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Shader could not open #27

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Mcilie opened this issue Jan 27, 2019 · 4 comments
Open

Shader could not open #27

Mcilie opened this issue Jan 27, 2019 · 4 comments

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@Mcilie
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Mcilie commented Jan 27, 2019

for some reason when running the binary it cant open the shader files.
Here is the error log
https://gist.github.com/Mcilie/a947e0b48924cf6bb37dfc7d4466067e

@Mcilie
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Mcilie commented Jan 27, 2019

As it turns out, the shader_vkpt folder is empty. The shaders didnt compile at all. How can I run the game?

@mastan-rus
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https://github.com/cschied/q2vkpt/blob/master/INSTALL

Windows:
Q2VKPT provides a CMake file for building on Windows. Unfortunately
it currently does not support compiling the shaders. You can use
the WSL (linux on windows) subsystem to run the linux makefile for
building the shaders using "make compile_shaders"

@Mcilie
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Mcilie commented Jan 28, 2019

ok, now the game runs but it opens to this console like interface. How do I start the game? @mastan-rus

@Mcilie
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Mcilie commented Jan 29, 2019

Okay, now i cp'ed the .menu file to the baseq2 folder. Without the menu file in there, the console like interface appears; however with it:
]q2vkpt: src/refresh/vkpt/draw.c:65: enqueue_stretch_pic: Assertion 'tex_handle' failed. Aborted (core dumped)

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