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Prepare version 2.0.0
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CHANGELOG.md

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## [Unreleased]
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New:
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- Nothing yet!
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Changed:
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- Nothing yet!
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Fixed:
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- Nothing yet!
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## [2.0.0] - 2024-05-28
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New:
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- Support for Kotlin 2.0.0!
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Fixed:
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- Mac OS `DisplayLinkClock` was updated to correctly use a "static" function for pointer-passing to `CVDisplayLink`, as newly-enforced by Kotlin 2.0. This should not cause a behavior change.
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Note: This release is otherwise binary-compatible with the 1.x versions. The major version bump is due to the build change only.
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### Gradle plugin removed
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[Unreleased]: https://github.com/cashapp/molecule/compare/1.4.3...HEAD
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[Unreleased]: https://github.com/cashapp/molecule/compare/2.0.0...HEAD
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[2.0.0]: https://github.com/cashapp/molecule/releases/tag/2.0.0
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[1.4.3]: https://github.com/cashapp/molecule/releases/tag/1.4.3
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[1.4.2]: https://github.com/cashapp/molecule/releases/tag/1.4.2
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[1.4.1]: https://github.com/cashapp/molecule/releases/tag/1.4.1

RELEASING.md

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2. Add a link URL to ensure the header link works.
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3. Add a new `Unreleased` section to the top.
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3. Update the `README.md` so the "Usage" section reflects the new release version and the
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snapshot section reflects the next "SNAPSHOT" version. Update the Kotlin compatibility
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table with the new version.
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4. Commit
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3. Commit
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```
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$ git commit -am "Prepare version X.Y.Z"
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```
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5. Tag
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4. Tag
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```
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$ git tag -am "Version X.Y.Z" X.Y.Z
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```
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6. Update the `VERSION_NAME` in `gradle.properties` to the next "SNAPSHOT" version.
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5. Update the `VERSION_NAME` in `gradle.properties` to the next "SNAPSHOT" version.
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7. Commit
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6. Commit
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```
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$ git commit -am "Prepare next development version"
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```
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8. Push!
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7. Push!
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```
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$ git push && git push --tags

gradle.properties

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GROUP=app.cash.molecule
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# HEY! If you change the major version here be sure to update release.yaml doc target folder!
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VERSION_NAME=2.0.0-SNAPSHOT
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VERSION_NAME=2.0.0
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SONATYPE_AUTOMATIC_RELEASE=true
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SONATYPE_HOST=DEFAULT

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