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There's plans for a next version sometime in the future but right now I lack the time to continue working on this. Maybe if there's a breakthrough in neural network efficiency or consumer/gaming GPU processing power, we can make a next-gen version. The major roadblocks right now are
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The shaders could definitely be better optimized to take advantage of the newer Apple Silicon and Qualcomm chips with NPU cores that are coming out for newer devices. |
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Is this project dead or is there not much to do?
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