Miles Tag payload help (no example code) #1869
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Version/revision of the library usedmaster Describe the bugWhat is a proper payload for using this library. Specifically I am using sendMilestag2, but the receiver is always returning unknown. There is no MilesTag example program. Using IRSendDemo what would be a valid shot payload to sendMilestag2? Thus far this isnt working.
Ideally, I would like to send player # team # and damage What does the data packet to be sent look like given the notes from 2.1 on http://hosting.cmalton.me.uk/chrism/lasertag/MT2Proto.pdf Any clarification would be greatly appreciated! |
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Replies: 2 comments
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I have no idea about how the data in the protocol works other than the document you've linked to. Try capturing some known messages using IRrecvDumpV3 to see what they decode to. |
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I guess my question was more about how much of the actual payload gets handled by the API vs the data I send. In any case, sending known shots from a laser blaser cleared things up. uint64_t data = 0xF8A; // Team A Now the docs make sense and IRrecvDumpV3 is showing MilesTag2 as the payload type. Thanks again for making this extensive library! |
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I have no idea about how the data in the protocol works other than the document you've linked to.
Perhaps @vitos1k might be able to help you.
Try capturing some known messages using IRrecvDumpV3 to see what they decode to.