Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Support for android x86_64 #176

Open
JoHuang opened this issue Jul 15, 2019 · 10 comments
Open

Support for android x86_64 #176

JoHuang opened this issue Jul 15, 2019 · 10 comments

Comments

@JoHuang
Copy link

JoHuang commented Jul 15, 2019

Hi

We would like to support x86_64 for our game because of Google play's policy.
Could you add this support or give us a direction how to use this script to generate the libs?

Thanks

@Dimon4eg
Copy link

Added in #182

@neokim
Copy link

neokim commented Nov 20, 2019

Hi @Dimon4eg, I'm having trouble building libraries through this repo. Can you add the prebuilt x86_64 binaries into cocos2d-x-3rd-party-libs-bin as a PR?

@Dimon4eg
Copy link

What problem do you have?
I can upload my binaries for all libs except spidermonkey which I was not able to build.

@neokim
Copy link

neokim commented Nov 20, 2019

It will be very helpful to me if you upload the binaries. Thanks in advance.

@Dimon4eg
Copy link

@neokim here is PR cocos2d/cocos2d-x-3rd-party-libs-bin#393

@neokim
Copy link

neokim commented Nov 21, 2019

Appreciate it @Dimon4eg. I got able to upload my APK with your help. The problem I was having is a link error on luajit build (ld: symbol(s) not found for architecture i386) anyway.

@Dimon4eg
Copy link

Build fails for x86?

@kkotdoly
Copy link

cocos2d-x-3rd-party-libs-bin-android_x86_64 download

next build

build error help

/Users/dimo4eg/dev/cocos2d-x-3rd-party-libs-src/contrib/android-x86_64/uv/src/unix/signal.c:function uv__signal_start: error: undefined reference to 'uv__pthread_sigmask'

@Sevael
Copy link

Sevael commented May 23, 2020

I meet the same problem.

09:59:12.016 [ERROR] [org.gradle.internal.buildevents.BuildExceptionReporter] Y:/App/Cocos2D/external/uv/prebuilt/android/x86_64/libuv_a.a(process.c.o):/Users/dimo4eg/dev/cocos2d-x-3rd-party-libs-src/contrib/android-x86_64/uv/src/unix/process.c:function uv_spawn: error: undefined reference to 'uv__pthread_sigmask'
09:59:12.016 [ERROR] [org.gradle.internal.buildevents.BuildExceptionReporter] Y:/App/Cocos2D/external/uv/prebuilt/android/x86_64/libuv_a.a(signal.c.o):/Users/dimo4eg/dev/cocos2d-x-3rd-party-libs-src/contrib/android-x86_64/uv/src/unix/signal.c:function uv__signal_stop: error: undefined reference to 'uv__pthread_sigmask'
09:59:12.016 [ERROR] [org.gradle.internal.buildevents.BuildExceptionReporter] Y:/App/Cocos2D/external/uv/prebuilt/android/x86_64/libuv_a.a(signal.c.o):/Users/dimo4eg/dev/cocos2d-x-3rd-party-libs-src/contrib/android-x86_64/uv/src/unix/signal.c:function uv__signal_stop: error: undefined reference to 'uv__pthread_sigmask'
09:59:12.017 [ERROR] [org.gradle.internal.buildevents.BuildExceptionReporter] Y:/App/Cocos2D/external/uv/prebuilt/android/x86_64/libuv_a.a(signal.c.o):/Users/dimo4eg/dev/cocos2d-x-3rd-party-libs-src/contrib/android-x86_64/uv/src/unix/signal.c:function uv__signal_start: error: undefined reference to 'uv__pthread_sigmask'
09:59:12.017 [ERROR] [org.gradle.internal.buildevents.BuildExceptionReporter] clang++: error: linker command failed with exit code 1 (use -v to see invocation)
09:59:12.017 [ERROR] [org.gradle.internal.buildevents.BuildExceptionReporter] make: *** [R:/build/proj.android/App/intermediates/ndkBuild/debug/obj/local/x86_64/libMyGame.so] Error 1

@workeronearth
Copy link

hi brother ,How you solve it,I meet same problem

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

6 participants