
2+
#
3+
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
4+
#
5+
/[Aa]rtDrafts/
6+
/[Ll]ibrary/
7+
/[Tt]emp/
8+
/[Oo]bj/
9+
/[Bb]uild/
10+
/[Bb]uilds/
11+
/[Ll]ogs/
12+
/[Mm]emoryCaptures/
13+
14+
# Asset meta data should only be ignored when the corresponding asset is also ignored
15+
!/[Aa]ssets/**/*.meta
16+
17+
# Uncomment this line if you wish to ignore the asset store tools plugin
18+
# /[Aa]ssets/AssetStoreTools*
19+
20+
# Autogenerated Jetbrains Rider plugin
21+
[Aa]ssets/Plugins/Editor/JetBrains*
22+
23+
# Visual Studio cache directory
24+
.vs/
25+
26+
# Gradle cache directory
27+
.gradle/
28+
29+
# Autogenerated VS/MD/Consulo solution and project files
30+
ExportedObj/
31+
.consulo/
32+
*.csproj
33+
*.unityproj
34+
*.sln
35+
*.suo
36+
*.tmp
37+
*.user
38+
*.userprefs
39+
*.pidb
40+
*.booproj
41+
*.svd
42+
*.pdb
43+
*.mdb
44+
*.opendb
45+
*.VC.db
46+
47+
# Unity3D generated meta files
48+
*.pidb.meta
49+
*.pdb.meta
50+
*.mdb.meta
51+
52+
# Unity3D generated file on crash reports
53+
sysinfo.txt
54+
55+
# Builds
56+
*.apk
57+
*.unitypackage
58+
59+
# Crashlytics generated file
60+
crashlytics-build.properties
61+

Diff for: .vsconfig

+6
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,6 @@
1+
{
2+
"version": "1.0",
3+
"components": [
4+
"Microsoft.VisualStudio.Workload.ManagedGame"
5+
]
6+
}

Diff for: Assets/Animation.meta

+8
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

Diff for: Assets/Animation/Bank.controller

+217
Original file line numberDiff line numberDiff line change
@@ -0,0 +1,217 @@
1+
%YAML 1.1
2+
%TAG !u! tag:unity3d.com,2011:
3+
--- !u!1101 &-8820564935803565082
4+
AnimatorStateTransition:
5+
m_ObjectHideFlags: 1
6+
m_CorrespondingSourceObject: {fileID: 0}
7+
m_PrefabInstance: {fileID: 0}
8+
m_PrefabAsset: {fileID: 0}
9+
m_Name:
10+
m_Conditions:
11+
- m_ConditionMode: 1
12+
m_ConditionEvent: isDamaging
13+
m_EventTreshold: 0
14+
m_DstStateMachine: {fileID: 0}
15+
m_DstState: {fileID: 2760443670185121965}
16+
m_Solo: 0
17+
m_Mute: 0
18+
m_IsExit: 0
19+
serializedVersion: 3
20+
m_TransitionDuration: 0.25
21+
m_TransitionOffset: 0
22+
m_ExitTime: 0
23+
m_HasExitTime: 0
24+
m_HasFixedDuration: 1
25+
m_InterruptionSource: 0
26+
m_OrderedInterruption: 1
27+
m_CanTransitionToSelf: 1
28+
--- !u!1102 &-4125577288792558872
29+
AnimatorState:
30+
serializedVersion: 6
31+
m_ObjectHideFlags: 1
32+
m_CorrespondingSourceObject: {fileID: 0}
33+
m_PrefabInstance: {fileID: 0}
34+
m_PrefabAsset: {fileID: 0}
35+
m_Name: bank_normal
36+
m_Speed: 1
37+
m_CycleOffset: 0
38+
m_Transitions:
39+
- {fileID: 5906618444852353788}
40+
- {fileID: -8820564935803565082}
41+
m_StateMachineBehaviours: []
42+
m_Position: {x: 50, y: 50, z: 0}
43+
m_IKOnFeet: 0
44+
m_WriteDefaultValues: 1
45+
m_Mirror: 0
46+
m_SpeedParameterActive: 0
47+
m_MirrorParameterActive: 0
48+
m_CycleOffsetParameterActive: 0
49+
m_TimeParameterActive: 0
50+
m_Motion: {fileID: 7400000, guid: c71399c392d03ea4b975e8222bd0398a, type: 2}
51+
m_Tag:
52+
m_SpeedParameter:
53+
m_MirrorParameter:
54+
m_CycleOffsetParameter:
55+
m_TimeParameter:
56+
--- !u!91 &9100000
57+
AnimatorController:
58+
m_ObjectHideFlags: 0
59+
m_CorrespondingSourceObject: {fileID: 0}
60+
m_PrefabInstance: {fileID: 0}
61+
m_PrefabAsset: {fileID: 0}
62+
m_Name: Bank
63+
serializedVersion: 5
64+
m_AnimatorParameters:
65+
- m_Name: isBroken
66+
m_Type: 4
67+
m_DefaultFloat: 0
68+
m_DefaultInt: 0
69+
m_DefaultBool: 0
70+
m_Controller: {fileID: 9100000}
71+
- m_Name: isDamaging
72+
m_Type: 4
73+
m_DefaultFloat: 0
74+
m_DefaultInt: 0
75+
m_DefaultBool: 0
76+
m_Controller: {fileID: 9100000}
77+
m_AnimatorLayers:
78+
- serializedVersion: 5
79+
m_Name: Base Layer
80+
m_StateMachine: {fileID: 8391426745436467014}
81+
m_Mask: {fileID: 0}
82+
m_Motions: []
83+
m_Behaviours: []
84+
m_BlendingMode: 0
85+
m_SyncedLayerIndex: -1
86+
m_DefaultWeight: 0
87+
m_IKPass: 0
88+
m_SyncedLayerAffectsTiming: 0
89+
m_Controller: {fileID: 9100000}
90+
--- !u!1102 &2366106529533874377
91+
AnimatorState:
92+
serializedVersion: 6
93+
m_ObjectHideFlags: 1
94+
m_CorrespondingSourceObject: {fileID: 0}
95+
m_PrefabInstance: {fileID: 0}
96+
m_PrefabAsset: {fileID: 0}
97+
m_Name: bank_broken
98+
m_Speed: 1
99+
m_CycleOffset: 0
100+
m_Transitions: []
101+
m_StateMachineBehaviours: []
102+
m_Position: {x: 50, y: 50, z: 0}
103+
m_IKOnFeet: 0
104+
m_WriteDefaultValues: 1
105+
m_Mirror: 0
106+
m_SpeedParameterActive: 0
107+
m_MirrorParameterActive: 0
108+
m_CycleOffsetParameterActive: 0
109+
m_TimeParameterActive: 0
110+
m_Motion: {fileID: 7400000, guid: 2d14951d46105dd48ace194f67372b8b, type: 2}
111+
m_Tag:
112+
m_SpeedParameter:
113+
m_MirrorParameter:
114+
m_CycleOffsetParameter:
115+
m_TimeParameter:
116+
--- !u!1102 &2760443670185121965
117+
AnimatorState:
118+
serializedVersion: 6
119+
m_ObjectHideFlags: 1
120+
m_CorrespondingSourceObject: {fileID: 0}
121+
m_PrefabInstance: {fileID: 0}
122+
m_PrefabAsset: {fileID: 0}
123+
m_Name: bank_damage
124+
m_Speed: 1
125+
m_CycleOffset: 0
126+
m_Transitions:
127+
- {fileID: 4958684917630015217}
128+
m_StateMachineBehaviours: []
129+
m_Position: {x: 50, y: 50, z: 0}
130+
m_IKOnFeet: 0
131+
m_WriteDefaultValues: 1
132+
m_Mirror: 0
133+
m_SpeedParameterActive: 0
134+
m_MirrorParameterActive: 0
135+
m_CycleOffsetParameterActive: 0
136+
m_TimeParameterActive: 0
137+
m_Motion: {fileID: 7400000, guid: f92cd93a623039244afa9d035fb40f67, type: 2}
138+
m_Tag:
139+
m_SpeedParameter:
140+
m_MirrorParameter:
141+
m_CycleOffsetParameter:
142+
m_TimeParameter:
143+
--- !u!1101 &4958684917630015217
144+
AnimatorStateTransition:
145+
m_ObjectHideFlags: 1
146+
m_CorrespondingSourceObject: {fileID: 0}
147+
m_PrefabInstance: {fileID: 0}
148+
m_PrefabAsset: {fileID: 0}
149+
m_Name:
150+
m_Conditions: []
151+
m_DstStateMachine: {fileID: 0}
152+
m_DstState: {fileID: -4125577288792558872}
153+
m_Solo: 0
154+
m_Mute: 0
155+
m_IsExit: 0
156+
serializedVersion: 3
157+
m_TransitionDuration: 0
158+
m_TransitionOffset: 0
159+
m_ExitTime: 0.99
160+
m_HasExitTime: 1
161+
m_HasFixedDuration: 1
162+
m_InterruptionSource: 0
163+
m_OrderedInterruption: 0
164+
m_CanTransitionToSelf: 1
165+
--- !u!1101 &5906618444852353788
166+
AnimatorStateTransition:
167+
m_ObjectHideFlags: 1
168+
m_CorrespondingSourceObject: {fileID: 0}
169+
m_PrefabInstance: {fileID: 0}
170+
m_PrefabAsset: {fileID: 0}
171+
m_Name:
172+
m_Conditions:
173+
- m_ConditionMode: 1
174+
m_ConditionEvent: isBroken
175+
m_EventTreshold: 0
176+
m_DstStateMachine: {fileID: 0}
177+
m_DstState: {fileID: 2366106529533874377}
178+
m_Solo: 0
179+
m_Mute: 0
180+
m_IsExit: 0
181+
serializedVersion: 3
182+
m_TransitionDuration: 0.25
183+
m_TransitionOffset: 0
184+
m_ExitTime: 0
185+
m_HasExitTime: 0
186+
m_HasFixedDuration: 1
187+
m_InterruptionSource: 0
188+
m_OrderedInterruption: 1
189+
m_CanTransitionToSelf: 1
190+
--- !u!1107 &8391426745436467014
191+
AnimatorStateMachine:
192+
serializedVersion: 6
193+
m_ObjectHideFlags: 1
194+
m_CorrespondingSourceObject: {fileID: 0}
195+
m_PrefabInstance: {fileID: 0}
196+
m_PrefabAsset: {fileID: 0}
197+
m_Name: Base Layer
198+
m_ChildStates:
199+
- serializedVersion: 1
200+
m_State: {fileID: -4125577288792558872}
201+
m_Position: {x: 240, y: 80, z: 0}
202+
- serializedVersion: 1
203+
m_State: {fileID: 2366106529533874377}
204+
m_Position: {x: 240, y: 190, z: 0}
205+
- serializedVersion: 1
206+
m_State: {fileID: 2760443670185121965}
207+
m_Position: {x: 490, y: 80, z: 0}
208+
m_ChildStateMachines: []
209+
m_AnyStateTransitions: []
210+
m_EntryTransitions: []
211+
m_StateMachineTransitions: {}
212+
m_StateMachineBehaviours: []
213+
m_AnyStatePosition: {x: 50, y: 20, z: 0}
214+
m_EntryPosition: {x: 50, y: 80, z: 0}
215+
m_ExitPosition: {x: 510, y: 190, z: 0}
216+
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
217+
m_DefaultState: {fileID: -4125577288792558872}

Diff for: Assets/Animation/Bank.controller.meta

+8
Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

0 commit comments

Comments
 (0)