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@Fossean1 could you please explain how it starts to work incorrectly. I took the example and set the analog_bg to 2x scale and it seems to work as expected.
@britzl sure 🙂. Here is the problem based on an example in the "onscreen gui" project. If you make the "analog" node a parent for the "analog_bg" node and zoom in/out the "analog_bg" node, the "analog" node moves incorrectly relative to the cursor.
If you change the scale of the parent element of the analog stick, it starts to work incorrectly.
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