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Getting gngeo built in wasm #9

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city41 opened this issue May 13, 2020 · 4 comments
Open

Getting gngeo built in wasm #9

city41 opened this issue May 13, 2020 · 4 comments

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@city41
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city41 commented May 13, 2020

Having some issues getting it built.

From gngeo/src, doing emmake make yields a binary only 35 bytes in size. The resulting gngeo.wasm is equivalently tiny.

Also seeing

emcc: warning: undefined exported function: "_get_neogeo_frame_counter" [-Wundefined]
emcc: warning: undefined exported function: "_get_rom_ctile_addr" [-Wundefined]
emcc: warning: undefined exported function: "_get_tile_ram_addr" [-Wundefined]
emcc: warning: undefined exported function: "_run_rom" [-Wundefined]
emcc: warning: undefined exported function: "_get_neogeo_frame_counter_speed" [-Wundefined]
emcc: warning: undefined exported function: "_get_current_pal_addr" [-Wundefined]

which is probably bad.

@city41
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city41 commented May 13, 2020

Looks like need to keep all the *.o files in src/generator68k

@tcd
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tcd commented Mar 22, 2021

@city41 I'm assuming gngeo/EMSCRIPTEN.md hasn't been updated to reflect this?

@city41
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city41 commented Mar 24, 2021

@tcd I honestly don't remember, it's been a crazy year and I haven't touched this project in a long time :|

I think you're the first person besides me who has ever looked at it :)

@city41
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city41 commented Mar 24, 2021

were you able to get it built with emscripten, @tcd?

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