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reworking_todo.txt
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reworking_todo.txt
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//Things that need to be done after initial patches are fixed.
//This can include new systems that should be accounted for
//Rartrin
//Chat
//Mod commands should make use of new vanilla command system.
//This includes moving the say command
//Wing
//Loading should leverage player.GetWingStats()
//ArmorIDs.Wing.Sets.Stats
//Background system
//Main.bgAlpha2 became Main.bgAlphaFrontLayer
//Background system in general got some refactoring
//Minimum zoom comparer
//Check if ModLoader.ModLoader.removeForcedMinimumZoom is still needed now that MinimumZoomComparerX and Y exist
//WaterStyleLoader.ChooseWaterStyle
//Vanilla has Main.CalculateWaterStyle() now
//Integrate with vanilla asset system
//?Reimplement PlayerHooks.GetMapBackgroundImage in DrawMapFullscreenBackground so it can use assets
//SceneMetrics
//This includes tile counts and banner buffs.
//Moved from player to Main.ScreneMetrics
//TileEntity
//We should easily be able to remove all patches to the TileEntity class by doing the following:
//Make ModTileEntity use new abstracted vanilla TileEntityManager.
//Always use "is" check on TileEntity rather than id>= to determine a ModTileEntity.
//GameContent.ItemShopSellbackHelper
//Worth keeping track of item data?