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anyways for hand pkl to fbx or even wholebody to fbx btw with mocap import it just brings the armature without the smpl model and the head is messed up
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If i remember correctly the only import that brings the smpl model is when you use the full Easymocap import.
The other importers uses a custom code I've made that recreates the bones from scratch (is not the best way, but was what I could do at that moment)
anyways for hand pkl to fbx or even wholebody to fbx btw with mocap import it just brings the armature without the smpl model and the head is messed up
The text was updated successfully, but these errors were encountered: