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sdk.py
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sdk.py
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#!/usr/bin/env python
# Copyright 2020-2024 The Defold Foundation
# Copyright 2014-2020 King
# Copyright 2009-2014 Ragnar Svensson, Christian Murray
# Licensed under the Defold License version 1.0 (the "License"); you may not use
# this file except in compliance with the License.
#
# You may obtain a copy of the License, together with FAQs at
# https://www.defold.com/license
#
# Unless required by applicable law or agreed to in writing, software distributed
# under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR
# CONDITIONS OF ANY KIND, either express or implied. See the License for the
# specific language governing permissions and limitations under the License.
"""
The idea is to be able to use locally installed tools if wanted, or rely on prebuilt packages
The order of priority is:
* Packages in tmp/dynamo_home
* Local packages on the host machine
"""
import os
import sys
import log
import run
import platform
from collections import defaultdict
DYNAMO_HOME=os.environ.get('DYNAMO_HOME', os.path.join(os.getcwd(), 'tmp', 'dynamo_home'))
SDK_ROOT=os.path.join(DYNAMO_HOME, 'ext', 'SDKs')
## **********************************************************************************************
# Darwin
# A list of minimum versions here: https://developer.apple.com/support/xcode/
VERSION_XCODE="15.4" # we also use this to match version on Github Actions
VERSION_XCODE_CLANG="15.0.0"
VERSION_MACOSX="14.5"
VERSION_IPHONEOS="17.5"
VERSION_IPHONESIMULATOR="17.5"
MACOS_ASAN_PATH="usr/lib/clang/%s/lib/darwin/libclang_rt.asan_osx_dynamic.dylib"
# NOTE: Minimum iOS-version is also specified in Info.plist-files
# (MinimumOSVersion and perhaps DTPlatformVersion)
VERSION_IPHONEOS_MIN="11.0"
VERSION_MACOSX_MIN="10.13"
SWIFT_VERSION="5.5"
VERSION_LINUX_CLANG="13.0.0"
PACKAGES_LINUX_CLANG="clang-%s" % VERSION_LINUX_CLANG
PACKAGES_LINUX_TOOLCHAIN="clang+llvm-%s-x86_64-linux-gnu-ubuntu-16.04" % VERSION_LINUX_CLANG
## **********************************************************************************************
# Android
ANDROID_NDK_VERSION='25b'
ANDROID_TARGET_API_LEVEL = 34
ANDROID_PACKAGE = "android-%s" % ANDROID_TARGET_API_LEVEL
ANDROID_BUILD_TOOLS_VERSION = '34.0.0'
ANDROID_NDK_API_VERSION='19' # Android 4.4
ANDROID_64_NDK_API_VERSION='21' # Android 5.0
## **********************************************************************************************
# Win32
# The version we have prepackaged
VERSION_WINDOWS_SDK_10="10.0.20348.0"
VERSION_WINDOWS_MSVC_2022="14.37.32822"
PACKAGES_WIN32_TOOLCHAIN=f"Microsoft-Visual-Studio-2022-{VERSION_WINDOWS_MSVC_2022}"
PACKAGES_WIN32_SDK_10=f"WindowsKits-{VERSION_WINDOWS_SDK_10}"
## **********************************************************************************************
# Emscripten
EMSCRIPTEN_VERSION_STR = "3.1.65"
EMSCRIPTEN_SDK = f"sdk-{EMSCRIPTEN_VERSION_STR}-64bit"
PACKAGES_EMSCRIPTEN_SDK = f"emsdk-{EMSCRIPTEN_VERSION_STR}"
## **********************************************************************************************
## used by build.py
PACKAGES_IOS_SDK="iPhoneOS%s.sdk" % VERSION_IPHONEOS
PACKAGES_IOS_SIMULATOR_SDK="iPhoneSimulator%s.sdk" % VERSION_IPHONESIMULATOR
PACKAGES_MACOS_SDK="MacOSX%s.sdk" % VERSION_MACOSX
PACKAGES_XCODE_TOOLCHAIN="XcodeDefault%s.xctoolchain" % VERSION_XCODE
## **********************************************************************************************
# The "pattern" is the path relative to the tmp/dynamo/ext/SDKs/ folder
defold_info = defaultdict(defaultdict)
defold_info['xcode']['version'] = VERSION_XCODE
defold_info['xcode']['pattern'] = PACKAGES_XCODE_TOOLCHAIN
defold_info['xcode-clang']['version'] = VERSION_XCODE_CLANG
defold_info['arm64-ios']['version'] = VERSION_IPHONEOS
defold_info['arm64-ios']['pattern'] = PACKAGES_IOS_SDK
defold_info['x86_64-ios']['version'] = VERSION_IPHONESIMULATOR
defold_info['x86_64-ios']['pattern'] = PACKAGES_IOS_SIMULATOR_SDK
defold_info['x86_64-macos']['version'] = VERSION_MACOSX
defold_info['x86_64-macos']['pattern'] = PACKAGES_MACOS_SDK
defold_info['arm64-macos']['version'] = VERSION_MACOSX
defold_info['arm64-macos']['pattern'] = PACKAGES_MACOS_SDK
defold_info['x86_64-win32']['version'] = VERSION_WINDOWS_SDK_10
defold_info['x86_64-win32']['pattern'] = "Win32/%s" % PACKAGES_WIN32_TOOLCHAIN
defold_info['win32']['version'] = defold_info['x86_64-win32']['version']
defold_info['win32']['pattern'] = defold_info['x86_64-win32']['pattern']
defold_info['win10sdk']['version'] = VERSION_WINDOWS_SDK_10
defold_info['win10sdk']['pattern'] = "Win32/%s" % PACKAGES_WIN32_SDK_10
defold_info['x86_64-linux']['version'] = VERSION_LINUX_CLANG
defold_info['x86_64-linux']['pattern'] = 'linux/clang-%s' % VERSION_LINUX_CLANG
## **********************************************************************************************
def log_verbose(verbose, msg):
if verbose:
log.log(msg)
def _get_latest_version_from_folders(path, replace_patterns=[]):
dirs = [x for x in os.listdir(path)]
if len(dirs) == 0:
return None
def _replace_pattern(s, patterns):
for pattern, replace in patterns:
s = s.replace(pattern, replace)
return s
dirs.sort(key=lambda x: tuple(int(token) for token in _replace_pattern(x, replace_patterns).split('.')), reverse=True)
return dirs[0]
class SDKException(Exception):
pass
## **********************************************************************************************
## DARWIN
def _convert_darwin_platform(platform):
if platform in ('x86_64-macos','arm64-macos'):
return 'macosx'
if platform in ('arm64-ios',):
return 'iphoneos'
if platform in ('x86_64-ios',):
return 'iphonesimulator'
return 'unknown'
def _get_xcode_local_path():
return run.shell_command('xcode-select -print-path')
# "xcode-select -print-path" will give you "/Applications/Xcode.app/Contents/Developer"
def get_local_darwin_toolchain_path():
default_path = '%s/Toolchains/XcodeDefault.xctoolchain' % _get_xcode_local_path()
if os.path.exists(default_path):
return default_path
return '/Library/Developer/CommandLineTools'
def get_local_darwin_toolchain_version():
if not os.path.exists('/usr/bin/xcodebuild'):
return VERSION_XCODE
# Xcode 14.2
# Build version 14C18
xcode_version_full = run.shell_command('/usr/bin/xcodebuild -version')
xcode_version_lines = xcode_version_full.split("\n")
xcode_version = xcode_version_lines[0].split()[1].strip()
return xcode_version
def get_local_darwin_clang_version():
# Apple clang version 14.0.0 (clang-1400.0.29.202)
# Target: x86_64-apple-darwin22.3.0
version_full = run.shell_command('clang --version')
version_lines = version_full.split("\n")
version = version_lines[0].split()[3].strip()
return version
def get_local_darwin_sdk_path(platform):
return run.shell_command('xcrun -f --sdk %s --show-sdk-path' % _convert_darwin_platform(platform)).strip()
def get_local_darwin_sdk_version(platform):
return run.shell_command('xcrun -f --sdk %s --show-sdk-platform-version' % _convert_darwin_platform(platform)).strip()
## **********************************************************************************************
## Android
def get_android_sdk_path(root):
path = os.path.join(root, "android-sdk")
if not os.path.exists(path):
raise SDKException(f"Path {path} not found")
return path
def get_android_ndk_path(root):
path = os.path.join(root, "android-ndk-r%s" % ANDROID_NDK_VERSION)
if not os.path.exists(path):
raise SDKException(f"Path {path} not found")
return path
def get_android_build_tools_path(root):
sdkfolder = get_android_sdk_path(root)
path = os.path.join(sdkfolder, "build-tools", ANDROID_BUILD_TOOLS_VERSION)
if not os.path.exists(path):
raise SDKException(f"Path {path} not found")
return path
def get_android_jar_path(root):
sdkfolder = get_android_sdk_path(root)
path = os.path.join(sdkfolder, 'platforms', 'android-%s' % ANDROID_TARGET_API_LEVEL, 'android.jar')
if not os.path.exists(path):
raise SDKException(f"Path {path} not found")
return path
def get_android_local_sdk_path(verbose=False):
path = os.environ.get('ANDROID_HOME', None)
if path is None:
log_verbose(verbose, f" No ANDROID_HOME detected")
# on macOS, it doesn't set an environment variable
if sys.platform == 'darwin':
path = os.path.expanduser('~/Library/android/sdk')
elif sys.platform == 'win32':
path = os.path.expandvars('${LOCALAPPDATA}/Android/Sdk')
path = os.path.normpath(path)
if path and os.path.exists(path):
log_verbose(verbose, f" Detected sdk path {path}")
return path
raise SDKException(f"Path {path} not found")
def get_android_local_ndk_path(platform, verbose=False):
sdk_root = get_android_local_sdk_path()
ndk_root = os.path.join(sdk_root, 'ndk')
if not os.path.exists(ndk_root):
raise SDKException(f" Failed to find {ndk_root}")
version = _get_latest_version_from_folders(ndk_root)
if not version:
raise SDKException(f" No ndk versions installed in {ndk_root}")
return os.path.join(ndk_root, version)
def get_android_local_build_tools_path(platform):
path = get_android_local_sdk_path()
build_tools_path = os.path.join(path, 'build-tools')
if not os.path.exists(build_tools_path):
raise SDKException(f" Failed to find {build_tools_path}")
version = _get_latest_version_from_folders(build_tools_path)
return os.path.join(build_tools_path, version)
def get_android_local_sdk_version(platform):
return os.path.basename(get_android_local_build_tools_path(platform))
def get_android_local_jar_path(verbose=False):
sdkfolder = get_android_local_sdk_path()
platforms_folder = os.path.join(sdkfolder, 'platforms')
android_version = _get_latest_version_from_folders(platforms_folder, [('android-', '')])
path = os.path.join(sdkfolder, 'platforms', android_version, 'android.jar')
if not os.path.exists(path):
raise SDKException(f"Path {path} not found")
return path
## **********************************************************************************************
# Linux
_is_wsl = None
def is_wsl():
global _is_wsl
if _is_wsl is not None:
return _is_wsl
""" Checks if we're running on native Linux on in WSL """
_is_wsl = False
if 'Linux' == platform.system():
with open("/proc/version") as f:
data = f.read()
_is_wsl = "Microsoft" in data
return _is_wsl
def get_local_compiler_from_bash():
path = run.shell_command('which clang++')
if path != None:
return "clang++"
path = run.shell_command('which g++')
if path != None:
return "g++"
return None
def get_local_compiler_path():
tool = get_local_compiler_from_bash()
if tool is None:
return None
path = run.shell_command('which %s' % tool)
substr = '/bin'
if substr in path:
i = path.find(substr)
path = path[:i]
return path
return None
def get_local_compiler_version():
tool = get_local_compiler_from_bash()
if tool is None:
return None
return run.shell_command('%s -dumpversion' % tool).strip()
## **********************************************************************************************
# Windows
windows_info = None
def get_windows_local_sdk_info(platform):
global windows_info
if windows_info is not None:
return windows_info
if sys.platform != 'win32':
# we cannot currently use vswhere.exe on this platform
# todo: check using `wine`
return None
vswhere_path = '%s/../../scripts/windows/vswhere2/vswhere2.exe' % os.environ.get('DYNAMO_HOME', '.')
if not os.path.exists(vswhere_path):
vswhere_path = './scripts/windows/vswhere2/vswhere2.exe'
vswhere_path = os.path.normpath(vswhere_path)
if not os.path.exists(vswhere_path):
print ("Couldn't find executable '%s'" % vswhere_path)
return None
sdk_root = run.shell_command('%s --sdk_root' % vswhere_path).strip()
sdk_version = run.shell_command('%s --sdk_version' % vswhere_path).strip()
includes = run.shell_command('%s --includes' % vswhere_path).strip()
lib_paths = run.shell_command('%s --lib_paths' % vswhere_path).strip()
bin_paths = run.shell_command('%s --bin_paths' % vswhere_path).strip()
vs_root = run.shell_command('%s --vs_root' % vswhere_path).strip()
vs_version = run.shell_command('%s --vs_version' % vswhere_path).strip()
if platform == 'win32':
arch64 = 'x64'
arch32 = 'x86'
bin_paths = bin_paths.replace(arch64, arch32)
lib_paths = lib_paths.replace(arch64, arch32)
info = {}
info['sdk_root'] = sdk_root
info['sdk_version'] = sdk_version
info['includes'] = includes
info['lib_paths'] = lib_paths
info['bin_paths'] = bin_paths
info['vs_root'] = vs_root
info['vs_version'] = vs_version
windows_info = info
return windows_info
def get_windows_packaged_sdk_info(sdkdir, platform):
global windows_info
if windows_info is not None:
return windows_info
# We return these mappings in a format that the waf tools would have returned (if they worked, and weren't very very slow)
msvcdir = os.path.join(sdkdir, 'Win32', 'MicrosoftVisualStudio14.0')
windowskitsdir = os.path.join(sdkdir, 'Win32', 'WindowsKits')
arch = 'x64'
if platform == 'win32':
arch = 'x86'
# Since the programs(Windows!) can update, we do this dynamically to find the correct version
ucrt_dirs = [ x for x in os.listdir(os.path.join(windowskitsdir,'10','Include'))]
ucrt_dirs = [ x for x in ucrt_dirs if x.startswith('10.0')]
ucrt_dirs.sort(key=lambda x: int((x.split('.'))[2]))
ucrt_version = ucrt_dirs[-1]
if not ucrt_version.startswith('10.0'):
conf.fatal("Unable to determine ucrt version: '%s'" % ucrt_version)
msvc_version = [x for x in os.listdir(os.path.join(msvcdir,'VC','Tools','MSVC'))]
msvc_version = [x for x in msvc_version if x.startswith('14.')]
msvc_version.sort(key=lambda x: map(int, x.split('.')))
msvc_version = msvc_version[-1]
if not msvc_version.startswith('14.'):
conf.fatal("Unable to determine msvc version: '%s'" % msvc_version)
msvc_path = (os.path.join(msvcdir,'VC', 'Tools', 'MSVC', msvc_version, 'bin', 'Host'+arch, arch),
os.path.join(windowskitsdir,'10','bin',ucrt_version,arch))
includes = [os.path.join(msvcdir,'VC','Tools','MSVC',msvc_version,'include'),
os.path.join(msvcdir,'VC','Tools','MSVC',msvc_version,'atlmfc','include'),
os.path.join(windowskitsdir,'10','Include',ucrt_version,'ucrt'),
os.path.join(windowskitsdir,'10','Include',ucrt_version,'winrt'),
os.path.join(windowskitsdir,'10','Include',ucrt_version,'um'),
os.path.join(windowskitsdir,'10','Include',ucrt_version,'shared')]
libdirs = [ os.path.join(msvcdir,'VC','Tools','MSVC',msvc_version,'lib',arch),
os.path.join(msvcdir,'VC','Tools','MSVC',msvc_version,'atlmfc','lib',arch),
os.path.join(windowskitsdir,'10','Lib',ucrt_version,'ucrt',arch),
os.path.join(windowskitsdir,'10','Lib',ucrt_version,'um',arch)]
info = {}
info['sdk_root'] = os.path.join(windowskitsdir,'10')
info['sdk_version'] = ucrt_version
info['includes'] = ','.join(includes)
info['lib_paths'] = ','.join(libdirs)
info['bin_paths'] = ','.join(msvc_path)
info['vs_root'] = msvcdir
info['vs_version'] = msvc_version
windows_info = info
return windows_info
def _setup_info_from_windowsinfo(windowsinfo, platform):
info = {}
info[platform] = {}
info[platform]['version'] = windowsinfo['sdk_version']
info[platform]['path'] = windowsinfo['sdk_root']
info['msvc'] = {}
info['msvc']['version'] = windowsinfo['vs_version']
info['msvc']['path'] = windowsinfo['vs_root']
info['bin_paths'] = {}
info['bin_paths']['version'] = info[platform]['version']
info['bin_paths']['path'] = windowsinfo['bin_paths'].split(',')
info['lib_paths'] = {}
info['lib_paths']['version'] = info[platform]['version']
info['lib_paths']['path'] = windowsinfo['lib_paths'].split(',')
info['includes'] = {}
info['includes']['version'] = info[platform]['version']
info['includes']['path'] = windowsinfo['includes'].split(',')
return info
## **********************************************************************************************
# Emscripten
def get_defold_emsdk():
emsdk = os.path.join(SDK_ROOT, 'emsdk-' + EMSCRIPTEN_VERSION_STR)
if emsdk is None:
raise SDKException(f"Failed to installed EMSDK installation")
return emsdk
def get_defold_emsdk_cache():
emsdk = get_defold_emsdk()
return os.path.join(emsdk, '.defold_cache')
def get_defold_emsdk_config():
emsdk = get_defold_emsdk()
return os.path.join(emsdk, '.emscripten')
def get_defold_emsdk_node():
emsdk = get_defold_emsdk()
node_dir = _get_latest_version_from_folders(os.path.join(emsdk, 'node'), [('_64bit', '')])
node = os.path.join(emsdk, 'node', node_dir, 'bin', 'node')
if not os.path.exists(node):
raise SDKException(f"Failed to find local EMSDK_NODE installation: {node}")
return node
# ------------------------------------------------------------
def _get_local_emsdk():
emsdk = os.environ.get('EMSDK', None)
if emsdk is None:
raise SDKException(f"Failed to find local EMSDK installation")
return emsdk
# https://emscripten.org/docs/tools_reference/emcc.html?highlight=em_cache
def _get_local_emsdk_cache():
emsdk = _get_local_emsdk()
return os.path.join(emsdk, '.defold_cache')
# https://emscripten.org/docs/tools_reference/emcc.html?highlight=em_config
def _get_local_emsdk_config():
emsdk = _get_local_emsdk()
return os.path.join(emsdk, '.emscripten')
# https://emscripten.org/docs/tools_reference/emcc.html?highlight=em_config
def _get_local_emsdk_node():
node = os.environ.get('EMSDK_NODE', None)
if node is None:
raise SDKException(f"Failed to find local EMSDK_NODE installation")
return node
## **********************************************************************************************
def _get_defold_path(sdkfolder, platform):
return os.path.join(sdkfolder, defold_info[platform]['pattern'])
def check_defold_sdk(sdkfolder, platform, verbose=False):
folders = []
log_verbose(verbose, f"check_defold_sdk: {platform} {sdkfolder}")
if platform in ('x86_64-macos', 'arm64-macos', 'arm64-ios', 'x86_64-ios'):
folders.append(_get_defold_path(sdkfolder, 'xcode'))
folders.append(_get_defold_path(sdkfolder, platform))
elif platform in ('x86_64-win32', 'win32'):
folders.append(os.path.join(sdkfolder, 'Win32','WindowsKits','10'))
folders.append(os.path.join(sdkfolder, 'Win32','MicrosoftVisualStudio14.0','VC'))
elif platform in ('armv7-android', 'arm64-android'):
folders.append(get_android_sdk_path(sdkfolder))
folders.append(get_android_ndk_path(sdkfolder))
elif platform in ('x86_64-linux',):
folders.append(os.path.join(sdkfolder, "linux"))
elif platform in ('wasm-web','js-web'):
folders.append(get_defold_emsdk())
if not folders:
log.log("sdk.py: No SDK folders specified for %s" %platform)
return False
count = 0
msg = ''
for f in folders:
if not os.path.exists(f):
msg += f" Missing SDK in {f}\n"
else:
count = count + 1
result = count == len(folders)
if not result:
raise SDKException(msg + " No prepackaged sdk found.")
else:
log_verbose(verbose, " Found prepackaged sdk folders:")
for f in folders:
log_verbose(verbose, " %s" % f)
return result
def check_local_sdk(platform, verbose=False):
log_verbose(verbose, f"check_local_sdk: {platform}")
if platform in ('x86_64-macos', 'arm64-macos', 'arm64-ios', 'x86_64-ios'):
xcode_version = get_local_darwin_toolchain_version()
if not xcode_version:
raise SDKException(f"Failed to find XCode version")
elif platform in ('win32', 'x86_64-win32'):
info = get_windows_local_sdk_info(platform)
if info is None:
raise SDKException(f"Failed to find Visual Studio")
elif platform in ('armv7-android', 'arm64-android'):
path = get_android_local_sdk_path()
ndkpath = get_android_local_ndk_path(platform, verbose)
return path is not None and ndkpath is not None
return True
def _get_defold_sdk_info(sdkfolder, platform):
info = {}
if platform in ('x86_64-macos', 'arm64-macos','x86_64-ios','arm64-ios'):
info['xcode'] = {}
info['xcode']['version'] = VERSION_XCODE
info['xcode']['path'] = _get_defold_path(sdkfolder, 'xcode')
info['xcode-clang'] = defold_info['xcode-clang']['version']
info['asan'] = {}
info['asan']['path'] = os.path.join(info['xcode']['path'], MACOS_ASAN_PATH%info['xcode-clang'])
info[platform] = {}
info[platform]['version'] = defold_info[platform]['version']
info[platform]['path'] = _get_defold_path(sdkfolder, platform) # what we use for sysroot
elif platform in ('x86_64-linux',):
info[platform] = {}
info[platform]['version'] = defold_info[platform]['version']
info[platform]['path'] = _get_defold_path(sdkfolder, platform)
elif platform in ('win32', 'x86_64-win32'):
windowsinfo = get_windows_packaged_sdk_info(sdkfolder, platform)
return _setup_info_from_windowsinfo(windowsinfo, platform)
elif platform in ('armv7-android', 'arm64-android'):
info['version'] = ANDROID_BUILD_TOOLS_VERSION
info['sdk'] = get_android_sdk_path(sdkfolder)
info['ndk'] = get_android_ndk_path(sdkfolder)
info['build_tools'] = get_android_build_tools_path(sdkfolder)
info['jar'] = get_android_jar_path(sdkfolder)
if platform == 'arm64-android':
info['api'] = ANDROID_64_NDK_API_VERSION
else:
info['api'] = ANDROID_NDK_API_VERSION
elif platform in ('js-web', 'wasm-web'):
info['emsdk'] = {}
info['emsdk']['path'] = get_defold_emsdk()
info['emsdk']['cache'] = get_defold_emsdk_cache()
info['emsdk']['config'] = get_defold_emsdk_config()
info['emsdk']['node'] = get_defold_emsdk_node()
return info
def _get_local_sdk_info(platform, verbose=False):
info = {}
if platform in ('x86_64-macos', 'arm64-macos','x86_64-ios','arm64-ios'):
info['xcode'] = {}
info['xcode']['version'] = get_local_darwin_toolchain_version()
info['xcode']['path'] = get_local_darwin_toolchain_path()
info['xcode-clang'] = get_local_darwin_clang_version()
info['asan'] = {}
info['asan']['path'] = os.path.join(info['xcode']['path'], MACOS_ASAN_PATH%info['xcode-clang'])
info[platform] = {}
info[platform]['version'] = get_local_darwin_sdk_version(platform)
info[platform]['path'] = get_local_darwin_sdk_path(platform) # what we use for sysroot
if not os.path.exists(info['asan']['path']):
print("sdk.py: Couldn't find '%s'" % info['asan']['path'], file=sys.stderr)
elif platform in ('x86_64-linux',):
info[platform] = {}
info[platform]['version'] = get_local_compiler_version()
info[platform]['path'] = get_local_compiler_path()
elif platform in ('win32', 'x86_64-win32'):
windowsinfo = get_windows_local_sdk_info(platform)
return _setup_info_from_windowsinfo(windowsinfo, platform)
elif platform in ('armv7-android', 'arm64-android'):
info['version'] = get_android_local_sdk_version(platform)
info['sdk'] = get_android_local_sdk_path(verbose)
info['ndk'] = get_android_local_ndk_path(platform, verbose)
info['jar'] = get_android_local_jar_path(verbose)
info['build_tools'] = get_android_local_build_tools_path(platform)
if platform == 'arm64-android':
info['api'] = ANDROID_64_NDK_API_VERSION
else:
info['api'] = ANDROID_NDK_API_VERSION
elif platform in ('js-web', 'wasm-web'):
info['emsdk'] = {}
info['emsdk']['path'] = _get_local_emsdk()
info['emsdk']['cache'] = _get_local_emsdk_cache()
info['emsdk']['config'] = _get_local_emsdk_config()
info['emsdk']['node'] = _get_local_emsdk_node()
return info
# It's only cached for the duration of one build
cached_platforms = defaultdict(defaultdict)
def get_sdk_info(sdkfolder, platform, verbose=False):
if platform in cached_platforms:
return cached_platforms[platform]
try:
if check_defold_sdk(sdkfolder, platform, verbose):
result = _get_defold_sdk_info(sdkfolder, platform)
cached_platforms[platform] = result
return result
except SDKException as e:
log_verbose(verbose, e)
try:
if check_local_sdk(platform, verbose):
result = _get_local_sdk_info(platform, verbose)
cached_platforms[platform] = result
return result
except SDKException as e:
log_verbose(verbose, e)
return None
def get_toolchain_root(sdkinfo, platform):
if platform in ('x86_64-macos','arm64-macos','x86_64-ios','arm64-ios'):
return sdkinfo['xcode']['path']
if platform in ('x86_64-linux',):
return sdkinfo['x86_64-linux']['path']
return None
def get_host_platform():
machine = platform.machine().lower()
if machine == 'amd64':
machine = 'x86_64'
is64bit = machine.endswith('64')
if sys.platform == 'linux':
return '%s-linux' % machine
elif sys.platform == 'win32':
return '%s-win32' % machine
elif sys.platform == 'darwin':
return '%s-macos' % machine
raise Exception("Unknown host platform: %s, %s" % (sys.platform, machine))