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The sample rate of ChuckMain node is hard-coded at 44100Hz. The frequency would be inaccurate if the project setting is using sample rate other than 44100Hz.
The text was updated successfully, but these errors were encountered:
@gewang As a workaround, I created static functions for getting and setting sample rate for all ChucK main instances. I'm still looking for a way to read the sample rate that UE is using.
The sample rate of ChuckMain node is hard-coded at 44100Hz. The frequency would be inaccurate if the project setting is using sample rate other than 44100Hz.
The text was updated successfully, but these errors were encountered: