-
Notifications
You must be signed in to change notification settings - Fork 4
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Reset World Feature #17
Comments
There are 2 basic functions that you should use to do this:
For example: if you are testing different walking algorithm you can run the In the case there are also object involved then there is another method in 2016-11-07 15:48 GMT+01:00 ndehio [email protected]:
PhD Mingo Hoffman Enrico |
This can be closed? |
Actually not... |
Have you tried to use the operation reset_model_configuration?
2017-02-01 16:42 GMT+01:00 ndehio <[email protected]>:
… Actually not...
The simple example still does not work. It uses a fixed-base kuka robot
arm which is why gazebo.reset_model_pose does not has any effect.
Please have a look to the example
—
You are receiving this because you commented.
Reply to this email directly, view it on GitHub
<#17 (comment)>,
or mute the thread
<https://github.com/notifications/unsubscribe-auth/AFQaynR8jVFB_GRcJgMohoF6w7jxX9-cks5rYKfsgaJpZM4KrSsv>
.
--
PhD Mingo Hoffman Enrico
Istituto Italiano di Tecnologia, Genova
|
I implemented an simple example for demonstrating and testing the "Reset World Feature" in
https://github.com/cogimon/workshop-extended-example/ -> branch resetWorldExample
Could you please check whether this is done in a correct way? I am not sure exactly at which point between configuring, starting, stopping and cleaning of components one should (de-)activate the dynamics via "toggleDynamicsSimulationGazebo()". It seems that sometimes the robot crashes.
The text was updated successfully, but these errors were encountered: