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There are a few mechanisms that would be great to maintain in the Commonware Library (like the DKG store in examples/reshare), however, they span multiple crates (and including in any of them is either impossible because of circular dependency [cryptography doesn't import storage] or just doesn't align with the function of a crate where it could be implemented [consensus shouldn't maintain a DKG player state store]).
We should consider where to put such mechanisms and it may make sense to create a cross-mechanism crate of sorts for this with "glue" code between a number of different crates (that is never meant to serve as a dependency elsewhere)? This would enable us to significantly decrease the size of examples/reshare.
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