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simple.hsfiles
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{-# START_FILE .gitignore #-}
dist/
dist-newstyle/
.stack-work/
cabal-dev
/cabal.project.local
.ghc.environment.*
*.o
*.o-boot
*.hi
*.hi-boot
*.po
*.po-boot
*.p_o
*.p_o-boot
*.chi
*.chs.h
*.dyn_o
*.dyn_o-boot
*.dyn_hi
*.dyn_hi-boot
.virtualenv
.hpc
.hsenv
.cabal-sandbox/
cabal.sandbox.config
cabal.config
*.prof
*.aux
*.hp
*.bin
*.log
*.tar.gz
*~
*.DS_Store
# IntelliJ
/.idea
*.iml
# HDL directories often created during development cycle
/vhdl
/verilog
/systemverilog
{-# START_FILE .vscode/extensions.json #-}
{
"recommendations": ["haskell.haskell"]
}
{-# START_FILE .vscode/settings.json #-}
{
"files.exclude": {
"**/*.dyn_hi": true,
"**/*.dyn_o": true,
"**/*.hi": true,
"**/*.o": true,
"**/dist-newstyle": true,
"**/.stack-work": true,
"**/.ghc.environment.*": true,
"**/*.o-boot": true,
"**/*.hi-boot": true,
},
"files.trimTrailingWhitespace": true,
"files.insertFinalNewline": true,
"editor.tabSize": 2
}
{-# START_FILE README.md #-}
<!-- omit in toc -->
# Simple Starter Project
This starter project contains the scaffolding needed to integrate Clash with the Cabal and Stack build systems. It allows you to use dependencies from [Hackage](https://hackage.haskell.org/) easily.
<!-- omit in toc -->
# Table of Contents
- [Getting this project](#getting-this-project)
- [Building and testing this project](#building-and-testing-this-project)
- [Stack (Windows, Linux, MacOS) [recommended]](#stack-windows-linux-macos-recommended)
- [Cabal (Linux, MacOS)](#cabal-linux-macos)
- [REPL](#repl)
- [IDE support](#ide-support)
- [Project overview](#project-overview)
- [{{name}}.cabal](#namecabal)
- [cabal.project](#cabalproject)
- [stack.yaml](#stackyaml)
- [src/](#src)
- [tests/](#tests)
- [Change the license](#change-the-license)
# Getting this project
Stack users can run `stack new my-clash-project clash-lang/simple`. Cabal users can [download a zip](https://raw.githubusercontent.com/clash-lang/clash-starters/main/simple.zip) containing the project.
# Building and testing this project
There's a number of ways to build this project on your machine. The recommended way of doing so is using _Stack_, whose instructions will follow directly after this section.
## Stack (Windows, Linux, MacOS) [recommended]
Install Stack using your package manager or refer to the [How to install](https://docs.haskellstack.org/en/stable/README/#how-to-install) section of the [Stack manual](https://docs.haskellstack.org/en/stable/README/).
Build the project with:
```bash
stack build
```
To run the tests defined in `tests/`, use:
```bash
stack test
```
To compile the project to VHDL, run:
```bash
stack run clash -- Example.Project --vhdl
```
You can find the HDL files in `vhdl/`. The source can be found in `src/Example/Project.hs`.
## Cabal (Linux, MacOS)
**The following instructions only work for Cabal >=3.0 and GHC >=8.4.**
First, update your cabal package database:
```bash
cabal update
```
You only have to run the update command once. After that, you can keep rebuilding your project by running the build command:
```bash
cabal build
```
To run the tests defined in `tests/`, use:
```bash
cabal run test-library
cabal run doctests
```
To compile the project to VHDL, run:
```bash
cabal run clash -- Example.Project --vhdl
```
You can find the HDL files in `vhdl/`. The source can be found in `src/Example/Project.hs`.
## REPL
Clash offers a [REPL](https://en.wikipedia.org/wiki/Read%E2%80%93eval%E2%80%93print_loop) as a quick way to try things, similar to Python's `python` or Ruby's `irb`. Stack users can open the REPL by invoking:
```
stack run clashi
```
Cabal users use:
```
cabal run clashi
```
## IDE support
We currently recommend Visual Studio Code in combination with the _Haskell_ plugin. All you need to do is open this folder in VSCode; it will prompt you to install the plugin.
# Project overview
This section will give a tour of all the files present in this starter project. It's also a general introduction into Clash dependency management. It's not an introduction to Clash itself though. If you're looking for an introduction to Clash, read ["Clash.Tutorial" on Hackage](https://hackage.haskell.org/package/clash-prelude).
```
{{name}}
├── bin
│ ├── Clash.hs
│ └── Clashi.hs
├── src
│ └── Example
│ └── Project.hs
├─── tests
│ ├── Tests
│ │ └── Example
│ │ └── Project.hs
│ ├── doctests.hs
│ └── unittests.hs
├── cabal.project
├── {{name}}.cabal
└── stack.yaml
```
## {{name}}.cabal
This is the most important file in your project. It describes how to build your project. Even though it ends in `.cabal`, Stack will use this file too. It starts of with meta-information:
```yaml
cabal-version: 2.4
name: {{name}}
version: 0.1
license: BSD-2-Clause
author: John Smith <[email protected]>
maintainer: John Smith <[email protected]>
```
If you decide to publish your code on [Hackage](https://hackage.haskell.org/), this will show up on your package's front page. Take note of the license, it's set to `BSD-2-Clause` by default, but this might bee too liberal for your project. You can use any of the licenses on [spdx.org/licenses](https://spdx.org/licenses/). If none of those suit, remove the `license` line, add `license-file: LICENSE`, and add a `LICENSE` file of your choice to the root of this project. Moving on:
```yaml
common common-options
default-extensions:
BangPatterns
BinaryLiterals
ConstraintKinds
[..]
QuasiQuotes
-- Prelude isn't imported by default as Clash offers Clash.Prelude
NoImplicitPrelude
```
Clash's parent language is Haskell and its de-facto compiler, GHC, does a lot of heavy lifting before Clash gets to see anything. Because using Clash's Prelude requires a lot of extensions to be enabled to be used, we enable them here for all files in the project. Alternatively, you could add them where needed using `{-# LANGUAGE SomeExtension #-}` at the top of a `.hs` file instead. The next section, `ghc-options`, sets warning flags (`-Wall -Wcompat`) and flags that make GHC generate code Clash can handle.
Note that this whole section is a `common` "stanza". We'll use it as a template for any other definitions (more on those later). The last thing we add to the common section is some build dependencies:
```yaml
build-depends:
base,
Cabal,
-- clash-prelude will set suitable version bounds for the plugins
clash-prelude >= 1.8.2 && < 1.10,
ghc-typelits-natnormalise,
ghc-typelits-extra,
ghc-typelits-knownnat
```
These dependencies are fetched from [Hackage](https://hackage.haskell.org/), Haskell's store for packages. Next up is a `library` stanza. It defines where the source is located, in our case `src/`, and what modules can be found there. In our case that's just a single module, `Example.Project`.
```yaml
library
import: common-options
hs-source-dirs: src
exposed-modules:
Example.Project
default-language: Haskell2010
```
Note that extra dependencies could be added by adding a `build-depends` line to this section. The following section defines a testsuite called _doctests_. Doctests are tests that are defined in the documentation of your project. We'll see this in action in [src/](#src).
```yaml
test-suite doctests
type: exitcode-stdio-1.0
default-language: Haskell2010
main-is: doctests.hs
ghc-options: -Wall -Wcompat -threaded
hs-source-dirs: tests
build-depends:
base,
{{ name }},
doctest-parallel >= 0.2 && < 0.4,
```
Last but not least, another testsuite stanza is defined:
```yaml
test-suite test-library
import: common-options
default-language: Haskell2010
hs-source-dirs: tests
type: exitcode-stdio-1.0
ghc-options: -threaded
main-is: unittests.hs
other-modules:
Tests.Example.Project
build-depends:
{{name}},
QuickCheck,
hedgehog,
tasty >= 1.2 && < 1.6,
tasty-hedgehog,
tasty-th
```
These testsuites are executed when using `stack test` or `cabal test`. Note that Cabal swallows the output if more than one testsuite is defined, as is the case here. You might want to consider running the testsuites separately. More on tests in [/tests](#tests).
## cabal.project
A `cabal.project` file is used to configure details of the build, more info can be found in the [Cabal user documentation](https://cabal.readthedocs.io/en/latest/cabal-project.html). We use it to make Cabal always generate GHC environment files, which is a feature Clash needs when using Cabal.
```haskell
packages:
{{name}}.cabal
write-ghc-environment-files: always
```
`cabal.project` can be used to build multi-package projects, by extending `packages`.
## stack.yaml
While Cabal fetches packages straight from Hackage (with a bias towards the latest versions), Stack works through _snapshots_. Snapshots are an index of packages from Hackage know to work well with each other. In addition to that, they specify a GHC version. These snapshots are curated by the community and FP Complete and can be found on [stackage.org](https://www.stackage.org/).
```yaml
resolver: lts-19.32
```
This project uses [lts-19.32](https://www.stackage.org/lts-19.32), which
includes Clash 1.6.4. Snapshots tightly couple GHC and package versions. By
working this way, Stack projects build on a cohesive set of packages. Plus, it
guarantees that if a `stack build` works now, it will work in 10 years too.
Note: If you need a newer Clash version, simply change the version bounds in `{{name}}.cabal` and follow the hints given by Stack.
## src/
This is where the source code of the project lives, as specified in `{{name}}.cabal`. It contains a single file, `Example/Project.hs` which starts with:
```haskell
module Example.Project (topEntity, plus) where
import Clash.Prelude
-- | Add two numbers. Example:
--
-- >>> plus 3 5
-- 8
plus :: Signed 8 -> Signed 8 -> Signed 8
plus a b = a + b
```
`{{name}}.cabal` enabled `NoImplicitPrelude` which enables the use of `Clash.Prelude` here. Next, a function `plus` is defined. It simply adds two numbers. Note that the example (`>>> plus 3 5`) gets executed by the _doctests_ defined for this project and checked for consistency with the result in the documentation (`8`).
```haskell
-- | 'topEntity' is Clash's equivalent of 'main' in other programming
-- languages. Clash will look for it when compiling 'Example.Project'
-- and translate it to HDL. While polymorphism can be used freely in
-- Clash projects, a 'topEntity' must be monomorphic and must use non-
-- recursive types. Or, to put it hand-wavily, a 'topEntity' must be
-- translatable to a static number of wires.
topEntity :: Signed 8 -> Signed 8 -> Signed 8
topEntity = plus
```
as the comment says `topEntity` will get compiled by Clash if we ask it to compile this module:
```
stack run clash -- Example.Project --vhdl
```
or
```
cabal run clash -- Example.Project --vhdl
```
We could instead ask it to synthesize `plus` instead:
```
stack run clash -- Example.Project --vhdl -main-is plus
```
If you want to play around with Clash, this is probably where you would put all the definitions mentioned in ["Clash.Tutorial" on Hackage](https://hackage.haskell.org/package/clash-prelude).
## tests/
Most of this directory is scaffolding, with the meat of the tests being defined in `tests/Tests/Example/Project.hs`. Writing good test cases is pretty hard: edge cases are easy to forget both in the implementation and tests. To this end, it's a good idea to use _fuzz testing_. In this project we use [Hedgehog](https://hedgehog.qa/):
```haskell
import Example.Project (plus)
prop_plusIsCommutative :: H.Property
prop_plusIsCommutative = H.property $ do
a <- H.forAll (Gen.integral (Range.linear minBound maxBound))
b <- H.forAll (Gen.integral (Range.linear minBound maxBound))
plus a b === plus b a
```
This test generates two numbers `a` and `b` that fit neatly into domain of `Signed 8`, thanks to the use of `minBound` and `maxBound`. It then tests whether the `plus` operation commutes. I.e., whether `a + b ~ b + a`. All functions called `prop_*` are collected automatically:
```haskell
tests :: TestTree
tests = $(testGroupGenerator)
```
We can run the tests using `stack test` or `cabal run test-library`:
```
.
Tests.Example.Project
plusIsCommutative: OK
✓ plusIsCommutative passed 100 tests.
All 1 tests passed (0.00s)
```
# Change the license
By default `{{name}}.cabal` sets its `license` field to `BSD-2-Clause`. You might want to change this.
{-# START_FILE bin/Clash.hs #-}
import Prelude
import System.Environment (getArgs)
import Clash.Main (defaultMain)
main :: IO ()
main = getArgs >>= defaultMain
{-# START_FILE bin/Clashi.hs #-}
import Prelude
import System.Environment (getArgs)
import Clash.Main (defaultMain)
main :: IO ()
main = getArgs >>= defaultMain . ("--interactive":)
{-# START_FILE cabal.project #-}
packages:
{{name}}.cabal
write-ghc-environment-files: always
-- Eliminates the need for `--enable-tests`, which is needed for HLS.
tests: true
{-# START_FILE hie.yaml #-}
cradle:
cabal:
- path: "./src"
component: "lib:{{ name }}"
- path: "./tests/doctests.hs"
component: "{{ name }}:doctests"
- path: "./tests"
component: "{{ name }}:test-library"
- path: "./bin/Clashi.hs"
component: "{{ name }}:exe:clashi"
- path: "./bin/Clash.hs"
component: "{{ name }}:exe:clash"
{-# START_FILE src/Example/Project.hs #-}
-- @createDomain@ below generates a warning about orphan instances, but we like
-- our code to be warning-free.
{-# OPTIONS_GHC -Wno-orphans #-}
module Example.Project where
import Clash.Prelude
-- Create a domain with the frequency of your input clock. For this example we used
-- 50 MHz.
createDomain vSystem{vName="Dom50", vPeriod=hzToPeriod 50e6}
-- | @topEntity@ is Clash@s equivalent of @main@ in other programming languages.
-- Clash will look for it when compiling "Example.Project" and translate it to
-- HDL. While polymorphism can be used freely in Clash projects, a @topEntity@
-- must be monomorphic and must use non- recursive types. Or, to put it
-- hand-wavily, a @topEntity@ must be translatable to a static number of wires.
--
-- Top entities must be monomorphic, meaning we have to specify all type variables.
-- In this case, we are using the @Dom50@ domain, which we created with @createDomain@
-- and we are using 8-bit unsigned numbers.
topEntity ::
Clock Dom50 ->
Reset Dom50 ->
Enable Dom50 ->
Signal Dom50 (Unsigned 8) ->
Signal Dom50 (Unsigned 8)
topEntity = exposeClockResetEnable accum
-- To specify the names of the ports of our top entity, we create a @Synthesize@ annotation.
{-# ANN topEntity
(Synthesize
{ t_name = "accum"
, t_inputs = [ PortName "CLK"
, PortName "RST"
, PortName "EN"
, PortName "DIN"
]
, t_output = PortName "DOUT"
}) #-}
-- Make sure GHC does not apply any optimizations to the boundaries of the design.
-- For GHC versions 9.2 or older, use: {-# NOINLINE topEntity #-}
{-# OPAQUE topEntity #-}
-- | A simple accumulator that works on unsigned numbers of any size.
-- It has hidden clock, reset, and enable signals.
accum ::
(HiddenClockResetEnable dom, KnownNat n) =>
Signal dom (Unsigned n) ->
Signal dom (Unsigned n)
accum = mealy accumT 0
where
accumT s i = (s + i, s)
{-# START_FILE stack.yaml #-}
resolver: lts-22.43
extra-deps:
- clash-ghc-1.8.2@sha256:a5e5fe902fbc02f2fc825e13855b9e57bbc782928bc1820c29d3faabaa8457bb,9802
- clash-lib-1.8.2@sha256:bf494184c73cdb27016ce61d471a2ba3d3959703e576dda3181d85431fba47e2,15721
- clash-prelude-1.8.2@sha256:a9409f93aa7806a4fb4d39efc7fae78f638cfd0e9bd57140adf04e0f2fcc27bf,17871
- clash-prelude-hedgehog-1.8.2@sha256:4ffc0a4897a60cfae1bee5feaa946be652942bcdd624b3bf153b4596754ddd0b,1410
- prettyprinter-interp-0.2.0.0@sha256:69c339a95b265dab9b3478ca19ec96952b6b472bd0ff6e2127112a9562362c1d,2086
{-# START_FILE tests/Tests/Example/Project.hs #-}
module Tests.Example.Project where
import Prelude
import Clash.Hedgehog.Sized.Unsigned
import Test.Tasty
import Test.Tasty.TH
import Test.Tasty.Hedgehog
import qualified Clash.Prelude as C
import qualified Hedgehog as H
import qualified Hedgehog.Gen as Gen
import qualified Hedgehog.Range as Range
-- Import the module containing the @accum@ function
import Example.Project (accum)
-- Define a Hedgehog property to test the @accum@ function
prop_accum :: H.Property
prop_accum = H.property $ do
-- Simulate for a random duration between 1 and 100 cycles
simDuration <- H.forAll (Gen.integral (Range.linear 1 100))
-- Generate a list of random unsigned numbers.
inp <- H.forAll
(Gen.list (Range.singleton simDuration)
(genUnsigned Range.linearBounded))
let
-- Simulate the @accum@ function for the pre-existing @System@ domain
-- and 8 bit unsigned numbers.
--
-- The (hidden) reset input of @accum@ will be asserted in the first cycle;
-- during this cycle it will emit its initial value and the input is
-- ignored. So we need to present a dummy input value.
simOut = C.sampleN (simDuration + 1) (accum @C.System @8 (C.fromList (0:inp)))
-- Calculate the expected output. The first cycle is the initial value, and
-- the result of the final input value does not appear because the
-- accumulator has 1 cycle latency.
expected = 0 : init (scanl (+) 0 inp)
-- Check that the simulated output matches the expected output
simOut H.=== expected
accumTests :: TestTree
accumTests = $(testGroupGenerator)
main :: IO ()
main = defaultMain accumTests
{-# START_FILE tests/doctests.hs #-}
module Main where
import System.Environment (getArgs)
import Test.DocTest (mainFromCabal)
main :: IO ()
main = mainFromCabal "{{ name }}" =<< getArgs
{-# START_FILE tests/unittests.hs #-}
import Prelude
import Test.Tasty
import qualified Tests.Example.Project
main :: IO ()
main = defaultMain $ testGroup "."
[ Tests.Example.Project.accumTests
]
{-# START_FILE {{name}}.cabal #-}
cabal-version: 2.4
name: {{name}}
version: 0.1
license: BSD-2-Clause
author: John Smith <[email protected]>
maintainer: John Smith <[email protected]>
common common-options
default-extensions:
BangPatterns
BinaryLiterals
ConstraintKinds
DataKinds
DefaultSignatures
DeriveAnyClass
DeriveDataTypeable
DeriveFoldable
DeriveFunctor
DeriveGeneric
DeriveLift
DeriveTraversable
DerivingStrategies
FlexibleContexts
InstanceSigs
KindSignatures
LambdaCase
NamedFieldPuns
NoStarIsType
PolyKinds
RankNTypes
RecordWildCards
ScopedTypeVariables
StandaloneDeriving
TupleSections
TypeApplications
TypeFamilies
TypeOperators
ViewPatterns
-- TemplateHaskell is used to support convenience functions such as
-- 'listToVecTH' and 'bLit'.
TemplateHaskell
QuasiQuotes
-- Prelude isn't imported by default as Clash offers Clash.Prelude
NoImplicitPrelude
ghc-options:
-Wall -Wcompat
-haddock
-- Plugins to support type-level constraint solving on naturals
-fplugin GHC.TypeLits.Extra.Solver
-fplugin GHC.TypeLits.Normalise
-fplugin GHC.TypeLits.KnownNat.Solver
-- Clash needs access to the source code in compiled modules
-fexpose-all-unfoldings
-- Worker wrappers introduce unstable names for functions that might have
-- blackboxes attached for them. You can disable this, but be sure to add
-- a no-specialize pragma to every function with a blackbox.
-fno-worker-wrapper
-- Strict annotations - while sometimes preventing space leaks - trigger
-- optimizations Clash can't deal with. See:
--
-- https://github.com/clash-lang/clash-compiler/issues/2361
--
-- These flags disables these optimizations. Note that the fields will
-- remain strict.
-fno-unbox-small-strict-fields
-fno-unbox-strict-fields
build-depends:
base,
Cabal,
-- clash-prelude will set suitable version bounds for the plugins
clash-prelude >= 1.8.2 && < 1.10,
ghc-typelits-natnormalise,
ghc-typelits-extra,
ghc-typelits-knownnat
library
import: common-options
hs-source-dirs: src
exposed-modules:
Example.Project
default-language: Haskell2010
-- Builds the executable 'clash', with {{name}} project in scope
executable clash
main-is: bin/Clash.hs
default-language: Haskell2010
Build-Depends: base, clash-ghc, {{name}}
if !os(Windows)
ghc-options: -dynamic
-- Builds the executable 'clashi', with {{name}} project in scope
executable clashi
main-is: bin/Clashi.hs
default-language: Haskell2010
if !os(Windows)
ghc-options: -dynamic
build-depends: base, clash-ghc, {{name}}
test-suite doctests
type: exitcode-stdio-1.0
default-language: Haskell2010
main-is: doctests.hs
ghc-options: -Wall -Wcompat -threaded
hs-source-dirs: tests
build-depends:
base,
{{ name }},
doctest-parallel >= 0.2 && < 0.4,
test-suite test-library
import: common-options
default-language: Haskell2010
hs-source-dirs: tests
type: exitcode-stdio-1.0
ghc-options: -threaded
main-is: unittests.hs
other-modules:
Tests.Example.Project
build-depends:
{{name}},
QuickCheck,
clash-prelude-hedgehog,
hedgehog,
tasty >= 1.2 && < 1.6,
tasty-hedgehog,
tasty-th