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ui_jeopardy.h
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/********************************************************************************
** Form generated from reading UI file 'jeopardy.ui'
**
** Created: Fri Dec 9 08:28:10 2011
** by: Qt User Interface Compiler version 4.6.2
**
** WARNING! All changes made in this file will be lost when recompiling UI file!
********************************************************************************/
#ifndef UI_JEOPARDY_H
#define UI_JEOPARDY_H
#include <QtCore/QVariant>
#include <QtGui/QAction>
#include <QtGui/QApplication>
#include <QtGui/QButtonGroup>
#include <QtGui/QHeaderView>
#include <QtGui/QMainWindow>
#include <QtGui/QPushButton>
#include <QtGui/QWidget>
QT_BEGIN_NAMESPACE
class Ui_Jeopardy
{
public:
QWidget *centralWidget;
QPushButton *buttonRound1;
QPushButton *buttonRound2;
QPushButton *buttonRound3;
QPushButton *buttonRound4;
void setupUi(QMainWindow *Jeopardy)
{
if (Jeopardy->objectName().isEmpty())
Jeopardy->setObjectName(QString::fromUtf8("Jeopardy"));
Jeopardy->resize(600, 81);
Jeopardy->setMinimumSize(QSize(600, 81));
centralWidget = new QWidget(Jeopardy);
centralWidget->setObjectName(QString::fromUtf8("centralWidget"));
buttonRound1 = new QPushButton(centralWidget);
buttonRound1->setObjectName(QString::fromUtf8("buttonRound1"));
buttonRound1->setGeometry(QRect(0, 0, 151, 81));
QFont font;
font.setFamily(QString::fromUtf8("Andale Mono"));
font.setPointSize(18);
font.setBold(true);
font.setWeight(75);
buttonRound1->setFont(font);
buttonRound1->setFlat(false);
buttonRound2 = new QPushButton(centralWidget);
buttonRound2->setObjectName(QString::fromUtf8("buttonRound2"));
buttonRound2->setGeometry(QRect(150, 0, 151, 81));
buttonRound2->setFont(font);
buttonRound3 = new QPushButton(centralWidget);
buttonRound3->setObjectName(QString::fromUtf8("buttonRound3"));
buttonRound3->setGeometry(QRect(300, 0, 151, 81));
buttonRound3->setFont(font);
buttonRound4 = new QPushButton(centralWidget);
buttonRound4->setObjectName(QString::fromUtf8("buttonRound4"));
buttonRound4->setGeometry(QRect(450, 0, 151, 81));
buttonRound4->setFont(font);
Jeopardy->setCentralWidget(centralWidget);
retranslateUi(Jeopardy);
QMetaObject::connectSlotsByName(Jeopardy);
} // setupUi
void retranslateUi(QMainWindow *Jeopardy)
{
Jeopardy->setWindowTitle(QApplication::translate("Jeopardy", "Jeopardy", 0, QApplication::UnicodeUTF8));
buttonRound1->setText(QApplication::translate("Jeopardy", "Round 1", 0, QApplication::UnicodeUTF8));
buttonRound2->setText(QApplication::translate("Jeopardy", "Round 2", 0, QApplication::UnicodeUTF8));
buttonRound3->setText(QApplication::translate("Jeopardy", "Round 3", 0, QApplication::UnicodeUTF8));
buttonRound4->setText(QApplication::translate("Jeopardy", "Round 4", 0, QApplication::UnicodeUTF8));
} // retranslateUi
};
namespace Ui {
class Jeopardy: public Ui_Jeopardy {};
} // namespace Ui
QT_END_NAMESPACE
#endif // UI_JEOPARDY_H