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I run into a weird behavior regarding Spotlight and its
castShadows
field.When
castShadows
is on, Spotlight sheds no light on objects if further (but still within radius). IfcastShadows
is off, things return normal.44 meters from ball's surface with
castShadows
onthe ball is glowing
45 meters from ball's surface with
castShadows
onthe ball is not glowing
45 meters from ball's surface with
castShadows
offthe ball returns to glow
Why is this happening?
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