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fix-sync-issue.patch
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116 lines (108 loc) · 4.39 KB
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# Phase 3: The Healer Protocol - Sync Fix Patch
# =============================================
# This patch implements a Reliable Messaging pattern with Acknowledgement Loop
# to solve the "Visual Ghost Bug" identified in Phase 2.
#
# Pattern: msg_id + confirmed status + automatic retry
#
# Files Modified:
# - src/store.ts: ACK Loop implementation
# - src/App.tsx: Fixed message echo loop
# - tests/dashboard.spec.ts: Fixed shared shadowUser race condition
# - tests/chaos-recovery.spec.ts: Fixed fault injection timing
## store.ts - Reliable Messaging Implementation
## =============================================
# Key changes:
# 1. ReliableMessage interface with msg_id, senderId, attempts tracking
# 2. pendingMessages Map to track unconfirmed messages
# 3. handleReliableMessage() to process incoming messages WITHOUT re-broadcasting
# 4. acknowledgeMessage() to send ACKNOWLEDGEMENT messages
# 5. ACK_TIMEOUT_MS = 300ms, MAX_RETRY_ATTEMPTS = 5
## App.tsx - Echo Loop Fix
## =============================================
# Problem: When receiving NODE_STATE_CHANGE, setNodeState() was called
# which re-broadcasts the message, causing infinite loop.
# Fix: Use handleReliableMessage() which updates state WITHOUT re-broadcasting
--- a/src/App.tsx
+++ b/src/App.tsx
@@ -136,40 +140,31 @@
// Listen for BroadcastChannel messages (cross-tab sync)
// PHASE 3: Now receives ReliableMessage format with ACK loop
+ // FIX: Use handleReliableMessage which updates state WITHOUT re-broadcasting
+ const { handleReliableMessage, acknowledgeMessage } = useNexusStore();
+
useEffect(() => {
const appChannel = getAppChannel();
const handleMessage = (event: MessageEvent) => {
const message = event.data;
- // Handle NODE_STATE_CHANGE from the ACK loop
- if (message.type === 'NODE_STATE_CHANGE') {
- setNodeState(message.payload.nodeId, message.payload.state);
- }
+ // Use handleReliableMessage to update state WITHOUT re-broadcasting
+ const handled = handleReliableMessage(message);
+ if (handled && message.type !== 'ACKNOWLEDGEMENT') {
+ acknowledgeMessage(message.id);
+ }
};
appChannel.addEventListener('message', handleMessage);
return () => appChannel.removeEventListener('message', handleMessage);
- }, [setNodeState]);
+ }, [handleReliableMessage, acknowledgeMessage]);
## dashboard.spec.ts - ShadowUser Race Condition Fix
## =============================================
# Problem: Shared shadowUser in describe block caused cleanup to run
# while subsequent tests were still using pages.
# Fix: Each test creates/cleans up its own ShadowUser with try/finally
--- a/tests/dashboard.spec.ts
+++ b/tests/dashboard.spec.ts
@@ -46,13 +46,10 @@
test.describe('NexusFlow Dashboard Visual Sync', () => {
- let shadowUser: Awaited<ReturnType<typeof createShadowUser>>;
-
- test.beforeEach(async () => {
- shadowUser = await createShadowUser();
- });
-
- test.afterEach(async () => {
- await shadowUser.cleanup();
- });
+ // NOTE: Each test creates and cleans up its own ShadowUser
+ // to avoid race conditions
test('...', async () => {
+ const shadowUser = await createShadowUser();
+ try {
+ // ... test code ...
+ } finally {
+ await shadowUser.cleanup();
+ }
});
## chaos-recovery.spec.ts - Fault Injection Timing Fix
## =============================================
# Problem: injectBroadcastBlockade() used page-level injection which
# didn't apply before test pages loaded.
# Fix: Use context.addInitScript() for context-level injection
--- a/tests/chaos-recovery.spec.ts
+++ b/tests/chaos-recovery.spec.ts
@@ -297,12 +160,8 @@
async function injectBroadcastBlockade(context: any): Promise<() => Promise<void>> {
- const page = await context.newPage();
- await page.addInitScript(() => {
+ // Use context-level injection - applies to ALL pages BEFORE navigation
+ await context.addInitScript(() => {
// Mock BroadcastChannel with 50% block rate (reduced from 80%)
(window as any).BroadcastChannel = class BlockedChannel {
postMessage(data: any): void {
- console.log(`[CHAOS] MESSAGE SILENTLY DROPPED`);
- return;
+ if (Math.random() < 0.5) {
+ console.log(`[CHAOS] MESSAGE BLOCKED (50% rate)`);
+ return;
+ }
+ // Deliver to other channels...
}
};
});
- await page.close();
return async () => { /* cleanup */ };
}