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play.cpp
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play.cpp
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/*
This file is part of duckOS.
duckOS is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
duckOS is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with duckOS. If not, see <https://www.gnu.org/licenses/>.
Copyright (c) Byteduck 2016-2021. All rights reserved.
*/
//A program that writes the contents of a file to stdout.
#include <libduck/File.h>
#include <libduck/Args.h>
#include <libduck/Stream.h>
#include <libsound/Connection.h>
#include <libsound/WavReader.h>
#include <libduck/FormatStream.h>
#include <libsound/Sound.h>
using Duck::File, Duck::Args, Duck::Stream, Duck::ResultRet;
std::string filename;
bool verbose = false;
int start = 0;
int main(int argc, char** argv) {
Args args;
args.add_positional(filename, true, "FILE", "The file to play.");
args.add_flag(verbose, "v", "verbose", "Shows more information about the audio file.");
args.add_named(start, "s", "start", "The time to start at.");
args.parse(argc, argv);
auto wav_res = Sound::WavReader::open_wav(filename);
if(wav_res.is_error()) {
Duck::printerrln("Couldn't read audio file: {}", wav_res.message());
return wav_res.code();
}
auto& wav = wav_res.value();
if(verbose) {
printf("Sample Rate: %ld\n", wav->sample_rate());
printf("Channels: %d\n", wav->header().num_channels);
printf("Format: %d\n", wav->header().audio_fmt);
printf("Format Size: %ld\n", wav->header().fmt_size);
}
auto init_res = Sound::init();
if(init_res.is_error())
return init_res.code();
wav->seek(start);
auto src = Sound::add_source(wav);
Sound::wait();
return 0;
}