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Bug when loading Gazebo Camera #18

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ndehio opened this issue Nov 7, 2016 · 3 comments
Open

Bug when loading Gazebo Camera #18

ndehio opened this issue Nov 7, 2016 · 3 comments

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@ndehio
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ndehio commented Nov 7, 2016

When loading a world-file into our gazebo component which includes a camera, I receive the following error:
terminate called after throwing an instance of 'Ogre::RenderingAPIException'
what(): OGRE EXCEPTION(3:RenderingAPIException): Zero sized texture surface on texture camera::link::camera_RttTex face 0 mipmap 0. Probably, the GL driver refused to create the texture. in GLTexture::_createSurfaceList at /build/ogre-1.9-mqY1wq/ogre-1.9-1.9.0+dfsg1/RenderSystems/GL/src/OgreGLTexture.cpp (line 421)

Attached you find a minimal example (simple ops file and corresponding world file)
myfiles.zip

@xwavex
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xwavex commented Apr 6, 2017

I just tested it myself! You are completely right. We need to fix this. Currently I really don't have a clue tho...

@xwavex
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xwavex commented May 18, 2017

It seems like the issue is related to the embedded graphics card and/or driver for linux. Not sure tho, what the fix would be at this point...

@ndehio
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ndehio commented Jun 1, 2017

Simple screen recording is not an option when the simulation time (realtime factor) changes during motion generation (eg. contacts slow down gazebo dramatically).

@ndehio ndehio added the bug label Jun 1, 2017
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