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hands #36

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raulbochka opened this issue Nov 27, 2021 · 1 comment
Open

hands #36

raulbochka opened this issue Nov 27, 2021 · 1 comment

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@raulbochka
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anyways for hand pkl to fbx or even wholebody to fbx btw with mocap import it just brings the armature without the smpl model and the head is messed up

@carlosedubarreto
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carlosedubarreto commented Nov 27, 2021

If i remember correctly the only import that brings the smpl model is when you use the full Easymocap import.
The other importers uses a custom code I've made that recreates the bones from scratch (is not the best way, but was what I could do at that moment)

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