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When connected on Android, the app doesn't properly fire the SFSEvent.CONNECTION_LOST when the connection to the server is lost. HTML5, Windows, macOS and even iOS do not exhibit this issue.
In this example, I manually shut down the server, but the closed socket event isn't read. The client continually keeps running, repeatedly spitting out the following:
When connected on Android, the app doesn't properly fire the
SFSEvent.CONNECTION_LOST
when the connection to the server is lost. HTML5, Windows, macOS and even iOS do not exhibit this issue.In this example, I manually shut down the server, but the closed socket event isn't read. The client continually keeps running, repeatedly spitting out the following:
com/smartfoxserver/v2/bitswarm/BitSwarmClient.hx:556: ## SocketError:[IOErrorEvent type="ioError" bubbles=true cancelable=false text="Operation attempted on invalid socket." errorID=0]
I tried listening for a
SFSEvent.SOCKET_ERROR
, but nothing fires for that either, although that may be by design.The text was updated successfully, but these errors were encountered: