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GDKPd.lua
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GDKPd.lua
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-- GLOBALS: GDKPd, GDKPd_PotData, GDKPd_Anchor, GDKPd_BalanceData, SlashCmdList, SLASH_GDKPD1, SLASH_GDKPD2
-- fetch all used functions into locals to improve performance
local table, tinsert, tremove, pairs, ipairs, unpack, math, tostring, tonumber, select, _G, strlen, setmetatable, string, print, next, type, rawget, date =
table, tinsert, tremove, pairs, ipairs, unpack, math, tostring, tonumber, select, _G, strlen, setmetatable, string, print, next, type, rawget, date
local SendAddonMessage, SendChatMessage, UnitIsRaidOfficer, UnitIsUnit, UnitIsGroupLeader, GetMasterLootCandidate, GetNumLootItems, GetLootSlotLink, GiveMasterLoot, UnitName, GetUnitName, CreateFrame, GetCVar, GetCVarBool, GetTime, StaticPopup_Show, GetItemInfo, GameTooltip, LibStub, ITEM_QUALITY_COLORS, InCombatLockdown, ERR_TRADE_COMPLETE, GetPlayerTradeMoney, GetTargetTradeMoney, GetItemIcon, ClearCursor, GetNumGroupMembers, GetRaidRosterInfo, GetLootThreshold, GetLootSlotType, GetLootSlotInfo, EditBox_HandleTabbing, GetCursorInfo, PickupItem, IsInRaid, IsInGroup, SendMail, SetSendMailMoney, ClearSendMail =
C_ChatInfo.SendAddonMessage, SendChatMessage, UnitIsRaidOfficer, UnitIsUnit, UnitIsGroupLeader, GetMasterLootCandidate, GetNumLootItems, GetLootSlotLink, GiveMasterLoot, UnitName, GetUnitName, CreateFrame, GetCVar, GetCVarBool, GetTime, StaticPopup_Show, GetItemInfo, GameTooltip, LibStub, ITEM_QUALITY_COLORS, InCombatLockdown, ERR_TRADE_COMPLETE, GetPlayerTradeMoney, GetTargetTradeMoney, GetItemIcon, ClearCursor, GetNumGroupMembers, GetRaidRosterInfo, GetLootThreshold, GetLootSlotType, GetLootSlotInfo, EditBox_HandleTabbing, GetCursorInfo, PickupItem, IsInRaid, IsInGroup, SendMail, SetSendMailMoney, ClearSendMail
local _
local UIParent, MailFrame =
UIParent, MailFrame
-- Fetch all the different realm separators into a table
local REALM_SEPARATOR_LIST = {}
for s in REALM_SEPARATORS:gmatch(".") do tinsert(REALM_SEPARATOR_LIST,s) end
-- table handling to prevent any memory leakage from accumulating.
local emptytable = select(2,...).emptytable
local DEBUGFORCEVERSION
--[===[@debug@
DEBUGFORCEVERSION="2.0.0"
--@end-debug@]===]
-- fetch locale data
local L = LibStub("AceLocale-3.0"):GetLocale("GDKPd")
-- versioning info
local VERSIONING_STRINGS = {
VERSION_NONFUNCTIONAL = L["This version of GDKPd was never functional due to internal errors."],
INCOMPATIBLE_AUCTIONSTART = L["This version will be unable to recognize auctions started by you."],
INCOMPATIBLE_DISTRIBUTE = L["This version's player balance window will be unable to recognize distributions by you."],
INCOMPATIBLE_AUCTIONCANCEL = L["This version will be unable to recognize auctions cancelled by you."],
INCOMPATIBLE_VERSIONCHECK = L["This version will be unable to recognize version check requests by you. Version check requests sent by this version of GDKPd will not be answered."],
}
local COMPATIBLE_VERSIONS = {
["2.0.0"]=true,
}
local INCOMPATIBLE_VERSIONS = {
["beta-1"]={"INCOMPATIBLE_AUCTIONSTART","INCOMPATIBLE_AUCTIONCANCEL","INCOMPATIBLE_DISTRIBUTE"},
}
-- define a few old API functions that I can't be bothered to replace everywhere
local function IsRaidOfficer()
return IsInRaid() and UnitIsRaidOfficer("player")
end
local function IsRaidLeader()
return IsInRaid() and UnitIsGroupLeader("player")
end
local function LootSlotIsItem(i)
return (GetLootSlotType(i) == 1)
end
-- static popup dialog definition
StaticPopupDialogs["GDKPD_RESETPOT"] = {
text=L["Do you want to save your pot or reset without saving? You can also add a note to the pot."],
button1=SAVE.." & "..RESET,
button2=RESET,
button3=CANCEL,
hasEditBox=true,
EditBoxOnEnterPressed=function(self) self:GetParent().button1:Click() end,
OnAccept=function(self)
tinsert(GDKPd_PotData.history, {size=GDKPd_PotData.potAmount, date=date(), items=GDKPd_PotData.curPotHistory, note=(strlen(self.editBox:GetText()) > 0 and self.editBox:GetText())})
GDKPd_PotData.potAmount = 0
GDKPd_PotData.prevDist = 0
GDKPd_PotData.curPotHistory = {}
GDKPd_PotData.playerBalance = setmetatable({},{__index=function() return 0 end})
GDKPd.status:Update()
GDKPd.balance:Update()
if GDKPd.history:IsShown() then
GDKPd.history:Update()
end
end,
OnCancel=function(self)
GDKPd_PotData.potAmount = 0
GDKPd_PotData.prevDist = 0
GDKPd_PotData.curPotHistory = {}
GDKPd_PotData.playerBalance = setmetatable({},{__index=function() return 0 end})
GDKPd.status:Update()
GDKPd.balance:Update()
end,
timeout=0,
}
StaticPopupDialogs["GDKPD_SLIMMLWARN"] = {
text=L["WARNING!\n\nIf you use the slim bidding frame, you will be unable to cancel auctions and revert bids!\nAre you certain you want to do this?"],
button1=YES,
button2=NO,
OnShow=function(self)
--elevate it above aceconfig
self:SetFrameStrata("FULLSCREEN_DIALOG")
self.button1:SetFrameLevel(10000)
self.button2:SetFrameLevel(10000)
end,
OnAccept=function()
GDKPd.opt.slimML = true
GDKPd.opt.slimMLConfirmed=true
end,
OnHide=function(self)
self:SetFrameStrata("DIALOG")
end,
timeout=0,
hideOnEscape=true,
whileDead=true,
showAlert=true,
cancels="GDKPD_SLIMMLWARN",
}
StaticPopupDialogs["GDKPD_ADDTOPOT"] = {
text=L["Enter the amount you want to add to the pot:"],
button1=ADD,
button2=CANCEL,
hasEditBox=true,
OnShow=function(self)
self.button1:Disable()
end,
EditBoxOnEnterPressed=function(self) self:GetParent().button1:Click() end,
EditBoxOnTextChanged = function(self)
if strlen(self:GetText()) > 0 then
self:GetParent().button1:Enable()
else
self:GetParent().button1:Disable()
end
end,
OnAccept=function(self)
GDKPd_PotData.potAmount = (tonumber(self.editBox:GetText()) or 0)+GDKPd_PotData.potAmount
tinsert(GDKPd_PotData.curPotHistory, tonumber(self.editBox:GetText()) or 0)
GDKPd.status:Update()
end,
timeout=0,
whileDead=true,
}
StaticPopupDialogs["GDKPD_REMFROMPOT"] = {
text=L["Enter the amount you want to subtract from the pot:"],
button1=REMOVE,
button2=CANCEL,
hasEditBox=true,
OnShow=function(self)
self.button1:Disable()
end,
EditBoxOnEnterPressed=function(self) self:GetParent().button1:Click() end,
EditBoxOnTextChanged=function(self)
if strlen(self:GetText()) > 0 then
self:GetParent().button1:Enable()
else
self:GetParent().button1:Disable()
end
end,
OnAccept = function(self)
GDKPd_PotData.potAmount = math.max(0, GDKPd_PotData.potAmount-(tonumber(self.editBox:GetText()) or 0))
tinsert(GDKPd_PotData.curPotHistory, (tonumber(self.editBox:GetText()) or 0)*(-1))
GDKPd.status:Update()
end,
timeout=0,
whileDead=true,
}
StaticPopupDialogs["GDKPD_ADDTOPLAYER"] = {
text=L["Enter the amount you want to add to player %s:"],
button1=ADD,
button2=CANCEL,
hasEditBox=true,
OnShow=function(self)
self.button1:Disable()
end,
EditBoxOnEnterPressed=function(self) self:GetParent().button1:Click() end,
EditBoxOnTextChanged=function(self)
if strlen(self:GetText()) > 0 then
self:GetParent().button1:Enable()
else
self:GetParent().button1:Disable()
end
end,
OnAccept = function(self, data)
GDKPd_PotData.playerBalance[data] = (GDKPd_PotData.playerBalance[data]+(tonumber(self.editBox:GetText()) or 0))
SendAddonMessage("GDKPD MANADJ",tostring((tonumber(self.editBox:GetText()) or 0)*(-1)),"WHISPER",data)
GDKPd.balance:Update()
if GDKPd.opt.linkBalancePot then
GDKPd_PotData.potAmount = math.max(0, GDKPd_PotData.potAmount-(tonumber(self.editBox:GetText()) or 0))
tinsert(GDKPd_PotData.curPotHistory, (tonumber(self.editBox:GetText()) or 0)*(-1))
GDKPd.status:Update()
end
end,
timeout=0,
whileDead=true,
}
StaticPopupDialogs["GDKPD_REMFROMPLAYER"] = {
text=L["Enter the amount you want to subtract from player %s:"],
button1=REMOVE,
button2=CANCEL,
hasEditBox=true,
OnShow=function(self)
self.button1:Disable()
end,
EditBoxOnEnterPressed=function(self) self:GetParent().button1:Click() end,
EditBoxOnTextChanged=function(self)
if strlen(self:GetText()) > 0 then
self:GetParent().button1:Enable()
else
self:GetParent().button1:Disable()
end
end,
OnAccept = function(self, data)
GDKPd_PotData.playerBalance[data] = (GDKPd_PotData.playerBalance[data]-(tonumber(self.editBox:GetText()) or 0))
SendAddonMessage("GDKPD MANADJ",tostring(tonumber(self.editBox:GetText()) or 0),"WHISPER",data)
GDKPd.balance:Update()
if GDKPd.opt.linkBalancePot then
GDKPd_PotData.potAmount = GDKPd_PotData.potAmount+(tonumber(self.editBox:GetText()) or 0)
tinsert(GDKPd_PotData.curPotHistory, tonumber(self.editBox:GetText()) or 0)
GDKPd.status:Update()
end
end,
timeout=0,
whileDead=true,
}
StaticPopupDialogs["GDKPD_MAILGOLD"]={
text=L["Are you sure you want to mail %s gold to player %s?"],
button1=L["Mail money"],
button2=CANCEL,
OnAccept=function(self,data)
GDKPd:MailBalanceGold(data)
end,
timeout=0,
whileDead=true,
showAlert=true,
hideOnEscape=true,
}
StaticPopupDialogs["GDKPD_WIPEHISTORY"]={
text=L["This will completely wipe your auction history and is IRREVERSIBLE.\nAre you completely SURE you want to do this?"],
button1=L["Wipe history"],
button2=CANCEL,
OnAccept=function()
table.wipe(GDKPd_PotData.history)
if GDKPd.history:IsShown() then
GDKPd.history:Update()
end
end,
timeout=0,
hideOnEscape=true,
whileDead=true,
showAlert=true,
cancels="GDKPD_WIPEHISTORY",
}
StaticPopupDialogs["GDKPD_AUTOBID"] = {
text=L["Enter the maximum amount of money you want to bid on %s:"],
button1=BID,
button2=CANCEL,
hasEditBox=true,
OnShow=function(self)
self.button1:Disable()
end,
EditBoxOnEnterPressed=function(self) self:GetParent().button1:Click() end,
EditBoxOnTextChanged = function(self)
if strlen(self:GetText()) > 0 then
self:GetParent().button1:Enable()
else
self:GetParent().button1:Disable()
end
end,
OnAccept=function(self, data)
data.maxAutoBid = tonumber(self.editBox:GetText())
if (data.curbidismine == false) and data.maxAutoBid then
local newBid = data.curbidamount + data.bidIncrement
if newBid <= data.maxAutoBid then
if data.isMultiBid then
SendChatMessage(data.itemlink.." "..newBid,"RAID")
else
SendChatMessage(tostring(newBid),"RAID")
end
end
end
data.autobid:Hide()
data.stopautobid:Show()
end,
timeout=0,
}
StaticPopupDialogs["GDKPD_CURPOTCLICK"]={
text=L["You have selected the current pot, size %d gold.\nWhat do you want to do with this pot?"],
button1=L["Export"],
button2=DELETE,
button3=CANCEL,
OnShow=function(self) self.button3:Disable() end,
OnAccept=function(self)
GDKPd.exportframe:Show()
GDKPd.exportframe:Set("", GDKPd_PotData.curPotHistory)
end,
timeout=0,
whileDead=true,
}
StaticPopupDialogs["GDKPD_HISTORYCLICK"] = {
text="%s",
button1=L["Export"],
button2=DELETE,
button3=CANCEL,
OnAccept=function(self, data)
print("onaccept")
local output = "GDKPd pot data for "..data.date.."\nPot size: "..data.size.." gold"
if data.note then
output = output.."\nNote: "..data.note
end
--[[if data.items then
for _, aucdata in ipairs(data.items) do
if type(aucdata) == "table" then
output = output.."\n"..(aucdata.item:match("(|h.+|h)"))..": "..aucdata.name.." ("..aucdata.bid.." gold)"
else
output = output.."\n"..L["Manual adjustment"]..": "..(aucdata > 0 and "+" or "")..aucdata.." gold"
end
end
end--]]
GDKPd.exportframe:Show()
GDKPd.exportframe:Set(output,data.items)
end,
OnCancel=function(self, data,clickType)
if clickType == "override" then return end
for num, t in ipairs(GDKPd_PotData.history) do
if t == data then
tremove(GDKPd_PotData.history, num)
break
end
end
GDKPd.history:Update()
end,
timeout=0,
whileDead=0,
}
StaticPopupDialogs["GDKPD_CUSTOMSETTINGSID"]={
text=L["Please enter the itemID of an item you want to drop here:"],
button1=OKAY,
button2=CANCEL,
hasEditBox=true,
OnShow=function(self)
self.button1:Disable()
end,
EditBoxOnEnterPressed=function(self) self:GetParent().button1:Click() end,
hideOnEscape=true,
EditBoxOnTextChanged = function(self)
if (tonumber(self:GetText())) and (tonumber(self:GetText()) >= 0) and (not GDKPd.opt.customItemSettings[tonumber(self:GetText())]) then
self:GetParent().button1:Enable()
else
self:GetParent().button1:Disable()
end
end,
OnAccept=function(self)
GDKPd.opt.customItemSettings[tonumber(self.editBox:GetText())] = {}
GDKPd.itemsettings:Update()
end,
timeout=0,
}
StaticPopupDialogs["GDKPD_42_ADDONMSG"]={
text=L["Due to the changes to the addon message system implemented in patch 4.2, GDKPd is no longer able to communicate using its old version checking standard.\nThus, this version of GDKPd will only be able to send and receive version checks from and to versions 1.2.0 and above of GDKPd.\nWhile all other functionalities of GDKPd should still be compatible with previous versions, we |cffff0000strongly recommend updating GDKPd to version 1.2.0 or above|r."],
button1=OKAY,
showAlert=true,
hideOnEscape=false,
timeout=0,
}
local function round(num, places)
return tonumber(string.format("%."..(places or 0).."f",num))
end
-- if GetUnitName cannot parse the name as a unitID, that means they're from our realm - parse manually
local function localNameOnly(name)
for _,s in ipairs(REALM_SEPARATOR_LIST) do
local i = name:find(s,1,true)
if i then name=name:sub(1,i-1) end
end
return name
end
local function pruneCrossRealm(name) -- only use for people in the raid group!
return GetUnitName(name,true) or localNameOnly(name)
end
GDKPd = CreateFrame("Frame")
local GDKPd = GDKPd
GDKPd.frames = {}
GDKPd.curAuction = {}
GDKPd.curAuctions = {}
GDKPd.auctionList = {}
GDKPd.ignoredLinks = {}
GDKPd.versions = {}
GDKPd:Hide()
GDKPd:SetScript("OnUpdate", function(self, elapsed)
if (not self.curAuction.item) and (not next(self.curAuctions)) then self:Hide() return end
if not self.opt.allowMultipleAuctions then
-- old code for single auctions
local curPot = math.floor(self.curAuction.timeRemains/self.opt.countdownTimerJump)
self.curAuction.timeRemains = self.curAuction.timeRemains-elapsed
if (curPot ~= math.floor(self.curAuction.timeRemains/self.opt.countdownTimerJump)) and (curPot*self.opt.countdownTimerJump < self.opt.auctionTimer) and (not (next(self.curAuction.bidders,nil) and (curPot*self.opt.countdownTimerJump == self.opt.auctionTimerRefresh))) and (curPot > 0) then
SendChatMessage("[Caution] "..(curPot*self.opt.countdownTimerJump).." seconds remaining!","RAID")
end
if self.curAuction.timeRemains <= 0 then
self:Hide()
self:FinishAuction()
end
else
-- new code for multiple auctions
local auctionsToFinish = emptytable()
for item,aucdata in pairs(self.curAuctions) do
local curPot = math.floor(aucdata.timeRemains/self.opt.countdownTimerJump)
aucdata.timeRemains = aucdata.timeRemains-elapsed
if (curPot ~= math.floor(aucdata.timeRemains/self.opt.countdownTimerJump)) and (curPot*self.opt.countdownTimerJump < self.opt.auctionTimer) and (not (next(aucdata.bidders,nil) and (curPot*self.opt.countdownTimerJump == self.opt.auctionTimerRefresh))) and (curPot > 0) then
SendChatMessage("[Caution] "..(curPot*self.opt.countdownTimerJump).." seconds remaining for item "..item.."!","RAID")
end
if aucdata.timeRemains <= 0 then
tinsert(auctionsToFinish, item)
end
end
if #auctionsToFinish > 0 then
for _, link in ipairs(auctionsToFinish) do
self:FinishAuction(link)
end
end
auctionsToFinish:Release()
-- there are no keys
if not next(self.curAuctions) then
self:Hide()
end
end
end)
local anchor = CreateFrame("Frame", "GDKPd_Anchor", UIParent)
anchor:SetClampedToScreen(true)
anchor:EnableMouse(true)
anchor:SetScript("OnMouseDown", function(self)
self:StartMoving()
end)
anchor:SetMovable(true)
anchor:SetScript("OnMouseUp", function(self)
self:StopMovingOrSizing()
GDKPd.opt.point.point, _, GDKPd.opt.point.relative, GDKPd.opt.point.x, GDKPd.opt.point.y = self:GetPoint()
end)
anchor:SetSize(300,60)
anchor:SetFrameStrata("DIALOG")
anchor:Hide()
anchor.movetx = anchor:CreateTexture()
anchor.movetx:SetAllPoints()
anchor.movetx:SetTexture(0.3,0.3,0.9)
anchor.movetx:SetAlpha(0.5)
anchor.movetx.text = anchor:CreateFontString()
anchor.movetx.text:SetFontObject(GameFontHighlightLarge)
anchor.movetx.text:SetText(L["GDKPd: Drag to move\n/gdkpd and check \"Lock\" to hide"])
anchor.movetx.text:SetAllPoints()
GDKPd.status = CreateFrame("Frame", "GDKPd_Status", UIParent)
local status = GDKPd.status
status:SetSize(200, 90)
status:Hide()
status:SetBackdrop({
bgFile="Interface\\DialogFrame\\UI-DialogBox-Gold-Background",
edgeFile="Interface\\DialogFrame\\UI-DialogBox-Gold-Border",
tileSize=32,
edgeSize=24,
tile=true,
insets={
top=6,
bottom=6,
right=6,
left=6,
},
})
function status:UpdateVisibility(forceCombat)
if GDKPd.opt.hide then
self:Hide()
return
end
if ((not GDKPd.opt.hideCombat.status) or (not (forceCombat ~= nil and forceCombat or InCombatLockdown()))) and GDKPd:PlayerIsML((UnitName("player")),true) then
self:Show()
else
self:Hide()
end
end
status.header = CreateFrame("Button", nil, status)
status.header:SetNormalTexture("Interface\\DialogFrame\\UI-DialogBox-Gold-Header")
status.header:SetSize(133,34)
status.header.text = status.header:CreateFontString()
status.header.text:SetPoint("TOP",0,-7)
status.header.text:SetFont("Fonts\\FRIZQT__.TTF", 8, "")
status.header.text:SetTextColor(1,1,1)
status.header.text:SetText("GDKPd")
status.header:SetMovable(true)
status.header:SetScript("OnMouseDown", function(self)
self:StartMoving()
end)
status.header:SetScript("OnMouseUp", function(self)
self:StopMovingOrSizing()
GDKPd.opt.statuspoint.point, _, GDKPd.opt.statuspoint.relative, GDKPd.opt.statuspoint.x, GDKPd.opt.statuspoint.y = self:GetPoint()
end)
status:SetPoint("TOP", status.header, "TOP", 0, -6)
status:SetScript("OnShow", function(self)
self:UpdateSize()
end)
status.text = status:CreateFontString()
status.text:SetFont("Fonts\\FRIZQT__.TTF", 8, "")
status.text:SetTextColor(1,1,1)
status.text:SetPoint("TOPLEFT", 15, -15)
status.text:SetJustifyH("LEFT")
status.distribute = CreateFrame("Button", nil, status, "UIPanelButtonTemplate")
status.distribute:SetSize(65, 15)
status.distribute:SetPoint("TOPLEFT", status.text, "BOTTOMLEFT", 0, -5)
status.distribute:SetText(L["Distribute"])
status.distribute:SetScript("OnClick", function(self)
GDKPd:DistributePot()
end)
status.reset = CreateFrame("Button", nil, status, "UIPanelButtonTemplate")
status.reset:SetSize(65, 15)
status.reset:SetPoint("LEFT", status.distribute, "RIGHT")
status.reset:SetText(RESET)
status.reset:SetScript("OnClick", function(self)
StaticPopup_Show("GDKPD_RESETPOT")
end)
status.add = CreateFrame("Button", nil, status, "UIPanelButtonTemplate")
status.add:SetSize(15,15)
status.add:SetPoint("LEFT", status.reset, "RIGHT",10,0)
status.add:SetText("+")
status.add:SetScript("OnClick", function(self)
StaticPopup_Show("GDKPD_ADDTOPOT")
end)
status.rem = CreateFrame("Button", nil, status, "UIPanelButtonTemplate")
status.rem:SetSize(15,15)
status.rem:SetPoint("LEFT", status.add, "RIGHT")
status.rem:SetText("-")
status.rem:SetScript("OnClick", function(self)
StaticPopup_Show("GDKPD_REMFROMPOT")
end)
status.rules = CreateFrame("Button", nil, status, "UIPanelButtonTemplate")
status.rules:SetSize(170, 15)
status.rules:SetPoint("TOPLEFT", status.distribute, "BOTTOMLEFT")
status.rules:SetText(L["Broadcast rules"])
status.rules:SetScript("OnClick",function()
local announceStrings = emptytable("")
for line in string.gmatch(GDKPd.opt.rulesString,"[^\n]+") do
for word in string.gmatch(line, "%S+") do
if strlen(announceStrings[#announceStrings])+1+strlen(word) > 255 then
tinsert(announceStrings, word)
else
if strlen(announceStrings[#announceStrings]) > 0 then
announceStrings[#announceStrings] = announceStrings[#announceStrings].." "..word
else
announceStrings[#announceStrings] = word
end
end
end
tinsert(announceStrings, "")
end
for _, msg in ipairs(announceStrings) do
SendChatMessage(msg, "RAID")
end
announceStrings:Release()
end)
status.rules:Disable()
status.itemhistory = CreateFrame("Button", nil, status, "UIPanelButtonTemplate")
status.itemhistory:SetSize(170, 15)
status.itemhistory:SetPoint("TOPLEFT", status.rules, "BOTTOMLEFT")
status.itemhistory:SetText(L["Auction history"])
status.itemhistory:SetScript("OnEnter", function(self)
GameTooltip:ClearAllPoints()
GameTooltip:ClearLines()
GameTooltip:SetOwner(self, "ANCHOR_NONE")
GameTooltip:AddLine(L["GDKPd auction history"],1,1,1)
for _, aucdata in ipairs(GDKPd_PotData.curPotHistory) do
if type(aucdata) == "table" then
GameTooltip:AddDoubleLine("|T"..GetItemIcon(aucdata.item)..":12|t "..aucdata.item, aucdata.name.." ("..aucdata.bid.."|cffffd100g|r)",1,1,1,1,1,1)
else
GameTooltip:AddDoubleLine("|T:12|t "..L["Manual adjustment"], (aucdata > 0 and "+" or "")..aucdata.."|cffffd100g|r",1,1,1,1,1,1)
end
end
GameTooltip:SetPoint("BOTTOM", self, "TOP", 0, 5)
GameTooltip:Show()
end)
status.itemhistory:SetScript("OnLeave", function()
GameTooltip:Hide()
end)
status.itemhistory:SetScript("OnClick", function()
GDKPd.history:Show()
end)
status.announcetext = status:CreateFontString()
status.announcetext:SetFont("Fonts\\FRIZQT__.TTF", 8, "")
status.announcetext:SetTextColor(1,1,1)
status.announcetext:SetPoint("TOPLEFT", status.itemhistory, "BOTTOMLEFT", 0, -5)
status.announcetext:SetJustifyH("LEFT")
status.announcetext:SetText(L["You have looted a monster!\nDo you want GDKPd to announce loot?"])
status.announcetext:Hide()
status.announce1 = CreateFrame("Button", nil, status, "UIPanelButtonTemplate")
status.announce1:SetSize(170,15)
status.announce1:SetPoint("TOPLEFT", status.announcetext, "BOTTOMLEFT", 0, -5)
status.announce1:SetText(L["Announce & auto-auction"])
status.announce1:SetScript("OnClick", function(self)
GDKPd:AnnounceLoot(true)
status.announcetext:Hide()
self:Hide()
status.announce2:Hide()
status.noannounce:Hide()
status:UpdateSize()
end)
status.announce1:Hide()
status.announce2 = CreateFrame("Button", nil, status, "UIPanelButtonTemplate")
status.announce2:SetSize(170,15)
status.announce2:SetPoint("TOPLEFT", status.announce1, "BOTTOMLEFT", 0, -5)
status.announce2:SetText(L["Announce loot"])
status.announce2:SetScript("OnClick", function(self)
GDKPd:AnnounceLoot(false)
status.announcetext:Hide()
status.announce1:Hide()
self:Hide()
status.noannounce:Hide()
status:UpdateSize()
end)
status.announce2:Hide()
status.noannounce = CreateFrame("Button", nil, status, "UIPanelButtonTemplate")
status.noannounce:SetSize(170,15)
status.noannounce:SetPoint("TOPLEFT", status.announce2, "BOTTOMLEFT", 0, -5)
status.noannounce:SetText(L["Do not announce"])
status.noannounce:SetScript("OnClick", function(self)
status.announcetext:Hide()
status.announce1:Hide()
status.announce2:Hide()
self:Hide()
status:UpdateSize()
end)
status.noannounce:Hide()
function status:UpdateSize()
local height = 80
height = height+status.text:GetHeight()
if status.announcetext:IsShown() then
height=height+status.announcetext:GetHeight()+5
end
if status.announce1:IsShown() then
height=height+20
end
if status.announce2:IsShown() then
height=height+20
end
if status.noannounce:IsShown() then
height=height+20
end
self:SetHeight(height)
end
function status:Update()
local potAmount = (GDKPd_PotData.potAmount or 0)
local lastDist = (GDKPd_PotData.prevDist or 0)
if lastDist > 0 then
self.text:SetText(L["Pot size: %d|cffffd100g|r"]:format(potAmount)..L[" |cffaa0000(Distribute: %dg)|r"]:format(potAmount-lastDist))
else
self.text:SetText(L["Pot size: %d|cffffd100g|r"]:format(potAmount))
end
self:UpdateSize()
end
GDKPd.history = CreateFrame("Frame", "GDKPd_History", UIParent)
local history = GDKPd.history
history:SetSize(200,95)
history:Hide()
history:SetBackdrop({
bgFile="Interface\\DialogFrame\\UI-DialogBox-Gold-Background",
edgeFile="Interface\\DialogFrame\\UI-DialogBox-Gold-Border",
tileSize=32,
edgeSize=24,
tile=true,
insets={
top=6,
bottom=6,
right=6,
left=6,
},
})
history.header = CreateFrame("Button", nil, history)
history.header:SetNormalTexture("Interface\\DialogFrame\\UI-DialogBox-Gold-Header")
history.header:SetSize(133,34)
history.header:SetHitRectInsets(31.5,31.5,4.5,14.5)
history.header.text = history.header:CreateFontString()
history.header.text:SetPoint("TOP",0,-7)
history.header.text:SetFont("Fonts\\FRIZQT__.TTF", 8, "")
history.header.text:SetTextColor(1,1,1)
history.header.text:SetText(L["History"])
history.header:SetMovable(true)
history.header:SetScript("OnMouseDown", function(self)
self:StartMoving()
end)
history.header:SetScript("OnMouseUp", function(self)
self:StopMovingOrSizing()
end)
history.header:SetPoint("CENTER",UIParent,"CENTER")
history:SetPoint("TOP", history.header, "TOP", 0, -6)
history:SetScript("OnShow", function(self)
self:Update()
end)
history.entries = setmetatable({},{__index=function(t,v)
local f = CreateFrame("Button", nil, history)
if v > 1 then
f:SetPoint("TOPLEFT", t[v-1], "BOTTOMLEFT", 0, -5)
f:SetPoint("TOPRIGHT", t[v-1], "BOTTOMRIGHT", 0, -5)
else
f:SetPoint("TOPLEFT", 15, -15)
f:SetPoint("TOPRIGHT", -15, -15)
end
function f:UpdateHeight()
self:SetHeight(f.date:GetHeight())
end
f.date = f:CreateFontString()
f.date:SetFont("Fonts\\FRIZQT__.TTF", 8,"")
f.date:SetTextColor(1,1,1)
f.date:SetPoint("TOPLEFT")
f.date:SetWidth(55)
f.amount = f:CreateFontString()
f.amount:SetFont("Fonts\\FRIZQT__.TTF", 8, "")
f.amount:SetTextColor(1,1,1)
f.amount:SetPoint("TOPLEFT", f.date, "TOPRIGHT", 5, 0)
f.amount:SetPoint("BOTTOMLEFT", f.date, "BOTTOMRIGHT", 5, 0)
f.amount:SetWidth(40)
f.amount:SetJustifyH("RIGHT")
f.note = f:CreateFontString()
f.note:SetFont("Fonts\\FRIZQT__.TTF", 8, "")
f.note:SetTextColor(1,1,1)
f.note:SetPoint("BOTTOMLEFT", f.amount, "BOTTOMRIGHT", 5, 0)
f.note:SetPoint("TOPRIGHT")
f.note:SetJustifyH("LEFT")
function f:SetDataTable(data)
self.date:SetText(data.date:match("%S+"))
self.rawdate = data.date
self.amount:SetText(data.size.."|cffffd100g|r")
self.rawamount = data.size
self.note:SetText(data.note)
self.itemtable = data.items
self.data = data
self:UpdateHeight()
end
function f:SetRawData(date,amount,note,items)
self.date:SetText(date)
self.rawdate = date
self.amount:SetText(amount.."|cffffd100g|r")
self.rawamount = amount
self.note:SetText(note)
self.itemtable = items
self:UpdateHeight()
end
f:SetScript("OnEnter", function(self)
GameTooltip:ClearAllPoints()
GameTooltip:ClearLines()
GameTooltip:SetOwner(self, "ANCHOR_NONE")
if self.itemtable then
GameTooltip:AddLine(L["GDKPd auction history for %s"]:format(self.rawdate),1,1,1)
if self.note:GetText() then
GameTooltip:AddLine(L["Auction note: %s"]:format(self.note:GetText()),1,1,1)
end
for _, aucdata in ipairs(self.itemtable) do
if type(aucdata) == "table" then
GameTooltip:AddDoubleLine("|T"..GetItemIcon(aucdata.item)..":12|t "..aucdata.item, aucdata.name.." ("..aucdata.bid.."|cffffd100g|r)",1,1,1,1,1,1)
else
GameTooltip:AddDoubleLine("|T:12|t "..L["Manual adjustment"], (aucdata > 0 and "+" or "")..aucdata.."|cffffd100g|r",1,1,1,1,1,1)
end
end
else
GameTooltip:AddLine(L["GDKPd: No detailed data available"],1,1,1)
end
GameTooltip:SetPoint("TOPRIGHT", self, "LEFT", -5, 0)
GameTooltip:Show()
end)
f:SetScript("OnLeave", function(self)
GameTooltip:Hide()
end)
f:SetScript("OnClick", function(self)
ClearCursor()
if self.data then
StaticPopup_Show("GDKPD_HISTORYCLICK", L["You have selected the following pot:\n%s, dated %s, size %d gold.\nWhat do you want to do with this pot?"]:format(self.note:GetText(), self.date:GetText(), self.rawamount)).data = self.data
else
StaticPopup_Show("GDKPD_CURPOTCLICK", GDKPd_PotData.potAmount)
end
end)
t[v]=f
return f
end})
history.hide = CreateFrame("Button", nil, history, "UIPanelButtonTemplate")
history.hide:SetSize(170,15)
history.hide:SetPoint("BOTTOM", 0, 15)
history.hide:SetText(L["Hide"])
history.hide:SetScript("OnClick", function() history:Hide() end)
function history:Update()
for _, f in ipairs(self.entries) do
f:Hide()
end
local c = 1
local size = 45
for _, potdata in ipairs(GDKPd_PotData.history) do
local f = self.entries[c]
f:Show()
f:SetDataTable(potdata)
size=size+f:GetHeight()+5
c=c+1
end
if GDKPd_PotData.potAmount > 0 then
local f = self.entries[c]
f:Show()
f:SetRawData("Current pot", GDKPd_PotData.potAmount, nil, GDKPd_PotData.curPotHistory)
size=size+f:GetHeight()+5
c=c+1
end
self:SetHeight(size)
end
GDKPd.itemsettings = CreateFrame("Frame", "GDKPd_ItemSettings", UIParent)
local itemsettings = GDKPd.itemsettings
itemsettings:SetWidth(250)
itemsettings:Hide()
itemsettings:SetBackdrop({
bgFile="Interface\\DialogFrame\\UI-DialogBox-Gold-Background",
edgeFile="Interface\\DialogFrame\\UI-DialogBox-Gold-Border",
tileSize=32,
edgeSize=24,
tile=true,
insets={
top=6,
bottom=6,
right=6,
left=6,
},
})
itemsettings.header = CreateFrame("Button", nil, itemsettings)
itemsettings.header:SetNormalTexture("Interface\\DialogFrame\\UI-DialogBox-Gold-Header")
itemsettings.header:SetSize(133,34)
itemsettings.header:SetHitRectInsets(31.5,31.5,4.5,14.5)
itemsettings.header.text = itemsettings.header:CreateFontString()
itemsettings.header.text:SetPoint("TOP", 0, -7)
itemsettings.header.text:SetFont("Fonts\\FRIZQT__.TTF", 8, "")
itemsettings.header.text:SetTextColor(1,1,1)
itemsettings.header.text:SetText(L["Item settings"])
itemsettings.header:SetMovable(true)
itemsettings.header:SetScript("OnMouseDown", function(self)
self:StartMoving()
end)
itemsettings.header:SetScript("OnMouseUp", function(self)
self:StopMovingOrSizing()
end)
itemsettings.header:SetPoint("CENTER", UIParent, "CENTER")
itemsettings:SetPoint("TOP", itemsettings.header, "TOP", 0, -6)
itemsettings:SetScript("OnShow", function(self)
self:Update()
end)
itemsettings.thead = CreateFrame("Frame", nil, itemsettings)
itemsettings.thead:SetPoint("TOPLEFT", 15, -15)
itemsettings.thead:SetPoint("TOPRIGHT", -15, -15)
itemsettings.thead:SetHeight(15)
itemsettings.thead.item = itemsettings.thead:CreateFontString()
itemsettings.thead.item:SetFont("Fonts\\FRIZQT__.TTF", 10)
itemsettings.thead.item:SetTextColor(1,0.82,0)
--itemsettings.thead.item:SetText(L["Itm"])
itemsettings.thead.item:SetPoint("LEFT")
itemsettings.thead.item:SetWidth(15)
itemsettings.thead.startbid = itemsettings.thead:CreateFontString()
itemsettings.thead.startbid:SetFont("Fonts\\FRIZQT__.TTF", 10)
itemsettings.thead.startbid:SetTextColor(1,0.82,0)
itemsettings.thead.startbid:SetText(L["Starting bid"])
itemsettings.thead.startbid:SetPoint("LEFT", itemsettings.thead.item, "RIGHT")
itemsettings.thead.startbid:SetWidth(102.5)
itemsettings.thead.minincre = itemsettings.thead:CreateFontString()
itemsettings.thead.minincre:SetFont("Fonts\\FRIZQT__.TTF", 10)
itemsettings.thead.minincre:SetTextColor(1,0.82,0)
itemsettings.thead.minincre:SetText(L["Minimum increment"])
itemsettings.thead.minincre:SetPoint("LEFT", itemsettings.thead.startbid, "RIGHT")
itemsettings.thead.minincre:SetPoint("RIGHT")
itemsettings.scroll = CreateFrame("ScrollFrame", nil, itemsettings)
itemsettings.scroll:SetPoint("TOPLEFT", itemsettings.thead, "BOTTOMLEFT", 0, -5)
itemsettings.scroll.child = CreateFrame("Frame", nil, itemsettings.scroll)
itemsettings.scroll.child:EnableMouseWheel(true)
itemsettings.scroll.child:SetScript("OnMouseWheel", function(self, delta)
if delta == 1 then
itemsettings.scroll:SetVerticalScroll(math.max(itemsettings.scroll:GetVerticalScroll()-10,0))
else
itemsettings.scroll:SetVerticalScroll(math.min(itemsettings.scroll:GetVerticalScroll()+10,itemsettings.scroll:GetVerticalScrollRange()))
end
end)
itemsettings.scroll.child:SetWidth(itemsettings.scroll:GetWidth())
itemsettings.scroll:SetScrollChild(itemsettings.scroll.child)
itemsettings.scroll:SetScript("OnSizeChanged", function(self, width)
self.child:SetWidth(width)
self:UpdateScrollChildRect()
end)
itemsettings.entries = setmetatable({}, {__index=function(t,v)
local f = CreateFrame("Frame", nil, itemsettings.scroll.child)
if v > 1 then
f:SetPoint("TOPLEFT", t[v-1], "BOTTOMLEFT", 0, -5)
f:SetPoint("TOPRIGHT", t[v-1], "BOTTOMRIGHT", 0, -5)
else
f:SetPoint("TOPLEFT"--[[, itemsettings.thead, "BOTTOMLEFT", 0, -5--]])
f:SetPoint("TOPRIGHT"--[[, itemsettings.thead, "BOTTOMRIGHT", 0, -5--]])
end
f:SetHeight(15)
f.itemicon = CreateFrame("Button", nil, f)
f.itemicon:SetScript("OnEnter", function()
if not f.itemID then return end
GameTooltip:ClearAllPoints()
GameTooltip:ClearLines()
GameTooltip:SetOwner(f, "ANCHOR_NONE")
GameTooltip:SetHyperlink("item:"..f.itemID)
GameTooltip:SetPoint("RIGHT", itemsettings, "LEFT", -5, 0)
GameTooltip:Show()
end)
f.itemicon:SetScript("OnLeave", function()
GameTooltip:Hide()
end)
f.itemicon:SetSize(15,15)
f.itemicon:SetHighlightTexture("Interface\\Buttons\\ButtonHilight-Square")
f.itemicon:SetPoint("LEFT")
f.itemicon:SetScript("OnMouseUp", function(self)
if (select(1,GetCursorInfo())) == "item" then
local id = (select(2, GetCursorInfo()))
if GDKPd.opt.customItemSettings[id] then ClearCursor() return end
if f.itemID then
GDKPd.opt.customItemSettings[id] = GDKPd.opt.customItemSettings[f.itemID]
GDKPd.opt.customItemSettings[f.itemID] = nil
else
GDKPd.opt.customItemSettings[id] = {}
end
ClearCursor()
itemsettings:Update()
else
if f.itemID then
local cis = GDKPd.opt.customItemSettings[f.itemID]
if cis.minBid or cis.minIncrement then
PickupItem(f.itemID)
else
GDKPd.opt.customItemSettings[f.itemID] = nil
itemsettings:Update()
end
else
StaticPopup_Show("GDKPD_CUSTOMSETTINGSID")
end
end
end)
f.itemicon:EnableMouse(true)
f.minBid = CreateFrame("EditBox", nil, f)
f.minBid:SetMultiLine(nil)
f.minBid:SetScript("OnEditFocusGained", function(self) if not f.itemID then self:ClearFocus() end end)
f.minBid:SetScript("OnEnterPressed", function(self) GDKPd.opt.customItemSettings[f.itemID].minBid = self:GetNumber() > 0 and self:GetNumber() or nil self:ClearFocus() itemsettings:Update() end)
f.minBid:SetScript("OnEscapePressed", function(self) self:SetNumber(GDKPd.opt.customItemSettings[f.itemID].minBid) self:ClearFocus() end)
f.minBid:SetFont("Fonts\\FRIZQT__.TTF", 10)
f.minBid:SetTextColor(1,1,1)
f.minBid:SetPoint("TOPLEFT", f.itemicon, "TOPRIGHT")
f.minBid:SetPoint("BOTTOMLEFT", f.itemicon, "BOTTOMRIGHT")
f.minBid:SetJustifyH("RIGHT")
f.minBid:SetAutoFocus(false)
f.minBid:SetWidth(102.5)
f.minBid:SetTextInsets(5,5,2,2)
f.minBid:SetNumeric(true)
f.minBid:SetScript("OnTextChanged", function(self, userInput)
if strlen(self:GetText()) > 0 then
self.g:Show()
else
self.g:Hide()
end
end)
f.minBid.g = f:CreateFontString()
f.minBid.g:SetFont("Fonts\\FRIZQT__.TTF", 10)
f.minBid.g:SetTextColor(1,0.82,0)
f.minBid.g:SetText("g")
f.minBid.g:SetPoint("TOPRIGHT", f.itemicon, "TOPRIGHT", 102.5, 0)
f.minBid.g:SetPoint("BOTTOMRIGHT", f.itemicon, "BOTTOMRIGHT", 102.5, 0)
f.minBid:SetPoint("RIGHT", f.minBid.g, "LEFT")
f.minBid.tex = f:CreateTexture(nil,"BACKGROUND")
f.minBid.tex:SetPoint("TOPLEFT",f.minBid,20,0)
f.minBid.tex:SetPoint("BOTTOMRIGHT",f.minBid.g)
f.minBid.tex:SetAlpha(0.2)
f.minBid.tex:SetTexture(0.5,0.5,0.5)
f.minIncrement = CreateFrame("EditBox", nil, f)
f.minIncrement:SetMultiLine(nil)
f.minIncrement:SetScript("OnEditFocusGained", function(self) if not f.itemID then self:ClearFocus() end end)
f.minIncrement:SetScript("OnEnterPressed", function(self) GDKPd.opt.customItemSettings[f.itemID].minIncrement = self:GetNumber() > 0 and self:GetNumber() or nil self:ClearFocus() itemsettings:Update() end)
f.minIncrement:SetScript("OnEscapePressed", function(self) if GDKPd.opt.customItemSettings[f.itemID].minIncrement then self:SetNumber(GDKPd.opt.customItemSettings[f.itemID].minIncrement) else self:SetText("") end self:ClearFocus() end)
f.minIncrement:SetFont("Fonts\\FRIZQT__.TTF", 10)
f.minIncrement:SetTextColor(1,1,1)
f.minIncrement:SetPoint("TOPLEFT", f.minBid.g, "TOPRIGHT")
f.minIncrement:SetPoint("BOTTOMLEFT", f.minBid.g, "BOTTOMRIGHT")
f.minIncrement:SetJustifyH("RIGHT")
f.minIncrement:SetAutoFocus(false)
--f.minIncrement:Setp(102.5)
f.minIncrement:SetTextInsets(5,5,2,2)
f.minIncrement:SetScript("OnTextChanged", function(self, userInput)
if strlen(self:GetText()) > 0 then
self.g:Show()
else
self.g:Hide()
end
end)
f.minIncrement.g = f:CreateFontString()
f.minIncrement.g:SetFont("Fonts\\FRIZQT__.TTF", 10)
f.minIncrement.g:SetTextColor(1,0.82,0)
f.minIncrement.g:SetText("g")
f.minIncrement.g:SetPoint("TOPRIGHT", f.minBid.g, "TOPRIGHT", 102.5, 0)
f.minIncrement.g:SetPoint("BOTTOMRIGHT", f.minBid.g, "BOTTOMRIGHT", 102.5, 0)
f.minIncrement:SetPoint("TOPRIGHT", f.minIncrement.g, "TOPLEFT")
f.minIncrement:SetPoint("BOTTOMRIGHT", f.minIncrement.g, "BOTTOMLEFT")
f.minIncrement.tex = f:CreateTexture(nil,"BACKGROUND")
f.minIncrement.tex:SetPoint("TOPLEFT",f.minIncrement,20,0)
f.minIncrement.tex:SetPoint("BOTTOMRIGHT",f.minIncrement.g,"BOTTOMRIGHT")
f.minIncrement.tex:SetAlpha(0.2)
f.minIncrement.tex:SetTexture(0.5,0.5,0.5)
function f:SetItemID(itemID)
if (not itemID) or (not GDKPd.opt.customItemSettings[itemID]) then
self.itemicon:SetNormalTexture("Interface\\Buttons\\UI-PlusButton-Up")
self.minBid:SetText("")
self.minIncrement:SetText("")
self.itemID = nil
else
self.itemicon:SetNormalTexture((select(10, GetItemInfo(itemID))))
if GDKPd.opt.customItemSettings[itemID].minBid then
self.minBid:SetText(GDKPd.opt.customItemSettings[itemID].minBid)
else
self.minBid:SetText("")
end
if GDKPd.opt.customItemSettings[itemID].minIncrement then
self.minIncrement:SetText(GDKPd.opt.customItemSettings[itemID].minIncrement)