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About form and set release
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+301
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nppRandomStringGenerator/Forms/About.Designer.cs

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using System;
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using System.Diagnostics;
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using System.Reflection;
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using System.Windows.Forms;
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namespace Kbg.NppPluginNET
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{
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public partial class About : Form
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{
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public About()
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{
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InitializeComponent();
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}
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private void About_Load(object sender, EventArgs e)
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{
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label1.Text = $"nppRandomStringGenerator v{GetAssemblyFileVersion()}\r\n\r\nGenerates random strings with configurable output.";
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}
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public static string GetAssemblyFileVersion()
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{
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Assembly assembly = Assembly.GetExecutingAssembly();
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FileVersionInfo fileVersion = FileVersionInfo.GetVersionInfo(assembly.Location);
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return fileVersion.FileVersion;
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}
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private void button1_Click(object sender, EventArgs e)
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{
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this.DialogResult = DialogResult.OK;
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this.Close();
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}
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}
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}
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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Microsoft ResX Schema
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Version 2.0
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The primary goals of this format is to allow a simple XML format
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that is mostly human readable. The generation and parsing of the
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various data types are done through the TypeConverter classes
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associated with the data types.
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Example:
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... ado.net/XML headers & schema ...
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<resheader name="resmimetype">text/microsoft-resx</resheader>
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<resheader name="version">2.0</resheader>
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<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
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<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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<value>[base64 mime encoded serialized .NET Framework object]</value>
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</data>
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<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
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<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
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<comment>This is a comment</comment>
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</data>
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There are any number of "resheader" rows that contain simple
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name/value pairs.
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Each data row contains a name, and value. The row also contains a
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type or mimetype. Type corresponds to a .NET class that support
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text/value conversion through the TypeConverter architecture.
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Classes that don't support this are serialized and stored with the
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mimetype set.
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The mimetype is used for serialized objects, and tells the
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ResXResourceReader how to depersist the object. This is currently not
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extensible. For a given mimetype the value must be set accordingly:
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Note - application/x-microsoft.net.object.binary.base64 is the format
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that the ResXResourceWriter will generate, however the reader can
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read any of the formats listed below.
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mimetype: application/x-microsoft.net.object.binary.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.soap.base64
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value : The object must be serialized with
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: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
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: and then encoded with base64 encoding.
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mimetype: application/x-microsoft.net.object.bytearray.base64
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value : The object must be serialized into a byte array
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: using a System.ComponentModel.TypeConverter
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: and then encoded with base64 encoding.
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-->
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<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
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<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
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<xsd:element name="root" msdata:IsDataSet="true">
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<xsd:complexType>
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<xsd:choice maxOccurs="unbounded">
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<xsd:element name="metadata">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" />
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</xsd:sequence>
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<xsd:attribute name="name" use="required" type="xsd:string" />
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<xsd:attribute name="type" type="xsd:string" />
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<xsd:attribute name="mimetype" type="xsd:string" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="assembly">
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<xsd:complexType>
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<xsd:attribute name="alias" type="xsd:string" />
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<xsd:attribute name="name" type="xsd:string" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="data">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
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<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
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<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
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<xsd:attribute ref="xml:space" />
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</xsd:complexType>
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</xsd:element>
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<xsd:element name="resheader">
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<xsd:complexType>
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<xsd:sequence>
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<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
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</xsd:sequence>
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<xsd:attribute name="name" type="xsd:string" use="required" />
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</xsd:complexType>
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</xsd:element>
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</xsd:choice>
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</xsd:complexType>
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</xsd:element>
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</xsd:schema>
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<resheader name="resmimetype">
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<value>text/microsoft-resx</value>
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</resheader>
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<resheader name="version">
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<value>2.0</value>
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</resheader>
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<resheader name="reader">
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<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<resheader name="writer">
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<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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</root>

nppRandomStringGenerator/Forms/ConfigAndGenerate.Designer.cs

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Some generated files are not rendered by default. Learn more about customizing how changed files appear on GitHub.

nppRandomStringGenerator/Forms/ConfigAndGenerate.cs

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this.Editor.NewLine();
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}
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}
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MessageBox.Show("Strings are generated.");
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this.Close();
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}
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else
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{
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MessageBox.Show("Nothing to generate.");
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}
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this.Cursor = Cursors.Default;
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MessageBox.Show("Strings are generated.");
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this.Close();
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}
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private void NumericUpDownQuantity_ValueChanged(object sender, EventArgs e)
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{
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if ( NumericUpDownQuantity.Value > 4096)
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{
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toolTip1.Active = true;
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toolTip1.SetToolTip(NumericUpDownQuantity, "This could take a while depending on the hardware!");
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toolTip1.SetToolTip(NumericUpDownQuantity, "This could take a while depending on your hardware.");
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NumericUpDownQuantity.ForeColor = Color.Red;
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} else
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{
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}
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}
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private void CheckboxBeginLetter_CheckedChanged(object sender, EventArgs e)
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{
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if (!CheckboxLowercase.Checked && !CheckboxUppercase.Checked) CheckboxBeginLetter.Checked = false;
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}
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}
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}

nppRandomStringGenerator/Main.cs

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using System.Drawing;
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using System.Reflection;
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using System.Windows.Forms;
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using Kbg.NppPluginNET.PluginInfrastructure;
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{
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internal const string PluginName = "nppRandomStringGenerator";
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static ConfigAndGenerate ConfigAndGenerate = null;
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static About About = null;
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public static void OnNotification(ScNotification notification)
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{
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/// </summary>
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public static void AboutnppRandomStringGenerator()
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{
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const int xsize = 300, ysize = 180;
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About = new About();
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About.ShowDialog();
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About = null;
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var gitVersionInformationType = Assembly.GetExecutingAssembly().GetType("nppRandomStringGenerator.GitVersionInformation");
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var semVer = (string)gitVersionInformationType.GetField("SemVer").GetValue(null);
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var dialog = new Form
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{
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Text = "About nppRandomStringGenerator",
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ClientSize = new Size(xsize, ysize),
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SizeGripStyle = SizeGripStyle.Hide,
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ShowIcon = false,
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FormBorderStyle = FormBorderStyle.FixedToolWindow,
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ShowInTaskbar = false,
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Controls =
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{
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new Button
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{
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Name = "Ok",
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Text = "&Ok",
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Size = new Size(75, 23),
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Location = new Point(xsize - 75 - 13, ysize - 23 - 13),
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UseVisualStyleBackColor = true
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},
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new Label
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{
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Location = new Point(13,13),
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Size = new Size(xsize-13-13,ysize-13-13-23-6),
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Text = $"CSV Query v{semVer}\r\n\r\nAllows SQL queries against CSV files.\r\n\r\nThe SQL syntax is the same as SQLite.\r\nThe table \"THIS\" represents the current file.\r\n\r\nBy jokedst@gmail.com\r\nLicense: GPL v3",
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TextAlign = ContentAlignment.MiddleCenter,
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Font = new Font("Consolas", 8.25F)
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}
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}
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};
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dialog.Controls["Ok"].Click += (a, b) => dialog.Close();
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dialog.StartPosition = FormStartPosition.CenterParent;
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dialog.ShowDialog();
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}
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}
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}

nppRandomStringGenerator/Properties/AssemblyInfo.cs

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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.1.0.*")]
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[assembly: AssemblyFileVersion("1.1.0.0")]
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[assembly: AssemblyVersion("1.0.0")]
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[assembly: AssemblyFileVersion("1.0.0")]

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