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entity.h
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entity.h
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/*
* Copyright (c) 2012 Samuel Rødal
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef ENTITY_H
#define ENTITY_H
#include <QSize>
#include <QVector3D>
#include <QObject>
class Camera;
class Map;
class QOpenGLShaderProgram;
class Entity : public QObject
{
Q_OBJECT
public:
Entity(QObject *parent = 0);
void updateTransform(const Camera &camera);
void setPosition(const QVector3D &pos) { m_pos = pos; }
void setDirection(const QVector3D &dir) { m_dir = dir; }
void setWalking(bool walking) { m_walking = walking; }
void setScale(qreal scale) { m_scale = scale; }
void initialize();
void render(const Map &map, const Camera &camera) const;
protected:
void timerEvent(QTimerEvent *event);
private:
QVector3D m_pos;
QVector3D m_dir;
QVector3D m_a;
QVector3D m_b;
bool m_walking;
qreal m_scale;
int m_animationIndex;
int m_angleIndex;
int m_tileMod;
int m_tileWidth;
int m_tileHeight;
QSize m_textureSize;
uint m_texture;
uint m_vertexAttr;
uint m_texAttr;
uint m_matrixUniform;
QOpenGLShaderProgram *m_program;
};
#endif