-
Oversimplified History of Retro Game Consoles for Programmers
- Covers a huge range of topics
- [graphics-hardware], Abstraction
- [assembly] and [cpu]
-
[cga]
-
RECOIL - Retro Computer Image Library
- Plugins/integrations for Windows, Linux(Gnome) for previewing know retro image formats
- Rediscovering Compuserve RLE Graphics black and white format from 1987
-
Michael Abrash’s Graphics Programming Black Book, Special Edition 1997 3D graphics from scratch in DOS (Quake)
-
ZX Spectrum | Ghetto Graphics & Colour Clash
- How colour clash happens
-
Graphical Effects on the Mega Drive
- How all the amazing tricks were done
- Transparency, rotation, pallet tricks
- How all the amazing tricks were done
-
Building a PS1 style retro 3D renderer
- Videos and descriptions of perspective correction and other graphics effects
-
- C lib for 3d software graphics that can be compiled for anything!
-
- Forum thread of people showing examples of custom old pixel guis that look amazing
- dupe link from [GUI]
-
"So powerful, it's kind of ridiculous" the history of 3dfx Interactive