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model_agent_system_set_hostname_body.go
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model_agent_system_set_hostname_body.go
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/*
Corellium API
REST API to manage your virtual devices.
API version: 6.1.0-20784
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package corellium
import (
"encoding/json"
)
// checks if the AgentSystemSetHostnameBody type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &AgentSystemSetHostnameBody{}
// AgentSystemSetHostnameBody
type AgentSystemSetHostnameBody struct {
//
Hostname string `json:"hostname"`
}
// NewAgentSystemSetHostnameBody instantiates a new AgentSystemSetHostnameBody object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewAgentSystemSetHostnameBody(hostname string) *AgentSystemSetHostnameBody {
this := AgentSystemSetHostnameBody{}
this.Hostname = hostname
return &this
}
// NewAgentSystemSetHostnameBodyWithDefaults instantiates a new AgentSystemSetHostnameBody object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewAgentSystemSetHostnameBodyWithDefaults() *AgentSystemSetHostnameBody {
this := AgentSystemSetHostnameBody{}
return &this
}
// GetHostname returns the Hostname field value
func (o *AgentSystemSetHostnameBody) GetHostname() string {
if o == nil {
var ret string
return ret
}
return o.Hostname
}
// GetHostnameOk returns a tuple with the Hostname field value
// and a boolean to check if the value has been set.
func (o *AgentSystemSetHostnameBody) GetHostnameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Hostname, true
}
// SetHostname sets field value
func (o *AgentSystemSetHostnameBody) SetHostname(v string) {
o.Hostname = v
}
func (o AgentSystemSetHostnameBody) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o AgentSystemSetHostnameBody) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["hostname"] = o.Hostname
return toSerialize, nil
}
type NullableAgentSystemSetHostnameBody struct {
value *AgentSystemSetHostnameBody
isSet bool
}
func (v NullableAgentSystemSetHostnameBody) Get() *AgentSystemSetHostnameBody {
return v.value
}
func (v *NullableAgentSystemSetHostnameBody) Set(val *AgentSystemSetHostnameBody) {
v.value = val
v.isSet = true
}
func (v NullableAgentSystemSetHostnameBody) IsSet() bool {
return v.isSet
}
func (v *NullableAgentSystemSetHostnameBody) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableAgentSystemSetHostnameBody(val *AgentSystemSetHostnameBody) *NullableAgentSystemSetHostnameBody {
return &NullableAgentSystemSetHostnameBody{value: val, isSet: true}
}
func (v NullableAgentSystemSetHostnameBody) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableAgentSystemSetHostnameBody) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}