has not texture format GL_LUMINANCE and GL_LUMINANCE_ALPHA #3069
callanzhao
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in opengles, texture can use GL_LUMINANCE and GL_LUMINANCE_ALPHA to draw YUV color space Y and UV data. if use R8 and RG8 format, it can work in opengl, but not in opengles. so, should it can support GL_LUMINANCE_ALPHA texture format to draw yuv data?
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