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Releases: cocos2d/cocos2d-x-3rd-party-libs-bin

win32 websockets update

11 Dec 06:01
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v3-deps-151

revert windows lib (#336)

libwebsockets in release mode

11 Dec 03:48
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v3-deps-150

[win32] compile libwebsockets in release mode (#334)

use luajit only

11 Dec 03:44
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it's error to link lua & luajit both libraries at same time

#335

add libs for metal support

27 Nov 07:36
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metal-support-1

add glsl opmizier

fix tinyxml cmake define error

13 Nov 06:42
417fb5c
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v3-deps-148

fix tinyxml cmake files (#333)

fix tinyxml wrong dependence

13 Nov 06:09
fbf754a
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v3-deps-147

fix tinyxml wrong dependence (#332)

modern cmake, macro define

06 Nov 04:57
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modern cmake, set needed target macro define (#329)

* add "LWS_WITH_LIBUV" define  into websockets cmake files

* add _GNU_SOURCE into luasockets target

refactor cmake usage

25 Sep 01:31
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use modern cmake on all external prebuilt libs (#326)

* add part cmake files

* correct header include error

* add bullet cmake script

* add others micro ext libs

* fix can't found libs

* lua/js tests project works on mac

* ios use external

* git mv include/freetype to include/freetype2 linux

* try to works on android

* correct most win32 libs

* fix android cpp external link error

* export lua.h header

* fix zlib error on ios

* unzip depend on zlib

* can't set properties as cmake doc said

* cpp tests works on win32

* tests project works on win32

* fix use external error on linux

* cpp-tests works on linux

* change 4 vs2017 buildtype to 2 build type folder

shorten and clear lib name on Android.mk

17 Sep 02:20
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shorten and clear lib name on Android.mk (#325)

* use shorter and clear lib module name on Android.mk

* fix typo

update libwebsocket to v2.4.2 with libuv support

11 Sep 07:36
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v3-deps-143

libwebsockets depends on uv (#324)